Ejemplo n.º 1
0
void DomTree::removeElements(std::vector<DomElement *> &children) {
	while(children.size()) {
		if(children[0]->getAttributes().size()) {
			removeAttributes(children[0]->getAttributes());
		}
		if(children[0]->getChildren().size())
			removeElements(children[0]->getChildren());
			delete children[0];
			children.erase(children.begin());
	}
}
Ejemplo n.º 2
0
void DomTree::clearChildren() {
	while(elements.size()) {
		if(elements[0]->getAttributes().size()) {
			removeAttributes(elements[0]->getAttributes());
		}
		if(elements[0]->getChildren().size())
			removeElements(elements[0]->getChildren());
		delete elements[0];
		elements.erase(elements.begin());
	}
}
Ejemplo n.º 3
0
AttributeWidget::AttributeWidget(TreeItem *item) : QWidget(), ui(new Ui::AttributeWidget)
{
    itemEditing = item;
    m_attributes = item->getAttributes();

    setAttribute(Qt::WA_DeleteOnClose);

    ui->setupUi(this);
    ui->twAttributes->horizontalHeader()->setResizeMode(1, QHeaderView::Stretch);
    connect(ui->pbAdd, SIGNAL(clicked()), this, SLOT(addAttributes()));
    connect(ui->pbRemove, SIGNAL(clicked()), this, SLOT(removeAttributes()));
    connect(ui->pbSave, SIGNAL(clicked()), this, SLOT(saveData()));
    connect(ui->twAttributes, SIGNAL(doubleClicked(QModelIndex)), this, SLOT(modifyTable(QModelIndex)));

    setWindowTitle("Attributes of node: " + itemEditing->getName());
    addAction(ui->actionClose);

    if (m_attributes.size() > 0)
        fillAttTable();
}
 void doApply(MapFacade* facade, const IssueList& issues) const {
     const PushSelection selection(facade);
     removeAttributes(facade, collectEntities(issues));
 }
Ejemplo n.º 5
0
DomTree::~DomTree() {
	removeElements(elements);
	removeAttributes(attributes);
}