Ejemplo n.º 1
0
void Draw_All(void) {
	int			i,col;

	pgFillvram(0);
	
    strncpy(path_tmp, doomwaddir2, 128);

    mh_print(5, 5, "Please choose a game to launch (Press Circle to select)", rgb2col(255, 255, 255), 0, 0);
    mh_print(310, 245, "Vita Doom - Release 1", rgb2col(255, 0, 0), 0, 0);
    mh_print(245, 270, "based on DoomPSP-0.04 S.S. b5", rgb2col(255, 255, 0), 0, 0);

    /*char errtext[64];
    sprintf(errtext, "Error: 0x%x", res);

    mh_print(10, 300, errtext, RGBA8(255, 0, 0, 2555), 0, 0);*/

    if (dlist_num == 0)
    {
        mh_print(32, 40, "No WADs found... Put WADs in:", rgb2col(255, 0, 0), 0, 0);
        mh_print(32, 60, path_tmp, rgb2col(255, 0, 0), 0, 0);
    }
    else
    {
        i = dlist_start;
        while (i < (dlist_start + PATHLIST_H)) {
            if (i < dlist_num) {
                col = rgb2col(255, 255, 255);
                if (dlist[i].type & TYPE_DIR) {
                    col = rgb2col(255, 255, 0);
                }
                if (i == dlist_curpos) {
                    col = rgb2col(255, 0, 0);
                }
                strncpy(path_tmp, dlist[i].name, 40);
                mh_print(32, ((i - dlist_start) + 2) * 20, path_tmp, col, 0, 0);
            }
            i++;
        }
    }

    pgScreenFlipV();
}
Ejemplo n.º 2
0
void ButtonChange(char tempstring[][MAX_TEMP_STRING], const char* buttons[], const char* tempkeystring[]) {
	
	pgFillvram(0);

	int i = 0;
	int die = 0;
	int col;
	int tempact = 0;
	char tempselect[27];
	
	for (i=0; i<MAX_CONTROL; i++) {

	    if (d_controls[i] == CKEY_WEAPON) die = 0;
	    else if (d_controls[i] == KEY_ENTER) die = 1;
	    else if (d_controls[i] == KEY_ESCAPE) die = 2;
	    else if (d_controls[i] == ' ') die = 3;
	    else if (d_controls[i] == CKEY_MOVE) die = 4;
	    else if (d_controls[i] == KEY_TAB) die = 5;
	    else if (d_controls[i] == KEY_RSHIFT) die = 6;
	    else if (d_controls[i] == KEY_RCTRL) die = 7;
	    else if (d_controls[i] == ',') die = 8;
	    else if (d_controls[i] == '.') die = 9;
	    else if (d_controls[i] == 222) die = 10;
	    else if (d_controls[i] == 266) die = 11;
	    else if (d_controls[i] == 333) die = 12;
	
	    col = rgb2col(255,255,255);
	
	    if (i==d_clist_curpos) {
	        col = rgb2col(255,0,0);
	    }
	
        sprintf(tempstring[i], "%s = %s", buttons[i], tempkeystring[die]);
        mh_print(5, ((i + 1) * 20), tempstring[i], col, 0, 0);
	}
	
	if (d_controls[d_clist_curpos] == CKEY_WEAPON) die = 0;
	else if (d_controls[d_clist_curpos] == KEY_ENTER) die = 1;
	else if (d_controls[d_clist_curpos] == KEY_ESCAPE) die = 2;
	else if (d_controls[d_clist_curpos] == ' ') die = 3;
	else if (d_controls[d_clist_curpos] == CKEY_MOVE) die = 4;
	else if (d_controls[d_clist_curpos] == KEY_TAB) die = 5;
	else if (d_controls[d_clist_curpos] == KEY_RSHIFT) die = 6;
	else if (d_controls[d_clist_curpos] == KEY_RCTRL) die = 7;
	else if (d_controls[d_clist_curpos] == ',') die = 8;
	else if (d_controls[d_clist_curpos] == '.') die = 9;
	else if (d_controls[d_clist_curpos] == 222) die = 10;
	else if (d_controls[d_clist_curpos] == 266) die = 11;
	else if (d_controls[d_clist_curpos] == 333) die = 12;
	
