Ejemplo n.º 1
0
int pet_get_egg(int account_id,int pet_id,int flag)
{	//This function is invoked when a new pet has been created, and at no other time!
	struct map_session_data *sd;
	struct item tmp_item;
	int i=0,ret=0;

	if(flag)
		return 0;

	sd = map_id2sd(account_id);
	if(sd == NULL)
		return 0;

	i = search_petDB_index(sd->catch_target_class,PET_CLASS);
	sd->catch_target_class = -1;

	if(i < 0) {
		intif_delete_petdata(pet_id);
		return 0;
	}

	memset(&tmp_item,0,sizeof(tmp_item));
	tmp_item.nameid = pet_db[i].EggID;
	tmp_item.identify = 1;
	tmp_item.card[0] = CARD0_PET;
	tmp_item.card[1] = GetWord(pet_id,0);
	tmp_item.card[2] = GetWord(pet_id,1);
	tmp_item.card[3] = 0; //New pets are not named.
	if((ret = pc_additem(sd,&tmp_item,1,LOG_TYPE_PICKDROP_PLAYER))) {
		clif_additem(sd,0,0,ret);
		map_addflooritem(&tmp_item,1,sd->bl.m,sd->bl.x,sd->bl.y,0,0,0,0);
	}

	return 1;
}
Ejemplo n.º 2
0
Archivo: pet.c Proyecto: 544a/rathena
/**
 * Begin the actual catching process of a monster.
 * @param sd : player requesting
 * @param target_id : monster ID of pet to catch
 * @return 0:success, 1:failure
 */
int pet_catch_process2(struct map_session_data* sd, int target_id)
{
	struct mob_data* md;
	int i = 0, pet_catch_rate = 0;

	nullpo_retr(1, sd);

	md = (struct mob_data*)map_id2bl(target_id);

	if(!md || md->bl.type != BL_MOB || md->bl.prev == NULL) { // Invalid inputs/state, abort capture.
		clif_pet_roulette(sd,0);
		sd->catch_target_class = -1;
		sd->itemid = sd->itemindex = -1;
		return 1;
	}

	//FIXME: delete taming item here, if this was an item-invoked capture and the item was flagged as delay-consume [ultramage]

	i = search_petDB_index(md->mob_id,PET_CLASS);

	//catch_target_class == 0 is used for universal lures (except bosses for now). [Skotlex]
	if (sd->catch_target_class == 0 && !status_has_mode(&md->status,MD_STATUS_IMMUNE))
		sd->catch_target_class = md->mob_id;

	if(i < 0 || sd->catch_target_class != md->mob_id) {
		clif_emotion(&md->bl, E_AG);	//mob will do /ag if wrong lure is used on them.
		clif_pet_roulette(sd,0);
		sd->catch_target_class = -1;

		return 1;
	}

	pet_catch_rate = (pet_db[i].capture + (sd->status.base_level - md->level)*30 + sd->battle_status.luk*20)*(200 - get_percentage(md->status.hp, md->status.max_hp))/100;

	if(pet_catch_rate < 1)
		pet_catch_rate = 1;

	if(battle_config.pet_catch_rate != 100)
		pet_catch_rate = (pet_catch_rate*battle_config.pet_catch_rate)/100;

	if(rnd()%10000 < pet_catch_rate) {
		unit_remove_map(&md->bl,CLR_OUTSIGHT);
		status_kill(&md->bl);
		clif_pet_roulette(sd,1);
		intif_create_pet(sd->status.account_id,sd->status.char_id,pet_db[i].class_,mob_db(pet_db[i].class_)->lv,
			pet_db[i].EggID,0,pet_db[i].intimate,100,0,1,pet_db[i].jname);
	} else {
		clif_pet_roulette(sd,0);
		sd->catch_target_class = -1;
	}

	return 0;
}
Ejemplo n.º 3
0
int pet_create_egg(struct map_session_data *sd, int item_id)
{
	int pet_id = search_petDB_index(item_id, PET_EGG);
	if (pet_id < 0) return 0; //No pet egg here.
	sd->catch_target_class = pet_db[pet_id].class_;
	intif_create_pet(sd->status.account_id, sd->status.char_id,
		(short)pet_db[pet_id].class_,
		(short)mob_db(pet_db[pet_id].class_)->lv,
		(short)pet_db[pet_id].EggID, 0,
		(short)pet_db[pet_id].intimate,
		100, 0, 1, pet_db[pet_id].jname);
	return 1;
}
Ejemplo n.º 4
0
/**
 * Is invoked _only_ when a new pet has been created is a product of packet 0x3880
 * see mapif_pet_created@int_pet.c for more information.
 * Handles new pet data from inter-server and prepares item information to add pet egg.
 * @param account_id : account ID of owner
 * @param pet_class : class of pet
 * @param pet_id : pet ID otherwise means failure
 * @return true : success, false : failure
 **/
bool pet_get_egg(int account_id, short pet_class, int pet_id ) {
	struct map_session_data *sd;
	struct item tmp_item;
	int i = 0, ret = 0;

	if( pet_id == 0 || pet_class == 0 )
		return false;

	sd = map_id2sd(account_id);

	if( sd == NULL )
		return false;

