Ejemplo n.º 1
0
void Video::setPalette(PalDesc *palDesc) {
	byte pal[768];
	int16 numcolors;

	_vm->validateVideoMode(_vm->_global->_videoMode);

	numcolors = _vm->_global->_setAllPalette ? 256 : 16;
	for (int i = 0; i < numcolors; i++)
		setPalColor(pal + i * 3, palDesc->vgaPal[i]);

	if (_vm->getPixelFormat().bytesPerPixel == 1)
		g_system->getPaletteManager()->setPalette(pal, 0, numcolors);
}
Ejemplo n.º 2
0
void Video::setPalElem(int16 index, char red, char green, char blue,
		int16 unused, int16 vidMode) {
	byte pal[3];

	_vm->validateVideoMode(vidMode);

	_vm->_global->_redPalette[index] = red;
	_vm->_global->_greenPalette[index] = green;
	_vm->_global->_bluePalette[index] = blue;
	setPalColor(pal, red, green, blue);

	if (_vm->getPixelFormat().bytesPerPixel == 1)
		g_system->getPaletteManager()->setPalette(pal, index, 1);
}
Ejemplo n.º 3
0
void Video::setFullPalette(PalDesc *palDesc) {
	if (_vm->_global->_setAllPalette) {
		byte pal[768];
		Color *colors = palDesc->vgaPal;

		for (int i = 0; i < 256; i++) {
			_vm->_global->_redPalette[i] = colors[i].red;
			_vm->_global->_greenPalette[i] = colors[i].green;
			_vm->_global->_bluePalette[i] = colors[i].blue;
			setPalColor(pal + i * 3, colors[i]);
		}

		if (_vm->getPixelFormat().bytesPerPixel == 1)
			g_system->getPaletteManager()->setPalette(pal, 0, 256);
	} else
		Video::setPalette(palDesc);
}
Ejemplo n.º 4
0
void ScummEngine_v60he::o60_roomOps() {
	int a, b, c, d, e;

	byte subOp = fetchScriptByte();

	switch (subOp) {
	case 172:		// SO_ROOM_SCROLL
		b = pop();
		a = pop();
		if (a < (_screenWidth / 2))
			a = (_screenWidth / 2);
		if (b < (_screenWidth / 2))
			b = (_screenWidth / 2);
		if (a > _roomWidth - (_screenWidth / 2))
			a = _roomWidth - (_screenWidth / 2);
		if (b > _roomWidth - (_screenWidth / 2))
			b = _roomWidth - (_screenWidth / 2);
		VAR(VAR_CAMERA_MIN_X) = a;
		VAR(VAR_CAMERA_MAX_X) = b;
		break;

	case 174:		// SO_ROOM_SCREEN
		b = pop();
		a = pop();
		if (_game.heversion >= 71)
			initScreens(a, _screenHeight);
		else
			initScreens(a, b);
		break;

	case 175:		// SO_ROOM_PALETTE
		d = pop();
		c = pop();
		b = pop();
		a = pop();
		setPalColor(d, a, b, c);
		break;

	case 176:		// SO_ROOM_SHAKE_ON
		setShake(1);
		break;

	case 177:		// SO_ROOM_SHAKE_OFF
		setShake(0);
		break;

	case 179:		// SO_ROOM_INTENSITY
		c = pop();
		b = pop();
		a = pop();
		darkenPalette(a, a, a, b, c);
		break;

	case 180:		// SO_ROOM_SAVEGAME
		_saveTemporaryState = true;
		_saveLoadSlot = pop();
		_saveLoadFlag = pop();
		break;

	case 181:		// SO_ROOM_FADE
		a = pop();
		if (_game.heversion >= 70) {
			// Defaults to 1 but doesn't use fade effects
		} else if (a) {
			_switchRoomEffect = (byte)(a & 0xFF);
			_switchRoomEffect2 = (byte)(a >> 8);
		} else {
			fadeIn(_newEffect);
		}
		break;

	case 182:		// SO_RGB_ROOM_INTENSITY
		e = pop();
		d = pop();
		c = pop();
		b = pop();
		a = pop();
		darkenPalette(a, b, c, d, e);
		break;

	case 183:		// SO_ROOM_SHADOW
		e = pop();
		d = pop();
		c = pop();
		b = pop();
		a = pop();
		if (_game.heversion == 60)
			setShadowPalette(a, b, c, d, e, 0, 256);
		break;

	case 186:		// SO_ROOM_TRANSFORM
		d = pop();
		c = pop();
		b = pop();
		a = pop();
		palManipulateInit(a, b, c, d);
		break;

	case 187:		// SO_CYCLE_SPEED
		b = pop();
		a = pop();
		assertRange(1, a, 16, "o60_roomOps: 187: color cycle");
		_colorCycle[a - 1].delay = (b != 0) ? 0x4000 / (b * 0x4C) : 0;
		break;

	case 213:		// SO_ROOM_NEW_PALETTE
		a = pop();
		setCurrentPalette(a);
		break;
	case 220:
		a = pop();
		b = pop();
		copyPalColor(a, b);
		break;
	case 221:
		byte buffer[100];
		int len, r;

		convertMessageToString(_scriptPointer, buffer, sizeof(buffer));
		len = resStrLen(_scriptPointer);
		_scriptPointer += len + 1;

		r = convertFilePath(buffer, sizeof(buffer));
		memcpy(_saveLoadFileName, buffer + r, sizeof(buffer) - r);
		debug(1, "o60_roomOps: case 221: filename %s", _saveLoadFileName);

		_saveLoadFlag = pop();
		_saveLoadSlot = 255;
		_saveTemporaryState = true;
		break;
	case 234:		// HE 7.1
		b = pop();
		a = pop();
		swapObjects(a, b);
		break;
	case 236:		// HE 7.1
		b = pop();
		a = pop();
		setRoomPalette(a, b);
		break;
	default:
		error("o60_roomOps: default case %d", subOp);
	}