void render_context_set_target(render_context_t* context, object_t target) { object_t old_target = context->target; context->target = render_target_ref(target); render_target_unref(old_target); }
void render_context_set_target(render_context_t* context, object_t target) { render_target_ref(target); render_target_destroy(context->target); context->target = target; }