Ejemplo n.º 1
0
Monster::Monster(const TYPE_OF_CHARACTER_ID &type, const position &newpos, SpawnPoint *spawnpoint)
    : Character(),lastTargetPosition(position(0,0,0)),lastTargetSeen(false), spawn(spawnpoint), monstertype(type) {
    setId(MONSTER_BASE + counter++ % (NPC_BASE-MONSTER_BASE));
    setAlive(true);
    setMonsterType(type);
    setPosition(newpos);
}
Ejemplo n.º 2
0
bool Quetzal::init()
{
	if (!BaseMonster::init())
	{
		return false;
	}
	setMonsterType(QUETZAL);
	setName("Quetzal_");
	baseSprite = Sprite::createWithSpriteFrameName("SaurianQuetzal_0001.png");
	addChild(baseSprite);
	createAndSetHpBar();
	blood = Sprite::createWithSpriteFrameName("fx_blood_splat_green_0001.png");
	blood->setPosition(Point(baseSprite->getContentSize().width/2,baseSprite->getContentSize().height/2));
	baseSprite->addChild(blood);
	blood->setVisible(false);
	lastState = stateNone;
	scheduleUpdate();
	setListener();
	return true;
}
Ejemplo n.º 3
0
bool Wolf::init()
{
	if (!BaseMonster::init())
	{
		return false;
	}
	setMonsterType(WOLF);
	setName("Wolf_");
	baseSprite = Sprite::createWithSpriteFrameName("desertWolf_0001.png");
	addChild(baseSprite);
	createAndSetHpBar();
	blood = Sprite::createWithSpriteFrameName("fx_blood_splat_red_0001.png");
	blood->setPosition(Point(baseSprite->getContentSize().width/2,baseSprite->getContentSize().height/2));
	baseSprite->addChild(blood);
	blood->setVisible(false);
	lastState = stateNone;
	scheduleUpdate();
	setListener();
	return true;
}
Ejemplo n.º 4
0
bool Boss_Efreeti::init()
{
	if (!BaseMonster::init())
	{
		return false;
	}
	setMonsterType(BOSS_EFREETI);
	setName("Boss_Efreeti_");
	baseSprite = Sprite::createWithSpriteFrameName("Boss_Efreeti_0001.png");
	addChild(baseSprite);
	cloud = Sprite::createWithSpriteFrameName("Boss_Efreeti_Cloud_0001.png");
	cloud->setPosition(Point(baseSprite->getContentSize().width/2,baseSprite->getContentSize().height/2));
	baseSprite->addChild(cloud,-1);
	cloud->runAction(RepeatForever::create(Animate::create(AnimationCache::getInstance()->getAnimation(getName()+"cloud"))));
	createAndSetHpBar();
	lastState = stateNone;
	scheduleUpdate();
	schedule(schedule_selector(Boss_Efreeti::skill), 20.0f,2,5.0f);
	setListener();
	return true;
}