void KstSettingsDlg::defaults() { KstSettings s; setSettings(&s); setDirty(); }
/** \brief Sets the translation component \param v A translation vector */ void Dcs::setTranslate(const Vector3& v) { _transMatrix.setTranslate(v); setDirty(); }
/** \brief Sets the scale component \param m A scale matrix */ void Dcs::setScale(const Matrix& m) { _scaleMatrix = m; setDirty(); }
/** \brief Sets the rotation component \param x x angle in rad \param y y angle in rad \param y y angle in rad */ void Dcs::setRotate(const double x, const double y, const double z) { _rotMatrix.setRotate(Vector3(x,y,z)); setDirty(); }
void Dcs::rotate(const Matrix& rotMat) { _rotMatrix = rotMat*_rotMatrix; setDirty(); }
void LLFloaterInspect::dirty() { setDirty(); }
/** \brief Sets the rotation component \param matrix A rotation matrix */ void Dcs::setRotate(const Matrix& m) { _rotMatrix = m; setDirty(); }
void KstPSD::setRemoveMean(bool in_removeMean) { setDirty(); _RemoveMean = in_removeMean; }
void KstPSD::setAverage(bool in_average) { setDirty(); _Average = in_average; }
KstObject::UpdateType KstPSD::update(int update_counter) { Q_ASSERT(myLockStatus() == KstRWLock::WRITELOCKED); bool force = dirty(); setDirty(false); if (KstObject::checkUpdateCounter(update_counter) && !force) { return lastUpdateResult(); } if (recursed()) { return setLastUpdateResult(NO_CHANGE); } writeLockInputsAndOutputs(); KstVectorPtr iv = _inputVectors[INVECTOR]; if (update_counter <= 0) { assert(update_counter == 0); force = true; } bool xUpdated = KstObject::UPDATE == iv->update(update_counter); const int v_len = iv->length(); // Don't touch _last_n_new if !xUpdated since it will certainly be wrong. if (!xUpdated && !force) { unlockInputsAndOutputs(); return setLastUpdateResult(NO_CHANGE); } _last_n_new += iv->numNew(); assert(_last_n_new >= 0); int n_subsets = v_len/_PSDLen; // determine if the PSD needs to be updated. if not using averaging, then we need at least _PSDLen/16 new data points. if averaging, then we want enough new data for a complete subset. if ( ((_last_n_new < _PSDLen/16) || (_Average && (n_subsets - _last_n_subsets < 1))) && iv->length() != iv->numNew() && !force) { unlockInputsAndOutputs(); return setLastUpdateResult(NO_CHANGE); } _adjustLengths(); double *psd = (*_sVector)->value(); double *f = (*_fVector)->value(); int i_samp; for (i_samp = 0; i_samp < _PSDLen; ++i_samp) { f[i_samp] = i_samp * 0.5 * _Freq / (_PSDLen - 1); } _psdCalculator.calculatePowerSpectrum(iv->value(), v_len, psd, _PSDLen, _RemoveMean, _interpolateHoles, _Average, _averageLen, _Apodize, _apodizeFxn, _gaussianSigma, _Output, _Freq); _last_n_subsets = n_subsets; _last_n_new = 0; updateVectorLabels(); (*_sVector)->setDirty(); (*_sVector)->update(update_counter); (*_fVector)->setDirty(); (*_fVector)->update(update_counter); unlockInputsAndOutputs(); return setLastUpdateResult(UPDATE); }
void KstPSD::setApodize(bool in_apodize) { setDirty(); _Apodize = in_apodize; }
void SynthControl::changeMasterTuning() { synti->setMasterTuning(masterTuning->value()); changeTuningButton->setEnabled(false); setDirty(); }
void KstSettingsDlg::updateTimezone(double hours) { _tz->setCurrentIndex(0); // xxx _tz->setCurrentText(timezoneFromUTCOffset(hours)); setDirty(); }
