Ejemplo n.º 1
0
void EditMode::slotRemoveChannelClicked()
{
	QLCChannel* ch = currentChannel();
	
	if (ch != NULL)
	{
		QListViewItem* item = NULL;
		QString select;

		// Pick the item above or below to be selected next
		item = m_channelList->currentItem()->itemAbove();
		if (item == NULL)
			item = m_channelList->currentItem()->itemBelow();
		if (item != NULL)
			select = item->text(KChannelsColumnName);

		// Remove the channel and the listview item
		m_mode->removeChannel(ch);
		delete m_channelList->currentItem();

		// Easier to refresh the whole list than to decrement all
		// channel numbers after the inserted item
		refreshChannelList();

		// Select another channel
		selectChannel(select);
	}
}
Ejemplo n.º 2
0
/** Constructor */
GxsChannelDialog::GxsChannelDialog(QWidget *parent)
	: RsGxsUpdateBroadcastPage(rsGxsChannels, parent), GxsServiceDialog(dynamic_cast<GxsCommentContainer *>(parent))
{
	/* Invoke the Qt Designer generated object setup routine */
	ui.setupUi(this);

	/* Setup UI helper */
	mStateHelper = new UIStateHelper(this);

	mStateHelper->addWidget(TOKEN_TYPE_POSTS, ui.progressBar, UISTATE_LOADING_VISIBLE);
	mStateHelper->addWidget(TOKEN_TYPE_POSTS, ui.progressLabel, UISTATE_LOADING_VISIBLE);

	mStateHelper->addLoadPlaceholder(TOKEN_TYPE_GROUP_DATA, ui.nameLabel);

	mStateHelper->addWidget(TOKEN_TYPE_GROUP_DATA, ui.postButton);
	mStateHelper->addWidget(TOKEN_TYPE_GROUP_DATA, ui.logoLabel);

	mChannelQueue = new TokenQueue(rsGxsChannels->getTokenService(), this);

	connect(ui.postButton, SIGNAL(clicked()), this, SLOT(createMsg()));
//	connect(NotifyQt::getInstance(), SIGNAL(channelMsgReadSatusChanged(QString,QString,int)), this, SLOT(channelMsgReadSatusChanged(QString,QString,int)));

	/*************** Setup Left Hand Side (List of Channels) ****************/

	connect(ui.treeWidget, SIGNAL(treeCustomContextMenuRequested(QPoint)), this, SLOT(channelListCustomPopupMenu(QPoint)));
	connect(ui.treeWidget, SIGNAL(treeCurrentItemChanged(QString)), this, SLOT(selectChannel(QString)));
	connect(ui.todoPushButton, SIGNAL(clicked()), this, SLOT(todo()));

	mChannelId.clear();

	/* Set initial size the splitter */
	QList<int> sizes;
	sizes << 300 << width(); // Qt calculates the right sizes
	ui.splitter->setSizes(sizes);

	/* Initialize group tree */
	QToolButton *newChannelButton = new QToolButton(this);
	newChannelButton->setIcon(QIcon(":/images/add_channel24.png"));
	newChannelButton->setToolTip(tr("Create Channel"));
	connect(newChannelButton, SIGNAL(clicked()), this, SLOT(createChannel()));
	ui.treeWidget->addToolButton(newChannelButton);

	ownChannels = ui.treeWidget->addCategoryItem(tr("My Channels"), QIcon(IMAGE_CHANNELBLUE), true);
	subcribedChannels = ui.treeWidget->addCategoryItem(tr("Subscribed Channels"), QIcon(IMAGE_CHANNELRED), true);
	popularChannels = ui.treeWidget->addCategoryItem(tr("Popular Channels"), QIcon(IMAGE_CHANNELGREEN), false);
	otherChannels = ui.treeWidget->addCategoryItem(tr("Other Channels"), QIcon(IMAGE_CHANNELYELLOW), false);

	ui.progressLabel->hide();
	ui.progressBar->hide();

	ui.nameLabel->setMinimumWidth(20);

	/* load settings */
	processSettings(true);

