Ejemplo n.º 1
0
string NexuizDemoList_demoName(entity me, float i )
{
    string s;
    s = search_getfilename(me.listDemo, i);
    s = substring(s, 6, strlen(s) - 6 - 4);  // demos/, .dem
    return s;
}
Ejemplo n.º 2
0
void XonoticPlayerModelSelector_configureXonoticPlayerModelSelector(entity me)
{
	float sortbuf, glob, i;
	string fn;

	glob = search_begin(language_filename(get_model_datafilename(string_null, -1, "txt")), TRUE, TRUE);
	if (glob < 0)
		return;

	me.configureXonoticImage(me, string_null, -1);

	sortbuf = buf_create();
	for(i = 0; i < search_getsize(glob); ++i)
	{
		// select model #i!
		fn = search_getfilename(glob, i);
		if(!get_model_parameters(fn, -1))
			continue;
		bufstr_add(sortbuf, sprintf("%-128s%s", get_model_parameters_name, fn), 1);
	}
	search_end(glob);
	buf_sort(sortbuf, 128, 0);
	me.numModels = buf_getsize(sortbuf);
	me.bufModels = buf_create();
	for(i = 0; i < me.numModels; ++i)
	{
		fn = substring(bufstr_get(sortbuf, i), 128, -1);
		if(!get_model_parameters(fn, -1))
			error("But it JUST worked!");
		bufstr_set(me.bufModels, BUFMODELS_COUNT*i+BUFMODELS_TITLE, get_model_parameters_name);
		bufstr_set(me.bufModels, BUFMODELS_COUNT*i+BUFMODELS_IMAGE, strcat("/", substring(get_model_datafilename(get_model_parameters_modelname, get_model_parameters_modelskin, "tga"), 0, -5)));
		bufstr_set(me.bufModels, BUFMODELS_COUNT*i+BUFMODELS_MODEL, get_model_parameters_modelname);
		bufstr_set(me.bufModels, BUFMODELS_COUNT*i+BUFMODELS_SKIN, ftos(get_model_parameters_modelskin));
		get_model_parameters_desc = strcat(get_model_parameters_desc, "\n");
		if(get_model_parameters_sex)
			get_model_parameters_desc = strcat(get_model_parameters_desc, sprintf("\nSex: %s", get_model_parameters_sex));
		if(get_model_parameters_weight)
			get_model_parameters_desc = strcat(get_model_parameters_desc, sprintf("\nWeight: %g kg", get_model_parameters_weight));
		if(get_model_parameters_age)
			get_model_parameters_desc = strcat(get_model_parameters_desc, sprintf("\nAge: %g", get_model_parameters_age));
		while(substring(get_model_parameters_desc, -1, 1) == "\n")
			get_model_parameters_desc = substring(get_model_parameters_desc, 0, -2);
		bufstr_set(me.bufModels, BUFMODELS_COUNT*i+BUFMODELS_DESC, get_model_parameters_desc);
	}
	buf_del(sortbuf);
	get_model_parameters(string_null, 0);
	me.loadCvars(me); // this will select the initial model, depending on the current cvars
	me.go(me, 0); // this will set the vars for the selected model
}
void InstantAction_LoadMap(entity btn, entity dummy)
{
	float glob, i, n, fh;
	string s;
	glob = search_begin("maps/*.instantaction", TRUE, TRUE);
	if(glob < 0)
		return;
	i = ceil(random() * search_getsize(glob)) - 1;
	fh = fopen(search_getfilename(glob, i), FILE_READ);
	search_end(glob);
	if(fh < 0)
		return;
	while((s = fgets(fh)))
	{
		if(substring(s, 0, 4) == "set ")
			s = substring(s, 4, strlen(s) - 4);
		n = tokenize_console(s);
		if(argv(0) == "bot_number")
			cvar_set("bot_number", argv(1));
		else if(argv(0) == "skill")
			cvar_set("skill", argv(1));
		else if(argv(0) == "timelimit")
			cvar_set("timelimit_override", argv(1));
		else if(argv(0) == "fraglimit")
			cvar_set("fraglimit_override", argv(1));
		else if(argv(0) == "changelevel")
		{
			fclose(fh);
			localcmd("\nmenu_loadmap_prepare\n");
			MapInfo_SwitchGameType(MAPINFO_TYPE_DEATHMATCH);
			MapInfo_LoadMap(argv(1));
			cvar_set("lastlevel", "1");
			return;
		}
	}
	fclose(fh);
}