SegRing::SegRing() { r1 = 10; r2 = 30; verts = 0; segs = 3; space = 0.5; //init(); setPos3f(0,0,0); setColor3f(0,0,1); }
void Element::setColor4f (GLfloat r, GLfloat g, GLfloat b, GLfloat a) { setColor3f (r, g, b); alpha = a; }
SegRing::SegRing() { r1 = 10; r2 = 30; verts = 0; segs = 3; space = 0.5; //init(); setPos3f(0,0,0); setColor3f(0,0,1); }
void Element::setColor4f (GLfloat r, GLfloat g, GLfloat b, GLfloat a) { setColor3f (r, g, b); alpha = a; }