	// i = pet_search_petDB_index(sd->catch_target_class,PET_CLASS);
	// issue: 8150
	// Before this change in cases where more than one pet egg were requested in a short
	// period of time it wasn't possible to know which kind of egg was being requested after
	// the first request. [Panikon]
	i = search_petDB_index(pet_class,PET_CLASS);
	sd->catch_target_class = -1;

	if(i < 0) {
		intif_delete_petdata(pet_id);

		return false;
	}

	memset(&tmp_item,0,sizeof(tmp_item));
	tmp_item.nameid = pet_db[i].EggID;
	tmp_item.identify = 1;
	tmp_item.card[0] = CARD0_PET;
	tmp_item.card[1] = GetWord(pet_id,0);
	tmp_item.card[2] = GetWord(pet_id,1);
	tmp_item.card[3] = 0; //New pets are not named.

	if((ret = pc_additem(sd,&tmp_item,1,LOG_TYPE_PICKDROP_PLAYER))) {
		clif_additem(sd,0,0,ret);
		map_addflooritem(&tmp_item,1,sd->bl.m,sd->bl.x,sd->bl.y,0,0,0,0,0);
	}

	return true;
}
Ejemplo n.º 5
0
int pet_data_init(struct map_session_data *sd, struct s_pet *pet)
{
	struct pet_data *pd;
	int i = 0, interval = 0;

	nullpo_retr(1,sd);

	Assert((sd->status.pet_id == 0 || sd->pd == NULL) || sd->pd->master == sd);

	if(sd->status.account_id != pet->account_id || sd->status.char_id != pet->char_id) {
		sd->status.pet_id = 0;
		return 1;
	}
	if(sd->status.pet_id != pet->pet_id) {
		if(sd->status.pet_id) { //Wrong pet?? Set incubate to no and send it back for saving
			pet->incubate = 1;
			intif_save_petdata(sd->status.account_id,pet);
			sd->status.pet_id = 0;
			return 1;
		}
		//The pet_id value was lost? Odd, restore it
		sd->status.pet_id = pet->pet_id;
	}

	i = search_petDB_index(pet->class_,PET_CLASS);
	if(i < 0) {
		sd->status.pet_id = 0;
		return 1;
	}
	sd->pd = pd = (struct pet_data *)aCalloc(1,sizeof(struct pet_data));
	pd->bl.type = BL_PET;
	pd->bl.id = npc_get_new_npc_id();

	pd->master = sd;
	pd->petDB = &pet_db[i];
	pd->db = mob_db(pet->class_);
	memcpy(&pd->pet,pet,sizeof(struct s_pet));
	status_set_viewdata(&pd->bl,pet->class_);
	unit_dataset(&pd->bl);
	pd->ud.dir = sd->ud.dir;

	pd->bl.m = sd->bl.m;
	pd->bl.x = sd->bl.x;
	pd->bl.y = sd->bl.y;
	unit_calc_pos(&pd->bl,sd->bl.x,sd->bl.y,sd->ud.dir);
	pd->bl.x = pd->ud.to_x;
	pd->bl.y = pd->ud.to_y;

	map_addiddb(&pd->bl);
	status_calc_pet(pd,SCO_FIRST);

	pd->last_thinktime = gettick();
	pd->state.skillbonus = 0;

	if(battle_config.pet_status_support)
		run_script(pet_db[i].pet_script,0,sd->bl.id,0);

	if(pd->petDB) {
		if(pd->petDB->pet_friendly_script)
			status_calc_pc(sd,SCO_NONE);

		if(battle_config.pet_hungry_delay_rate != 100)
			interval = pd->petDB->hungry_delay * battle_config.pet_hungry_delay_rate / 100;
		else
			interval = pd->petDB->hungry_delay;
	}

	if(interval <= 0)
		interval = 1;
	pd->pet_hungry_timer = add_timer(gettick() + interval,pet_hungry,sd->bl.id,0);
	pd->masterteleport_timer = INVALID_TIMER;
	return 0;
}
Ejemplo n.º 6
0
int pet_catch_process2(struct map_session_data *sd,int target_id)
{
	struct mob_data *md;
	int i=0,pet_catch_rate=0;

	nullpo_retr(1, sd);

	md=(struct mob_data*)map_id2bl(target_id);
	if(!md || md->bl.type != BL_MOB || md->bl.prev == NULL){
		//Abort capture.
		sd->catch_target_class = -1;
		sd->itemid = sd->itemindex = -1;
		return 1;
	}
	
	if (sd->menuskill_id != SA_TAMINGMONSTER) 
	{	//Exploit?
		clif_pet_rulet(sd,0);
		sd->catch_target_class = -1;
		return 1;
	}
	
