Ejemplo n.º 1
0
/*
 * Call func() for each node, passing it the node data and a cookie;
 * If func() returns non-zero for a node, the traversal stops and the
 * error value is returned.  Returns 0 on successful traversal.
 */
int rbtree_traverse_node(struct rbtree *tree, struct rbnode *node,
		int (*func)(void *, void *),
		void *cookie, enum rbtree_traversal order)
{
	int error;

	if (node != rbnil(tree)) {
		if (order == rbpreorder) {
			if ((error = func(node->data, cookie)) != 0) {
				return (error);
			}
		}
		if ((error = rbtree_traverse_node(tree, node->left, func, cookie, order)) != 0) {
			return (error);
		}
		if (order == rbinorder) {
			if ((error = func(node->data, cookie)) != 0) {
				return (error);
			}
		}
		if ((error = rbtree_traverse_node(tree, node->right, func, cookie, order)) != 0) {
			return (error);
		}
		if (order == rbpostorder) {
			if ((error = func(node->data, cookie)) != 0) {
				return (error);
			}
		}
	}
	return (0);
}
Ejemplo n.º 2
0
/*
 * Returns the successor of node, or nil if there is none.
 */
static struct rbnode *
rbsuccessor(struct rbtree *tree, struct rbnode *node)
{
    struct rbnode *succ;

    if ((succ = node->right) != rbnil(tree)) {
	while (succ->left != rbnil(tree))
	    succ = succ->left;
    } else {
	/* No right child, move up until we find it or hit the root */
	for (succ = node->parent; node == succ->right; succ = succ->parent)
	    node = succ;
	if (succ == rbroot(tree))
	    succ = rbnil(tree);
    }
    return succ;
}
Ejemplo n.º 3
0
/*
 * Returns the successor of node, or nil if there is none.
 */
static struct rbnode *
rbsuccessor(struct rbtree *tree, struct rbnode *node)
{
    struct rbnode *succ;
    debug_decl(rbsuccessor, SUDO_DEBUG_RBTREE)

    if ((succ = node->right) != rbnil(tree)) {
	while (succ->left != rbnil(tree))
	    succ = succ->left;
    } else {
	/* No right child, move up until we find it or hit the root */
	for (succ = node->parent; node == succ->right; succ = succ->parent)
	    node = succ;
	if (succ == rbroot(tree))
	    succ = rbnil(tree);
    }
    debug_return_ptr(succ);
}
Ejemplo n.º 4
0
/*
 * Recursive portion of rbdestroy().
 */
static void
_rbdestroy(struct rbtree *tree, struct rbnode *node, void (*destroy)(void *))
{
    if (node != rbnil(tree)) {
	_rbdestroy(tree, node->left, destroy);
	_rbdestroy(tree, node->right, destroy);
	if (destroy != NULL)
	    destroy(node->data);
	efree(node);
    }
}
Ejemplo n.º 5
0
/*
 * Delete node 'z' from the tree and return its data pointer.
 */
void *rbtree_delete(struct rbtree *tree, struct rbnode *z)
{
	struct rbnode *x, *y;
	void *data = z->data;

	if (z->left == rbnil(tree) || z->right == rbnil(tree)) {
		y = z;
	} else {
		y = rbsuccessor(tree, z);
	}
	x = (y->left == rbnil(tree)) ? y->right : y->left;

	if ((x->parent = y->parent) == rbtree_root(tree)) {
		rbtree_first(tree) = x;
	} else {
		if (y == y->parent->left) {
			y->parent->left = x;
		} else {
			y->parent->right = x;
		}
	}
	if (y->color == black) {
		rbrepair(tree, x);
	}
	if (y != z) {
		y->left = z->left;
		y->right = z->right;
		y->parent = z->parent;
		y->color = z->color;
		z->left->parent = z->right->parent = y;
		if (z == z->parent->left) {
			z->parent->left = y;
		} else {
			z->parent->right = y;
		}
	}
	free(z);

	tree->num_nodes--;
	return (data);
}
Ejemplo n.º 6
0
/*
 * Look for a node matching key in tree.
 * Returns a pointer to the node if found, else NULL.
 */
struct rbnode *rbtree_find_node(struct rbtree *tree, void *key)
{
	struct rbnode *node = rbtree_first(tree);
	int res;

