void __appInit() { // Initialize services srvInit(); aptInit(); gfxInitDefault(); hidInit(); fsInit(); sdmcInit(); pxiDevInit(); consoleInit(GFX_TOP, NULL); }
void initServices() { hidInit(); sdmcInit(); gfxInitDefault(); consoleInit(GFX_BOTTOM, NULL); // gfxInit(GSP_RGBA8_OES,GSP_BGR8_OES,false); // gfxInit(GSP_BGR8_OES,GSP_BGR8_OES,false); printf("Initializing the GPU...\n"); gpuInit(); printf("Done.\n"); printf("This App is a modded version of 3Damnesic, by Dr.Hacknik.\n"); }
s32 main (void) { // Initialize services srvInit(); aptInit(); hidInit(NULL); gfxInitDefault(); fsInit(); sdmcInit(); hbInit(); qtmInit(); Handle fileHandle; u32 bytesRead; FS_archive sdmcArchive=(FS_archive){ARCH_SDMC, (FS_path){PATH_EMPTY, 1, (u8*)""}}; FS_path filePath=FS_makePath(PATH_CHAR, "/rxTools.dat"); Result ret=FSUSER_OpenFileDirectly(NULL, &fileHandle, sdmcArchive, filePath, FS_OPEN_READ, FS_ATTRIBUTE_NONE); if(ret) goto EXIT; FSFILE_Read(fileHandle, &bytesRead, 0x20000, 0x14400000, 320*1024); FSFILE_Close(fileHandle); consoleInit(GFX_BOTTOM, NULL); if (brahma_init()) { quick_boot_firm(1); printf("[!] Quickload failed\n"); brahma_exit(); } else { printf("* BRAHMA *\n\n[!]Not enough memory\n"); wait_any_key(); } EXIT: hbExit(); sdmcExit(); fsExit(); gfxExit(); hidExit(); aptExit(); srvExit(); // Return to hbmenu return 0; }
s32 main(void) { // Initialize services srvInit(); aptInit(); hidInit(NULL); gfxInitDefault(); gfxSet3D(true); fsInit(); sdmcInit(); hbInit(); qtmInit(); gfxSwapBuffers(); Handle fileHandle; u32 bytesRead; FS_archive sdmcArchive = (FS_archive){ ARCH_SDMC, (FS_path){ PATH_EMPTY, 1, (u8*)"" } }; FS_path filePath = FS_makePath(PATH_CHAR, "/" CODE_PATH); Result ret = FSUSER_OpenFileDirectly(NULL, &fileHandle, sdmcArchive, filePath, FS_OPEN_READ, FS_ATTRIBUTE_NONE); if (ret) goto EXIT; FSFILE_Read(fileHandle, &bytesRead, 0x14000, 0x14400000, 320 * 1024); FSFILE_Close(fileHandle); if (brahma_init()) { quick_boot_firm(1); brahma_exit(); } EXIT: hbExit(); sdmcExit(); fsExit(); gfxExit(); hidExit(); aptExit(); srvExit(); // Return to hbmenu return 0; }
static void frontend_ctr_init(void *data) { #ifndef IS_SALAMANDER (void)data; global_t *global = global_get_ptr(); global->verbosity = true; #if 0 srvInit(); aptInit(); hidInit(); fsInit(); sdmcInit(); APT_SetAppCpuTimeLimit(NULL, 80); gfxInitDefault(); #endif gfxInit(GSP_BGR8_OES,GSP_RGB565_OES,false); csndInit(); gfxSet3D(false); consoleInit(GFX_BOTTOM, NULL); #endif }
int main() { // Initialize services srvInit(); aptInit(); hidInit(NULL); gfxInitDefault(); fsInit(); sdmcInit(); hbInit(); qtmInit(); hidScanInput(); u32 kDown = hidKeysDown(); u32 kHeld = hidKeysHeld(); //Load the configuration loadConfiguration(); //Check kernel version getSystemVersion(); //checks if the CFW has to boot right away or open the GUI if(auto_boot == '2') auto_boot = '2'; //here it checks if the "force GUI" is set, and preservs it if it is set else if(kHeld & KEY_L) auto_boot = '0'; //here it will start the GUI only this time else auto_boot = '1'; //here it won't show the GUI //checks if the CFW has to disable firmlaunch if (kHeld & KEY_R && firmlaunch == '0') firmlaunch = '2'; //here we enable the firmlaunch only this time else if (kHeld & KEY_R && firmlaunch == '1')firmlaunch = '3'; //here we disable the firmlaunch only this time //Then we save the configuration saveConfiguration(); //Proceeds to launch the loader.bin bootCFW_FirstStage(); }