	/* Initialize empty GUI */
	requestGroupData(mChannelId);
}
Ejemplo n.º 3
0
void EditMode::slotAddChannelClicked()
{
	QPtrListIterator<QLCChannel> it(*m_mode->fixtureDef()->channels());
	QLCChannel* ch = NULL;
	QStringList list;
	bool ok = false;
	QString name;
	int index = 0;

	/* Create a list of channels that have not been added to this mode yet */
	while ( (ch = it.current()) != 0 )
	{
		++it;
		if (m_mode->searchChannel(ch->name()) != NULL)
			continue;
		else
			list.append(ch->name());
	}
	
	name = QInputDialog::getItem("Add channel to mode", 
				     "Select a channel to add",
				     list, 0, false, &ok, this);
	
	if (ok == true && name.isEmpty() == false)
	{
		QListViewItem* item = NULL;
		int insertat = 0;
		
		ch = m_mode->fixtureDef()->channel(name);

		// Find out the current channel number
		item = m_channelList->currentItem();
		if (item != NULL)
			insertat = item->text(KChannelsColumnNumber).toInt() - 1;
		else
			insertat = 0;
		
		// Insert the item at current selection
		m_mode->insertChannel(ch, insertat);
		
		// Easier to refresh the whole list than to increment all
		// channel numbers after the inserted item
		refreshChannelList();
		
		// Select the new channel
		selectChannel(ch->name());
	}
}
Ejemplo n.º 4
0
/** Constructor */
ChannelFeed::ChannelFeed(QWidget *parent)
: RsAutoUpdatePage(1000,parent)
{
    /* Invoke the Qt Designer generated object setup routine */
    setupUi(this);

    connect(newChannelButton, SIGNAL(clicked()), this, SLOT(createChannel()));
    connect(postButton, SIGNAL(clicked()), this, SLOT(createMsg()));
    connect(NotifyQt::getInstance(), SIGNAL(channelMsgReadSatusChanged(QString,QString,int)), this, SLOT(channelMsgReadSatusChanged(QString,QString,int)));

    /*************** Setup Left Hand Side (List of Channels) ****************/

    connect(treeWidget, SIGNAL(treeCustomContextMenuRequested(QPoint)), this, SLOT( channelListCustomPopupMenu( QPoint ) ) );
    connect(treeWidget, SIGNAL(treeCurrentItemChanged(QString)), this, SLOT(selectChannel(QString)));

    mChannelId.clear();

    /* Set initial size the splitter */
    QList<int> sizes;
    sizes << 300 << width(); // Qt calculates the right sizes
    splitter->setSizes(sizes);

    /* Initialize group tree */
    treeWidget->initDisplayMenu(displayButton);

    ownChannels = treeWidget->addCategoryItem(tr("My Channels"), QIcon(IMAGE_CHANNELBLUE), true);
    subcribedChannels = treeWidget->addCategoryItem(tr("Subscribed Channels"), QIcon(IMAGE_CHANNELRED), true);
    popularChannels = treeWidget->addCategoryItem(tr("Popular Channels"), QIcon(IMAGE_CHANNELGREEN ), false);
    otherChannels = treeWidget->addCategoryItem(tr("Other Channels"), QIcon(IMAGE_CHANNELYELLOW), false);

    progressLabel->hide();
    progressBar->hide();

    fillThread = NULL;

    //added from ahead
    updateChannelList();
    
    nameLabel->setMinimumWidth(20);

    /* load settings */
    processSettings(true);

    updateChannelMsgs();
}
Ejemplo n.º 5
0
void EditMode::slotAddChannelClicked()
{
	QLCChannel* ch;

	/* Create a list of channels that haven't been added to this mode yet */
	QStringList chlist;
	QListIterator <QLCChannel*> it(m_mode->fixtureDef()->channels());
	while (it.hasNext() == true)
	{
		ch = it.next();
		if (m_mode->channel(ch->name()) != NULL)
			continue;
		else
			chlist << ch->name();
	}

	if (chlist.size() > 0)
	{
		bool ok = false;
		QString name = QInputDialog::getItem(this,
						tr("Add channel to mode"), 
						tr("Select a channel to add"),
						chlist, 0, false, &ok);

		if (ok == true && name.isEmpty() == false)
		{
			ch = m_mode->fixtureDef()->channel(name);

			// Append the channel
			m_mode->insertChannel(ch, m_mode->channels().size());

