Ejemplo n.º 1
0
void MainWindow::newProject()
{
    wizard = new Wizard(this);
    wizard->show();
    connect(this->wizard,SIGNAL(projectSaved(QString)),this,SLOT(fillTree(QString)));
    connect(this->wizard,SIGNAL(projectSaved(QString)),this,SLOT(enableRun(QString)));

}
Ejemplo n.º 2
0
void
Project::connectComponents()
{
    connect( m_library, SIGNAL( cleanStateChanged( bool ) ),
             this, SLOT( libraryCleanChanged( bool ) ) );
    connect( m_undoStack, SIGNAL( cleanChanged( bool ) ), this, SLOT( cleanChanged( bool ) ) );
    connect( this, SIGNAL( projectSaved() ), m_undoStack, SLOT( setClean() ) );
    //We have to wait for the library to be loaded before loading the workflow
    //FIXME
    //connect( Project::getInstance()->library(), SIGNAL( projectLoaded() ), this, SLOT( loadWorkflow() ) );
    registerLoadSave( m_settings );
    registerLoadSave( m_library );
    registerLoadSave( m_workflow );
    registerLoadSave( m_workflowRenderer );
}
Ejemplo n.º 3
0
void
Project::saveProject( const QString& fileName )
{
    QByteArray          projectString;

    QXmlStreamWriter    project( &projectString );

    project.setAutoFormatting( true );
    project.writeStartDocument();
    project.writeStartElement( "vlmc" );

    foreach ( ILoadSave* listener, m_loadSave )
        listener->save( project );

    project.writeEndElement();
    project.writeEndDocument();

    //FIXME: why not m_projectFile?!
    QFile   projectFile( fileName );
    projectFile.open( QFile::WriteOnly );
    projectFile.write( projectString );
    emit projectSaved();
}
Ejemplo n.º 4
0
bool QgsProject::write()
{
  clearError();

  // if we have problems creating or otherwise writing to the project file,
  // let's find out up front before we go through all the hand-waving
  // necessary to create all the Dom objects
  if ( !imp_->file.open( QIODevice::WriteOnly | QIODevice::Text | QIODevice::Truncate ) )
  {
    imp_->file.close();         // even though we got an error, let's make
    // sure it's closed anyway

    setError( tr( "Unable to save to file %1" ).arg( imp_->file.fileName() ) );
    return false;
  }
  QFileInfo myFileInfo( imp_->file );
  if ( !myFileInfo.isWritable() )
  {
    // even though we got an error, let's make
    // sure it's closed anyway
    imp_->file.close();
    setError( tr( "%1 is not writable. Please adjust permissions (if possible) and try again." )
              .arg( imp_->file.fileName() ) );
    return false;
  }

  QDomImplementation DomImplementation;

  QDomDocumentType documentType =
    DomImplementation.createDocumentType( "qgis", "http://mrcc.com/qgis.dtd",
                                          "SYSTEM" );
  std::auto_ptr < QDomDocument > doc =
    std::auto_ptr < QDomDocument > ( new QDomDocument( documentType ) );


  QDomElement qgisNode = doc->createElement( "qgis" );
  qgisNode.setAttribute( "projectname", title() );
  qgisNode.setAttribute( "version", QString( "%1" ).arg( QGis::QGIS_VERSION ) );

  doc->appendChild( qgisNode );

  // title
  QDomElement titleNode = doc->createElement( "title" );
  qgisNode.appendChild( titleNode );

  QDomText titleText = doc->createTextNode( title() );  // XXX why have title TWICE?
  titleNode.appendChild( titleText );

  // let map canvas and legend write their information
  emit writeProject( *doc );

  // within top level node save list of layers
  QMap<QString, QgsMapLayer*> & layers = QgsMapLayerRegistry::instance()->mapLayers();

  // Iterate over layers in zOrder
  // Call writeXML() on each
  QDomElement projectLayersNode = doc->createElement( "projectlayers" );
  projectLayersNode.setAttribute( "layercount", qulonglong( layers.size() ) );

  QMap<QString, QgsMapLayer*>::iterator li = layers.begin();
  while ( li != layers.end() )
  {
    //QgsMapLayer *ml = QgsMapLayerRegistry::instance()->mapLayer(*li);
    QgsMapLayer* ml = li.value();

    if ( ml )
    {
      QString externalProjectFile = layerIsEmbedded( ml->id() );
      QHash< QString, QPair< QString, bool> >::const_iterator emIt = mEmbeddedLayers.find( ml->id() );
      if ( emIt == mEmbeddedLayers.constEnd() )
      {
        ml->writeXML( projectLayersNode, *doc );
      }
      else //layer defined in an external project file
      {
        //only save embedded layer if not managed by a legend group
        if ( emIt.value().second )
        {
          QDomElement mapLayerElem = doc->createElement( "maplayer" );
          mapLayerElem.setAttribute( "embedded", 1 );
          mapLayerElem.setAttribute( "project", writePath( emIt.value().first ) );
          mapLayerElem.setAttribute( "id", ml->id() );
          projectLayersNode.appendChild( mapLayerElem );
        }
      }
    }
    li++;
  }

  qgisNode.appendChild( projectLayersNode );

  // now add the optional extra properties

  dump_( imp_->properties_ );

  QgsDebugMsg( QString( "there are %1 property scopes" ).arg( static_cast<int>( imp_->properties_.count() ) ) );

  if ( !imp_->properties_.isEmpty() ) // only worry about properties if we
    // actually have any properties
  {
    imp_->properties_.writeXML( "properties", qgisNode, *doc );
  }

  // now wrap it up and ship it to the project file
  doc->normalize();             // XXX I'm not entirely sure what this does

  //QString xml = doc->toString(4); // write to string with indentation of four characters
  // (yes, four is arbitrary)

  // const char * xmlString = xml; // debugger probe point
  // qDebug( "project file output:\n\n" + xml );

  QTextStream projectFileStream( &imp_->file );

  //projectFileStream << xml << endl;
  doc->save( projectFileStream, 4 );  // save as utf-8
  imp_->file.close();

  // check if the text stream had no error - if it does
  // the user will get a message so they can try to resolve the
  // situation e.g. by saving project to a volume with more space
  //
  if ( projectFileStream.pos() == -1  || imp_->file.error() != QFile::NoError )
  {
    setError( tr( "Unable to save to file %1. Your project "
                  "may be corrupted on disk. Try clearing some space on the volume and "
                  "check file permissions before pressing save again." )
              .arg( imp_->file.fileName() ) );
    return false;
  }

  dirty( false );               // reset to pristine state

  emit projectSaved();

  return true;
} // QgsProject::write