void
PipelineInterests::handleData(const Interest& interest, const Data& data)
{
  BOOST_ASSERT(data.getName().equals(interest.getName()));

  uint64_t recv_segno = data.getName()[-1].toSegment();
  if (m_highData < recv_segno) {
    m_highData = recv_segno;
  }

  shared_ptr<SegmentInfo> seg_info = m_segmentInfoMap[recv_segno];
  BOOST_ASSERT(seg_info != nullptr);
  if (seg_info->state == retransmitReceived) {
    m_segmentInfoMap.erase(recv_segno);
    return; // ignore already-received segment
  }

  if (m_options.isVerbose) {
    duration_in_ms rtt = time::steady_clock::now() - seg_info->timeSent;
    std::cerr << "Received the segment #" << recv_segno
              << ", rtt=" << rtt.count() << "ms"
              << ", rto=" << seg_info->rto << "ms" << std::endl;
  }

  // for segments in retransmission queue, no need to decrement m_inFligh since
  // it's already been decremented when segments timed out.
  if (seg_info->state != inRetxQueue && m_inFlight > 0) {
    m_inFlight--;
  }

  m_numOfSegmentReceived++;
  adjustCwnd();
  m_onData(interest, data);

  if (seg_info->state == firstTimeSent ||
      seg_info->state == inRetxQueue) { // donot sample RTT for retransmitted segments
    m_rttEstimator.rttMeasurement(recv_segno, seg_info->timeSent, seg_info->rto);
    m_segmentInfoMap.erase(recv_segno); // remove the entry associated with the received segment
  }
  else { // retransmission
    seg_info->state = retransmitReceived;
  }

  if (allSegmentsReceived() == true) {
    printSummary();
    if (m_options.keepStats) {
      writeStats();
      m_rttEstimator.writeStats();
    }
    cancel();
  }
  else {
    schedulePackets();
  }
}
void
PipelineInterests::handleDataFirstSegment(const Interest& interest, const Data& data)
{
  BOOST_ASSERT(data.getName().equals(interest.getName()));

  uint64_t recv_segno = data.getName()[-1].toSegment();
  if (m_highData < recv_segno) {
    m_highData = recv_segno; // record the highest segment number of data received so far
  }

  m_segmentSize = data.getContent().value_size(); // get segment size
  shared_ptr<SegmentInfo> seg_info = m_segmentInfoMap[recv_segno];

  if (m_options.isVerbose) {
    duration_in_ms rtt = time::steady_clock::now() - seg_info->timeSent;
    std::cerr << "Received the first segment #" << recv_segno
              << ", rtt=" << rtt.count() << "ms"
              << ", rto=" << seg_info->rto << "ms" << std::endl;
  }

  // initiate RTT measurement
  m_rttEstimator.rttMeasurementFirstTime(recv_segno,
                                         seg_info->timeSent,
                                         seg_info->rto);
  m_onData(interest, data);

  if (m_inFlight > 0) m_inFlight--;

  m_numOfSegmentReceived++;
  m_segmentInfoMap.erase(recv_segno);
  adjustCwnd();

  if (allSegmentsReceived() == true)
    cancel();
  else
    schedulePackets();
}
void
PipelineInterests::handleTimeout(uint64_t timeout_count)
{
  if (m_highData > m_recPoint) { // react to only one timeout per RTT (TCP SACK)
    m_recPoint = m_highInterest;
    m_ssthresh = std::max(2.0, m_cwnd * m_options.mdCoef); // multiplicative decrease
    m_cwnd = m_ssthresh; // fast recovery
    m_rttEstimator.rtoBackoff();

    m_numOfLossEvent++;

    if (m_options.isVerbose) {
      std::cerr << "Packets loss event happened. cwnd = " << m_cwnd
                << ", ssthresh = " << m_ssthresh << std::endl;
    }
  }

  if (m_inFlight >= timeout_count)
    m_inFlight = m_inFlight - timeout_count;
  else
    m_inFlight = 0;

  schedulePackets();
}
Ejemplo n.º 4
0
void PxsFluidDynamics::mergeDensity(PxBaseTask* /*continuation*/)
{
	schedulePackets(PXS_SPH_FORCE, mMergeForceTask);
	mMergeForceTask.removeReference();
} 
Ejemplo n.º 5
0
void PxsFluidDynamics::updateSph(PxBaseTask& continuation)
{
	PxsFluidParticle* particles = mParticleSystem.mParticleState->getParticleBuffer();
	PxU32 numParticles = mParticleSystem.mNumPacketParticlesIndices;
	const PxU32* particleIndices = mParticleSystem.mPacketParticlesIndices;
	const PxsParticleCell* packets = mParticleSystem.mSpatialHash->getPackets();
	const PxsFluidPacketSections* packetSections = mParticleSystem.mSpatialHash->getPacketSections();
	PX_ASSERT(packets);
	PX_ASSERT(packetSections);
	PX_ASSERT(numParticles > 0);
	PX_UNUSED(packetSections);