void initFilesystem(void) { fsInit(); sdmcInit(); }
void Player::Init(int argc, char *argv[]) { static bool init = false; frames = 0; if (init) return; // Display a nice version string std::stringstream header; std::string addtl_ver(PLAYER_ADDTL); header << "EasyRPG Player " << PLAYER_VERSION; if (!addtl_ver.empty()) header << " " << addtl_ver; header << " started"; Output::Debug(header.str().c_str()); unsigned int header_width = header.str().length(); header.str(""); header << std::setfill('=') << std::setw(header_width) << "="; Output::Debug(header.str().c_str()); #ifdef GEKKO // Init libfat (Mount SD/USB) if (!fatInitDefault()) { Output::Error("Couldn't mount any storage medium!"); } #elif defined(_3DS) // Starting debug console gfxInitDefault(); consoleInit(GFX_BOTTOM, NULL); APT_SetAppCpuTimeLimit(30); if (osGetKernelVersion() < SYSTEM_VERSION(2, 48, 3)) khaxInit(); // Executing libkhax just to be sure... consoleClear(); // Check if we already have access to csnd:SND, if not, we will perform a kernel privilege escalation Handle csndHandle = 0; use_dsp = false; #ifndef FORCE_DSP srvGetServiceHandleDirect(&csndHandle, "csnd:SND"); if (csndHandle) { Output::Debug("csnd:SND has been selected as audio service."); svcCloseHandle(csndHandle); } else { Output::Debug("csnd:SND is unavailable..."); #endif srvGetServiceHandleDirect(&csndHandle, "dsp::DSP"); if (csndHandle) { Output::Debug("dsp::DSP has been selected as audio service."); use_dsp = true; svcCloseHandle(csndHandle); } else { Output::Error("dsp::DSP is unavailable. Please dump a DSP firmware to use EasyRPG Player. If the problem persists, please report us the issue."); } #ifndef FORCE_DSP } #endif fsInit(); sdmcInit(); #ifndef CITRA3DS_COMPATIBLE romfsInit(); #endif hidInit(); // Enable 804 Mhz mode if on N3DS bool isN3DS; APT_CheckNew3DS(&isN3DS); if (isN3DS) { osSetSpeedupEnable(true); } #endif #if (defined(_WIN32) && defined(NDEBUG) && defined(WINVER) && WINVER >= 0x0600) InitMiniDumpWriter(); #endif srand(time(NULL)); ParseCommandLine(argc, argv); #ifdef EMSCRIPTEN Output::IgnorePause(true); // Create initial directory structure in our private area // Retrieve save directory from persistent storage EM_ASM( FS.mkdir("easyrpg"); FS.chdir("easyrpg"); var dirs = ['Backdrop', 'Battle', 'Battle2', 'BattleCharSet', 'BattleWeapon', 'CharSet', 'ChipSet', 'FaceSet', 'Frame', 'GameOver', 'Monster', 'Movie', 'Music', 'Panorama', 'Picture', 'Sound', 'System', 'System2', 'Title', 'Save']; dirs.forEach(function(dir) { FS.mkdir(dir) }); FS.mount(IDBFS, {}, 'Save'); FS.syncfs(true, function(err) { }); );
void __appInit(void) { // Initialize services srvInit(); fsInit(); sdmcInit(); }
