Ejemplo n.º 1
0
void
program_resource_visitor::recursion(const glsl_type *t, char **name,
                                    size_t name_length, bool row_major,
                                    const glsl_type *record_type)
{
   /* Records need to have each field processed individually.
    *
    * Arrays of records need to have each array element processed
    * individually, then each field of the resulting array elements processed
    * individually.
    */
   if (t->is_record() || t->is_interface()) {
      if (record_type == NULL && t->is_record())
         record_type = t;

      for (unsigned i = 0; i < t->length; i++) {
	 const char *field = t->fields.structure[i].name;
	 size_t new_length = name_length;

         if (t->fields.structure[i].type->is_record())
            this->visit_field(&t->fields.structure[i]);

         /* Append '.field' to the current variable name. */
         if (name_length == 0) {
            ralloc_asprintf_rewrite_tail(name, &new_length, "%s", field);
         } else {
            ralloc_asprintf_rewrite_tail(name, &new_length, ".%s", field);
         }

         recursion(t->fields.structure[i].type, name, new_length,
                   t->fields.structure[i].row_major, record_type);

         /* Only the first leaf-field of the record gets called with the
          * record type pointer.
          */
         record_type = NULL;
      }
   } else if (t->is_array() && (t->fields.array->is_record()
                                || t->fields.array->is_interface())) {
      if (record_type == NULL && t->fields.array->is_record())
         record_type = t->fields.array;

      for (unsigned i = 0; i < t->length; i++) {
	 size_t new_length = name_length;

	 /* Append the subscript to the current variable name */
	 ralloc_asprintf_rewrite_tail(name, &new_length, "[%u]", i);

         recursion(t->fields.array, name, new_length, row_major,
                   record_type);

         /* Only the first leaf-field of the record gets called with the
          * record type pointer.
          */
         record_type = NULL;
      }
   } else {
      this->visit_field(t, *name, row_major, record_type);
   }
}
Ejemplo n.º 2
0
void
uniform_field_visitor::recursion(const glsl_type *t, char **name,
				 size_t name_length)
{
   /* Records need to have each field processed individually.
    *
    * Arrays of records need to have each array element processed
    * individually, then each field of the resulting array elements processed
    * individually.
    */
   if (t->is_record()) {
      for (unsigned i = 0; i < t->length; i++) {
	 const char *field = t->fields.structure[i].name;
	 size_t new_length = name_length;

	 /* Append '.field' to the current uniform name. */
	 ralloc_asprintf_rewrite_tail(name, &new_length, ".%s", field);

	 recursion(t->fields.structure[i].type, name, new_length);
      }
   } else if (t->is_array() && t->fields.array->is_record()) {
      for (unsigned i = 0; i < t->length; i++) {
	 size_t new_length = name_length;

	 /* Append the subscript to the current uniform name */
	 ralloc_asprintf_rewrite_tail(name, &new_length, "[%u]", i);

	 recursion(t->fields.array, name, new_length);
      }
   } else {
      this->visit_field(t, *name);
   }
}
Ejemplo n.º 3
0
/**
 *
 * \param first_index Value of \c block_index for the first element of the
 *                    array.
 */
static void
process_block_array(struct uniform_block_array_elements *ub_array, char **name,
                    size_t name_length, gl_uniform_block *blocks,
                    ubo_visitor *parcel, gl_uniform_buffer_variable *variables,
                    const struct link_uniform_block_active *const b,
                    unsigned *block_index, unsigned *binding_offset,
                    struct gl_context *ctx, struct gl_shader_program *prog,
                    unsigned first_index)
{
   for (unsigned j = 0; j < ub_array->num_array_elements; j++) {
      size_t new_length = name_length;

      /* Append the subscript to the current variable name */
      ralloc_asprintf_rewrite_tail(name, &new_length, "[%u]",
                                   ub_array->array_elements[j]);

      if (ub_array->array) {
         process_block_array(ub_array->array, name, new_length, blocks,
                             parcel, variables, b, block_index,
                             binding_offset, ctx, prog, first_index);
      } else {
         process_block_array_leaf(*name, blocks,
                                  parcel, variables, b, block_index,
                                  binding_offset, *block_index - first_index,
                                  ctx, prog);
      }
   }
}
Ejemplo n.º 4
0
static void
process_block_array(struct uniform_block_array_elements *ub_array, char **name,
                    size_t name_length, gl_uniform_block *blocks,
                    ubo_visitor *parcel, gl_uniform_buffer_variable *variables,
                    const struct link_uniform_block_active *const b,
                    unsigned *block_index, unsigned *binding_offset,
                    struct gl_context *ctx, struct gl_shader_program *prog)
{
   if (ub_array) {
      for (unsigned j = 0; j < ub_array->num_array_elements; j++) {
         size_t new_length = name_length;

