Ejemplo n.º 1
0
// NOTE: we must check if(mtmp->mimic) before calling this routine
void seemimic(struct monst *mtmp)
{
    mtmp->mimic = 0;
    mtmp->mappearance = 0;
    unpmon(mtmp);
    pmon(mtmp);
}
Ejemplo n.º 2
0
void
rloc(struct monst *mtmp)
{
	int tx, ty;
	char ch = mtmp->data->mlet;

#ifndef NOWORM
	if (ch == 'w' && mtmp->mx)	/* do not relocate worms */
		return;
#endif /* NOWORM */
	do {
		tx = rn1(COLNO - 3, 2);
		ty = rn2(ROWNO);
	} while (!goodpos(tx, ty));
	mtmp->mx = tx;
	mtmp->my = ty;
	if (u.ustuck == mtmp) {
		if (u.uswallow) {
			u.ux = tx;
			u.uy = ty;
			docrt();
		} else
			u.ustuck = 0;
	}
	pmon(mtmp);
}
Ejemplo n.º 3
0
/* NOTE: we must check if (mtmp->mimic) before calling this routine */
void see_mimic(monst_t *mtmp) // was seemimic
{
  mtmp->bitflags &= ~M_IS_MIMIC; // mtmp->mimic = 0;
  mtmp->mappearance = 0;  // hmmm
  unpmon(mtmp);
  pmon(mtmp);
}
Ejemplo n.º 4
0
/* Make monster mtmp next to you (if possible) */
void mnexto(struct monst *mtmp)
{
    coord mm;
    mm = enexto(u.ux, u.uy);
    mtmp->mx = mm.x;
    mtmp->my = mm.y;
    pmon(mtmp);
}
Ejemplo n.º 5
0
/* make md run through the cave */
void
mdrush(struct monst *md, boolean away)
{
	int             uroom = inroom(u.ux, u.uy);
	if (uroom >= 0) {
		int             tmp = rooms[uroom].fdoor;
		int             cnt = rooms[uroom].doorct;
		int             fx = u.ux, fy = u.uy;
		while (cnt--) {
			if (dist(fx, fy) < dist(doors[tmp].x, doors[tmp].y)) {
				fx = doors[tmp].x;
				fy = doors[tmp].y;
			}
			tmp++;
		}
		tmp_at(-1, md->data->mlet);	/* open call */
		if (away) {	/* interchange origin and destination */
			unpmon(md);
			tmp = fx;
			fx = md->mx;
			md->mx = tmp;
			tmp = fy;
			fy = md->my;
			md->my = tmp;
		}
		while (fx != md->mx || fy != md->my) {
			int             dx, dy, nfx = fx, nfy = fy, d1,
			                d2;

			tmp_at(fx, fy);
			d1 = DIST(fx, fy, md->mx, md->my);
			for (dx = -1; dx <= 1; dx++)
				for (dy = -1; dy <= 1; dy++)
					if (dx || dy) {
						d2 = DIST(fx + dx, fy + dy, md->mx, md->my);
						if (d2 < d1) {
							d1 = d2;
							nfx = fx + dx;
							nfy = fy + dy;
						}
					}
			if (nfx != fx || nfy != fy) {
				fx = nfx;
				fy = nfy;
			} else {
				if (!away) {
					md->mx = fx;
					md->my = fy;
				}
				break;
			}
		}
		tmp_at(-1, -1);	/* close call */
	}
	if (!away)
		pmon(md);
}
Ejemplo n.º 6
0
void rloc(struct monst *mtmp)
{
    int tx, ty;
    do {
	tx = rn1(COLNO - 3, 2);
	ty = rn2(ROWNO);
    } while (!goodpos(tx, ty));
    mtmp->mx = tx;
    mtmp->my = ty;
    pmon(mtmp);
}
Ejemplo n.º 7
0
void justswld(struct monst *mtmp, char *name)
{
    mtmp->mx = u.ux;
    mtmp->my = u.uy;
    u.ustuck = mtmp;
    pmon(mtmp);
    kludge("%s swallows you!", name);
    more();
    seeoff(1);
    u.uswallow = 1;
    swallowed();
}
Ejemplo n.º 8
0
static void
clonewiz(struct monst *mtmp)
{
	struct monst *mtmp2;

	if ((mtmp2 = makemon(PM_WIZARD, mtmp->mx, mtmp->my))) {
		flags.no_of_wizards = 2;
		unpmon(mtmp2);
		mtmp2->mappearance = wizapp[rn2(sizeof(wizapp)-1)];
		pmon(mtmp);
	}
}
Ejemplo n.º 9
0
/*
 * Make a chameleon look like a new monster
 * returns 1 if the monster actuall changed
 */
int newcham(struct monst *mtmp, struct permonst *mdat)
{
    int mhp;
    int hpn;
    int hpd;

    /* Still the same monster */
    if(mdat == mtmp->data) {
        return 0;
    }

#ifndef NOWORM
    /* Throw tail away */
    if(mtmp->wormno) {
        wormdead(mtmp);
    }
#endif

    hpn = mtmp->mhp;
    hpd = mtmp->data->mlevel * 8;
    
    if(hpd == 0) {
        hpd = 4;
    }

    mtmp->data = mdat;
    mhp = mdat->mlevel * 8;

    /* New hp: same fraction of max as before */
    mtmp->mhp = 2 + ((hpn * mhp) / hpd);
    hpn = mtmp->orig_hp;
    mtmp->orig_hp = 2 + ((hpn * mhp) / hpd);

    if(mdat->mlet == 'I') {
        mtmp->minvis = 1;
    }
    else {
        mtmp->minvis = 0;
    }

#ifndef NOWORM
    if((mdat->mlet == 'w') && (getwn(mtmp) != 0)) {
        initworm(mtmp);
    }
#endif
    
    /* Necessary for 'I' and to force pmon */
    unpmon(mtmp);
    pmon(mtmp);

    return 1;
}
Ejemplo n.º 10
0
int
wiz_hit(struct monst *mtmp)
{
	/* if we have stolen or found the amulet, we disappear */
	if(mtmp->minvent && mtmp->minvent->olet == AMULET_SYM &&
	    mtmp->minvent->spe == 0) {
		/* vanish -- very primitive */
		fall_down(mtmp);
		return(1);
	}

	/* if it is lying around someplace, we teleport to it */
	if(!carrying(AMULET_OF_YENDOR)) {
	    struct obj *otmp;

	    for(otmp = fobj; otmp; otmp = otmp->nobj)
		if(otmp->olet == AMULET_SYM && !otmp->spe) {
		    if((u.ux != otmp->ox || u.uy != otmp->oy) &&
		       !m_at(otmp->ox, otmp->oy)) {

			/* teleport to it and pick it up */
			mtmp->mx = otmp->ox;
			mtmp->my = otmp->oy;
			freeobj(otmp);
			mpickobj(mtmp, otmp);
			pmon(mtmp);
			return(0);
		    }
		    goto hithim;
		}
	    return(0);				/* we don't know where it is */
	}
hithim:
	if(rn2(2)) {				/* hit - perhaps steal */

	    /* if hit 1/20 chance of stealing amulet & vanish
		- amulet is on level 26 again. */
	    if(hitu(mtmp, d(mtmp->data->damn,mtmp->data->damd))
		&& !rn2(20) && stealamulet(mtmp))
		;
	}
	else
	    inrange(mtmp);			/* try magic */
	return(0);
}
Ejemplo n.º 11
0
void rloc(struct monst *mtmp)
{
    int tx;
    int ty;
    char ch = mtmp->data->mlet;

#ifndef NOWORM
    if((ch == 'w') && (mtmp->mx)) {
        /* Do not relocate worms */
        return;
    }
#endif

    tx = rn1(COLNO - 3, 2);
    ty = rn2(ROWNO);

    while(goodpos(tx, ty) == 0) {
        tx = rn1(COLNO - 3, 2);
        ty = rn2(ROWNO);
    }

    mtmp->mx = tx;
    mtmp->my = ty;

    if(u.ustuck == mtmp) {
        if(u.uswallow != 0) {
            u.ux = tx;
            u.uy = ty;
            docrt();
        }
        else {
            u.ustuck = 0;
        }
    }

    pmon(mtmp);
}
Ejemplo n.º 12
0
int
gd_move()
{
	int x,y,dx,dy,gx,gy,nx,ny,typ;
	struct fakecorridor *fcp;
	struct rm *crm;

	if(!guard || gdlevel != dlevel){
		impossible("Where is the guard?");
		return(2);	/* died */
	}
	if(u.ugold || goldincorridor())
		return(0);	/* didnt move */
	if(dist(guard->mx,guard->my) > 1 || EGD->gddone) {
		restfakecorr();
		return(0);	/* didnt move */
	}
	x = guard->mx;
	y = guard->my;
	/* look around (hor & vert only) for accessible places */
	for(nx = x-1; nx <= x+1; nx++) for(ny = y-1; ny <= y+1; ny++) {
	    if(nx == x || ny == y) if(nx != x || ny != y)
	    if(isok(nx,ny))
	    if(!IS_WALL(typ = (crm = &levl[nx][ny])->typ) && typ != POOL) {
		int i;
		for(i = EGD->fcbeg; i < EGD->fcend; i++)
			if(EGD->fakecorr[i].fx == nx &&
			   EGD->fakecorr[i].fy == ny)
				goto nextnxy;
		if((i = inroom(nx,ny)) >= 0 && rooms[i].rtype == VAULT)
			goto nextnxy;
		/* seems we found a good place to leave him alone */
		EGD->gddone = 1;
		if(ACCESSIBLE(typ)) goto newpos;
		crm->typ = (typ == SCORR) ? CORR : DOOR;
		goto proceed;
	    }
    nextnxy:	;
	}
	nx = x;
	ny = y;
	gx = EGD->gdx;
	gy = EGD->gdy;
	dx = (gx > x) ? 1 : (gx < x) ? -1 : 0;
	dy = (gy > y) ? 1 : (gy < y) ? -1 : 0;
	if(abs(gx-x) >= abs(gy-y)) nx += dx; else ny += dy;

	while((typ = (crm = &levl[nx][ny])->typ) != 0) {
	/* in view of the above we must have IS_WALL(typ) or typ == POOL */
	/* must be a wall here */
		if(isok(nx+nx-x,ny+ny-y) && typ != POOL &&
		    ZAP_POS(levl[nx+nx-x][ny+ny-y].typ)){
			crm->typ = DOOR;
			goto proceed;
		}
		if(dy && nx != x) {
			nx = x; ny = y+dy;
			continue;
		}
		if(dx && ny != y) {
			ny = y; nx = x+dx; dy = 0;
			continue;
		}
		/* I don't like this, but ... */
		crm->typ = DOOR;
		goto proceed;
	}
	crm->typ = CORR;
proceed:
	if(cansee(nx,ny)) {
		mnewsym(nx,ny);
		prl(nx,ny);
	}
	fcp = &(EGD->fakecorr[EGD->fcend]);
	if(EGD->fcend++ == FCSIZ) panic("fakecorr overflow");
	fcp->fx = nx;
	fcp->fy = ny;
	fcp->ftyp = typ;
newpos:
	if(EGD->gddone) nx = ny = 0;
	guard->mx = nx;
	guard->my = ny;
	pmon(guard);
	restfakecorr();
	return(1);
}
Ejemplo n.º 13
0
void
invault()
{
	int tmp = inroom(u.ux, u.uy);

    if(tmp < 0 || rooms[tmp].rtype != VAULT) {
	u.uinvault = 0;
	return;
    }
    if(++u.uinvault % 50 == 0 && (!guard || gdlevel != dlevel)) {
	char buf[BUFSZ];
	int x,y,dd,gx,gy;