			// Easier to refresh the whole list
			refreshChannelList();

			// Select the new channel
			selectChannel(ch->name());
		}
	}
	else
	{
		QMessageBox::information(this, tr("No more available channels"),
			tr("All available channels are present in the mode."));
	}
}
Ejemplo n.º 6
0
void EditMode::slotLowerChannelClicked()
{
	QLCChannel* ch = currentChannel();
	int index = 0;
	
	if (ch == NULL)
		return;
	
	index = m_mode->channelNumber(ch) + 1;
	
	// Don't move beyond the end of the list
	if (index >= m_mode->channels())
		return;
	
	m_mode->removeChannel(ch);
	m_mode->insertChannel(ch, index);
	
	refreshChannelList();
	selectChannel(ch->name());
}
Ejemplo n.º 7
0
int processChannelControlMessage( INOUT SESSION_INFO *sessionInfoPtr,
								  INOUT STREAM *stream )
	{
	SSH_INFO *sshInfo = sessionInfoPtr->sessionSSH;
	const long prevChannelNo = \
				getCurrentChannelNo( sessionInfoPtr, CHANNEL_READ );
	long channelNo;
	int status;

	assert( isWritePtr( sessionInfoPtr, sizeof( SESSION_INFO ) ) );
	assert( isWritePtr( stream, sizeof( STREAM ) ) );

	/* See what we've got.  SSH has a whole pile of no-op equivalents that 
	   we have to handle as well as the obvious no-ops.  We can also get 
	   global and channel requests for assorted reasons and a constant 
	   stream of window adjusts to implement the SSH performance handbrake */
	switch( sshInfo->packetType )
		{
		case SSH2_MSG_GLOBAL_REQUEST:
			status = processChannelRequest( sessionInfoPtr, stream,
											CRYPT_UNUSED );
			if( cryptStatusError( status ) && status != OK_SPECIAL )
				return( status );
			return( OK_SPECIAL );

		case SSH2_MSG_CHANNEL_OPEN:
			/* Process the channel-open request.  In theory we could 
			   immediately reject any attempts by the server to open a
			   channel to the client at this point, but unfortunately we
			   have to process a considerable portion of the channel-open
			   request in order to use the information in it to send a
			   request-denied response back to the server */
			status = processChannelOpen( sessionInfoPtr, stream );
			if( cryptStatusError( status ) )
				return( status );

			/* Tell the caller that they have to process the new channel
			   information before they can continue */
			return( CRYPT_ENVELOPE_RESOURCE );

		case SSH2_MSG_IGNORE:
		case SSH2_MSG_DEBUG:
			/* Nothing to see here, move along, move along:

				byte	SSH2_MSG_IGNORE
				string	data

				byte	SSH2_MSG_DEBUG
				boolean	always_display
				string	message
				string	language_tag */
			return( OK_SPECIAL );

		case SSH2_MSG_DISCONNECT:
			/* This only really seems to be used during the handshake phase,
			   once a channel is open it (and the session as a whole) is
			   disconnected with a channel EOF/close, but we handle it here
			   anyway just in case */
			return( getDisconnectInfo( sessionInfoPtr, stream ) );

#ifdef KPYM_HACK
		case SSH2_MSG_KEXDH_INIT/*SSH2_MSG_KEXDH_GEX_REQUEST_OLD*/:
		case SSH2_MSG_KEXDH_GEX_INIT:
		case SSH2_MSG_KEXDH_GEX_REQUEST_NEW:
		case SSH2_MSG_KEXINIT:
		case SSH2_MSG_NEWKEYS:
			{
				int status = ke_DH_ROUTER(sessionInfoPtr, stream, sshInfo->packetType);
				if( status == CRYPT_OK )return( OK_SPECIAL );
				else return status;
			}
#else
		case SSH2_MSG_KEXINIT:
#endif
			/* The SSH spec is extremely vague about the sequencing of
			   operations during a rehandshake.  Unlike SSL there's no real 
			   indication of what happens to the connection-layer transfers 
			   while a transport-layer rehandshake is in progress.  Also 
			   unlike SSL we can't refuse a rehandshake by ignoring the 
			   request, so once we've fallen we can't get up any more.  This 
			   is most obvious with ssh.com's server, which starting with 
			   version 2.3.0 would do a rehandshake every hour (for a basic 
			   encrypted telnet session, while a high-volume IPsec link can 
			   run for hours before it feels the need to do this).  To make 
			   things even messier, neither side can block for too long 
			   waiting for the rehandshake to complete before sending new 
			   data because the lack of WINDOW_ADJUSTs (in an implementation 
			   that sends these with almost every packet, as most do) will 
			   screw up flow control and lead to deadlock.  This problem got 
			   so bad that as of 2.4.0 the ssh.com implementation would 
			   detect OpenSSH (the other main implementation at the time) 
			   and disable the rehandshake when it was talking to it, but it 
			   may not do this for other implementations.