         /* Append the subscript to the current variable name */
         ralloc_asprintf_rewrite_tail(name, &new_length, "[%u]",
                                      ub_array->array_elements[j]);

         process_block_array(ub_array->array, name, new_length, blocks,
                             parcel, variables, b, block_index,
                             binding_offset, ctx, prog);
      }
   } else {
      unsigned i = *block_index;
      const glsl_type *type =  b->type->without_array();

      blocks[i].Name = ralloc_strdup(blocks, *name);
      blocks[i].Uniforms = &variables[(*parcel).index];

      /* The GL_ARB_shading_language_420pack spec says:
       *
       *     "If the binding identifier is used with a uniform block
       *     instanced as an array then the first element of the array
       *     takes the specified block binding and each subsequent
       *     element takes the next consecutive uniform block binding
       *     point."
       */
      blocks[i].Binding = (b->has_binding) ? b->binding + *binding_offset : 0;

      blocks[i].UniformBufferSize = 0;
      blocks[i]._Packing = gl_uniform_block_packing(type->interface_packing);

      parcel->process(type, blocks[i].Name);

      blocks[i].UniformBufferSize = parcel->buffer_size;

      /* Check SSBO size is lower than maximum supported size for SSBO */
      if (b->is_shader_storage &&
          parcel->buffer_size > ctx->Const.MaxShaderStorageBlockSize) {
         linker_error(prog, "shader storage block `%s' has size %d, "
                      "which is larger than than the maximum allowed (%d)",
                      b->type->name,
                      parcel->buffer_size,
                      ctx->Const.MaxShaderStorageBlockSize);
      }
      blocks[i].NumUniforms =
         (unsigned)(ptrdiff_t)(&variables[parcel->index] - blocks[i].Uniforms);

      *block_index = *block_index + 1;
      *binding_offset = *binding_offset + 1;
   }
}
Ejemplo n.º 5
0
void
glcpp_warning (YYLTYPE *locp, glcpp_parser_t *parser, const char *fmt, ...)
{
	va_list ap;

	ralloc_asprintf_rewrite_tail(&parser->info_log,
				     &parser->info_log_length,
				     "%u:%u(%u): "
				     "preprocessor warning: ",
				     locp->source,
				     locp->first_line,
				     locp->first_column);
	va_start(ap, fmt);
	ralloc_vasprintf_rewrite_tail(&parser->info_log,
				      &parser->info_log_length,
				      fmt, ap);
	va_end(ap);
	ralloc_asprintf_rewrite_tail(&parser->info_log,
				     &parser->info_log_length, "\n");
}
Ejemplo n.º 6
0
void
program_resource_visitor::process(ir_variable *var)
{
   const glsl_type *t = var->type;
   const bool row_major =
      var->data.matrix_layout == GLSL_MATRIX_LAYOUT_ROW_MAJOR;

   /* false is always passed for the row_major parameter to the other
    * processing functions because no information is available to do
    * otherwise.  See the warning in linker.h.
    */