#ifdef PX_PS3
	const Cm::BitMap& particleMap = mParticleSystem.mParticleState->getParticleMap();
	PxF32 timeStep = mParticleSystem.mSimulationTimeStep;
	startTimerMarker(ePARTICLEUPDATESPH);

	mDynamicSPU.mSPHSPUs = mParticleSystem.getContext().getSceneParamInt(PxPS3ConfigParam::eSPU_FLUID_SPH);

	if(mDynamicSPU.mSPHSPUs > 0)
	{
		mDynamicSPU.updateSphSPU(particles, mParticleSystem.mTransientBuffer, particleMap, numParticles, particleIndices, packets, packetSections, mParams, timeStep, mParticleSystem.mContext.getTaskPool(), continuation);
	}
	else
#endif
	{		
		//sschirm: for now we reorder particles for sph exclusively, and scatter again after sph.
		if (!mTempReorderedParticles)
		{
			PxU32 maxParticles = mParticleSystem.mParticleState->getMaxParticles();
			mTempReorderedParticles = (PxsFluidParticle*)mParticleSystem.mAlign16.allocate(maxParticles*sizeof(PxsFluidParticle), __FILE__, __LINE__);
		}

		if (!mTempParticleForceBuf)
		{
			PxU32 maxParticles = mParticleSystem.mParticleState->getMaxParticles();
			//sschirm: Add extra float, since we are accessing this buffer later with: Vec4V_From_F32Array.
			//The last 4 element would contain unallocated memory otherwise.
			//Also initializing buffer that may only be used partially and non-contiguously with 0 to avoid
			//simd operations to use bad values.
			PxU32 byteSize = maxParticles*sizeof(PxVec3) + sizeof(PxF32);
			mTempParticleForceBuf = (PxVec3*)mParticleSystem.mAlign16.allocate(byteSize, __FILE__, __LINE__);
			memset(mTempParticleForceBuf, 0, byteSize);
		}		
		
		for (PxU32 i = 0; i < numParticles; ++i)
		{
			PxU32 particleIndex = particleIndices[i];
			mTempReorderedParticles[i] = particles[particleIndex];			
		}

		//would be nice to get available thread count to decide on task decomposition
		//mParticleSystem.getContext().getTaskManager().getCpuDispatcher();

		// use number of particles for task decomposition
		PxU32 targetParticleCountPerTask = PxMax(PxU32(numParticles / PXS_FLUID_MAX_PARALLEL_TASKS_SPH), PxU32(PXS_FLUID_SUBPACKET_PARTICLE_LIMIT_FORCE_DENSITY));
		PxU16 packetIndex = 0;
		PxU16 lastPacketIndex = 0;
		PxU32 numTasks = 0;
		for (PxU32 i = 0; i < PXS_FLUID_MAX_PARALLEL_TASKS_SPH; ++i)
		{
			// if this is the last interation, we need to gather all remaining packets
			if (i == PXS_FLUID_MAX_PARALLEL_TASKS_SPH - 1)
				targetParticleCountPerTask = 0xffffffff;

			lastPacketIndex = packetIndex;
			PxU32 currentParticleCount = 0;
			while (currentParticleCount < targetParticleCountPerTask && packetIndex < PXS_PARTICLE_SYSTEM_PACKET_HASH_SIZE)
			{
				const PxsParticleCell& packet = packets[packetIndex];
				currentParticleCount += (packet.numParticles != PX_INVALID_U32) ? packet.numParticles : 0;
				packetIndex++;
			}

			if (currentParticleCount > 0)
			{
				PX_ASSERT(lastPacketIndex != packetIndex);
				mTaskData[i].beginPacketIndex = lastPacketIndex;
				mTaskData[i].endPacketIndex = packetIndex;
				numTasks++;
			}
			else
			{
				mTaskData[i].beginPacketIndex = PX_INVALID_U16;
				mTaskData[i].endPacketIndex = PX_INVALID_U16;
			}
		}
		PX_ASSERT(packetIndex == PXS_PARTICLE_SYSTEM_PACKET_HASH_SIZE);

		mNumTasks = numTasks;
		adjustTempBuffers(PxMax(numTasks, mNumTempBuffers));

		mMergeForceTask.setContinuation(&continuation);
		mMergeDensityTask.setContinuation(&mMergeForceTask);

		schedulePackets(PXS_SPH_DENSITY, mMergeDensityTask);
		mMergeDensityTask.removeReference();		
	}

#ifdef PX_PS3
	stopTimerMarker(ePARTICLEUPDATESPH);
#endif
}