Ejemplo n.º 1
0
	void AxisAlignedBox::merge(const AxisAlignedBox& rhs)
	{
		// Do nothing if rhs null, or this is infinite
		if ((rhs.mExtent == EXTENT_NULL) || (mExtent == EXTENT_INFINITE))
		{
			return;
		}
		// Otherwise if rhs is infinite, make this infinite, too
		else if (rhs.mExtent == EXTENT_INFINITE)
		{
			mExtent = EXTENT_INFINITE;
		}
		// Otherwise if current null, just take rhs
		else if (mExtent == EXTENT_NULL)
		{
			setExtents(rhs.mMinimum, rhs.mMaximum);
		}
		// Otherwise merge
		else
		{
			Vector3 min = mMinimum;
			Vector3 max = mMaximum;
			max.makeCeil(rhs.mMaximum);
			min.makeFloor(rhs.mMinimum);

			setExtents(min, max);
		}
	}
Ejemplo n.º 2
0
int main() {
    dmcr::SceneFactory factory = [](const std::string& /*str*/) {
        auto scene = std::make_shared<dmcr::KDTreeScene>();
        auto& c = scene->camera();
        c.setPosition(dmcr::Vector3f(9, 3, 5));
        c.setFov(M_PI / 2);
        c.setAspect(640.0 / 480.0);
        c.setLookAt(dmcr::Vector3f(6, 6, 0));
       
        scene->beginAddObjects();
        
        auto b = dmcr::make_unique<dmcr::Box>();
        b->setPosition(dmcr::Vector3f(5, 0, 0));
        b->setExtents(dmcr::Vector3f(10, 0.2, 10));
        b->setColor({1, 1, 1});
        b->setEmit(1);
        scene->addObject(std::move(b));
        b = dmcr::make_unique<dmcr::Box>();
        b->setPosition(dmcr::Vector3f(5, 11, 0));
        b->setExtents(dmcr::Vector3f(10, 0.2, 10));
        b->setColor({1, 1, 1});
        scene->addObject(std::move(b));

        for (int i = 0; i < 10; ++i) {
            for (int j = 0; j < 10; ++j) {
                auto a = dmcr::make_unique<dmcr::Sphere>();
                a->setPosition(dmcr::Vector3f(i + 0.5, j + 0.5, 0.5));
                a->setRadius(0.2);
                a->setColor({1.0, 1.0, 1.0});
                a->setBlur(0.8);
                a->setOpacity(1.0);
                scene->addObject(std::move(a));
            }
        }

        scene->endAddObjects();

        std::cout << "Scene constructed." << std::endl;

        return scene;
    };
    
    dmcr::TaskManager manager(factory);
    
    BenchmarkTaskProvider provider;
    
    manager.onNewTask(&provider, 1, 640, 480, 25, "");
    
    for (;;)
        sleep(1);
}
Ejemplo n.º 3
0
	void bbox::merge(const bbox& b2)
	{
		vec3 mnn(mn), mxx(mx);
		mxx.ceil(b2.mx);
		mnn.floor(b2.mn);
		setExtents(mnn, mxx);
	}
Ejemplo n.º 4
0
Extents::Extents(
				 double xMin, double xMax,
				 double yMin, double yMax,
				 double zMin, double zMax
				 )
{
	setExtents(
		xMin, xMax,
		yMin, yMax,
		zMin, zMax);
}
Ejemplo n.º 5
0
	void AxisAlignedBox::scale(const Vector3& s)
	{
		// Do nothing if current null or infinite
		if (mExtent != EXTENT_FINITE)
			return;

		// NB assumes centered on origin
		Vector3 min = mMinimum * s;
		Vector3 max = mMaximum * s;
		setExtents(min, max);
	}
Ejemplo n.º 6
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AABB::AABB(const CVector3& minPt, const CVector3& maxPt, bool minMaxRep)
	: mCenter(minPt), mHalfExtents(maxPt)
{
	if( minMaxRep )
	{
		//Generate vector, which will be the full extents.  Half this.
		CVector3 h_extents = (maxPt - minPt) * 0.5f;

		CVector3 center = minPt + h_extents;
		setCenter(minPt);
		setExtents(h_extents);
	}
}
Ejemplo n.º 7
0
WireCube::WireCube(
    double xMin, double xMax,
    double yMin, double yMax,
    double zMin, double zMax
)
{
    setExtents(
        xMin, xMax,
        yMin, yMax,
        zMin, zMax);
    m_bShowAxes = false;
    m_WhichHilight = NoAxis;
}
Ejemplo n.º 8
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AABB AABB::convertToMinMaxPts()
{
	//@TODO: 2 continue here.
	
	//Take center, and go back negative half extents.
	CVector3 minPt = mCenter - extents();
	CVector3 maxPt = mCenter + extents();

