void transverb::m_signal(int n, float *const *in, float *const *out) { float *outs = out[0]; // We are now ready for the main signal loop // float **in, float **outputs, long samples, int replacing int i = 0; // while (n--) { processX((float **)in,(float **)out,(long int)n,0); // *outs++ = (i++); // } } // end m_signal
void vtkRegionGrowing::Start() { mVolume->GetExtent(mExt); createSlice(); int n=mSeeds.size(); for(int i=0; i<n; i++)mQueue.push(mSeeds[i]); if(mOrientation==0)processX(); if(mOrientation==1)processY(); if(mOrientation==2)processZ(); copySlice(); mSlice->Delete(); }
int main(int argc, char **argv) { XVisualInfo *vi; Colormap cmap; XSetWindowAttributes swa; Window win; GLXContext cx; XEvent event; fd_set readfds; struct timeval timeout; int xServerFD; int nselected; /* get a connection */ xDisplay = XOpenDisplay(0); if (xDisplay == NULL) { fprintf(stderr, "can't open display\n"); exit(1); } /* get an appropriate visual */ vi = glXChooseVisual(xDisplay, DefaultScreen(xDisplay), attributeList); if (vi == NULL) { fprintf(stderr, "can't get visual\n"); exit(1); } /* create a GLX context */ cx = glXCreateContext(xDisplay, vi, 0, GL_FALSE); if (cx == NULL) { fprintf(stderr, "can't create GL context\n"); exit(1); } /* create a color map */ cmap = XCreateColormap(xDisplay, RootWindow(xDisplay, vi->screen), vi->visual, AllocNone); /* create a window */ swa.colormap = cmap; swa.border_pixel = 0; swa.event_mask = StructureNotifyMask; windowWidth = 500; windowHeight = 500; win = XCreateWindow(xDisplay, RootWindow(xDisplay, vi->screen), 0, 0, windowWidth, windowHeight, 0, vi->depth, InputOutput, vi->visual, CWBorderPixel|CWColormap|CWEventMask, &swa); XSelectInput(xDisplay, win, KeyPressMask | ExposureMask | StructureNotifyMask); XMapWindow(xDisplay, win); // wait for the window to be mapped XIfEvent(xDisplay, &event, WaitForNotify, (char*)win); /* connect the context to the window */ glXMakeCurrent(xDisplay, win, cx); quad = gluNewQuadric(); if (quad == NULL) { fprintf(stderr, "can't allocate quadric\n"); exit(1); } resetEye(); xServerFD = ConnectionNumber(xDisplay); XFlush(xDisplay); while (1) { while (processX()) { } if (needRepaint) { doPaint(); } FD_ZERO(&readfds); if (!atEOF) { FD_SET(0, &readfds); } FD_SET(xServerFD, &readfds); timeout.tv_sec = 5; timeout.tv_usec = 0; nselected = select(xServerFD+1, &readfds, NULL, NULL, atEOF ? &timeout : NULL); if (nselected < 0) { perror("select"); continue; } if (nselected == 0) { continue; } if (FD_ISSET(0, &readfds)) { processStdin(); } } }
void transverb::process(float **inputs, float **outputs, long samples) { processX(inputs,outputs,samples, 0); }
void transverb::processReplacing(float **inputs, float **outputs, long samples) { processX(inputs,outputs,samples, 1); }