	/* first find the goal for the guard */
	for(dd = 1; (dd < ROWNO || dd < COLNO); dd++) {
	  for(y = u.uy-dd; y <= u.uy+dd; y++) {
	    if(y < 0 || y > ROWNO-1) continue;
	    for(x = u.ux-dd; x <= u.ux+dd; x++) {
	      if(y != u.uy-dd && y != u.uy+dd && x != u.ux-dd)
		x = u.ux+dd;
	      if(x < 0 || x > COLNO-1) continue;
	      if(levl[x][y].typ == CORR) goto fnd;
	    }
	  }
	}
	impossible("Not a single corridor on this level??");
	tele();
	return;
fnd:
	gx = x; gy = y;

	/* next find a good place for a door in the wall */
	x = u.ux; y = u.uy;
	while(levl[x][y].typ == ROOM) {
		int dx,dy;

		dx = (gx > x) ? 1 : (gx < x) ? -1 : 0;
		dy = (gy > y) ? 1 : (gy < y) ? -1 : 0;
		if(abs(gx-x) >= abs(gy-y))
			x += dx;
		else
			y += dy;
	}

	/* make something interesting happen */
	if(!(guard = makemon(&pm_guard,x,y))) return;
	guard->isgd = guard->mpeaceful = 1;
	EGD->gddone = 0;
	gdlevel = dlevel;
	if(!cansee(guard->mx, guard->my)) {
		mondead(guard);
		guard = 0;
		return;
	}

	pline("Suddenly one of the Vault's guards enters!");
	pmon(guard);
	do {
		pline("\"Hello stranger, who are you?\" - ");
		getlin(buf);
	} while (!letter(buf[0]));

	if(!strcmp(buf, "Croesus") || !strcmp(buf, "Kroisos")) {
		pline("\"Oh, yes - of course. Sorry to have disturbed you.\"");
		mondead(guard);
		guard = 0;
		return;
	}
	clrlin();
	pline("\"I don't know you.\"");
	if(!u.ugold)
	    pline("\"Please follow me.\"");
	else {
	    pline("\"Most likely all that gold was stolen from this vault.\"");
	    pline("\"Please drop your gold (say d$ ) and follow me.\"");
	}
	EGD->gdx = gx;
	EGD->gdy = gy;
	EGD->fcbeg = 0;
	EGD->fakecorr[0].fx = x;
	EGD->fakecorr[0].fy = y;
	EGD->fakecorr[0].ftyp = levl[x][y].typ;
	levl[x][y].typ = DOOR;
	EGD->fcend = 1;
    }
}
Ejemplo n.º 14
0
static int parse_options(int argc, char *argv[])
{
	int c;
	int opt_index = -1;
	gn_error rc;

	/* Every option should be in this array. */
	static struct option long_options[] = {
		/* FIXME: these comments are nice, but they would be more useful as docs for the user */
		/* Display usage. */
		{ "help",               optional_argument, NULL, OPT_HELP },

		/* Display version and build information. */
		{ "version",            no_argument,       NULL, OPT_VERSION },

		/* Monitor mode */
		{ "monitor",            optional_argument, NULL, OPT_MONITOR },

		/* Alternate config file location */
		{ "config",             required_argument, NULL, OPT_CONFIGFILE },

		/* Alternate phone section from the config */
		{ "phone",              required_argument, NULL, OPT_CONFIGMODEL },

		/* Get Security Code */
		{ "getsecuritycode",    no_argument,   	   NULL, OPT_GETSECURITYCODE },

		/* Enter Security Code mode */
		{ "entersecuritycode",  required_argument, NULL, OPT_ENTERSECURITYCODE },

		/* Get Security Code status */
		{ "getsecuritycodestatus",  no_argument,   NULL, OPT_GETSECURITYCODESTATUS },

		/* Change Security Code */
		{ "changesecuritycode", required_argument, NULL, OPT_CHANGESECURITYCODE },

		/* Set date and time */
		{ "setdatetime",        optional_argument, NULL, OPT_SETDATETIME },

		/* Get date and time mode */
		{ "getdatetime",        no_argument,       NULL, OPT_GETDATETIME },

		/* Set alarm */
		{ "setalarm",           optional_argument, NULL, OPT_SETALARM },

		/* Get alarm */
		{ "getalarm",           no_argument,       NULL, OPT_GETALARM },

		/* Voice call mode */
		{ "dialvoice",          required_argument, NULL, OPT_DIALVOICE },

		/* Answer the incoming call */
		{ "answercall",         required_argument, NULL, OPT_ANSWERCALL },

		/* Hangup call */
		{ "hangup",             required_argument, NULL, OPT_HANGUP },

		/* Get ToDo note mode */
		{ "gettodo",		required_argument, NULL, OPT_GETTODO },

		/* Write ToDo note mode */
		{ "writetodo",          required_argument, NULL, OPT_WRITETODO },

		/* Delete all ToDo notes mode */
		{ "deletealltodos",     no_argument,       NULL, OPT_DELETEALLTODOS },

		/* Get calendar note mode */
		{ "getcalendarnote",    required_argument, NULL, OPT_GETCALENDARNOTE },

		/* Write calendar note mode */
		{ "writecalendarnote",  required_argument, NULL, OPT_WRITECALENDARNOTE },

		/* Delete calendar note mode */
		{ "deletecalendarnote", required_argument, NULL, OPT_DELCALENDARNOTE },

		/* Get display status mode */
		{ "getdisplaystatus",   no_argument,       NULL, OPT_GETDISPLAYSTATUS },

		/* Get memory mode */
		{ "getphonebook",       required_argument, NULL, OPT_GETPHONEBOOK },

		/* Write phonebook (memory) mode */
		{ "writephonebook",     optional_argument, NULL, OPT_WRITEPHONEBOOK },

		/* Delete phonebook entry from memory mode */
		{ "deletephonebook",    required_argument, NULL, OPT_DELETEPHONEBOOK },

		/* Get speed dial mode */
		{ "getspeeddial",       required_argument, NULL, OPT_GETSPEEDDIAL },

		/* Set speed dial mode */
		{ "setspeeddial",       required_argument, NULL, OPT_SETSPEEDDIAL },

		/* Create SMS folder mode */
		{ "createsmsfolder",    required_argument, NULL, OPT_CREATESMSFOLDER },

		/* Delete SMS folder mode */
		{ "deletesmsfolder",    required_argument, NULL, OPT_DELETESMSFOLDER },

		/* Show SMS folder names and its attributes */
		{ "showsmsfolderstatus",no_argument,       NULL, OPT_SHOWSMSFOLDERSTATUS },

		/* Get SMS message mode */
		{ "getsms",             required_argument, NULL, OPT_GETSMS },

		/* Delete SMS message mode */
		{ "deletesms",          required_argument, NULL, OPT_DELETESMS },

		/* Send SMS message mode */
		{ "sendsms",            required_argument, NULL, OPT_SENDSMS },

		/* Ssve SMS message mode */
		{ "savesms",            optional_argument, NULL, OPT_SAVESMS },

		/* Send logo as SMS message mode */
		{ "sendlogo",           required_argument, NULL, OPT_SENDLOGO },

		/* Send ringtone as SMS message */
		{ "sendringtone",       required_argument, NULL, OPT_SENDRINGTONE },

		/* Get ringtone */
		{ "getringtone",        required_argument, NULL, OPT_GETRINGTONE },

		/* Set ringtone */
		{ "setringtone",        required_argument, NULL, OPT_SETRINGTONE },

		/* Play ringtone */
		{ "playringtone",       required_argument, NULL, OPT_PLAYRINGTONE },

		/* Convert ringtone */
		{ "ringtoneconvert",    required_argument, NULL, OPT_RINGTONECONVERT },

		/* Get list of the ringtones */
		{ "getringtonelist",    no_argument,       NULL, OPT_GETRINGTONELIST },

		/* Delete ringtones */
		{ "deleteringtone",     required_argument, NULL, OPT_DELETERINGTONE },

		/* Get SMS center number mode */
		{ "getsmsc",            optional_argument, NULL, OPT_GETSMSC },

		/* Set SMS center number mode */
		{ "setsmsc",            no_argument,       NULL, OPT_SETSMSC },

		/* For development purposes: run in passive monitoring mode */
		{ "pmon",               no_argument,       NULL, OPT_PMON },

		/* NetMonitor mode */
		{ "netmonitor",         required_argument, NULL, OPT_NETMONITOR },

		/* Identify */
		{ "identify",           no_argument,       NULL, OPT_IDENTIFY },

		/* Send DTMF sequence */
		{ "senddtmf",           required_argument, NULL, OPT_SENDDTMF },

		/* Resets the phone */
		{ "reset",              required_argument, NULL, OPT_RESET },

		/* Set logo */
		{ "setlogo",            required_argument, NULL, OPT_SETLOGO },

		/* Get logo */
		{ "getlogo",            required_argument, NULL, OPT_GETLOGO },

		/* View logo */
		{ "viewlogo",           required_argument, NULL, OPT_VIEWLOGO },

		/* Show profile */
		{ "getprofile",         optional_argument, NULL, OPT_GETPROFILE },

		/* Set profile */
		{ "setprofile",         no_argument,       NULL, OPT_SETPROFILE },

		/* Get the active profile */
		{ "getactiveprofile",   no_argument,       NULL, OPT_GETACTIVEPROFILE },

		/* Set the active profile */
		{ "setactiveprofile",   required_argument, NULL, OPT_SETACTIVEPROFILE },

		/* Show texts from phone's display */
		{ "displayoutput",      no_argument,       NULL, OPT_DISPLAYOUTPUT },

		/* Simulate pressing the keys */
		{ "keysequence",        no_argument,       NULL, OPT_KEYPRESS },

		/* Simulate pressing the keys */
		{ "enterchar",          no_argument,       NULL, OPT_ENTERCHAR },

		/* Divert calls */
		{ "divert",		no_argument,       NULL, OPT_DIVERT },

		/* SMS reader */
		{ "smsreader",          no_argument,       NULL, OPT_SMSREADER },