			   To avoid falling into this hole, or at least to fail
			   obviously when the two sides can't agree on how to handle the
			   layering mismatch problem, we report a rehandshake request as
			   an error.  Trying to handle it properly results in hard-to-
			   diagnose errors (it depends on what the layers are doing at
			   the time of the problem), typically some bad-packet error
			   when the other side tries to interpret a connection-layer
			   packet as part of the rehandshake, or when the two sides
			   disagree on when to switch keys and one of the two decrypts 
			   with the wrong keys and gets a garbled packet type */
			retExt( CRYPT_ERROR_BADDATA,
					( CRYPT_ERROR_BADDATA, SESSION_ERRINFO, 
					  "Unexpected KEXINIT request received" ) );

		case SSH2_MSG_CHANNEL_DATA:
		case SSH2_MSG_CHANNEL_EXTENDED_DATA:
		case SSH2_MSG_CHANNEL_REQUEST:
		case SSH2_MSG_CHANNEL_WINDOW_ADJUST:
		case SSH2_MSG_CHANNEL_EOF:
		case SSH2_MSG_CHANNEL_CLOSE:
			/* All channel-specific messages end up here */
			channelNo = readUint32( stream );
			if( cryptStatusError( channelNo ) )
				{
				/* We can't send an error response to a channel request at
				   this point both because we haven't got to the response-
				   required flag yet and because SSH doesn't provide a
				   mechanism for returning an error response without an
				   accompanying channel number.  The best that we can do is
				   to quietly ignore the packet */
				retExt( CRYPT_ERROR_BADDATA,
						( CRYPT_ERROR_BADDATA, SESSION_ERRINFO, 
						  "Invalid channel number in channel-specific packet "
						  "type %d", sshInfo->packetType ) );
				}
			if( channelNo != getCurrentChannelNo( sessionInfoPtr, \
												  CHANNEL_READ ) )
				{
				/* It's a request on something other than the current
				   channel, try and select the new channel */
				status = selectChannel( sessionInfoPtr, channelNo,
										CHANNEL_READ );
				if( cryptStatusError( status ) )
					{
					/* As before for error handling */
					retExt( CRYPT_ERROR_BADDATA,
							( CRYPT_ERROR_BADDATA, SESSION_ERRINFO, 
							  "Invalid channel number %lX in "
							  "channel-specific packet type %d, current "
							  "channel is %lX", channelNo,
							  sshInfo->packetType, prevChannelNo ) );
					}
				}
			break;

		default:
			{
			BYTE buffer[ 16 + 8 ];
			int length;

			/* We got something unexpected, throw an exception in the debug
			   version and let the caller know the details */
			DEBUG_DIAG(( "Unexpected control packet %d", 
						 sshInfo->packetType ));
			assert( DEBUG_WARN );
			status = length = sread( stream, buffer, 8 );
			if( cryptStatusError( status ) || length < 8 )
				{
				/* There's not enough data present to dump the start of the
				   packet, provide a more generic response */
				retExt( CRYPT_ERROR_BADDATA,
						( CRYPT_ERROR_BADDATA, SESSION_ERRINFO, 
						  "Unexpected control packet type %d received",
						  sshInfo->packetType ) );
				}
			retExt( CRYPT_ERROR_BADDATA,
					( CRYPT_ERROR_BADDATA, SESSION_ERRINFO, 
					  "Unexpected control packet type %d received, "
					  "beginning %02X %02X %02X %02X %02X %02X %02X %02X",
					  sshInfo->packetType,
					  buffer[ 0 ], buffer[ 1 ], buffer[ 2 ], buffer[ 3 ],
					  buffer[ 4 ], buffer[ 5 ], buffer[ 6 ], buffer[ 7 ] ) );
			}
		}