	sprintf(tempselect, "Make selection for %s", tempkeystring[die]);
    mh_print(5, 255, tempselect, rgb2col(50, 255, 50), 0, 0);
		
	pgScreenFlipV();

	unsigned long key;
	control_bef_ctl = now_pad;
	
	while (1) {
	    key = Read_Key3();
	    if (key != 0) break;
	    pgWaitV();
	}
	
	if (d_controls[die] == CKEY_WEAPON || d_controls[die] == CKEY_MOVE) {
	    tempact = d_controls[4];
	    d_controls[4] = d_controls[0];
	    d_controls[0] = tempact;
	    
	    if (d_controls[0] == CKEY_MOVE) {
	        analog = 1;
	    }
	    else {
	        analog = 0;
	    }
	}
	else if (key & SCE_CTRL_START) {
	    tempact = d_controls[1];
	    d_controls[1] = d_controls[d_clist_curpos];
	    d_controls[d_clist_curpos] = tempact;
	}
	else if (key & SCE_CTRL_SELECT) {
	    tempact = d_controls[2];
	    d_controls[2] = d_controls[d_clist_curpos];
	    d_controls[d_clist_curpos] = tempact;
	}
	else if (key & SCE_CTRL_CROSS) {
	    tempact = d_controls[3];
	    d_controls[3] = d_controls[d_clist_curpos];
	    d_controls[d_clist_curpos] = tempact;
	}
	else if (key & SCE_CTRL_TRIANGLE) {
	    tempact = d_controls[5];
	    d_controls[5] = d_controls[d_clist_curpos];
	    d_controls[d_clist_curpos] = tempact;
	}
	else if (key & SCE_CTRL_SQUARE) {
	    tempact = d_controls[6];
	    d_controls[6] = d_controls[d_clist_curpos];
	    d_controls[d_clist_curpos] = tempact;
	}
	else if (key & SCE_CTRL_CIRCLE) {
	    tempact = d_controls[7];
	    d_controls[7] = d_controls[d_clist_curpos];
	    d_controls[d_clist_curpos] = tempact;
	}
    else if (key & SCE_CTRL_LTRIGGER) {
	    tempact = d_controls[8];
	    d_controls[8] = d_controls[d_clist_curpos];
	    d_controls[d_clist_curpos] = tempact;
	}
    else if (key & SCE_CTRL_RTRIGGER) {
	    tempact = d_controls[9];
	    d_controls[9] = d_controls[d_clist_curpos];
	    d_controls[d_clist_curpos] = tempact;
	}
	
	control_bef_ctl = key;
	
}
Ejemplo n.º 3
0
void NewPrompter() {
	char* buttons[MAX_CONTROL];
	char tempstring[MAX_CONTROL][MAX_TEMP_STRING];
	char* tempkeystring[MAX_CONTROL+2];
	tempkeystring[0] = "WEAPON";
	tempkeystring[1] = "ENTER";
	tempkeystring[2] = "ESC";
	tempkeystring[3] = "USE";
	tempkeystring[4] = "MOVE";
	tempkeystring[5] = "MAP";
	tempkeystring[6] = "RUN";
	tempkeystring[7] = "FIRE";
	tempkeystring[8] = "M_LEFT";
	tempkeystring[9] = "M_RIGHT";
    //tempkeystring[10] = "222";
    //tempkeystring[11] = "266";
    //tempkeystring[12] = "333";
	buttons[0] = "ANALOG   ";
	buttons[1] = "START    ";
	buttons[2] = "SELECT   ";
	buttons[3] = "CROSS    ";
	buttons[4] = "DPAD     ";
	buttons[5] = "TRIANGLE ";
	buttons[6] = "SQUARE   ";
	buttons[7] = "CIRCLE   ";
	buttons[8] = "L_TRIG   ";
	buttons[9] = "R_TRIG   ";
	//buttons[10] = "CPU_CLOCK";
	