		/* For development purposes: insert you function calls here */
		{ "foogle",             no_argument,       NULL, OPT_FOOGLE },

		/* Get WAP bookmark */
		{ "getwapbookmark",     required_argument, NULL, OPT_GETWAPBOOKMARK },

		/* Write WAP bookmark */
		{ "writewapbookmark",   required_argument, NULL, OPT_WRITEWAPBOOKMARK },

		/* Delete WAP bookmark */
		{ "deletewapbookmark",  required_argument, NULL, OPT_DELETEWAPBOOKMARK },

		/* Get WAP setting */
		{ "getwapsetting",      required_argument, NULL, OPT_GETWAPSETTING },

		/* Write WAP setting */
		{ "writewapsetting",    no_argument, 	   NULL, OPT_WRITEWAPSETTING },

		/* Activate WAP setting */
		{ "activatewapsetting", required_argument, NULL, OPT_ACTIVATEWAPSETTING },

		/* List GSM networks */
		{ "listnetworks",       no_argument,       NULL, OPT_LISTNETWORKS },

		/* Get network info */
		{ "getnetworkinfo",     no_argument,       NULL, OPT_GETNETWORKINFO },

		/* Get (sim)lock info */
		{ "getlocksinfo",       no_argument,       NULL, OPT_GETLOCKSINFO },

                /* Get file list */
		{ "getfilelist",        required_argument, NULL, OPT_GETFILELIST },

                /* Get file details by id */
		{ "getfiledetailsbyid", optional_argument, NULL, OPT_GETFILEDETAILSBYID },

                /* Get file id */
		{ "getfileid",          required_argument, NULL, OPT_GETFILEID },

                /* Get file */
		{ "getfile",            required_argument, NULL, OPT_GETFILE },

                /* Get file by id */
		{ "getfilebyid",        required_argument, NULL, OPT_GETFILEBYID },

		/* Get all files */
		{ "getallfiles",        required_argument, NULL, OPT_GETALLFILES },

                /* Put a file */
		{ "putfile",            required_argument, NULL, OPT_PUTFILE },

		/* Delete a file */
		{ "deletefile",         required_argument, NULL, OPT_DELETEFILE },

		/* Delete a file by id */
		{ "deletefilebyid",     required_argument, NULL, OPT_DELETEFILEBYID },

		/* Shell like interface */
		{ "shell",              no_argument, NULL, OPT_SHELL },

		/* Get MMS message mode */
		{ "getmms",             required_argument, NULL, OPT_GETMMS },

		/* Delete MMS message mode */
		{ "deletemms",          required_argument, NULL, OPT_DELETEMMS },

		/* Check if the phone responds */
		{ "ping",               no_argument, NULL, OPT_PING },

		{ 0, 0, 0, 0 },
	};

	/* Every command which requires arguments should have an appropriate entry
	   in this array. */
	static struct gnokii_arg_len gals[] = {
		{ OPT_HELP,              1, 100, 0 },
		{ OPT_CONFIGFILE,        1, 100, 0 },
		{ OPT_CONFIGMODEL,       1, 100, 0 },
		{ OPT_ENTERSECURITYCODE, 1, 100, 0 },
		{ OPT_CHANGESECURITYCODE,1, 1, 0 },
		{ OPT_SETDATETIME,       0, 5, 0 },
		{ OPT_SETALARM,          0, 2, 0 },
		{ OPT_DIALVOICE,         1, 1, 0 },
		{ OPT_ANSWERCALL,        1, 1, 0 },
		{ OPT_HANGUP,            1, 1, 0 },
		{ OPT_GETTODO,           1, 3, 0 },
		{ OPT_WRITETODO,         2, 3, 0 },
		{ OPT_GETCALENDARNOTE,   1, 3, 0 },
		{ OPT_WRITECALENDARNOTE, 2, 3, 0 },
		{ OPT_DELCALENDARNOTE,   1, 2, 0 },
		{ OPT_GETPHONEBOOK,      2, 4, 0 },
		{ OPT_WRITEPHONEBOOK,    0, 10, 0 },
		{ OPT_DELETEPHONEBOOK,   2, 3, 0 },
		{ OPT_GETSPEEDDIAL,      1, 1, 0 },
		{ OPT_SETSPEEDDIAL,      3, 3, 0 },
		{ OPT_CREATESMSFOLDER,   1, 1, 0 },
		{ OPT_DELETESMSFOLDER,   1, 1, 0 },
		{ OPT_GETSMS,            2, 6, 0 },
		{ OPT_DELETESMS,         2, 3, 0 },
		{ OPT_SENDSMS,           1, 10, 0 },
		{ OPT_SAVESMS,           0, 12, 0 },
		{ OPT_SENDLOGO,          3, 4, GAL_XOR },
		{ OPT_SENDRINGTONE,      2, 2, 0 },
		{ OPT_GETSMSC,           0, 3, 0 },
		{ OPT_GETWELCOMENOTE,    1, 1, 0 },
		{ OPT_SETWELCOMENOTE,    1, 1, 0 },
		{ OPT_NETMONITOR,        1, 1, 0 },
		{ OPT_SENDDTMF,          1, 1, 0 },
		{ OPT_SETLOGO,           1, 4, 0 },
		{ OPT_GETLOGO,           1, 4, 0 },
		{ OPT_VIEWLOGO,          1, 1, 0 },
		{ OPT_GETRINGTONE,       1, 3, 0 },
		{ OPT_SETRINGTONE,       1, 5, 0 },
		{ OPT_PLAYRINGTONE,      1, 3, 0 },
		{ OPT_RINGTONECONVERT,   2, 2, 0 },
		{ OPT_DELETERINGTONE,    1, 2, 0 },
		{ OPT_RESET,             0, 1, 0 },
		{ OPT_GETPROFILE,        0, 3, 0 },
		{ OPT_SETACTIVEPROFILE,  1, 1, 0 },
		{ OPT_DIVERT,            6, 10, 0 },
		{ OPT_GETWAPBOOKMARK,    1, 1, 0 },
		{ OPT_WRITEWAPBOOKMARK,  2, 2, 0 },
		{ OPT_DELETEWAPBOOKMARK, 1, 1, 0 },
		{ OPT_GETWAPSETTING,     1, 2, 0 },
		{ OPT_ACTIVATEWAPSETTING,1, 1, 0 },
		{ OPT_MONITOR,           0, 1, 0 },
		{ OPT_GETFILELIST,       1, 1, 0 },
		{ OPT_GETFILEDETAILSBYID,0, 1, 0 },
		{ OPT_GETFILEID,         1, 1, 0 },
		{ OPT_GETFILE,           1, 2, 0 },
		{ OPT_GETFILEBYID,       1, 2, 0 },
		{ OPT_GETALLFILES,       1, 1, 0 },
		{ OPT_PUTFILE,           2, 2, 0 },
		{ OPT_DELETEFILE,        1, 1, 0 },
		{ OPT_DELETEFILEBYID,    1, 1, 0 },
		{ OPT_SHELL,             0, 0, 0 },
		{ OPT_GETMMS,            2, 6, 0 },
		{ OPT_DELETEMMS,         2, 3, 0 },
		{ OPT_FOOGLE,            0, 0, 0 },
		{ OPT_PING,              0, 0, 0 },
		{ 0, 0, 0, 0 },
	};

	/* Handle command line arguments.
	 * -c equals to --config
	 * -p equals to --phone
	 */
	c = getopt_long(argc, argv, "c:p:", long_options, &opt_index);

	switch (c) {
	/* No argument given - we should display usage. */
	case -1:
		return usage(stderr, -1, NULL);
	/* First, error conditions */
	case '?':
	case ':':
		/* --shell command does not set argv[0] */
		if (argv[0])
			fprintf(stderr, _("Use '%s --help' for usage information.\n"), argv[0]);
		else
			fprintf(stderr, _("Use '--help' for usage information.\n"));
		return 1;
	/* Then, options with no arguments */
	case OPT_VERSION:
		version();
		return 0;
	/* That's a bit ugly... */
	case 'c':
		c = OPT_CONFIGFILE;
		opt_index = 0;
		break;
	case 'p':
		c = OPT_CONFIGMODEL;
		opt_index = 1;
		break;
	}

	/* We have to build an array of the arguments which will be passed to the
	   functions.  Please note that every text after the --command will be
	   passed as arguments.  A syntax like gnokii --cmd1 args --cmd2 args will
	   not work as expected; instead args --cmd2 args is passed as a
	   parameter. */
	if (checkargs(c, gals, argc, long_options[opt_index].has_arg)) {
		return usage(stderr, -1, NULL);
	}

	/* Other options that do not need initialization */
	switch (c) {
	case OPT_CONFIGFILE:
		if (configfile)
			return usage(stderr, -1, NULL);
		configfile = optarg;
		return parse_options(argc, argv);
	case OPT_CONFIGMODEL:
		if (configmodel)
			return usage(stderr, -1, NULL);
		configmodel = optarg;
		return parse_options(argc, argv);
	case OPT_HELP:
		return usage(stdout, argc, argv);
	case OPT_VIEWLOGO:
		return viewlogo(optarg);
	case OPT_LISTNETWORKS:
		list_gsm_networks();
		return GN_ERR_NONE;
	case OPT_RINGTONECONVERT:
		return ringtoneconvert(argc, argv);
	}

	/* Initialise the code for the GSM interface. */
	if (c != OPT_FOOGLE && state == NULL && businit())
		return -1;

	switch (c) {
	/* Monitoring options */
	case OPT_MONITOR:
		rc = monitormode(argc, argv, data, state);
		break;
	case OPT_GETDISPLAYSTATUS:
		rc = getdisplaystatus(data, state);
		break;
	case OPT_DISPLAYOUTPUT:
		rc = displayoutput(data, state);
		break;
	case OPT_NETMONITOR:
		rc = netmonitor(optarg, data, state);
		break;

	/* SMS options */
	case OPT_SENDSMS:
		rc = sendsms(argc, argv, data, state);
		break;
	case OPT_SAVESMS:
		rc = savesms(argc, argv, data, state);
		break;
	case OPT_GETSMS:
		rc = getsms(argc, argv, data, state);
		break;
	case OPT_DELETESMS:
		rc = deletesms(argc, argv, data, state);
		break;
	case OPT_GETSMSC:
		rc = getsmsc(argc, argv, data, state);
		break;
	case OPT_SETSMSC:
		rc = setsmsc(data, state);
		break;
	case OPT_CREATESMSFOLDER:
		rc = createsmsfolder(optarg, data, state);
		break;
	case OPT_DELETESMSFOLDER:
		rc = deletesmsfolder(optarg, data, state);
		break;
	case OPT_SHOWSMSFOLDERSTATUS:
		rc = showsmsfolderstatus(data, state);
		break;
	case OPT_SMSREADER:
		rc = smsreader(data, state);
		break;