/*! initialize ftp subsystem */ int ftp_init(void) { int rc; #ifdef _3DS Result ret; /* initialize FS service */ ret = fsInit(); if(ret != 0) { console_print(RED "fsInit: 0x%08X\n" RESET, (unsigned int)ret); goto fs_fail; } /* initialize sdmc_dev */ ret = sdmcInit(); if(ret != 0) { console_print(RED "sdmcInit: 0x%08X\n" RESET, (unsigned int)ret); goto sdmc_fail; } #if ENABLE_LOGGING /* open log file */ FILE *fp = freopen("/ftbrony.log", "wb", stderr); if(fp == NULL) { console_print(RED "freopen: 0x%08X\n" RESET, errno); goto stderr_fail; } /* truncate log file */ if(ftruncate(fileno(fp), 0) != 0) { console_print(RED "ftruncate: 0x%08X\n" RESET, errno); goto ftruncate_fail; } #endif /* allocate buffer for SOC service */ SOC_buffer = (u32*)memalign(SOC_ALIGN, SOC_BUFFERSIZE); if(SOC_buffer == NULL) { console_print(RED "memalign: failed to allocate\n" RESET); goto memalign_fail; } /* initialize SOC service */ ret = SOC_Initialize(SOC_buffer, SOC_BUFFERSIZE); if(ret != 0) { console_print(RED "SOC_Initialize: 0x%08X\n" RESET, (unsigned int)ret); goto soc_fail; } #endif /* allocate socket to listen for clients */ listenfd = socket(AF_INET, SOCK_STREAM, 0); if(listenfd < 0) { console_print(RED "socket: %d %s\n" RESET, errno, strerror(errno)); ftp_exit(); return -1; } /* get address to listen on */ serv_addr.sin_family = AF_INET; #ifdef _3DS serv_addr.sin_addr.s_addr = gethostid(); serv_addr.sin_port = htons(LISTEN_PORT); #else serv_addr.sin_addr.s_addr = INADDR_ANY; serv_addr.sin_port = htons(LISTEN_PORT); /* reuse address */ { int yes = 1; rc = setsockopt(listenfd, SOL_SOCKET, SO_REUSEADDR, &yes, sizeof(yes)); if(rc != 0) { console_print(RED "setsockopt: %d %s\n" RESET, errno, strerror(errno)); ftp_exit(); return -1; } } #endif /* bind socket to listen address */ rc = bind(listenfd, (struct sockaddr*)&serv_addr, sizeof(serv_addr)); if(rc != 0) { console_print(RED "bind: %d %s\n" RESET, errno, strerror(errno)); ftp_exit(); return -1; } /* listen on socket */ rc = listen(listenfd, 5); if(rc != 0) { console_print(RED "listen: %d %s\n" RESET, errno, strerror(errno)); ftp_exit(); return -1; } /* print server address */ #ifdef _3DS console_set_status("\n" GREEN STATUS_STRING " " YELLOW "IP:" CYAN "%s " YELLOW "Port:" CYAN "%u" RESET, inet_ntoa(serv_addr.sin_addr), ntohs(serv_addr.sin_port)); #else { char hostname[128]; socklen_t addrlen = sizeof(serv_addr); rc = getsockname(listenfd, (struct sockaddr*)&serv_addr, &addrlen); if(rc != 0) { console_print(RED "getsockname: %d %s\n" RESET, errno, strerror(errno)); ftp_exit(); return -1; } rc = gethostname(hostname, sizeof(hostname)); if(rc != 0) { console_print(RED "gethostname: %d %s\n" RESET, errno, strerror(errno)); ftp_exit(); return -1; } console_set_status(GREEN STATUS_STRING " " YELLOW "IP:" CYAN "%s " YELLOW "Port:" CYAN "%u" RESET, hostname, ntohs(serv_addr.sin_port)); } #endif return 0; #ifdef _3DS soc_fail: free(SOC_buffer); memalign_fail: #ifdef ENABLE_LOGGING ftruncate_fail: if(fclose(stderr) != 0) console_print(RED "fclose: 0x%08X\n" RESET, errno); stderr_fail: #endif ret = sdmcExit(); if(ret != 0) console_print(RED "sdmcExit: 0x%08X\n" RESET, (unsigned int)ret); sdmc_fail: ret = fsExit(); if(ret != 0) console_print(RED "fsExit: 0x%08X\n" RESET, (unsigned int)ret); fs_fail: return -1; #endif }