   /* Only strdup the name if we actually will need to modify it. */
   if (var->data.from_named_ifc_block_array) {
      /* lower_named_interface_blocks created this variable by lowering an
       * interface block array to an array variable.  For example if the
       * original source code was:
       *
       *     out Blk { vec4 bar } foo[3];
       *
       * Then the variable is now:
       *
       *     out vec4 bar[3];
       *
       * We need to visit each array element using the names constructed like
       * so:
       *
       *     Blk[0].bar
       *     Blk[1].bar
       *     Blk[2].bar
       */
      assert(t->is_array());
      const glsl_type *ifc_type = var->get_interface_type();
      char *name = ralloc_strdup(NULL, ifc_type->name);
      size_t name_length = strlen(name);
      for (unsigned i = 0; i < t->length; i++) {
         size_t new_length = name_length;
         ralloc_asprintf_rewrite_tail(&name, &new_length, "[%u].%s", i,
                                      var->name);
         /* Note: row_major is only meaningful for uniform blocks, and
          * lowering is only applied to non-uniform interface blocks, so we
          * can safely pass false for row_major.
          */
         recursion(var->type, &name, new_length, row_major, NULL, false);
      }
      ralloc_free(name);
   } else if (var->data.from_named_ifc_block_nonarray) {
      /* lower_named_interface_blocks created this variable by lowering a
       * named interface block (non-array) to an ordinary variable.  For
       * example if the original source code was:
       *
       *     out Blk { vec4 bar } foo;
       *
       * Then the variable is now:
       *
       *     out vec4 bar;
       *
       * We need to visit this variable using the name:
       *
       *     Blk.bar
       */
      const glsl_type *ifc_type = var->get_interface_type();
      char *name = ralloc_asprintf(NULL, "%s.%s", ifc_type->name, var->name);
      /* Note: row_major is only meaningful for uniform blocks, and lowering
       * is only applied to non-uniform interface blocks, so we can safely
       * pass false for row_major.
       */
      recursion(var->type, &name, strlen(name), row_major, NULL, false);
      ralloc_free(name);
   } else if (t->without_array()->is_record()) {
      char *name = ralloc_strdup(NULL, var->name);
      recursion(var->type, &name, strlen(name), row_major, NULL, false);
      ralloc_free(name);
   } else if (t->is_interface()) {
      char *name = ralloc_strdup(NULL, var->type->name);
      recursion(var->type, &name, strlen(name), row_major, NULL, false);
      ralloc_free(name);
   } else if (t->is_array() && t->fields.array->is_interface()) {
      char *name = ralloc_strdup(NULL, var->type->fields.array->name);
      recursion(var->type, &name, strlen(name), row_major, NULL, false);
      ralloc_free(name);
   } else {
      this->visit_field(t, var->name, row_major, NULL, false);
   }
}
Ejemplo n.º 7
0
void
program_resource_visitor::recursion(const glsl_type *t, char **name,
                                    size_t name_length, bool row_major,
                                    const glsl_type *record_type,
                                    bool last_field)
{
   /* Records need to have each field processed individually.
    *
    * Arrays of records need to have each array element processed
    * individually, then each field of the resulting array elements processed
    * individually.
    */
   if (t->is_record() || t->is_interface()) {
      if (record_type == NULL && t->is_record())
         record_type = t;

      for (unsigned i = 0; i < t->length; i++) {
	 const char *field = t->fields.structure[i].name;
	 size_t new_length = name_length;

         if (t->fields.structure[i].type->is_record())
            this->visit_field(&t->fields.structure[i]);

         /* Append '.field' to the current variable name. */
         if (name_length == 0) {
            ralloc_asprintf_rewrite_tail(name, &new_length, "%s", field);
         } else {
            ralloc_asprintf_rewrite_tail(name, &new_length, ".%s", field);
         }

         /* The layout of structures at the top level of the block is set
          * during parsing.  For matrices contained in multiple levels of
          * structures in the block, the inner structures have no layout.
          * These cases must potentially inherit the layout from the outer
          * levels.
          */
         bool field_row_major = row_major;
         const enum glsl_matrix_layout matrix_layout =
            glsl_matrix_layout(t->fields.structure[i].matrix_layout);
         if (matrix_layout == GLSL_MATRIX_LAYOUT_ROW_MAJOR) {
            field_row_major = true;
         } else if (matrix_layout == GLSL_MATRIX_LAYOUT_COLUMN_MAJOR) {
            field_row_major = false;
         }

         recursion(t->fields.structure[i].type, name, new_length,
                   field_row_major,
                   record_type,
                   (i + 1) == t->length);

         /* Only the first leaf-field of the record gets called with the
          * record type pointer.
          */
         record_type = NULL;
      }
   } else if (t->is_array() && (t->fields.array->is_record()
                                || t->fields.array->is_interface())) {
      if (record_type == NULL && t->fields.array->is_record())
         record_type = t->fields.array;

      for (unsigned i = 0; i < t->length; i++) {
	 size_t new_length = name_length;