	/* Phonebook options */
	case OPT_GETPHONEBOOK:
		rc = getphonebook(argc, argv, data, state);
		break;
	case OPT_WRITEPHONEBOOK:
		rc = writephonebook(argc, argv, data, state);
		break;
	case OPT_DELETEPHONEBOOK:
		rc = deletephonebook(argc, argv, data, state);
		break;

	/* Calendar options */
	case OPT_GETCALENDARNOTE:
		rc = getcalendarnote(argc, argv, data, state);
		break;
	case OPT_WRITECALENDARNOTE:
		rc = writecalendarnote(argc, argv, data, state);
		break;
	case OPT_DELCALENDARNOTE:
		rc = deletecalendarnote(argc, argv, data, state);
		break;

	/* ToDo options */
	case OPT_GETTODO:
		rc = gettodo(argc, argv, data, state);
		break;
	case OPT_WRITETODO:
		rc = writetodo(argc, argv, data, state);
		break;
	case OPT_DELETEALLTODOS:
		rc = deletealltodos(data, state);
		break;

	/* Dialling and call handling options */
	case OPT_GETSPEEDDIAL:
		rc = getspeeddial(optarg, data, state);
		break;
	case OPT_SETSPEEDDIAL:
		rc = setspeeddial(argv, data, state);
		break;
	case OPT_DIALVOICE:
		rc = dialvoice(optarg, data, state);
		break;
	case OPT_SENDDTMF:
		rc = senddtmf(optarg, data, state);
		break;
	case OPT_ANSWERCALL:
		rc = answercall(optarg, data, state);
		break;
	case OPT_HANGUP:
		rc = hangup(optarg, data, state);
		break;
	case OPT_DIVERT:
		rc = divert(argc, argv, data, state);
		break;

	/* Profile options */
	case OPT_GETPROFILE:
		rc = getprofile(argc, argv, data, state);
		break;
	case OPT_SETPROFILE:
		rc = setprofile(data, state);
		break;
	case OPT_GETACTIVEPROFILE:
		rc = getactiveprofile(data, state);
		break;
	case OPT_SETACTIVEPROFILE:
		rc = setactiveprofile(argc, argv, data, state);
		break;

	/* Phone settings options */
	case OPT_RESET:
		rc = reset(optarg, data, state);
		break;
	case OPT_GETDATETIME:
		rc = getdatetime(data, state);
		break;
	case OPT_SETDATETIME:
		rc = setdatetime(argc, argv, data, state);
		break;
	case OPT_GETALARM:
		rc = getalarm(data, state);
		break;
	case OPT_SETALARM:
		rc = setalarm(argc, argv, data, state);
		break;

	/* WAP options */
	case OPT_GETWAPBOOKMARK:
		rc = getwapbookmark(optarg, data, state);
		break;
	case OPT_WRITEWAPBOOKMARK:
		rc = writewapbookmark(argc, argv, data, state);
		break;
	case OPT_DELETEWAPBOOKMARK:
		rc = deletewapbookmark(optarg, data, state);
		break;
	case OPT_GETWAPSETTING:
		rc = getwapsetting(argc, argv, data, state);
		break;
	case OPT_WRITEWAPSETTING:
		rc = writewapsetting(data, state);
		break;
	case OPT_ACTIVATEWAPSETTING:
		rc = activatewapsetting(optarg, data, state);
		break;

	/* Logo options */
	case OPT_SENDLOGO:
		rc = sendlogo(argc, argv, data, state);
		break;
	case OPT_SETLOGO:
		rc = setlogo(argc, argv, data, state);
		break;
	case OPT_GETLOGO:
		rc = getlogo(argc, argv, data, state);
		break;

	/* Ringtone options */
	case OPT_SENDRINGTONE:
		rc = sendringtone(argc, argv, data, state);
		break;
	case OPT_GETRINGTONE:
		rc = getringtone(argc, argv, data, state);
		break;
	case OPT_SETRINGTONE:
		rc = setringtone(argc, argv, data, state);
		break;
	case OPT_PLAYRINGTONE:
		rc = playringtone(argc, argv, data, state);
		break;
	case OPT_GETRINGTONELIST:
		rc = getringtonelist(data, state);
		break;
	case OPT_DELETERINGTONE:
		rc = deleteringtone(argc, argv, data, state);
		break;

	/* Security options */
	case OPT_IDENTIFY:
		rc = identify(state);
		break;
	case OPT_GETLOCKSINFO:
		rc = getlocksinfo(data, state);
		break;
	case OPT_GETSECURITYCODE:
		rc = getsecuritycode(data, state);
		break;
	case OPT_ENTERSECURITYCODE:
		rc = entersecuritycode(optarg, data, state);
		if (rc == GN_ERR_NONE && optind < argc)
			return parse_options(argc, argv);
		break;
	case OPT_GETSECURITYCODESTATUS:
		rc = getsecuritycodestatus(data, state);
		break;
	case OPT_CHANGESECURITYCODE:
		rc = changesecuritycode(optarg, data, state);
			break;

	/* File options */
	case OPT_GETFILELIST:
		rc = getfilelist(optarg, data, state);
		break;
	case OPT_GETFILEDETAILSBYID:
		rc = getfiledetailsbyid(argc, argv, data, state);
		break;
	case OPT_GETFILEID:
		rc = getfileid(optarg, data, state);
		break;
	case OPT_GETFILE:
		rc = getfile(argc, argv, data, state);
		break;
	case OPT_GETFILEBYID:
		rc = getfilebyid(argc, argv, data, state);
		break;
	case OPT_GETALLFILES:
		rc = getallfiles(optarg, data, state);
		break;
	case OPT_PUTFILE:
		rc = putfile(argc, argv, data, state);
		break;
	case OPT_DELETEFILE:
		rc = deletefile(optarg, data, state);
		break;
	case OPT_DELETEFILEBYID:
		rc = deletefilebyid(optarg, data, state);
		break;

	/* Misc options */
	case OPT_PMON:
		rc = pmon(data, state);
		break;
	case OPT_KEYPRESS:
		rc = presskeysequence(data, state);
		break;
	case OPT_ENTERCHAR:
		rc = enterchar(data, state);
		break;
	case OPT_GETNETWORKINFO:
		rc = getnetworkinfo(data, state);
		break;
	case OPT_SHELL:
		rc = shell(data, state);
		break;
	case OPT_PING:
		rc = ping(data, state);
		break;
#ifndef WIN32
	case OPT_FOOGLE:
		rc = foogle(argc, argv);
		break;
#endif
	/* MMS options */
	case OPT_GETMMS:
		rc = getmms(argc, argv, data, state);
		break;
	case OPT_DELETEMMS:
		rc = deletemms(argc, argv, data, state);
		break;
	default:
		rc = GN_ERR_FAILED;
		fprintf(stderr, _("Unknown option: %d\n"), c);
		break;
	}
	return rc;
}
Ejemplo n.º 15
0
/* return 0 (no move), 1 (move) or 2 (dead) */
int
dog_move(struct monst *mtmp, int after)
{
	int nx, ny, omx, omy, appr, nearer, j;
	int udist, chi, i, whappr;
	struct monst *mtmp2;
	struct permonst *mdat = mtmp->data;
	struct edog *edog = EDOG(mtmp);
	struct obj *obj;
	struct trap *trap;
	xchar cnt, chcnt, nix, niy;
	schar dogroom, uroom;
	xchar gx, gy, gtyp, otyp;	/* current goal */
	coord poss[9];
	int info[9];
#define GDIST(x,y) ((x-gx)*(x-gx) + (y-gy)*(y-gy))
#define DDIST(x,y) ((x-omx)*(x-omx) + (y-omy)*(y-omy))

	if(moves <= edog->eattime) return(0);	/* dog is still eating */
	omx = mtmp->mx;
	omy = mtmp->my;
	whappr = (moves - EDOG(mtmp)->whistletime < 5);
	if(moves > edog->hungrytime + 500 && !mtmp->mconf){
		mtmp->mconf = 1;
		mtmp->mhpmax /= 3;
		if(mtmp->mhp > mtmp->mhpmax)
			mtmp->mhp = mtmp->mhpmax;
		if(cansee(omx,omy))
			pline("%s is confused from hunger.", Monnam(mtmp));
		else	pline("You feel worried about %s.", monnam(mtmp));
	} else
	if(moves > edog->hungrytime + 750 || mtmp->mhp < 1){
		if(cansee(omx,omy))
			pline("%s dies from hunger.", Monnam(mtmp));
		else
		pline("You have a sad feeling for a moment, then it passes.");
		mondied(mtmp);
		return(2);
	}
	dogroom = inroom(omx,omy);
	uroom = inroom(u.ux,u.uy);
	udist = dist(omx,omy);

	/* maybe we tamed him while being swallowed --jgm */
	if(!udist) return(0);

	/* if we are carrying sth then we drop it (perhaps near @) */
	/* Note: if apport == 1 then our behaviour is independent of udist */
	if(mtmp->minvent){
		if(!rn2(udist) || !rn2((int) edog->apport))
		if(rn2(10) < edog->apport){
			relobj(mtmp, (int) mtmp->minvis);
			if(edog->apport > 1) edog->apport--;
			edog->dropdist = udist;		/* hpscdi!jon */
			edog->droptime = moves;
		}
	} else {
		if ((obj = o_at(omx,omy)))
			if(!strchr("0_", obj->olet)){
				if((otyp = dogfood(obj)) <= CADAVER){
					nix = omx;
					niy = omy;
					goto eatobj;
				}
				if (obj->owt < 10*mtmp->data->mlevel)
					if (rn2(20) < edog->apport+3)
						if (rn2(udist) || !rn2((int) edog->apport)){
							freeobj(obj);
							unpobj(obj);
							/* if(levl[omx][omy].scrsym == obj->olet)
								newsym(omx,omy); */
							mpickobj(mtmp,obj);
						}
			}
	}