KstSettingsDlg::KstSettingsDlg(QWidget* parent, const char *name, Qt::WindowFlags fl) : QDialog(parent, fl) { QString hours = QObject::tr(" hours"); QLineEdit* edit; setupUi(this); printf("-1\n"); fillAxesSettings(); updateCurveColorSettings(); setSettings(KstSettings::globalSettings()); setClean(); updateAxesButtons(); updateAxesSettings(); updateEMailSettings(); updateUTCOffset(); printf("0\n"); _source->insertItems(0, KstDataSource::pluginList()); if (_source->count() > 0) { sourceChanged(_source->itemText(0)); } else { _configureSource->setEnabled(false); } edit = _valueOffset->findChild<QLineEdit*>(); if (edit) { edit->setMaxLength(5 + hours.length()); } printf("2\n"); _valueOffset->setRange(-24.0, 24.0); _valueOffset->setSingleStep(0.50); _valueOffset->setSuffix(QObject::tr(" hours")); // xxx _colorPalette->_label->setText(QObject::tr("Curve color sequence: ")); connect(_spinBoxLineWidth, SIGNAL(valueChanged(int)), this, SLOT(setDirty())); connect(_spinBoxLineWidth->findChild<QLineEdit*>(), SIGNAL(textChanged(const QString&)), this, SLOT(setDirty())); connect(_valueOffset->findChild<QLineEdit*>(), SIGNAL(textChanged(const QString&)), this, SLOT(updateTimezone(const QString&))); connect(_timer->findChild<QLineEdit*>(), SIGNAL(textChanged(const QString&)), this, SLOT(setDirty())); connect(_kIntSpinBoxEMailPort->findChild<QLineEdit*>(), SIGNAL(textChanged(const QString&)), this, SLOT(setDirty())); connect(_colorPalette->_palette, SIGNAL(activated(int)), this, SLOT(setDirty())); connect(_fontSize->findChild<QLineEdit*>(), SIGNAL(textChanged(const QString&)), this, SLOT(setDirty())); connect(_fontMinSize->findChild<QLineEdit*>(), SIGNAL(textChanged(const QString&)), this, SLOT(setDirty())); connect(_cancel, SIGNAL(clicked()), this, SLOT(close())); connect(_timer, SIGNAL(valueChanged(int)), this, SLOT(setDirty())); connect(_defaults, SIGNAL(clicked()), this, SLOT(defaults())); connect(_ok, SIGNAL(clicked()), this, SLOT(save())); connect(_ok, SIGNAL(clicked()), this, SLOT(close())); connect(_colors, SIGNAL(bgChanged(QColor)), this, SLOT(setDirty())); connect(_colors, SIGNAL(bgChanged(QColor)), this, SLOT(setDirty())); connect(_xMajorGrid, SIGNAL(clicked()), this, SLOT(updateAxesButtons())); connect(_xMinorGrid, SIGNAL(clicked()), this, SLOT(updateAxesButtons())); connect(_yMajorGrid, SIGNAL(clicked()), this, SLOT(updateAxesButtons())); connect(_yMinorGrid, SIGNAL(clicked()), this, SLOT(updateAxesButtons())); connect(_checkBoxDefaultMajorGridColor, SIGNAL(clicked()), this, SLOT(updateAxesButtons())); connect(_checkBoxDefaultMinorGridColor, SIGNAL(clicked()), this, SLOT(updateAxesButtons())); connect(_checkBoxXInterpret, SIGNAL(toggled(bool)), _comboBoxXInterpret, SLOT(setEnabled(bool))); connect(_checkBoxXInterpret, SIGNAL(toggled(bool)), _comboBoxXDisplay, SLOT(setEnabled(bool))); connect(_configureSource, SIGNAL(clicked()), this, SLOT(configureSource())); connect(_source, SIGNAL(clicked(QString)), this, SLOT(sourceChanged(QString))); connect(_xMajorGrid, SIGNAL(clicked()), this, SLOT(setDirty())); connect(_xMinorGrid, SIGNAL(clicked()), this, SLOT(setDirty())); connect(_yMajorGrid, SIGNAL(clicked()), this, SLOT(setDirty())); connect(_yMinorGrid, SIGNAL(clicked()), this, SLOT(setDirty())); connect(_majorGridColor, SIGNAL(changed(QColor)), this, SLOT(setDirty())); connect(_minorGridColor, SIGNAL(changed(QColor)), this, SLOT(setDirty())); connect(_checkBoxDefaultMajorGridColor, SIGNAL(clicked()), this, SLOT(setDirty())); connect(_checkBoxDefaultMinorGridColor, SIGNAL(clicked()), this, SLOT(setDirty())); connect(_comboBoxXDisplay, SIGNAL(activated(int)), this, SLOT(setDirty())); connect(_promptWindowClose, SIGNAL(clicked()), this, SLOT(setDirty())); connect(_showQuickStart, SIGNAL(clicked()), this, SLOT(setDirty())); connect(_tiedZoomGlobal, SIGNAL(clicked()), this, SLOT(setDirty())); connect(_lineEditSender, SIGNAL(textChanged(QString)), this, SLOT(setDirty())); connect(_lineEditHost, SIGNAL(textChanged(QString)), this, SLOT(setDirty())); connect