	if (sd->menuskill_lv > 0)
	{	//Consume the pet lure [Skotlex]
		i=pc_search_inventory(sd,sd->menuskill_lv);
		if (i < 0)
		{	//they tried an exploit?
			clif_pet_rulet(sd,0);
			sd->catch_target_class = -1;
			return 1;
		}
		//Delete the item
		if (sd->itemid == sd->menuskill_lv)
			sd->itemid = sd->itemindex = -1;
		sd->menuskill_id = sd->menuskill_lv = 0;
		pc_delitem(sd,i,1,0);
	}

	i = search_petDB_index(md->class_,PET_CLASS);
	//catch_target_class == 0 is used for universal lures. [Skotlex]
	//for now universal lures do not include bosses.
	if (sd->catch_target_class == 0 && !(md->status.mode&MD_BOSS))
		sd->catch_target_class = md->class_;
	if(i < 0 || sd->catch_target_class != md->class_) {
		clif_emotion(&md->bl, 7);	//mob will do /ag if wrong lure is used on them.
		clif_pet_rulet(sd,0);
		sd->catch_target_class = -1;
		return 1;
	}

	pet_catch_rate = (pet_db[i].capture + (sd->status.base_level - md->level)*30 + sd->battle_status.luk*20)*(200 - md->status.hp*100/md->status.max_hp)/100;
	if(pet_catch_rate < 1) pet_catch_rate = 1;
	if(battle_config.pet_catch_rate != 100)
		pet_catch_rate = (pet_catch_rate*battle_config.pet_catch_rate)/100;

	if(rand()%10000 < pet_catch_rate) {
		unit_remove_map(&md->bl,0);
		status_kill(&md->bl);
		clif_pet_rulet(sd,1);
//		if(battle_config.etc_log)
//			printf("rulet success %d\n",target_id);
		intif_create_pet(sd->status.account_id,sd->status.char_id,pet_db[i].class_,mob_db(pet_db[i].class_)->lv,
			pet_db[i].EggID,0,pet_db[i].intimate,100,0,1,pet_db[i].jname);
	}
	else
	{
		sd->catch_target_class = -1;
		clif_pet_rulet(sd,0);
	}

	return 0;
}
Ejemplo n.º 7
0
int pet_data_init(struct map_session_data *sd, struct s_pet *pet)
{
	struct pet_data *pd;
	int i=0,interval=0;

	nullpo_retr(1, sd);

	Assert((sd->status.pet_id == 0 || sd->pd == 0) || sd->pd->msd == sd); 

	if(sd->status.account_id != pet->account_id || sd->status.char_id != pet->char_id) {
		sd->status.pet_id = 0;
		return 1;
	}
	if (sd->status.pet_id != pet->pet_id) {
		if (sd->status.pet_id) {
			//Wrong pet?? Set incuvate to no and send it back for saving.
			pet->incuvate = 1;
			intif->save_petdata(sd->status.account_id,pet);
			sd->status.pet_id = 0;
			return 1;
		}
		//The pet_id value was lost? odd... restore it.
		sd->status.pet_id = pet->pet_id;
	}
	
	i = search_petDB_index(pet->class_,PET_CLASS);
	if(i < 0) {
		sd->status.pet_id = 0;
		return 1;
	}
	sd->pd = pd = (struct pet_data *)aCalloc(1,sizeof(struct pet_data));
	pd->bl.type = BL_PET;
	pd->bl.id = npc_get_new_npc_id();

	pd->msd = sd;
	pd->petDB = &pet_db[i];
	pd->db = mob_db(pet->class_);
	memcpy(&pd->pet, pet, sizeof(struct s_pet));
	iStatus->set_viewdata(&pd->bl, pet->class_);
	unit_dataset(&pd->bl);
	pd->ud.dir = sd->ud.dir;

	pd->bl.m = sd->bl.m;
	pd->bl.x = sd->bl.x;
	pd->bl.y = sd->bl.y;
	unit_calc_pos(&pd->bl, sd->bl.x, sd->bl.y, sd->ud.dir);
	pd->bl.x = pd->ud.to_x;
	pd->bl.y = pd->ud.to_y;

	iMap->addiddb(&pd->bl);
	status_calc_pet(pd,1);

	pd->last_thinktime = iTimer->gettick();
	pd->state.skillbonus = 0;
	if( battle_config.pet_status_support )
		script->run(pet_db[i].pet_script,0,sd->bl.id,0);
	if( pd->petDB && pd->petDB->equip_script )
		status_calc_pc(sd,0);

	if( battle_config.pet_hungry_delay_rate != 100 )
		interval = (pd->petDB->hungry_delay*battle_config.pet_hungry_delay_rate)/100;
	else
		interval = pd->petDB->hungry_delay;
	if( interval <= 0 )
		interval = 1;
	pd->pet_hungry_timer = iTimer->add_timer(iTimer->gettick() + interval, pet_hungry, sd->bl.id, 0);
	return 0;
}