	/* first we look for food */
	gtyp = UNDEF;	/* no goal as yet */
	gx = gy = 0;
	for(obj = fobj; obj; obj = obj->nobj) {
		otyp = dogfood(obj);
		if(otyp > gtyp || otyp == UNDEF) continue;
		if(inroom(obj->ox,obj->oy) != dogroom) continue;
		if(otyp < MANFOOD &&
		 (dogroom >= 0 || DDIST(obj->ox,obj->oy) < 10)) {
			if(otyp < gtyp || (otyp == gtyp &&
				DDIST(obj->ox,obj->oy) < DDIST(gx,gy))){
				gx = obj->ox;
				gy = obj->oy;
				gtyp = otyp;
			}
		} else
		if(gtyp == UNDEF && dogroom >= 0 &&
		   uroom == dogroom &&
		   !mtmp->minvent && edog->apport > rn2(8)){
			gx = obj->ox;
			gy = obj->oy;
			gtyp = APPORT;
		}
	}
	if(gtyp == UNDEF ||
	  (gtyp != DOGFOOD && gtyp != APPORT && moves < edog->hungrytime)){
		if(dogroom < 0 || dogroom == uroom){
			gx = u.ux;
			gy = u.uy;
#ifndef QUEST
		} else {
			int tmp = rooms[(int)dogroom].fdoor;
			    cnt = rooms[(int)dogroom].doorct;

			gx = gy = FAR;	/* random, far away */
			while(cnt--){
			    if(dist(gx,gy) >
				dist(doors[tmp].x, doors[tmp].y)){
					gx = doors[tmp].x;
					gy = doors[tmp].y;
				}
				tmp++;
			}
			/* here gx == FAR e.g. when dog is in a vault */
			if(gx == FAR || (gx == omx && gy == omy)){
				gx = u.ux;
				gy = u.uy;
			}
#endif /* QUEST */
		}
		appr = (udist >= 9) ? 1 : (mtmp->mflee) ? -1 : 0;
		if(after && udist <= 4 && gx == u.ux && gy == u.uy)
			return(0);
		if(udist > 1){
			if (!IS_ROOM(levl[(int)u.ux][(int)u.uy].typ) || !rn2(4) ||
			   whappr ||
			   (mtmp->minvent && rn2((int) edog->apport)))
				appr = 1;
		}
		/* if you have dog food he'll follow you more closely */
		if (appr == 0) {
			obj = invent;
			while(obj){
				if(obj->otyp == TRIPE_RATION){
					appr = 1;
					break;
				}
				obj = obj->nobj;
			}
		}
	} else	appr = 1;	/* gtyp != UNDEF */
	if(mtmp->mconf) appr = 0;

	if(gx == u.ux && gy == u.uy && (dogroom != uroom || dogroom < 0)){
	coord *cp;
		cp = gettrack(omx,omy);
		if(cp){
			gx = cp->x;
			gy = cp->y;
		}
	}

	nix = omx;
	niy = omy;
	cnt = mfndpos(mtmp,poss,info,ALLOW_M | ALLOW_TRAPS);
	chcnt = 0;
	chi = -1;
	for(i=0; i<cnt; i++){
		nx = poss[i].x;
		ny = poss[i].y;
		if(info[i] & ALLOW_M){
			mtmp2 = m_at(nx,ny);
			if(mtmp2->data->mlevel >= mdat->mlevel+2 ||
			  mtmp2->data->mlet == 'c')
				continue;
			if(after) return(0); /* hit only once each move */

			if(hitmm(mtmp, mtmp2) == 1 && rn2(4) &&
			  mtmp2->mlstmv != moves &&
			  hitmm(mtmp2,mtmp) == 2) return(2);
			return(0);
		}

		/* dog avoids traps */
		/* but perhaps we have to pass a trap in order to follow @ */
		if((info[i] & ALLOW_TRAPS) && (trap = t_at(nx,ny))){
			if(!trap->tseen && rn2(40)) continue;
			if(rn2(10)) continue;
		}

		/* dog eschewes cursed objects */
		/* but likes dog food */
		obj = fobj;
		while(obj){
		    if(obj->ox != nx || obj->oy != ny)
			goto nextobj;
		    if(obj->cursed) goto nxti;
		    if(obj->olet == FOOD_SYM &&
			(otyp = dogfood(obj)) < MANFOOD &&
			(otyp < ACCFOOD || edog->hungrytime <= moves)){
			/* Note: our dog likes the food so much that he
			might eat it even when it conceals a cursed object */
			nix = nx;
			niy = ny;
			chi = i;
		     eatobj:
			edog->eattime =
			    moves + obj->quan * objects[obj->otyp].oc_delay;
			if(edog->hungrytime < moves)
			    edog->hungrytime = moves;
			edog->hungrytime +=
			    5*obj->quan * objects[obj->otyp].nutrition;
			mtmp->mconf = 0;
			if(cansee(nix,niy))
			    pline("%s ate %s.", Monnam(mtmp), doname(obj));
			/* perhaps this was a reward */
			if(otyp != CADAVER)
			edog->apport += 200/(edog->dropdist+moves-edog->droptime);
			delobj(obj);
			goto newdogpos;
		    }
		nextobj:
		    obj = obj->nobj;
		}

		for(j=0; j<MTSZ && j<cnt-1; j++)
			if(nx == mtmp->mtrack[j].x && ny == mtmp->mtrack[j].y)
				if(rn2(4*(cnt-j))) goto nxti;

/* Some stupid C compilers cannot compute the whole expression at once. */
		nearer = GDIST(nx,ny);
		nearer -= GDIST(nix,niy);
		nearer *= appr;
		if((nearer == 0 && !rn2(++chcnt)) || nearer<0 ||
			(nearer > 0 && !whappr &&
				((omx == nix && omy == niy && !rn2(3))
				|| !rn2(12))
			)){
			nix = nx;
			niy = ny;
			if(nearer < 0) chcnt = 0;
			chi = i;
		}
	nxti:	;
	}
newdogpos:
	if(nix != omx || niy != omy){
		if(info[chi] & ALLOW_U){
			(void) hitu(mtmp, d(mdat->damn, mdat->damd)+1);
			return(0);
		}
		mtmp->mx = nix;
		mtmp->my = niy;
		for(j=MTSZ-1; j>0; j--) mtmp->mtrack[j] = mtmp->mtrack[j-1];
		mtmp->mtrack[0].x = omx;
		mtmp->mtrack[0].y = omy;
	}
	if(mintrap(mtmp) == 2)	/* he died */
		return(2);
	pmon(mtmp);
	return(1);
}
Ejemplo n.º 16
0
void
potionhit(struct monst *mon, struct obj *obj)
{
	char *botlnam = bottlenames[rn2(SIZE(bottlenames))];
	boolean uclose, isyou = (mon == &youmonst);

	if(isyou) {
		uclose = TRUE;
		pline("The %s crashes on your head and breaks into shivers.",
			botlnam);
		losehp(rnd(2), "thrown potion");
	} else {
		uclose = (dist(mon->mx,mon->my) < 3);
		/* perhaps 'E' and 'a' have no head? */
		pline("The %s crashes on %s's head and breaks into shivers.",
			botlnam, monnam(mon));
		if(rn2(5) && mon->mhp > 1)
			mon->mhp--;
	}
	pline("The %s evaporates.", xname(obj));

	if(!isyou && !rn2(3)) switch(obj->otyp) {

	case POT_RESTORE_STRENGTH:
	case POT_GAIN_STRENGTH:
	case POT_HEALING:
	case POT_EXTRA_HEALING:
		if(mon->mhp < mon->mhpmax) {
			mon->mhp = mon->mhpmax;
			pline("%s looks sound and hale again!", Monnam(mon));
		}
		break;
	case POT_SICKNESS:
		if(mon->mhpmax > 3)
			mon->mhpmax /= 2;
		if(mon->mhp > 2)
			mon->mhp /= 2;
		break;
	case POT_CONFUSION:
	case POT_BOOZE:
		mon->mconf = 1;
		break;
	case POT_INVISIBILITY:
		unpmon(mon);
		mon->minvis = 1;
		pmon(mon);
		break;
	case POT_PARALYSIS:
		mon->mfroz = 1;
		break;
	case POT_SPEED:
		mon->mspeed = MFAST;
		break;
	case POT_BLINDNESS:
		mon->mblinded |= 64 + rn2(64);
		break;
/*	
	case POT_GAIN_LEVEL:
	case POT_LEVITATION:
	case POT_FRUIT_JUICE:
	case POT_MONSTER_DETECTION:
	case POT_OBJECT_DETECTION:
		break;
*/
	}
	if(uclose && rn2(5))
		potionbreathe(obj);
	obfree(obj, Null(obj));
}
Ejemplo n.º 17
0
/*
 * shk_move: return 1: he moved  0: he didnt  -1: let m_move do it
 */
int
shk_move(struct monst *shkp)
{
	struct monst *mtmp;
	struct permonst *mdat = shkp->data;
	xchar gx, gy, omx, omy, nx, ny, nix, niy;
	schar appr, i;
	int udist;
	int z;
	schar shkroom, chi, chcnt, cnt;
	boolean uondoor = 0, satdoor, avoid = 0, badinv;
	coord poss[9];
	int info[9];
	struct obj *ib = NULL;

	omx = shkp->mx;
	omy = shkp->my;

	if ((udist = dist(omx, omy)) < 3) {
		if (ANGRY(shkp)) {
			hitu(shkp, d(mdat->damn, mdat->damd) + 1);
			return (0);
		}
		if (ESHK(shkp)->following) {
			if (strncmp(ESHK(shkp)->customer, plname, PL_NSIZ)) {
				pline("Hello %s! I was looking for %s.",
				      plname, ESHK(shkp)->customer);
				ESHK(shkp)->following = 0;
				return (0);
			}
			if (!ESHK(shkp)->robbed) {	/* impossible? */
				ESHK(shkp)->following = 0;
				return (0);
			}
			if (moves > followmsg + 4) {
				pline("Hello %s! Didn't you forget to pay?",
				      plname);
				followmsg = moves;
			}
			if (udist < 2)
				return (0);
		}
	}

	shkroom = inroom(omx, omy);
	appr = 1;
	gx = ESHK(shkp)->shk.x;
	gy = ESHK(shkp)->shk.y;
	satdoor = (gx == omx && gy == omy);
	if (ESHK(shkp)->following || ((z = holetime()) >= 0 && z * z <= udist)) {
		gx = u.ux;
		gy = u.uy;
		if (shkroom < 0 || shkroom != inroom(u.ux, u.uy))
			if (udist > 4)
				return (-1);	/* leave it to m_move */
	} else if (ANGRY(shkp)) {
		long saveBlind = Blind;
		Blind = 0;
		if (shkp->mcansee && !Invis && cansee(omx, omy)) {
			gx = u.ux;
			gy = u.uy;
		}
		Blind = saveBlind;
		avoid = FALSE;
	} else {
#define	GDIST(x, y)	((x - gx) * (x - gx) + (y - gy) * (y - gy))
		if (Invis)
			avoid = FALSE;
		else {
			uondoor = (u.ux == ESHK(shkp)->shd.x &&
				   u.uy == ESHK(shkp)->shd.y);
			if (uondoor) {
				if (ESHK(shkp)->billct)
					pline("Hello %s! Will you please pay before leaving?",
					    plname);
				badinv = (carrying(PICK_AXE) || carrying(ICE_BOX));
				if (satdoor && badinv)
					return (0);
				avoid = !badinv;
			} else {
				avoid = (u.uinshop && dist(gx, gy) > 8);
				badinv = FALSE;
			}