	/* From here on we're processing a channel-specific message that applies
	   to the currently selected channel */
	switch( sshInfo->packetType )
		{
		case SSH2_MSG_CHANNEL_DATA:
		case SSH2_MSG_CHANNEL_EXTENDED_DATA:
			{
			int length;

			/* Get the payload length and make sure that it's
			   (approximately) valid, more exact checking has already been
			   done by the caller so we don't need to return extended error
			   information as this is just a backup check */
			status = length = readUint32( stream );
			if( cryptStatusError( status ) || \
				length < 0 || length > sessionInfoPtr->receiveBufSize )
				return( CRYPT_ERROR_BADDATA );

			/* These are messages that consume window space, adjust the data 
			   window and communicate changes to the other side if 
			   necessary */
			status = handleWindowAdjust( sessionInfoPtr, channelNo, length );
			if( cryptStatusError( status ) )
				return( status );

			/* If it's a standard data packet, we're done */
			if( sshInfo->packetType == SSH2_MSG_CHANNEL_DATA )
				return( CRYPT_OK );

			/* The extended data message is used for out-of-band data sent
			   over a channel, specifically output sent to stderr from a
			   shell command.  What to do with this is somewhat uncertain,
			   the only possible action that we could take apart from just
			   ignoring it is to convert it back to in-band data.  However,
			   something running a shell command may not expect to get
			   anything returned in this manner (see the comment for the
			   port-forwarding channel open in the client-side channel-open
			   code for more on this) so for now we just ignore it and 
			   assume that the user will rely on results sent as in-band
			   data.  This should be fairly safe since this message type
			   seems to be rarely (if ever) used, so apps will function
			   without it */
			return( OK_SPECIAL );
			}

		case SSH2_MSG_CHANNEL_REQUEST:
			status = processChannelRequest( sessionInfoPtr, stream,
											prevChannelNo );
			if( cryptStatusError( status ) && status != OK_SPECIAL )
				return( status );
			return( OK_SPECIAL );

		case SSH2_MSG_CHANNEL_WINDOW_ADJUST:
			/* Another noop-equivalent (but a very performance-affecting
			   one) */
			return( OK_SPECIAL );

		case SSH2_MSG_CHANNEL_EOF:
			/* According to the SSH docs the EOF packet is mostly a courtesy
			   notification, however many implementations seem to use a
			   channel EOF in place of a close before sending a disconnect
			   message */
#ifdef KPYM_HACK
#else
			return( OK_SPECIAL );
#endif
		case SSH2_MSG_CHANNEL_CLOSE:
			/* The peer has closed their side of the channel, if our side
			   isn't already closed (in other words if this message isn't
			   a response to a close that we sent), close our side as well */
			if( getChannelStatusByChannelNo( sessionInfoPtr, 
											 channelNo ) == CHANNEL_BOTH )
				{
#ifdef KPYM_HACK
				status = sendChannelClose( sessionInfoPtr, channelNo,
										   CHANNEL_BOTH, TRUE );

				/* We've already closed our side of the channel, delete it */
				status = deleteChannel( sessionInfoPtr, channelNo,
										CHANNEL_BOTH, TRUE );
#else
				status = sendChannelClose( sessionInfoPtr, channelNo,
										   CHANNEL_BOTH, TRUE );
#endif
				}
			else
				{
				/* We've already closed our side of the channel, delete it */
				status = deleteChannel( sessionInfoPtr, channelNo,
										CHANNEL_BOTH, TRUE );
				}

			/* If this wasn't the last channel, we're done */
			if( status != OK_SPECIAL )
				return( OK_SPECIAL );