	while (node != rbnil(tree)) {
		if ((res = tree->compar(key, node->data)) == 0) {
			return (node);
		}
		node = res < 0 ? node->left : node->right;
	}
	return (NULL);
}
Ejemplo n.º 7
0
/*
 * Look for a node matching key in tree.
 * Returns a pointer to the node if found, else NULL.
 */
struct rbnode *
rbfind(struct rbtree *tree, void *key)
{
    struct rbnode *node = rbfirst(tree);
    int res;

    while (node != rbnil(tree)) {
	if ((res = tree->compar(key, node->data)) == 0)
	    return node;
	node = res < 0 ? node->left : node->right;
    }
    return NULL;
}
Ejemplo n.º 8
0
/*
 * Look for a node matching key in tree.
 * Returns a pointer to the node if found, else NULL.
 */
struct rbnode *
rbfind(struct rbtree *tree, void *key)
{
    struct rbnode *node = rbfirst(tree);
    int res;
    debug_decl(rbfind, SUDO_DEBUG_RBTREE)

    while (node != rbnil(tree)) {
	if ((res = tree->compar(key, node->data)) == 0)
	    debug_return_ptr(node);
	node = res < 0 ? node->left : node->right;
    }
    debug_return_ptr(NULL);
}
Ejemplo n.º 9
0
/*
 * Delete node 'z' from the tree and return its data pointer.
 */
void *rbdelete(struct rbtree *tree, struct rbnode *z)
{
    struct rbnode *x, *y;
    void *data = z->data;

    if (z->left == rbnil(tree) || z->right == rbnil(tree))
	y = z;
    else
	y = rbsuccessor(tree, z);
    x = (y->left == rbnil(tree)) ? y->right : y->left;

    if ((x->parent = y->parent) == rbroot(tree)) {
	rbfirst(tree) = x;
    } else {
	if (y == y->parent->left)
	    y->parent->left = x;
	else
	    y->parent->right = x;
    }
    if (y->color == black)
	rbrepair(tree, x);
    if (y != z) {
	y->left = z->left;
	y->right = z->right;
	y->parent = z->parent;
	y->color = z->color;
	z->left->parent = z->right->parent = y;
	if (z == z->parent->left)
	    z->parent->left = y; 
	else
	    z->parent->right = y;
    }
    free(z); 
    
    return data;
}
Ejemplo n.º 10
0
/*
 * Perform a right rotation starting at node.
 */
static void
rotate_right(struct rbtree *tree, struct rbnode *node)
{
    struct rbnode *child;

    child = node->left;
    node->left = child->right;

    if (child->right != rbnil(tree))
        child->right->parent = node;
    child->parent = node->parent;

    if (node == node->parent->left)
	node->parent->left = child;
    else
	node->parent->right = child;
    child->right = node;
    node->parent = child;
}
Ejemplo n.º 11
0
/*
 * Perform a left rotation starting at node.
 */
static void rotate_left(struct rbtree *tree, struct rbnode *node)
{
	struct rbnode *child;

	child = node->right;
	node->right = child->left;

	if (child->left != rbnil(tree)) {
		child->left->parent = node;
	}
	child->parent = node->parent;

	if (node == node->parent->left) {
		node->parent->left = child;
	} else {
		node->parent->right = child;
	}
	child->left = node;
	node->parent = child;
}
Ejemplo n.º 12
0
/*
 * Perform a right rotation starting at node.
 */
static void
rotate_right(struct rbtree *tree, struct rbnode *node)
{
    struct rbnode *child;
    debug_decl(rotate_right, SUDO_DEBUG_RBTREE)

    child = node->left;
    node->left = child->right;

    if (child->right != rbnil(tree))
        child->right->parent = node;
    child->parent = node->parent;

    if (node == node->parent->left)
	node->parent->left = child;
    else
	node->parent->right = child;
    child->right = node;
    node->parent = child;

    debug_return;
}
Ejemplo n.º 13
0
/*
 * Call func() for each node, passing it the node data and a cookie;
 * If func() returns non-zero for a node, the traversal stops and the
 * error value is returned.  Returns 0 on successful traversal.
 */
int
rbapply_node(struct rbtree *tree, struct rbnode *node,
    int (*func)(void *, void *), void *cookie, enum rbtraversal order)
{
    int error;