			if (((!ESHK(shkp)->robbed && !ESHK(shkp)->billct) || avoid)
			    && GDIST(omx, omy) < 3) {
				if (!badinv && !online(omx, omy))
					return (0);
				if (satdoor)
					appr = gx = gy = 0;
			}
		}
	}
	if (omx == gx && omy == gy)
		return (0);
	if (shkp->mconf) {
		avoid = FALSE;
		appr = 0;
	}
	nix = omx;
	niy = omy;
	cnt = mfndpos(shkp, poss, info, ALLOW_SSM);
	if (avoid && uondoor) {	/* perhaps we cannot avoid him */
		for (i = 0; i < cnt; i++)
			if (!(info[i] & NOTONL))
				goto notonl_ok;
		avoid = FALSE;
notonl_ok:
		;
	}
	chi = -1;
	chcnt = 0;
	for (i = 0; i < cnt; i++) {
		nx = poss[i].x;
		ny = poss[i].y;
		if (levl[nx][ny].typ == ROOM
		    || shkroom != ESHK(shkp)->shoproom
		    || ESHK(shkp)->following) {
#ifdef STUPID
			/* cater for stupid compilers */
			int zz;
#endif /* STUPID */
			if (uondoor && (ib = sobj_at(ICE_BOX, nx, ny))) {
				nix = nx;
				niy = ny;
				chi = i; break;
			}
			if (avoid && (info[i] & NOTONL))
				continue;
			if ((!appr && !rn2(++chcnt)) ||
#ifdef STUPID
			    (appr && (zz = GDIST(nix, niy)) && zz > GDIST(nx, ny))
#else
			    (appr && GDIST(nx, ny) < GDIST(nix, niy))
#endif /* STUPID */
			    ) {
				nix = nx;
				niy = ny;
				chi = i;
			}
		}
	}
	if (nix != omx || niy != omy) {
		if (info[chi] & ALLOW_M) {
			mtmp = m_at(nix, niy);
			if (hitmm(shkp, mtmp) == 1 && rn2(3) &&
			    hitmm(mtmp, shkp) == 2)
				return (2);
			return (0);
		} else if (info[chi] & ALLOW_U) {
			hitu(shkp, d(mdat->damn, mdat->damd) + 1);
			return (0);
		}
		shkp->mx = nix;
		shkp->my = niy;
		pmon(shkp);
		if (ib) {
			freeobj(ib);
			mpickobj(shkp, ib);
		}
		return (1);
	}
	return (0);
}
Ejemplo n.º 18
0
/* weptyp: uwep->otyp or 0 */
void
cutworm(struct monst *mtmp, xchar x, xchar y, uchar weptyp)
{
	struct wseg *wtmp, *wtmp2;
	struct monst *mtmp2;
	int tmp, tmp2;

	if (mtmp->mx == x && mtmp->my == y)	/* hit headon */
		return;

	/* cutting goes best with axe or sword */
	tmp = rnd(20);
	if (weptyp == LONG_SWORD || weptyp == TWO_HANDED_SWORD ||
	    weptyp == AXE)
		tmp += 5;
	if (tmp < 12)
		return;

	/* if tail then worm just loses a tail segment */
	tmp = mtmp->wormno;
	wtmp = wsegs[tmp];
	if (wtmp->wx == x && wtmp->wy == y) {
		wsegs[tmp] = wtmp->nseg;
		remseg(wtmp);
		return;
	}

	/* cut the worm in two halves */
	mtmp2 = newmonst(0);
	*mtmp2 = *mtmp;
	mtmp2->mxlth = mtmp2->mnamelth = 0;

	/* sometimes the tail end dies */
	if (rn2(3) || !getwn(mtmp2)) {
		monfree(mtmp2);
		tmp2 = 0;
	} else {
		tmp2 = mtmp2->wormno;
		wsegs[tmp2] = wsegs[tmp];
		wgrowtime[tmp2] = 0;
	}
	do {
		if (wtmp->nseg->wx == x && wtmp->nseg->wy == y) {
			if (tmp2)
				wheads[tmp2] = wtmp;
			wsegs[tmp] = wtmp->nseg->nseg;
			remseg(wtmp->nseg);
			wtmp->nseg = 0;
			if (tmp2) {
				pline("You cut the worm in half.");
				mtmp2->mhpmax = mtmp2->mhp =
				    d(mtmp2->data->mlevel, 8);
				mtmp2->mx = wtmp->wx;
				mtmp2->my = wtmp->wy;
				mtmp2->nmon = fmon;
				fmon = mtmp2;
				pmon(mtmp2);
			} else {
				pline("You cut off part of the worm's tail.");
				remseg(wtmp);
			}
			mtmp->mhp /= 2;
			return;
		}
		wtmp2 = wtmp->nseg;
		if (!tmp2)
			remseg(wtmp);
		wtmp = wtmp2;
	} while (wtmp->nseg);
	panic("Cannot find worm segment");
}
Ejemplo n.º 19
0
// NOTE: To hit "you" with a potion p, call "potionhit(NULL, p)". no "youmonst"
void potionhit(monst_t *mon, obj_t *obj)
{
  Char *botlnam = bottlenames[rund(MAX_BOTTLES)];
  Boolean uclose; // , isyou = (mon==NULL);

  if (!mon) {
    uclose = true;
    StrPrintF(ScratchBuffer, "The %s crashes on your head and breaks into shivers.",
	      botlnam);
    message(ScratchBuffer);
    losehp(rnd(2), "thrown potion");
  } else {
    uclose = (dist(mon->mx,mon->my) < 3);
    /* perhaps 'E' and 'a' have no head? */
    StrPrintF(ScratchBuffer, "The %s crashes on %s's head and breaks into shivers.",
	  botlnam, monnam(mon));
    message(ScratchBuffer);
    if (rund(5) && mon->mhp > 1)
      mon->mhp--;
  }
  StrPrintF(ScratchBuffer, "The %s evaporates.", xname(obj));
  message(ScratchBuffer);

  if (mon && !rund(3)) {
    switch(obj->otype) {
    case POT_RESTORE_STRENGTH:
    case POT_GAIN_STRENGTH:
    case POT_HEALING:
    case POT_EXTRA_HEALING:
      if (mon->mhp < mon->mhpmax) {
	mon->mhp = mon->mhpmax;
	StrPrintF(ScratchBuffer, "%s looks sound and hale again!",
		  Monnam(mon));
	message(ScratchBuffer);
      }
      break;
    case POT_SICKNESS:
      if (mon->mhpmax > 3)
	mon->mhpmax /= 2;
      if (mon->mhp > 2)
	mon->mhp /= 2;
      break;
    case POT_CONFUSION:
    case POT_BOOZE:
      mon->bitflags |= M_IS_CONFUSED; // mon->mconf = 1;
      break;
    case POT_INVISIBILITY:
      unpmon(mon);
      mon->bitflags |= M_IS_INVISIBLE; // mon->minvis = 1;
      pmon(mon);
      break;
    case POT_PARALYSIS:
      mon->bitflags |= M_IS_FROZEN; // mon->mfroz = 1;
      break;
    case POT_SPEED:
      mon->mspeed = MFAST;
      break;
    case POT_BLINDNESS:
      mon->mcansee_and_blinded |= 64 + rund(64); // "|="?  "=" to turn off SEE?
      break;
      /*	
	case POT_GAIN_LEVEL:
	case POT_LEVITATION:
	case POT_FRUIT_JUICE:
	case POT_MONSTER_DETECTION:
	case POT_OBJECT_DETECTION:
	break;
      */
    default: break;
    }
  }
  if (uclose && rund(5))
    potionbreathe(obj);
  free_obj(obj, NULL);
}
Ejemplo n.º 20
0
/*
 * shk_move: return 1: he moved  0: he didnt  -1: let m_move do it
 * (what about "return 2" ???
 */
Short shk_move(monst_t *shkp)
{
  monst_t *mtmp;
  permonst_t *mdat = shkp->data;
  UChar gx,gy,omx,omy,nx,ny,nix,niy;
  Int8 appr,i;
  Short udist;
  Short z;
  Int8 shkroom,chi,chcnt,cnt;
  Boolean uondoor=false, satdoor, avoid=false, badinv;
  coord poss[9];
  Short info[9];
  obj_t *ib = NULL;

  omx = shkp->mx;
  omy = shkp->my;

  if ((udist = dist(omx,omy)) < 3) {
    if (ANGRY(shkp)) {
      hit_you(shkp, dice(mdat->damn, mdat->damd)+1);
      return 0;
    }
    if (ESHK(shkp)->following) {
      if (StrNCompare(ESHK(shkp)->customer, plname, PL_NSIZ)) {
	StrPrintF(ScratchBuffer, "Hello %s! I was looking for %s.",
		  plname, ESHK(shkp)->customer);
	message(ScratchBuffer);
	ESHK(shkp)->following = false;
	return 0;
      }
      if (!ESHK(shkp)->robbed) {	/* impossible? */
	ESHK(shkp)->following = false;
	return 0;
      }
      if (moves > followmsg+4) {
	StrPrintF(ScratchBuffer, "Hello %s! Didn't you forget to pay?",
		  plname);
	message(ScratchBuffer);
	followmsg = moves;
      }
      if (udist < 2)
	return 0;
    }
  }

  shkroom = inroom(omx,omy);
  appr = 1;
  gx = ESHK(shkp)->shk.x;
  gy = ESHK(shkp)->shk.y;
  satdoor = (gx == omx && gy == omy);
  if (ESHK(shkp)->following || ((z = holetime()) >= 0 && z*z <= udist)){
    gx = you.ux;
    gy = you.uy;
    if (shkroom < 0 || shkroom != inroom(you.ux,you.uy))
      if (udist > 4)
	return -1;	/* leave it to m_move */
  } else if (ANGRY(shkp)) {
    Long saveBlind = Blind;
    Blind = 0;
    if ((shkp->mcansee_and_blinded & M_CAN_SEE) && !Invis && cansee(omx,omy)) {
      gx = you.ux;
      gy = you.uy;
    }
    Blind = saveBlind;
    avoid = false;
  } else {
#define	GDIST(x,y)	((x-gx)*(x-gx)+(y-gy)*(y-gy))
    if (Invis)
      avoid = false;
    else {
      uondoor = (you.ux == ESHK(shkp)->shd.x &&
		 you.uy == ESHK(shkp)->shd.y);
      if (uondoor) {
	if (ESHK(shkp)->billct) {
	  StrPrintF(ScratchBuffer,
		    "Hello %s! Will you please pay before leaving?", plname);
	  message(ScratchBuffer);
	}
	badinv = (carrying(PICK_AXE) || carrying(ICE_BOX));
	if (satdoor && badinv)
	  return 0;
	avoid = !badinv;
      } else {
	avoid = (you.uinshop && dist(gx,gy) > 8);
	badinv = false;
      }