	 /* Append the subscript to the current variable name */
	 ralloc_asprintf_rewrite_tail(name, &new_length, "[%u]", i);

         recursion(t->fields.array, name, new_length, row_major,
                   record_type,
                   (i + 1) == t->length);

         /* Only the first leaf-field of the record gets called with the
          * record type pointer.
          */
         record_type = NULL;
      }
   } else {
      this->visit_field(t, *name, row_major, record_type, last_field);
   }
}
Ejemplo n.º 8
0
void
program_resource_visitor::recursion(const glsl_type *t, char **name,
                                    size_t name_length, bool row_major,
                                    const glsl_type *record_type,
                                    const unsigned packing,
                                    bool last_field,
                                    unsigned record_array_count,
                                    const glsl_struct_field *named_ifc_member)
{
   /* Records need to have each field processed individually.
    *
    * Arrays of records need to have each array element processed
    * individually, then each field of the resulting array elements processed
    * individually.
    */
   if (t->is_interface() && named_ifc_member) {
      ralloc_asprintf_rewrite_tail(name, &name_length, ".%s",
                                   named_ifc_member->name);
      recursion(named_ifc_member->type, name, name_length, row_major, NULL,
                packing, false, record_array_count, NULL);
   } else if (t->is_record() || t->is_interface()) {
      if (record_type == NULL && t->is_record())
         record_type = t;

      if (t->is_record())
         this->enter_record(t, *name, row_major, packing);

      for (unsigned i = 0; i < t->length; i++) {
         const char *field = t->fields.structure[i].name;
         size_t new_length = name_length;

         if (t->fields.structure[i].type->is_record())
            this->visit_field(&t->fields.structure[i]);

         if (t->is_interface() && t->fields.structure[i].offset != -1)
            this->set_buffer_offset(t->fields.structure[i].offset);

         /* Append '.field' to the current variable name. */
         if (name_length == 0) {
            ralloc_asprintf_rewrite_tail(name, &new_length, "%s", field);
         } else {
            ralloc_asprintf_rewrite_tail(name, &new_length, ".%s", field);
         }

         /* The layout of structures at the top level of the block is set
          * during parsing.  For matrices contained in multiple levels of
          * structures in the block, the inner structures have no layout.
          * These cases must potentially inherit the layout from the outer
          * levels.
          */
         bool field_row_major = row_major;
         const enum glsl_matrix_layout matrix_layout =
            glsl_matrix_layout(t->fields.structure[i].matrix_layout);
         if (matrix_layout == GLSL_MATRIX_LAYOUT_ROW_MAJOR) {
            field_row_major = true;
         } else if (matrix_layout == GLSL_MATRIX_LAYOUT_COLUMN_MAJOR) {
            field_row_major = false;
         }

         recursion(t->fields.structure[i].type, name, new_length,
                   field_row_major,
                   record_type,
                   packing,
                   (i + 1) == t->length, record_array_count, NULL);

         /* Only the first leaf-field of the record gets called with the
          * record type pointer.
          */
         record_type = NULL;
      }

      if (t->is_record()) {
         (*name)[name_length] = '\0';
         this->leave_record(t, *name, row_major, packing);
      }
   } else if (t->without_array()->is_record() ||
              t->without_array()->is_interface() ||
              (t->is_array() && t->fields.array->is_array())) {
      if (record_type == NULL && t->fields.array->is_record())
         record_type = t->fields.array;

      unsigned length = t->length;
      /* Shader storage block unsized arrays: add subscript [0] to variable
       * names */
      if (t->is_unsized_array())
         length = 1;

      record_array_count *= length;

      for (unsigned i = 0; i < length; i++) {
         size_t new_length = name_length;

         /* Append the subscript to the current variable name */
         ralloc_asprintf_rewrite_tail(name, &new_length, "[%u]", i);

         recursion(t->fields.array, name, new_length, row_major,
                   record_type,
                   packing,
                   (i + 1) == t->length, record_array_count,
                   named_ifc_member);

         /* Only the first leaf-field of the record gets called with the
          * record type pointer.
          */
         record_type = NULL;
      }
   } else {
      this->set_record_array_count(record_array_count);
      this->visit_field(t, *name, row_major, record_type, packing, last_field);
   }
}