    if (node != rbnil(tree)) {
	if (order == preorder)
	    if ((error = func(node->data, cookie)) != 0)
		return error;
	if ((error = rbapply_node(tree, node->left, func, cookie, order)) != 0)
	    return error;
	if (order == inorder)
	    if ((error = func(node->data, cookie)) != 0)
		return error;
	if ((error = rbapply_node(tree, node->right, func, cookie, order)) != 0)
	    return error;
	if (order == postorder)
	    if ((error = func(node->data, cookie)) != 0)
		return error;
    }
    return 0;
}
Ejemplo n.º 14
0
/*
 * Call func() for each node, passing it the node data and a cookie;
 * If func() returns non-zero for a node, the traversal stops and the
 * error value is returned.  Returns 0 on successful traversal.
 */
int
rbapply_node(struct rbtree *tree, struct rbnode *node,
    int (*func)(void *, void *), void *cookie, enum rbtraversal order)
{
    int error;
    debug_decl(rbapply_node, SUDO_DEBUG_RBTREE)

    if (node != rbnil(tree)) {
	if (order == preorder)
	    if ((error = func(node->data, cookie)) != 0)
		debug_return_int(error);
	if ((error = rbapply_node(tree, node->left, func, cookie, order)) != 0)
	    debug_return_int(error);
	if (order == inorder)
	    if ((error = func(node->data, cookie)) != 0)
		debug_return_int(error);
	if ((error = rbapply_node(tree, node->right, func, cookie, order)) != 0)
	    debug_return_int(error);
	if (order == postorder)
	    if ((error = func(node->data, cookie)) != 0)
		debug_return_int(error);
    }
    debug_return_int(0);
}
Ejemplo n.º 15
0
/*
 * If a node matching "data" already exists, a pointer to
 * the existant node is returned. Otherwise we return NULL.
 */
struct rbnode *rbtree_insert(struct rbtree *tree, void *data)
{
	struct rbnode *node = rbtree_first(tree);
	struct rbnode *parent = rbtree_root(tree);
	int res;

	/* Find correct insertion point. */
	while (node != rbnil(tree)) {
		parent = node;
		if ((res = tree->compar(data, node->data)) == 0) {
			return (node);
		}
		node = res < 0 ? node->left : node->right;
	}

	node = (struct rbnode *) malloc(sizeof(*node));
	node->data = data;
	node->left = node->right = rbnil(tree);
	node->parent = parent;
	if (parent == rbtree_root(tree) || tree->compar(data, parent->data) < 0) {
		parent->left = node;
	} else {
		parent->right = node;
	}
	node->color = red;

	/*
	 * If the parent node is black we are all set, if it is red we have
	 * the following possible cases to deal with.  We iterate through
	 * the rest of the tree to make sure none of the required properties
	 * is violated.
	 *
	 *	1) The uncle is red.  We repaint both the parent and uncle black
	 *     and repaint the grandparent node red.
	 *
	 *  2) The uncle is black and the new node is the right child of its
	 *     parent, and the parent in turn is the left child of its parent.
	 *     We do a left rotation to switch the roles of the parent and
	 *     child, relying on further iterations to fixup the old parent.
	 *
	 *  3) The uncle is black and the new node is the left child of its
	 *     parent, and the parent in turn is the left child of its parent.
	 *     We switch the colors of the parent and grandparent and perform
	 *     a right rotation around the grandparent.  This makes the former
	 *     parent the parent of the new node and the former grandparent.
	 *
	 * Note that because we use a sentinel for the root node we never
	 * need to worry about replacing the root.
	 */
	while (node->parent->color == red) {
		struct rbnode *uncle;
		if (node->parent == node->parent->parent->left) {
			uncle = node->parent->parent->right;
			if (uncle->color == red) {
				node->parent->color = black;
				uncle->color = black;
				node->parent->parent->color = red;
				node = node->parent->parent;
			} else { /* if (uncle->color == black) */
				if (node == node->parent->right) {
					node = node->parent;
					rotate_left(tree, node);
				}
				node->parent->color = black;
				node->parent->parent->color = red;
				rotate_right(tree, node->parent->parent);
			}
		} else { /* if (node->parent == node->parent->parent->right) */
			uncle = node->parent->parent->left;
			if (uncle->color == red) {
				node->parent->color = black;
				uncle->color = black;
				node->parent->parent->color = red;
				node = node->parent->parent;
			} else { /* if (uncle->color == black) */
				if (node == node->parent->left) {
					node = node->parent;
					rotate_right(tree, node);
				}
				node->parent->color = black;
				node->parent->parent->color = red;
				rotate_left(tree, node->parent->parent);
			}
		}
	}