      if (((!ESHK(shkp)->robbed && !ESHK(shkp)->billct) || avoid)
	  && GDIST(omx,omy) < 3) {
	if (!badinv && !online(omx,omy))
	  return 0;
	if (satdoor)
	  appr = gx = gy = 0;
      }
    }
  }
  if (omx == gx && omy == gy)
    return 0;
  if (shkp->bitflags & M_IS_CONFUSED) {
    avoid = false;
    appr = 0;
  }
  nix = omx;
  niy = omy;
  cnt = mfindpos(shkp,poss,info,ALLOW_SSM);
  if (avoid && uondoor) {		/* perhaps we cannot avoid him */
    for (i=0; i<cnt; i++)
      if (!(info[i] & NOTONL)) goto notonl_ok;
    avoid = false;
  notonl_ok:
    ;
  }
  chi = -1;
  chcnt = 0;
  for (i = 0 ; i < cnt ; i++) {
    nx = poss[i].x;
    ny = poss[i].y;
    if (get_cell_type(floor_info[nx][ny]) == ROOM
	|| shkroom != ESHK(shkp)->shoproom
	|| ESHK(shkp)->following) {
#ifdef STUPID
      /* cater for stupid compilers */
      Short zz;
#endif STUPID
      if (uondoor && (ib = sobj_at(ICE_BOX, nx, ny))) {
	nix = nx; niy = ny; chi = i; break;
      }
      if (avoid && (info[i] & NOTONL))
	continue;
      if ((!appr && !rund(++chcnt)) ||
#ifdef STUPID
	  (appr && (zz = GDIST(nix,niy)) && zz > GDIST(nx,ny))
#else
	  (appr && GDIST(nx,ny) < GDIST(nix,niy))
#endif STUPID
	  ) {
	nix = nx;
	niy = ny;
	chi = i;
      }
    }
  }
  if (nix != omx || niy != omy) {
    if (info[chi] & ALLOW_M){
      mtmp = mon_at(nix,niy);
      if (hitmm(shkp,mtmp) == 1 && rund(3) &&
	  hitmm(mtmp,shkp) == 2) return 2;
      return 0;
    } else if (info[chi] & ALLOW_U){
      hit_you(shkp, dice(mdat->damn, mdat->damd)+1);
      return 0;
    }
    shkp->mx = nix;
    shkp->my = niy;
    pmon(shkp);
    if (ib) {
      unlink_obj(ib);//freeobj
      mpickobj(shkp, ib);
    }
    return 1;
  }
  return 0;
}
Ejemplo n.º 21
0
int m_move(struct monst *mtmp, int after)
{
    struct monst *mtmp2;
    int nx = 0;
    int ny = 0;
    int omx;
    int omy;
    int appr;
    int nearer;
    int cnt;
    int i;
    int j;
    xchar gx;
    xchar gy;
    xchar nix;
    xchar niy;
    xchar chcnt;
    schar chi;
    boolean likegold = 0;
    boolean likegems = 0;
    boolean likeobjs = 0;

    /* Not strictly necessary: chi >= 0 will do */
    schar mmoved = 0;
    coord poss[9];
    int info[9];

    if(mtmp->mtrapped != 0) {
        i = mintrap(mtmp);

        if(i == 2) {
            /* He died */
            return 2;
        }

        if(i == 1) {
            /* Still in trap so didn't move */
            return 0;
        }
    }

    if((mtmp->mhide != 0)
       && (o_at(mtmp->mx, mtmp->my) != NULL)
       && (rn2(10) != 0)) {
        /* Do not leave hiding place */
        return 0;
    }

    /* My dog gets a special treatment */
    if(mtmp->mtame != 0) {
        return dog_move(mtmp, after);
    }

    /* Likewise for shopkeeper */
    if(mtmp->isshk != 0) {
        mmoved = shk_move();

        if(mmoved == 1) {
            if(mintrap(mtmp) == 2) {
                /* He died */
                return 2;
            }

            if(likegold != 0) {
                mpickgold(mtmp);
            }
            
            if(likegems != 0) {
                mpickgems(mtmp);
            }

            if(mtmp->mhide != 0) {
                mtmp->mundetected = 1;
            }
        }

        return mmoved;
    }

    /* And for the guard */
    if(mtmp->isgd != 0) {
        mmoved = gd_move();

        if(mmoved == 1) {
            if(mintrap(mtmp) == 2) {
                /* He died */
                return 2;
            }

            if(likegold != 0) {
                mpickgold(mtmp);
            }

            if(likegems != 0) {
                mpickgems(mtmp);
            }

            if(mtmp->mhide != 0) {
                mtmp->mundetected = 1;
            }
        }

        return mmoved;
    }

    if((mtmp->data->mlet == 't') && (rn2(5) == 0)) {
        if(rn2(2) != 0) {
            mnexto(mtmp);
        }
        else {
            rloc(mtmp);
        }

        mmoved = 1;

        if(mmoved == 1) {
            if(mintrap(mtmp) == 2) {
                /* He died */
                return 2;
            }

            if(likegold != 0) {
                mpickgold(mtmp);
            }

            if(likegems != 0) {
                mpickgems(mtmp);
            }

            if(mtmp->mhide != 0) {
                mtmp->mundetected = 1;
            }
        }

        return mmoved;
    }

    if((mtmp->data->mlet == 'D') && (mtmp->mcan == 0)) {
        inrange(mtmp);
    }

    if((Blind == 0)
       && (Confusion == 0) 
       && (mtmp->data->mlet == 'U') 
       && (mtmp->mcan == 0)
       && (cansee(mtmp->mx, mtmp->my) != 0)
       && (rn2(5) != 0)) {
        pline("%s's gaze has confused you!", Monnam(mtmp));

        if(rn2(5) != 0) {
            mtmp->mcan = 1;
        }

        /* Timeout */
        Confusion = d(3, 4);
    }

    if((mtmp->mflee == 0) && (u.uswallow != 0) && (u.ustuck != mtmp)) {
        return 1;
    }

    appr = 1;

    if(mtmp->mflee != 0) {
        appr = -1;
    }

    if((mtmp->mconf != 0)
       || (Invis != 0)
       || (mtmp->mcansee == 0)
       || ((index("Biy", mtmp->data->mlet) != 0) && (rn2(3) == 0))) {
        appr = 0;
    }

    omx = mtmp->mx;
    omy = mtmp->my;
    gx = u.ux;
    gy = u.uy;

    if((mtmp->data->mlet == 'L') && (appr == 1) && (mtmp->mgold > u.ugold)) {
        appr = -1;
    }

#ifdef TRACK
    /*
     * Random criterion for 'smell'
     * should use mtmp->msmell
     */
    if(('a' <= mtmp->data->mlet) && (mtmp->data->mlet <= 'z')) {
        coord *cp;
        schar mroom;

        mroom = inroom(omx, omy);
        if((mroom < 0) || (mroom != inroom(u.ux, u.uy))) {
            cp = gettrack(omx, omy);

            if(cp != 0) {
                gx = cp->x;
                gy = cp->y;
            }
        }
    }
#endif

    /* Look for gold or jewels nearby */
    if(index("LOD", mtmp->data->mlet) != NULL) {
        likegold = 1;
    }
    else {
        likegold = 0;
    }

    if(index("ODu", mtmp->data->mlet) != NULL) {
        likegems = 1;
    }
    else {
        likegems = 0;
    }

    likeobjs = mtmp->mhide;

#define SRCHRADIUS 25
    /* Not too far away */
    xchar mind = SRCHRADIUS;
    int dd;

    if(likegold != 0) {
        struct gen *gold;

        for(gold = fgold; gold != NULL; gold = gold->ngen) {
            dd = DIST(omx, omy, gold->gx, gold->gy);
            if(dd < mind) {
                mind = dd;
                gx = gold->gx;
                gy = gold->gy;
            }
        }
    }

    if((likegems != 0) || (likeobjs != 0)) {
        struct obj *otmp;
        
        for(otmp = fobj; otmp != NULL; otmp = otmp->nobj) {
            if((likeobjs != 0) || (otmp->olet == GEM_SYM)) {
                if((mtmp->data->mlet != 'u')
                   || (objects[otmp->otyp].g_val != 0)) {
                    dd = DIST(omx, omy, otmp->ox, otmp->oy);
                    if(dd < mind) {
                        mind = dd;
                        gx = otmp->ox;
                        gy = otmp->oy;
                    }
                }
            }
        }
    }

    if((mind < SRCHRADIUS) && (appr == -1)) {
        if(dist(omx, omy) < 10) {
            gx = u.ux;
            gy = u.uy;
        }
        else {
            appr = 1;
        }
    }

    nix = omx;
    niy = omy;
    
    if(mtmp->data->mlet == 'u') {
        cnt = mfndpos(mtmp, poss, info, NOTONL);
    }
    else {
        if(index(" VWZ", mtmp->data->mlet) != 0) {
            cnt = mfndpos(mtmp, poss, info, NOGARLIC);
        }
        else {
            cnt = mfndpos(mtmp, poss, info, ALLOW_TRAPS);
        }
    }

    /* ALLOW_ROCK for some monsters? */
    chcnt = 0;
    chi = -1;

    for(i = 0; i < cnt; ++i) {
        nx = poss[i].x;
        nx = poss[i].y;

        for(j = 0; (j < MTSZ) && (j < (cnt - 1)); ++j) {
            if((nx == mtmp->mtrack[j].x) && (ny == mtmp->mtrack[j].y)) {
                if(rn2(4 * (cnt - j)) == 0) {
#ifdef STUPID
                    /* Some stupid compilers thing that is is too complicated */
                    int d1 = DIST(nx, ny, gx, gy);
                    int d2 = DIST(nix, niy, gx, gy);
                    
                    if(d1 < d2) {
                        nearer = 1;
                    }
                    else {
                        nearer = 0;
                    }
#else
		    if(DIST(nx, ny, gx, gy) < DIST(nix, niy, gx, gy)) {
			nearer = 1;
		    }
		    else {
			nearer = 0;
		    }
#endif
		    
                    if(((appr == 1) && (nearer != 0))
                       || ((appr == -1) && (nearer == 0))
                       || (mmoved == 0)) {
                        nix = nx;
                        niy = ny;
                        chi = i;
                        mmoved = 1;
                    }
                    else {
                        if(appr == 0) {
                            if(rn2(chcnt) == 0) {
                                ++chcnt;
                                nix = nx;
                                niy = ny;
                                chi = i;
                                mmoved = 1;
                            }
                            else {
                                ++chcnt;
                            }
                        }
                    }
                }
            }
        }
    }

    if(mmoved != 0) {
        if((info[(int)chi] & ALLOW_M) != 0) {
            mtmp2 = m_at(nix, niy);

            if((hitmm(mtmp, mtmp2) == 1)
               && (rn2(4) != 0) 
               && (hitmm(mtmp2, mtmp) == 2)) {
                return 2;
            }

            return 0;
        }

        if((info[(int)chi] & ALLOW_U) != 0) {
            hitu(mtmp, d(mtmp->data->damn, mtmp->data->damd) + 1);
        
            return 0;
        }

        mtmp->mx = nix;
        mtmp->my = niy;

        for(j = MTSZ - 1; j > 0; --j) {
            mtmp->mtrack[j] = mtmp->mtrack[j - 1];
        }

        mtmp->mtrack[0].x = omx;
        mtmp->mtrack[0].y = omy;