(_lineEditLogin, SIGNAL(textChanged(QString)), this, SLOT(setDirty())); connect(_lineEditPassword, SIGNAL(textChanged(QString)), this, SLOT(setDirty())); connect(_checkBoxAuthentication, SIGNAL(clicked()), this, SLOT(setDirty())); connect(_buttonGroupEncryption, SIGNAL(clicked(int)), this, SLOT(setDirty())); connect(_buttonGroupAuthentication, SIGNAL(clicked(int)), this, SLOT(setDirty())); connect(_checkBoxXInterpret, SIGNAL(toggled(bool)), this, SLOT(setDirty())); connect(_checkBoxAuthentication, SIGNAL(clicked()), this, SLOT(updateEMailSettings())); connect(_comboBoxXInterpret, SIGNAL(activated(QString)), this, SLOT(setDirty())); connect(_fontSize, SIGNAL(valueChanged(int)), this, SLOT(setDirty())); connect(_valueOffset, SIGNAL(valueChanged(double)), this, SLOT(updateTimezone(double))); connect(_fontMinSize, SIGNAL(valueChanged(int)), this, SLOT(setDirty())); printf("3\n"); }
//virtual void LLAvatarList::clear() { getIDs().clear(); setDirty(true); LLFlatListViewEx::clear(); }
void KstPSD::setLen(int in_len) { if (in_len != _averageLen) { _averageLen = in_len; setDirty(); } }
////////////////////////////////////////////////////////////////////////// // PROTECTED SECTION ////////////////////////////////////////////////////////////////////////// void LLAvatarList::refresh() { bool have_names = TRUE; bool add_limit_exceeded = false; bool modified = false; bool have_filter = !mNameFilter.empty(); // Save selection. uuid_vec_t selected_ids; getSelectedUUIDs(selected_ids); LLUUID current_id = getSelectedUUID(); // Determine what to add and what to remove. uuid_vec_t added, removed; LLAvatarList::computeDifference(getIDs(), added, removed); // Handle added items. unsigned nadded = 0; const std::string waiting_str = LLTrans::getString("AvatarNameWaiting"); for (uuid_vec_t::const_iterator it=added.begin(); it != added.end(); it++) { const LLUUID& buddy_id = *it; LLAvatarName av_name; have_names &= LLAvatarNameCache::get(buddy_id, &av_name); if (!have_filter || findInsensitive(av_name.mDisplayName, mNameFilter)) { if (nadded >= ADD_LIMIT) { add_limit_exceeded = true; break; } else { // *NOTE: If you change the UI to show a different string, // be sure to change the filter code below. if (LLRecentPeople::instance().isAvalineCaller(buddy_id)) { const LLSD& call_data = LLRecentPeople::instance().getData(buddy_id); addAvalineItem(buddy_id, call_data["session_id"].asUUID(), call_data["call_number"].asString()); } else { addNewItem(buddy_id, av_name.mDisplayName.empty() ? waiting_str : av_name.mDisplayName, LLAvatarTracker::instance().isBuddyOnline(buddy_id)); } modified = true; nadded++; } } } // Handle removed items. for (uuid_vec_t::const_iterator it=removed.begin(); it != removed.end(); it++) { removeItemByUUID(*it); modified = true; } // Handle filter. if (have_filter) { std::vector<LLSD> cur_values; getValues(cur_values); for (std::vector<LLSD>::const_iterator it=cur_values.begin(); it != cur_values.end(); it++) { const LLUUID& buddy_id = it->asUUID(); LLAvatarName av_name; have_names &= LLAvatarNameCache::get(buddy_id, &av_name); if (!findInsensitive(av_name.mDisplayName, mNameFilter)) { removeItemByUUID(buddy_id); modified = true; } } } // Changed item in place, need to request sort and update columns // because we might have changed data in a column on which the user // has already sorted. JC sort(); // re-select items // selectMultiple(selected_ids); // TODO: implement in LLFlatListView if need selectItemByUUID(current_id); // If the name filter is specified and the names are incomplete, // we need to re-update when the names are complete so that // the filter can be