freightClasses::freightClasses(QWidget* parent, const char* name, Qt::WindowFlags fl)
    : XWidget(parent, name, fl)
{
  setupUi(this);

  connect(_print, SIGNAL(clicked()), this, SLOT(sPrint()));
  connect(_new, SIGNAL(clicked()), this, SLOT(sNew()));
  connect(_edit, SIGNAL(clicked()), this, SLOT(sEdit()));
  connect(_delete, SIGNAL(clicked()), this, SLOT(sDelete()));
  connect(_deleteUnused, SIGNAL(clicked()), this, SLOT(sDeleteUnused()));
  connect(_view, SIGNAL(clicked()), this, SLOT(sView()));

  if (_privileges->check("MaintainFreightClasses"))
  {
    connect(_freightClass, SIGNAL(valid(bool)), _edit, SLOT(setEnabled(bool)));
    connect(_freightClass, SIGNAL(valid(bool)), _delete, SLOT(setEnabled(bool)));
    connect(_freightClass, SIGNAL(itemSelected(int)), _edit, SLOT(animateClick()));
  }
  else
  {
    connect(_freightClass, SIGNAL(itemSelected(int)), _view, SLOT(animateClick()));

    _new->setEnabled(false);
    _deleteUnused->setEnabled(false);
  }

  _freightClass->addColumn(tr("Code"),           70, Qt::AlignLeft, true, "freightclass_code");
  _freightClass->addColumn(tr("Description"),    -1, Qt::AlignLeft, true, "freightclass_descrip");

  sFillList(-1);
}
Ejemplo n.º 2
0
/*
 *  Constructs a productCategories as a child of 'parent', with the
 *  name 'name' and widget flags set to 'f'.
 *
 */
productCategories::productCategories(QWidget* parent, const char* name, Qt::WFlags fl)
    : QMainWindow(parent, name, fl)
{
    setupUi(this);

    (void)statusBar();

    // signals and slots connections
    connect(_print, SIGNAL(clicked()), this, SLOT(sPrint()));
    connect(_new, SIGNAL(clicked()), this, SLOT(sNew()));
    connect(_edit, SIGNAL(clicked()), this, SLOT(sEdit()));
    connect(_prodcat, SIGNAL(populateMenu(Q3PopupMenu*,Q3ListViewItem*,int)), this, SLOT(sPopulateMenu(Q3PopupMenu*)));
    connect(_close, SIGNAL(clicked()), this, SLOT(close()));
    connect(_delete, SIGNAL(clicked()), this, SLOT(sDelete()));
    connect(_deleteUnused, SIGNAL(clicked()), this, SLOT(sDeleteUnused()));
    connect(_view, SIGNAL(clicked()), this, SLOT(sView()));
    connect(_prodcat, SIGNAL(valid(bool)), _view, SLOT(setEnabled(bool)));
    init();
}
Ejemplo n.º 3
0
poTypes::poTypes(QWidget *parent, const char *name, Qt::WindowFlags fl)
  : XWidget(parent, name, fl)
{
  setupUi(this);

  connect(_new, SIGNAL(clicked()), this, SLOT(sNew()));
  connect(_edit, SIGNAL(clicked()), this, SLOT(sEdit()));
  connect(_delete, SIGNAL(clicked()), this, SLOT(sDelete()));
  connect(_deleteunused, SIGNAL(clicked()), this, SLOT(sDeleteUnused()));
  connect(_print, SIGNAL(clicked()), this, SLOT(sPrint()));
  connect(_potype, SIGNAL(valid(bool)), _edit, SLOT(setEnabled(bool)));

  _potype->addColumn(tr("Code"),        -1, Qt::AlignLeft, true, "potype_code" );
  _potype->addColumn(tr("Description"), -1, Qt::AlignLeft, true, "potype_descr" );
  _potype->addColumn(tr("Active"),      -1, Qt::AlignLeft, true, "potype_active" );
  _potype->addColumn(tr("Default"),     -1, Qt::AlignLeft, true, "potype_default" );
  
  if (_privileges->check("MaintainPurchaseTypes"))
  {
    connect(_potype, SIGNAL(valid(bool)),         _edit, SLOT(setEnabled(bool)));
    connect(_potype, SIGNAL(valid(bool)),       _delete, SLOT(setEnabled(bool)));
    connect(_potype, SIGNAL(itemSelected(int)),   _edit, SLOT(animateClick()));
  }
  else
  {
    _new->setEnabled(false);
    _deleteunused->setEnabled(false);
  }

  _edit->setEnabled(false);
  _delete->setEnabled(false);

  sFillList();

  QSqlDatabase db = QSqlDatabase::database();
  if (! db.driver()->subscribedToNotifications().contains("potype"))
    db.driver()->subscribeToNotification("potype");
  connect(db.driver(), SIGNAL(notification(const QString&)),
          this,        SLOT(sNotified(const QString&)));
}
Ejemplo n.º 4
0
/*
 *  Constructs a classCodes as a child of 'parent', with the
 *  name 'name' and widget flags set to 'f'.
 *
 */
classCodes::classCodes(QWidget* parent, const char* name, Qt::WFlags fl)
    : XMainWindow(parent, name, fl)
{
  setupUi(this);

  (void)statusBar();

  // signals and slots connections
  connect(_print, SIGNAL(clicked()), this, SLOT(sPrint()));
  connect(_new, SIGNAL(clicked()), this, SLOT(sNew()));
  connect(_edit, SIGNAL(clicked()), this, SLOT(sEdit()));
  connect(_delete, SIGNAL(clicked()), this, SLOT(sDelete()));
  connect(_deleteUnused, SIGNAL(clicked()), this, SLOT(sDeleteUnused()));
  connect(_close, SIGNAL(clicked()), this, SLOT(close()));
  connect(_view, SIGNAL(clicked()), this, SLOT(sView()));
  connect(_classcode, SIGNAL(valid(bool)), _view, SLOT(setEnabled(bool)));

  statusBar()->hide();
  
  if (_privileges->check("MaintainClassCodes"))
  {
    connect(_classcode, SIGNAL(valid(bool)), _edit, SLOT(setEnabled(bool)));
    connect(_classcode, SIGNAL(valid(bool)), _delete, SLOT(setEnabled(bool)));
    connect(_classcode, SIGNAL(itemSelected(int)), _edit, SLOT(animateClick()));
  }
  else
  {
    connect(_classcode, SIGNAL(itemSelected(int)), _view, SLOT(animateClick()));

    _new->setEnabled(FALSE);
    _deleteUnused->setEnabled(FALSE);
  }

  _classcode->addColumn(tr("Class Code"),  70, Qt::AlignLeft );
  _classcode->addColumn(tr("Description"), -1, Qt::AlignLeft );

  sFillList(-1);
}