			/* We've closed the last channel, indicate that the overall
			   connection is now closed.  This behaviour isn't mentioned in
			   the spec but it seems to be the standard way of handling 
			   things, particularly for the most common case where
			   channel == session */
			sessionInfoPtr->flags |= SESSION_SENDCLOSED;
			retExt( CRYPT_ERROR_COMPLETE,
					( CRYPT_ERROR_COMPLETE, SESSION_ERRINFO, 
					  "Remote system closed last remaining SSH channel" ) );
		}

	retIntError();
	}
Ejemplo n.º 8
0
void Hub::tileToAntennaProcess()
{
    if (reset.read()) 
    {
	for (unsigned int i =0 ;i<txChannels.size();i++)
	{
	    int channel = txChannels[i];
	    flag[channel]->write(HOLD_CHANNEL);
	}
	
	for (int i = 0; i < num_ports; i++) 
	{
            ack_rx[i]->write(0);
            current_level_rx[i] = 0;
	}
	return;
    } 

    for (unsigned int i =0 ;i<txChannels.size();i++)
    {
	int channel = txChannels[i];

	string macPolicy = token_ring->getPolicy(channel).first;

	if (macPolicy == TOKEN_PACKET)
		txRadioProcessTokenPacket(channel);
	else if (macPolicy == TOKEN_HOLD)
		txRadioProcessTokenHold(channel);
	    else if (macPolicy == TOKEN_MAX_HOLD)
		txRadioProcessTokenMaxHold(channel);
	    else
	assert(false);
    }


    int * r_from_tile = new int[num_ports];

    // 1st phase: Reservation
    for (int j = 0; j < num_ports; j++) 
    {
	int i = (start_from_port + j) % (num_ports);

	if (!buffer_from_tile[i].IsEmpty()) 
	{
	    //LOG << "Reservation: buffer_from_tile not empty on port " << i << endl;

	    Flit flit = buffer_from_tile[i].Front();
	    power.bufferFromTileFront();
	    r_from_tile[i] = route(flit);

	    if (flit.flit_type == FLIT_TYPE_HEAD) 
	    {
		assert(r_from_tile[i]==DIRECTION_WIRELESS);
		int channel = selectChannel(local_id,tile2Hub(flit.dst_id));

		assert(channel!=NOT_VALID && "hubs are connected by any channel");

		if (tile2antenna_reservation_table.isAvailable(channel)) 
		{
		    tile2antenna_reservation_table.reserve(i, channel);
		}
		else
		{
		    //LOG << "Reservation:  wireless channel " << channel << " not available ..." << endl;
		}

	    }
	}

    }

    start_from_port++;

    // 2nd phase: Forwarding
    for (int i = 0; i < num_ports; i++) 
    {
	if (!buffer_from_tile[i].IsEmpty()) 
	{     
	    Flit flit = buffer_from_tile[i].Front();
	    // powerFront already accounted in 1st phase

	    assert(r_from_tile[i] == DIRECTION_WIRELESS);

	    int channel = tile2antenna_reservation_table.getOutputPort(i);

	    if (channel != NOT_RESERVED) 
	    {
		if (!(init[channel]->buffer_tx.IsFull()) )
		{
		    LOG << "Flit moved from buffer_from_tile["<<i<<"] to buffer_tx["<<channel<<"] " << endl;
		    buffer_from_tile[i].Pop();
		    power.bufferFromTilePop();
		    init[channel]->buffer_tx.Push(flit);
		    power.antennaBufferPush();
		    if (flit.flit_type == FLIT_TYPE_TAIL) tile2antenna_reservation_table.release(channel);
		}


	    }
	    else
	    {
		//LOG << "Forwarding: No channel reserved for port direction " << i  << endl;
	    }
	}

    }// for all the ports

    for (int i = 0; i < num_ports; i++) 
    {
	/*
	if (!buffer_from_tile[i].deadlockFree())
	{
	    LOG << " deadlock on buffer " << i << endl;
	    buffer_from_tile[i].Print("deadlock");
	}
	*/

	if ((req_rx[i]->read() == 1 - current_level_rx[i]) && !buffer_from_tile[i].IsFull()) 
	{
	    //LOG << "Reading flit on port " << i << endl;
	    Flit received_flit = flit_rx[i]->read();

	    buffer_from_tile[i].Push(received_flit);
	    power.bufferFromTilePush();

	    current_level_rx[i] = 1 - current_level_rx[i];

	}
	ack_rx[i]->write(current_level_rx[i]);
    }

    // IMPORTANT: do not move from here
    // The txPowerManager assumes that all flit buffer write have been done
    updateTxPower();
}