#ifndef NOWORM
        if(mtmp->wormno != 0) {
            worm_move(mtmp);
        }
#endif
    }
    else {
        if((mtmp->data->mlet == 'u') && (rn2(2) != 0)) {
            rloc(mtmp);
        
            return 0;
        }

#ifndef NOWORM
        if(mtmp->wormno != 0) {
            worm_nomove(mtmp);
        }
#endif
    }

    if(mmoved == 1) {
        if(mintrap(mtmp) == 2) {
            /* He died */
            return 2;
        }

        if(likegold != 0) {
            mpickgold(mtmp);
        }

        if(likegems != 0) {
            mpickgems(mtmp);
        }

        if(mtmp->mhide != 0) {
            mtmp->mundetected = 1;
        }
    }

    pmon(mtmp);

    return mmoved;
}
Ejemplo n.º 22
0
/*
 * mhitu: monster hits you
 *	  returns 1 if monster dies (e.g. 'y', 'F'), 0 otherwise
 */
bool
mhitu(struct monst *mtmp)
{
	struct permonst *mdat = mtmp->data;
	int tmp, ctmp;

	nomul(0);

	/* If swallowed, can only be affected by hissers and by u.ustuck */
	if (u.uswallow) {
		if (mtmp != u.ustuck) {
			if (mdat->mlet == 'c' && !rn2(13)) {
				pline("Outside, you hear %s's hissing!",
				      monnam(mtmp));
				pline("%s gets turned to stone!",
				      Monnam(u.ustuck));
				pline("And the same fate befalls you.");
				done_in_by(mtmp);
				/* "notreached": not return(1); */
			}
			return (0);
		}
		switch (mdat->mlet) {	/* now mtmp == u.ustuck */
		case ',':
			youswld(mtmp, (u.uac > 0) ? u.uac + 4 : 4,
				5, "The trapper");
			break;
		case '\'':
			youswld(mtmp, rnd(6), 7, "The lurker above");
			break;
		case 'P':
			youswld(mtmp, d(2, 4), 12, "The purple worm");
			break;
		default:
			/* This is not impossible! */
			pline("The mysterious monster totally digests you.");
			u.uhp = 0;
		}
		if (u.uhp < 1)
			done_in_by(mtmp);
		return (0);
	}

	if (mdat->mlet == 'c' && Stoned)
		return (0);

	/* make eels visible the moment they hit/miss us */
	if (mdat->mlet == ';' && mtmp->minvis && cansee(mtmp->mx, mtmp->my)) {
		mtmp->minvis = 0;
		pmon(mtmp);
	}
	if (!strchr("1&DuxynNF", mdat->mlet))
		tmp = hitu(mtmp, d(mdat->damn, mdat->damd));
	else
		tmp = 0;
	if (strchr(UNDEAD, mdat->mlet) && midnight())
		tmp += hitu(mtmp, d(mdat->damn, mdat->damd));

	ctmp = tmp && !mtmp->mcan &&
	    (!uarm || objects[uarm->otyp].a_can < rnd(3) || !rn2(50));
	switch (mdat->mlet) {
	case '1':
		if (wiz_hit(mtmp))	/* he disappeared */
			return (1);
		break;
	case '&':
		if (!mtmp->cham && !mtmp->mcan && !rn2(13)) {
			makemon(PM_DEMON, u.ux, u.uy);
		} else {
			hitu(mtmp, d(2, 6));
			hitu(mtmp, d(2, 6));
			hitu(mtmp, rnd(3));
			hitu(mtmp, rnd(3));
			hitu(mtmp, rn1(4, 2));
		}
		break;
	case ',':
		if (tmp)
			justswld(mtmp, "The trapper");
		break;
	case '\'':
		if (tmp)
			justswld(mtmp, "The lurker above");
		break;
	case ';':
		if (ctmp) {
			if (!u.ustuck && !rn2(10)) {
				pline("%s swings itself around you!",
				      Monnam(mtmp));
				u.ustuck = mtmp;
			} else if (u.ustuck == mtmp &&
				   levl[mtmp->mx][mtmp->my].typ == POOL) {
				pline("%s drowns you ...", Monnam(mtmp));
				done("drowned");
			}
		}
		break;
	case 'A':
		if (ctmp && rn2(2)) {
			if (Poison_resistance)
				pline("The sting doesn't seem to affect you.");
			else {
				pline("You feel weaker!");
				losestr(1);
			}
		}
		break;
	case 'C':
		hitu(mtmp, rnd(6));
		break;
	case 'c':
		if (!rn2(5)) {
			pline("You hear %s's hissing!", monnam(mtmp));
			if (ctmp || !rn2(20) || (flags.moonphase == NEW_MOON
			    && !carrying(DEAD_LIZARD)))
				Stoned = 5;
		}
		break;
	case 'D':
		if (rn2(6) || mtmp->mcan) {
			hitu(mtmp, d(3, 10));
			hitu(mtmp, rnd(8));
			hitu(mtmp, rnd(8));
			break;
		}
		kludge("%s breathes fire!", "The dragon");
		buzz(-1, mtmp->mx, mtmp->my, u.ux - mtmp->mx, u.uy - mtmp->my);
		break;
	case 'd':
		hitu(mtmp, d(2, (flags.moonphase == FULL_MOON) ? 3 : 4));
		break;
	case 'e':
		hitu(mtmp, d(3, 6));
		break;
	case 'F':
		if (mtmp->mcan)
			break;
		kludge("%s explodes!", "The freezing sphere");
		if (Cold_resistance)
			pline("You don't seem affected by it.");
		else {
			xchar dn;
			if (17 - (u.ulevel / 2) > rnd(20)) {
				pline("You get blasted!");
				dn = 6;
			} else {
				pline("You duck the blast...");
				dn = 3;
			}
			losehp_m(d(dn, 6), mtmp);
		}
		mondead(mtmp);
		return (1);
	case 'g':
		if (ctmp && multi >= 0 && !rn2(3)) {
			kludge("You are frozen by %ss juices", "the cube'");
			nomul(-rnd(10));
		}
		break;
	case 'h':
		if (ctmp && multi >= 0 && !rn2(5)) {
			nomul(-rnd(10));
			kludge("You are put to sleep by %ss bite!",
			       "the homunculus'");
		}
		break;
	case 'j':
		tmp = hitu(mtmp, rnd(3));
		tmp &= hitu(mtmp, rnd(3));
		if (tmp) {
			hitu(mtmp, rnd(4));
			hitu(mtmp, rnd(4));
		}
		break;
	case 'k':
		if ((hitu(mtmp, rnd(4)) || !rn2(3)) && ctmp)
			poisoned("bee's sting", mdat->mname);
		break;
	case 'L':
		if (tmp)
			stealgold(mtmp);
		break;
	case 'N':
		if (mtmp->mcan && !Blind) {
			pline("%s tries to seduce you, but you seem not interested.",
			    Amonnam(mtmp, "plain"));
			if (rn2(3))
				rloc(mtmp);
		} else if (steal(mtmp)) {
			rloc(mtmp);
			mtmp->mflee = 1;
		}
		break;
	case 'n':
		if (!uwep && !uarm && !uarmh && !uarms && !uarmg) {
			pline("%s hits! (I hope you don't mind)",
			      Monnam(mtmp));
			u.uhp += rnd(7);
			if (!rn2(7))
				u.uhpmax++;
			if (u.uhp > u.uhpmax)
				u.uhp = u.uhpmax;
			flags.botl = 1;
			if (!rn2(50))
				rloc(mtmp);
		} else {
			hitu(mtmp, d(2, 6));
			hitu(mtmp, d(2, 6));
		}
		break;
	case 'o':
		tmp = hitu(mtmp, rnd(6));
		if (hitu(mtmp, rnd(6)) && tmp &&	/* hits with both paws */
		    !u.ustuck && rn2(2)) {
			u.ustuck = mtmp;
			kludge("%s has grabbed you!", "The owlbear");
			u.uhp -= d(2, 8);
		} else if (u.ustuck == mtmp) {
			u.uhp -= d(2, 8);
			pline("You are being crushed.");
		}
		break;
	case 'P':
		if (ctmp && !rn2(4))
			justswld(mtmp, "The purple worm");
		else
			hitu(mtmp, d(2, 4));
		break;
	case 'Q':
		hitu(mtmp, rnd(2));
		hitu(mtmp, rnd(2));
		break;
	case 'R':
		if (tmp && uarmh && !uarmh->rustfree &&
		    (int)uarmh->spe >= -1) {
			pline("Your helmet rusts!");
			uarmh->spe--;
		} else if (ctmp && uarm && !uarm->rustfree &&	/* Mike Newton */
		    uarm->otyp < STUDDED_LEATHER_ARMOR &&
		    (int)uarm->spe >= -1) {
			pline("Your armor rusts!");
			uarm->spe--;
		}
		break;
	case 'S':
		if (ctmp && !rn2(8))
			poisoned("snake's bite", mdat->mname);
		break;
	case 's':
		if (tmp && !rn2(8))
			poisoned("scorpion's sting", mdat->mname);
		hitu(mtmp, rnd(8));
		hitu(mtmp, rnd(8));
		break;
	case 'T':
		hitu(mtmp, rnd(6));
		hitu(mtmp, rnd(6));
		break;
	case 't':
		if (!rn2(5))
			rloc(mtmp);
		break;
	case 'u':
		mtmp->mflee = 1;
		break;
	case 'U':
		hitu(mtmp, d(3, 4));
		hitu(mtmp, d(3, 4));
		break;
	case 'v':
		if (ctmp && !u.ustuck)
			u.ustuck = mtmp;
		break;
	case 'V':
		if (tmp)
			u.uhp -= 4;
		if (ctmp)
			losexp();
		break;
	case 'W':
		if (ctmp)
			losexp();
		break;
#ifndef NOWORM
	case 'w':
		if (tmp)
			wormhit(mtmp);
#endif /* NOWORM */
		break;
	case 'X':
		hitu(mtmp, rnd(5));
		hitu(mtmp, rnd(5));
		hitu(mtmp, rnd(5));
		break;
	case 'x':
		{
			long side = rn2(2) ? RIGHT_SIDE : LEFT_SIDE;
			pline("%s pricks in your %s leg!",
			    Monnam(mtmp), (side == RIGHT_SIDE) ? "right" : "left");
			set_wounded_legs(side, rnd(50));
			losehp_m(2, mtmp);
			break;
		}
	case 'y':
		if (mtmp->mcan)
			break;
		mondead(mtmp);
		if (!Blind) {
			pline("You are blinded by a blast of light!");
			Blind = d(4, 12);
			seeoff(0);
		}
		return (1);
	case 'Y':
		hitu(mtmp, rnd(6));
		break;
	}
	if (u.uhp < 1)
		done_in_by(mtmp);
	return (0);
}