applied correctly. // // Otherwise, if we have no filter then no need to update again // because the items will update their names. bool dirty = add_limit_exceeded || (have_filter && !have_names); setDirty(dirty); // Refreshed all items. if(!dirty) { // Highlight items matching the filter. std::vector<LLPanel*> items; getItems(items); for( std::vector<LLPanel*>::const_iterator it = items.begin(); it != items.end(); it++) { static_cast<LLAvatarListItem*>(*it)->setHighlight(mNameFilter); } // Send refresh_complete signal. mRefreshCompleteSignal(this, LLSD((S32)size(false))); } // Commit if we've added/removed items. if (modified) onCommit(); }
void KstPSD::setOutput(PSDType in_output) { if (in_output != _Output) { setDirty(); _Output = in_output; } }
void MeshView::drawMesh( DRAW_MODE d ) { if( m_meshPtr ) { std::cout << "MeshView::drawMesh()" << std::endl; m_meshPtr->lock(); Mesh::ConstFaceIter fIt(m_meshPtr->faces_begin()), fEnd(m_meshPtr->faces_end()); Mesh::ConstFaceVertexIter fvIt; Mesh::ConstVertexIter vIt(m_meshPtr->vertices_begin()); float color[4] = { 1.0, 1.0, 1.0, 1.0 }; switch( d ) { case POINTS_ONLY: glBegin(GL_POINTS); glColor3fv(color); for(; vIt!=m_meshPtr->vertices_end(); ++vIt) { if( prepareColor( color, m_meshPtr->color(vIt) ) ) glColor3fv(color); glVertex3dv(m_meshPtr->point(vIt)); } glEnd(); break; case WIREFRAME: for (; fIt!=fEnd; ++fIt) { glBegin(GL_LINE_STRIP); glColor3fv(color); fvIt = m_meshPtr->cfv_iter(fIt.handle()); if( prepareColor( color, m_meshPtr->color(fvIt) ) ) glColor3fv(color); glVertex3dv(m_meshPtr->point(fvIt)); ++fvIt; if( prepareColor( color, m_meshPtr->color(fvIt) ) ) glColor3fv(color); glVertex3dv(m_meshPtr->point(fvIt)); ++fvIt; if( prepareColor( color, m_meshPtr->color(fvIt) ) ) glColor3fv(color); glVertex3dv(m_meshPtr->point(fvIt)); glEnd(); } break; case FACETS: case FLAT_FACET: glBegin(GL_TRIANGLES); glColor3fv(color); for (; fIt!=fEnd; ++fIt) { glNormal3fv( m_meshPtr->normal( fIt.handle() ) ); fvIt = m_meshPtr->cfv_iter(fIt.handle()); if( prepareColor( color, m_meshPtr->color(fvIt) ) ) glColor3fv(color); glVertex3dv(m_meshPtr->point(fvIt)); ++fvIt; if( prepareColor( color, m_meshPtr->color(fvIt) ) ) glColor3fv(color); glVertex3dv(m_meshPtr->point(fvIt)); ++fvIt; if( prepareColor( color, m_meshPtr->color(fvIt) ) ) glColor3fv(color); glVertex3dv(m_meshPtr->point(fvIt)); } glEnd(); break; case SMOOTH_FACET: glBegin(GL_TRIANGLES); glColor3fv(color); for (; fIt!=fEnd; ++fIt) { fvIt = m_meshPtr->cfv_iter(fIt.handle()); glNormal3fv(m_meshPtr->normal(fvIt.handle()) ); if( prepareColor( color, m_meshPtr->color(fvIt) ) ) glColor3fv(color); glVertex3dv(m_meshPtr->point(fvIt)); ++fvIt; glNormal3fv(m_meshPtr->normal(fvIt.handle())); if( prepareColor( color, m_meshPtr->color(fvIt) ) ) glColor3fv(color); glVertex3dv(m_meshPtr->point(fvIt)); ++fvIt; glNormal3fv(m_meshPtr->normal(fvIt.handle())); if( prepareColor( color, m_meshPtr->color(fvIt) ) ) glColor3fv(color); glVertex3dv(m_meshPtr->point(fvIt)); } glEnd(); break; default: break; } //glFlush(); m_meshPtr->unlock(); setDirty(false); //std::cout << " } MeshView::drawMesh()" << std::endl; } }
void KstPSD::setApodizeFxn(ApodizeFunction in_apodizeFxn) { if (_apodizeFxn != in_apodizeFxn) { setDirty(); _apodizeFxn = in_apodizeFxn; } }
/** \brief Sets the rotation component \param matrix A rotation matrix */ void Dcs::setRotate(const Vector3& v) { _rotMatrix.setRotate(v); setDirty(); }
void KstPSD::setGaussianSigma(double in_gaussianSigma) { if (_gaussianSigma != in_gaussianSigma) { setDirty(); _gaussianSigma = in_gaussianSigma; } }