	CVector3 vec = maxPt;

	setCenter(minPt); //center acts as the miniumum CVector3 in the MinMax representation.
	setExtents(maxPt); //	

	return AABB();
}
Ejemplo n.º 9
0
/** Generate an empty MDBox with 3 dimensions, split 10x5x2
   !!! Box controller has to be deleted saparately to avoid memory leaks in
   tests !!!!**/
MDBox<MDLeanEvent<3>, 3> *makeMDBox3() {
  // Split at 5 events
  auto splitter = new BoxController(3);
  splitter->setSplitThreshold(5);
  // Splits into 10x5x2 boxes
  splitter->setSplitInto(10);
  splitter->setSplitInto(1, 5);
  splitter->setSplitInto(2, 2);
  // Set the size to 10.0 in all directions
  auto out = new MDBox<MDLeanEvent<3>, 3>(splitter);
  for (size_t d = 0; d < 3; ++d) {
    out->setExtents(d, 0.0, 10.0);
  }
  out->calcVolume();
  return out;
}
Ejemplo n.º 10
0
RectangleAnnotation::RectangleAnnotation(Component *pParent)
  : ShapeAnnotation(pParent)
{
  // set the default values
  GraphicItem::setDefaults();
  FilledShape::setDefaults();
  ShapeAnnotation::setDefaults();
  // create a grey rectangle
  setLineColor(QColor(0, 0, 0));
  setFillColor(QColor(240, 240, 240));
  setFillPattern(StringHandler::FillSolid);
  QList<QPointF> extents;
  extents << QPointF(-100, -100) << QPointF(100, 100);
  setExtents(extents);
  setPos(mOrigin);
  setRotation(mRotation);
}
Ejemplo n.º 11
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	void AxisAlignedBox::merge(const Vector3& point)
	{
		switch (mExtent)
		{
		case EXTENT_NULL: // if null, use this point
			setExtents(point, point);
			return;

		case EXTENT_FINITE:
			mMaximum.makeCeil(point);
			mMinimum.makeFloor(point);
			return;

		case EXTENT_INFINITE: // if infinite, makes no difference
			return;
		}

		PE_ASSERT(false && "Never reached");
	}
Ejemplo n.º 12
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	void AxisAlignedBox::transformAffine(const Matrix4& m)
	{
		PE_ASSERT(m.isAffine());

		// Do nothing if current null or infinite
		if (mExtent != EXTENT_FINITE)
			return;

		Vector3 centre = getCenter();
		Vector3 halfSize = getHalfSize();

		Vector3 newCentre = m.transformAffine(centre);
		Vector3 newHalfSize(
			Math::Abs(m[0][0]) * halfSize.x + Math::Abs(m[0][1]) * halfSize.y + Math::Abs(m[0][2]) * halfSize.z,
			Math::Abs(m[1][0]) * halfSize.x + Math::Abs(m[1][1]) * halfSize.y + Math::Abs(m[1][2]) * halfSize.z,
			Math::Abs(m[2][0]) * halfSize.x + Math::Abs(m[2][1]) * halfSize.y + Math::Abs(m[2][2]) * halfSize.z);

		setExtents(newCentre - newHalfSize, newCentre + newHalfSize);
	}
Ejemplo n.º 13
0
	void bbox::transform(const mtx& matrix)
	{
		vec3 min, max, temp;

		bool first = true;

		for(int i = 0 ; i < 8 ; ++i)
		{
			temp = matrix * corners[i];
			if(first || temp.x > max.x) max.x = temp.x;
			if(first || temp.y > max.y) max.y = temp.y;
			if(first || temp.z > max.z) max.z = temp.z;
			if(first || temp.x < min.x) min.x = temp.x;
			if(first || temp.y < min.y) min.y = temp.y;
			if(first || temp.z < min.z) min.z = temp.z;

			first = false;
		}
		setExtents(min, max);
	}
Ejemplo n.º 14
0
/*!
 * \brief BitmapAnnotation::BitmapAnnotation
 * Used by OMSimulator FMU ModelWidget\n
 * We always make this shape as inherited shape since its not allowed to be modified.
 * \param classFileName
 * \param pGraphicsView
 */
BitmapAnnotation::BitmapAnnotation(QString classFileName, GraphicsView *pGraphicsView)
  : ShapeAnnotation(true, pGraphicsView, 0)
{
  mpComponent = 0;
  mClassFileName = classFileName;
  // set the default values
  GraphicItem::setDefaults();
  ShapeAnnotation::setDefaults();
  // set users default value by reading the settings file.
  ShapeAnnotation::setUserDefaults();
  QList<QPointF> extents;
  extents << QPointF(-100, -100) << QPointF(100, 100);
  setExtents(extents);
  setPos(mOrigin);
  setRotation(mRotation);
  setShapeFlags(true);

  setFileName(mClassFileName);
  if (!mFileName.isEmpty() && QFile::exists(mFileName)) {
    mImage.load(mFileName);
  } else {
    mImage = QImage(":/Resources/icons/bitmap-shape.svg");
  }
}
Ejemplo n.º 15
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Extents::Extents()
{
	setExtents(-0.5, 0.5, -0.5, 0.5, -0.5, 0.5);
}
Ejemplo n.º 16
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/*!
    Scales this box by \a factor.

    The minimum() and maximum() extents are multiplied by \a factor.
    To scale a box about its center(), use the following:

    \code
    QVector3D c = box.center();
    box.translate(-c);
    box.scale(factor);
    box.translate(c);
    \endcode

    \sa scaled(), translate(), transform()
*/
void QBox3D::scale(qreal factor)
{
    if (boxtype == Finite)
        setExtents(mincorner * factor, maxcorner * factor);
}
Ejemplo n.º 17
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/*!
    Scales this box by the components of \a vector.

    The minimum() and maximum() extents are multiplied by \a vector.
    To scale a box about its center(), use the following:

    \code
    QVector3D c = box.center();
    box.translate(-c);
    box.scale(vector);
    box.translate(c);
    \endcode

    \sa scaled(), translate(), transform()
*/
void QBox3D::scale(const QVector3D& vector)
{
    if (boxtype == Finite)
        setExtents(mincorner * vector, maxcorner * vector);
}
Ejemplo n.º 18
0
WireCube::WireCube()
{
    setExtents(-0.5, 0.5, -0.5, 0.5, -0.5, 0.5);
    m_bShowAxes = false;
    m_WhichHilight = NoAxis;
}