Ejemplo n.º 1
0
static void merge_dirty_rects(struct drm_clip_rect *rects, int *count)
{
	int a, b;

	for (a = 0; a < *count - 1; ++a) {
		for (b = a + 1; b < *count;) {
			/* collapse to bounding rect if it is fewer pixels */
			const int area_a = rect_area(&rects[a]);
			const int area_b = rect_area(&rects[b]);
			struct drm_clip_rect bounding_rect = rects[a];

			expand_rect(&bounding_rect, &rects[b]);

			if (rect_area(&bounding_rect) <= area_a + area_b) {
				rects[a] = bounding_rect;
				rects[b] = rects[*count - 1];
				/* repass */
				b = a + 1;
				--*count;
			} else {
				++b;
			}
		}
	}
}
Ejemplo n.º 2
0
double trap_area(double short_side, double long_side, double height) {
    //caculate the area of a trapezoid

    //you can store the result of a function in a variable
    //to do so just assign a variable to a function that returns something
    double r_area = rect_area(short_side, height); //the area of the center square
    double tri_base = (long_side - short_side) / 2.0;
    double tri_areas = tri_area(tri_base, height) * 2;//the area of the triable parts
    double t_area = r_area + tri_areas;

    return t_area;
}
Ejemplo n.º 3
0
double square_area(double length) {
    //calculate the area of a square

    //to call a function write its name(first argument, second argument, ...)
    //when you call a function you immediately jump to that function and execute the code that
    //is in that function. After that function returns you come back to where you called it
    //and proceed from where you left off

    //a function can call other functions
    //it is perfectly ok
    return rect_area(length, length);
}
Ejemplo n.º 4
0
//functions don't always have to return a value or accept arguments
//if a function doesn't return a value you should place void in front of it
void do_rect() {
    double height, width, area;

    printf("Please enter the width of the rectangle: ");
    scanf("%lf", &width);

    printf("Please enter the height of the rectangle: ");
    scanf("%lf", &height);

    area = rect_area(width, height);

    printf("The area of a rectangle with height %.2lf and width %.2lf is %.2lf\n", height, width, area);

    //if a function doesn't return anything you don't need a return staement
}//do_rect
Ejemplo n.º 5
0
int main(int argc, char *argv[])
{
	struct rectangle rect = get_rect();
	print_rect(rect);
	printf("The area of this rectangle: %d\n", rect_area(rect));

	printf("Enter a point to check if in the rectangle:");
	struct point po = get_point();

	if (point_in_rect(po, rect)) {
		printf("The point is in the rectangle\n");
	} else {
		printf("The point is not in the rectangle\n");
	}
	
    return 0;
}
Ejemplo n.º 6
0
double tri_area(double base, double height) {
    //calculate the area of a triangle
    return rect_area(base, height) / 2.0;
}