	control_bef_ctl = 0;
	pgScreenFrame(2,0);
	pgFillvram(0);
	pgScreenFlipV();
	while (1) {
	    pgFillvram(0);
	    int i = 0;
	    int die = 0;
	    int col;
	    for (i=0; i<MAX_CONTROL; i++) {
	    
		if (d_controls[i] == CKEY_WEAPON) die = 0;
		else if (d_controls[i] == KEY_ENTER) die = 1;
		else if (d_controls[i] == KEY_ESCAPE) die = 2;
		else if (d_controls[i] == ' ') die = 3;
		else if (d_controls[i] == CKEY_MOVE) die = 4;
		else if (d_controls[i] == KEY_TAB) die = 5;
		else if (d_controls[i] == KEY_RSHIFT) die = 6;
		else if (d_controls[i] == KEY_RCTRL) die = 7;
		else if (d_controls[i] == ',') die = 8;
		else if (d_controls[i] == '.') die = 9;
		else if (d_controls[i] == 222) die = 10;
		else if (d_controls[i] == 266) die = 11;
		else if (d_controls[i] == 333) die = 12;
	
		col = rgb2col(255,255,255);
	
		if (i==d_clist_curpos) {
		    col = rgb2col(255,0,0);
		}
	
		sprintf(tempstring[i], "%s = %s",buttons[i],tempkeystring[die]);
        mh_print(5, ((i + 2) * 20), tempstring[i], col, 0, 0);
	    }
	    if (d_clist_curpos != 10) {
	        mh_print(5,255,"X: Exit | O: Change | Triangle: Save To File",rgb2col(50,255,50),0,0);
	    }
	    else {
	        mh_print(5,255,"X: Exit | O: Increment | Square: Decrement | Triangle: Save To File",rgb2col(50,255,50),0,0);
	    }
	    pgScreenFlipV();
	
	    if (control_bef_ctl == 0) {
	        Read_Key2();
	        pgWaitV();
	    }
	    else {
	        unsigned long ankey;
	        while (1) {
	    	    ankey = Read_Key3();
	    	if (ankey != 0) break;
	    	    pgWaitV();
	    	}
	    	new_pad = old_pad = now_pad = ankey;
	    	control_bef_ctl = 0;
	    }
	    
	   
	    if (new_pad & SCE_CTRL_UP) {
		if (d_clist_curpos > 0) {
			d_clist_curpos--;
			if (d_clist_curpos < d_clist_start) { d_clist_start = d_clist_curpos; }
		}
	    }
	    else if (new_pad & SCE_CTRL_DOWN) {
		if (d_clist_curpos < (MAX_CONTROL-1)) {
			d_clist_curpos++;
			if (d_clist_curpos >= (d_clist_start+MAX_CONTROL-1)) { d_clist_start++; }
		}
	    }
	
	    else if (new_pad & SCE_CTRL_CIRCLE) {
	    if (d_clist_curpos != 10) {
	        ButtonChange(tempstring, buttons, tempkeystring);
	    }
	    else {
	        change_cpu_clock(1);  // increment
	    }
	    }
	
	    else if (new_pad & SCE_CTRL_TRIANGLE) {
	    SaveToFile(tempstring, buttons, tempkeystring);
	    }
	    
	    else if (new_pad & SCE_CTRL_SQUARE) {
	    if (d_clist_curpos == 10)
	        change_cpu_clock(0); // decrement
	    }
	    
	    else if (new_pad & SCE_CTRL_CROSS) {
	    break;
	    }
	}
	
}
Ejemplo n.º 4
0
unsigned int char2col(char *s)
{
    if (s[0] == '#') return rgb2col(s);
    else return name2col(s);
}