/** \brief Sets the rotation component \param v Vector specifiy the fraction of the angle for this axis \param angle Vector specifiy the fraction of the angle for this axis */ void Dcs::setRotate(const Vector3& v, double angle) { _rotMatrix.setRotate(v, angle); setDirty(); }
void KstPSD::setInterpolateHoles(bool interpolate) { if (interpolate != _interpolateHoles) { _interpolateHoles = interpolate; setDirty(); } }
/** \brief Sets the translation component \param m A translation matrix */ void Dcs::setTranslate(const Matrix& m) { _transMatrix = m; setDirty(); }
void LLFloaterInspect::onGetCreatorNameCallback(const LLUUID& id) { mCreatorNameCacheConnection.erase(id); setDirty(); }
/** \brief Sets the translation component \param x Translation along the x axis \param y Translation along the y axis \param z Translation along the z axis */ void Dcs::setTranslate(const double x, const double y, const double z) { _transMatrix.setTranslate(x,y,z); setDirty(); }
void Sprite::updateTransform(void) { CCASSERT(_batchNode, "updateTransform is only valid when Sprite is being rendered using an SpriteBatchNode"); // recalculate matrix only if it is dirty if( isDirty() ) { // If it is not visible, or one of its ancestors is not visible, then do nothing: if( !_visible || ( _parent && _parent != _batchNode && static_cast<Sprite*>(_parent)->_shouldBeHidden) ) { _quad.br.vertices.setZero(); _quad.tl.vertices.setZero(); _quad.tr.vertices.setZero(); _quad.bl.vertices.setZero(); _shouldBeHidden = true; } else { _shouldBeHidden = false; if( ! _parent || _parent == _batchNode ) { _transformToBatch = getNodeToParentTransform(); } else { CCASSERT( dynamic_cast<Sprite*>(_parent), "Logic error in Sprite. Parent must be a Sprite"); const Mat4 &nodeToParent = getNodeToParentTransform(); Mat4 &parentTransform = static_cast<Sprite*>(_parent)->_transformToBatch; _transformToBatch = parentTransform * nodeToParent; } // // calculate the Quad based on the Affine Matrix // Size &size = _rect.size; float x1 = _offsetPosition.x; float y1 = _offsetPosition.y; float x2 = x1 + size.width; float y2 = y1 + size.height; float x = _transformToBatch.m[12]; float y = _transformToBatch.m[13]; float cr = _transformToBatch.m[0]; float sr = _transformToBatch.m[1]; float cr2 = _transformToBatch.m[5]; float sr2 = -_transformToBatch.m[4]; float ax = x1 * cr - y1 * sr2 + x; float ay = x1 * sr + y1 * cr2 + y; float bx = x2 * cr - y1 * sr2 + x; float by = x2 * sr + y1 * cr2 + y; float cx = x2 * cr - y2 * sr2 + x; float cy = x2 * sr + y2 * cr2 + y; float dx = x1 * cr - y2 * sr2 + x; float dy = x1 * sr + y2 * cr2 + y; _quad.bl.vertices.set(RENDER_IN_SUBPIXEL(ax), RENDER_IN_SUBPIXEL(ay), _positionZ); _quad.br.vertices.set(RENDER_IN_SUBPIXEL(bx), RENDER_IN_SUBPIXEL(by), _positionZ); _quad.tl.vertices.set(RENDER_IN_SUBPIXEL(dx), RENDER_IN_SUBPIXEL(dy), _positionZ); _quad.tr.vertices.set(RENDER_IN_SUBPIXEL(cx), RENDER_IN_SUBPIXEL(cy), _positionZ); } // MARMALADE CHANGE: ADDED CHECK FOR nullptr, TO PERMIT SPRITES WITH NO BATCH NODE / TEXTURE ATLAS if (_textureAtlas) { _textureAtlas->updateQuad(&_quad, _atlasIndex); } _recursiveDirty = false; setDirty(false); } // MARMALADE CHANGED // recursively iterate over children /* if( _hasChildren ) { // MARMALADE: CHANGED TO USE Node* // NOTE THAT WE HAVE ALSO DEFINED virtual Node::updateTransform() arrayMakeObjectsPerformSelector(_children, updateTransform, Sprite*); }*/ Node::updateTransform(); }
/** \brief Sets the scale component \param v A Vector3 with the scale factors for each axis */ void Dcs::setScale(const Vector3& v) { _scaleMatrix.setScale(v); setDirty(); }
void TrackInfoObject::slotCueUpdated() { setDirty(true); emit(cuesUpdated()); }