	tree->num_nodes++;
	rbtree_first(tree)->color = black;	/* first node is always black */
	return (NULL);
}
Ejemplo n.º 16
0
/*
 * Insert data pointer into a redblack tree.
 * Returns a 0 on success, 1 if a node matching "data" already exists
 * (filling in "existing" if not NULL), or -1 on malloc() failure.
 */
int
rbinsert(struct rbtree *tree, void *data, struct rbnode **existing)
{
    struct rbnode *node = rbfirst(tree);
    struct rbnode *parent = rbroot(tree);
    int res;
    debug_decl(rbinsert, SUDOERS_DEBUG_RBTREE)

    /* Find correct insertion point. */
    while (node != rbnil(tree)) {
	parent = node;
	if ((res = tree->compar(data, node->data)) == 0) {
	    if (existing != NULL)
		*existing = node;
	    debug_return_int(1);
	}
	node = res < 0 ? node->left : node->right;
    }

    node = malloc(sizeof(*node));
    if (node == NULL) {
	sudo_debug_printf(SUDO_DEBUG_ERROR|SUDO_DEBUG_LINENO,
	    "unable to allocate memory");
	debug_return_int(-1);
    }
    node->data = data;
    node->left = node->right = rbnil(tree);
    node->parent = parent;
    if (parent == rbroot(tree) || tree->compar(data, parent->data) < 0)
	parent->left = node;
    else
	parent->right = node;
    node->color = red;

    /*
     * If the parent node is black we are all set, if it is red we have
     * the following possible cases to deal with.  We iterate through
     * the rest of the tree to make sure none of the required properties
     * is violated.
     *
     *	1) The uncle is red.  We repaint both the parent and uncle black
     *     and repaint the grandparent node red.
     *
     *  2) The uncle is black and the new node is the right child of its
     *     parent, and the parent in turn is the left child of its parent.
     *     We do a left rotation to switch the roles of the parent and
     *     child, relying on further iterations to fixup the old parent.
     *
     *  3) The uncle is black and the new node is the left child of its
     *     parent, and the parent in turn is the left child of its parent.
     *     We switch the colors of the parent and grandparent and perform
     *     a right rotation around the grandparent.  This makes the former
     *     parent the parent of the new node and the former grandparent.
     *
     * Note that because we use a sentinel for the root node we never
     * need to worry about replacing the root.
     */
    while (node->parent->color == red) {
	struct rbnode *uncle;
	if (node->parent == node->parent->parent->left) {
	    uncle = node->parent->parent->right;
	    if (uncle->color == red) {
		node->parent->color = black;
		uncle->color = black;
		node->parent->parent->color = red;
		node = node->parent->parent;
	    } else /* if (uncle->color == black) */ {
		if (node == node->parent->right) {
		    node = node->parent;
		    rotate_left(tree, node);
		}
		node->parent->color = black;
		node->parent->parent->color = red;
		rotate_right(tree, node->parent->parent);
	    }
	} else { /* if (node->parent == node->parent->parent->right) */
	    uncle = node->parent->parent->left;
	    if (uncle->color == red) {
		node->parent->color = black;
		uncle->color = black;
		node->parent->parent->color = red;
		node = node->parent->parent;
	    } else /* if (uncle->color == black) */ {
		if (node == node->parent->left) {
		    node = node->parent;
		    rotate_right(tree, node);
		}
		node->parent->color = black;
		node->parent->parent->color = red;
		rotate_left(tree, node->parent->parent);
	    }
	}
    }
    rbfirst(tree)->color = black;	/* first node is always black */
    debug_return_int(0);
}