hkDemo::Result BrowseDemo::stepDemo() { // the file list must be displayed only if we have the directory contents and // we have not loaded a file yet if( m_contents == HK_NULL ) { if(m_fileBrowser.parseAndDisplayDirectoryAndFiles( m_env, 20, 20, true )) { hkString fname = m_fileBrowser.m_curDir + "/" + m_fileBrowser.m_listing.getEntries()[m_fileBrowser.m_curIndex].name; if( readAndSetupPackfile( fname.cString() ) == HK_SUCCESS ) { // this is necessary because the first time it was called the world was NULL // and setup was not completed postConstruct(); m_fileBrowser.m_curDir = fname; // abuse m_curDir and store loaded filename } } } else { int startH = START_HORIZONTAL; int startV = START_VERTICAL; hkString s; s.printf("%s loaded%s\nPress \220 to %spause\n\222 or 'X' for an XML snapshot\n\223 or 'B' for a binary snapshot", m_fileBrowser.m_curDir.cString(), m_world ? "" : " (no physics found)", m_running ? "" : "un" ); m_env->m_textDisplay->outputText(s, startH, startV, 0xffffffff); startV += 4*20; const hkgPad& pad = *m_env->m_gamePad; const hkgKeyboard& key = m_env->m_window->getKeyboard(); if( pad.wasButtonPressed( HKG_PAD_BUTTON_0 ) ) { m_running = !m_running; } hkBool32 useBinary = -1; if( pad.wasButtonPressed( HKG_PAD_BUTTON_2 ) || key.wasKeyPressed('X') ) { useBinary = 0; } else if( pad.wasButtonPressed( HKG_PAD_BUTTON_3 ) || key.wasKeyPressed('B') ) { useBinary = 1; } if( useBinary != -1 ) { hkString fname = m_fileBrowser.m_curDir + "_SNAP.hkx"; hkOstream os( fname.cString() ); hkpHavokSnapshot::save( m_contents, hkRootLevelContainerClass, os.getStreamWriter(), useBinary == 1 ); s.printf("Wrote to %s", fname.cString() ); m_env->m_textDisplay->outputText(s, startH, startV, 0xffffffff, 120 ); } } if( m_running ) { return hkDefaultPhysicsDemo::stepDemo(); } return DEMO_OK; }
TerrainLarge::TerrainLarge(const irr::core::vector3di& posi, TheEarth* earth) : Terrain("large") { offsetX = (posi.X / TILE_LARGE_SCALE); offsetY = (posi.Z / TILE_LARGE_SCALE); terrain = new irr::scene::TerrainSceneNode((irr::scene::CSceneManager*)TheGame::getInstance()->getSmgr(), TheGame::getInstance()->getSmgr(), TheGame::getInstance()->getDevice()->getFileSystem(), -1, 4, irr::scene::ETPS_17, irr::core::vector3df((float)posi.X, 0.0f, (float)posi.Z)/*-OffsetManager::getInstance()->getOffset()*/, irr::core::vector3df(), irr::core::vector3df(TILE_LARGE_SCALE_F, 1.0f, TILE_LARGE_SCALE_F)); terrain->setVisible(visible); offsetObject = new OffsetObject(terrain); postConstruct(); }
MachOObject::MachOObject(MachO* file) : m_file(file) { postConstruct(); }
void com::typesafe::config::impl::Parseable_ParseableString::ctor(::java::lang::String* input, ::com::typesafe::config::ConfigParseOptions* options) { super::ctor(); this->input = input; postConstruct(options); }