// MediaPlayer ------------------------------------------------- void WebMediaPlayerClientImpl::load(WebMediaPlayer::LoadType loadType, const WTF::String& url, WebMediaPlayer::CORSMode corsMode) { ASSERT(!m_webMediaPlayer); // FIXME: Remove this cast LocalFrame* frame = mediaElement().document().frame(); WebURL poster = m_client->mediaPlayerPosterURL(); KURL kurl(ParsedURLString, url); m_webMediaPlayer = createWebMediaPlayer(this, kurl, frame, HTMLMediaElementEncryptedMedia::contentDecryptionModule(mediaElement())); if (!m_webMediaPlayer) return; if (mediaElement().layoutObject()) mediaElement().layoutObject()->setShouldDoFullPaintInvalidation(); #if ENABLE(WEB_AUDIO) // Make sure if we create/re-create the WebMediaPlayer that we update our wrapper. m_audioSourceProvider.wrap(m_webMediaPlayer->audioSourceProvider()); #endif m_webMediaPlayer->setVolume(mediaElement().effectiveMediaVolume()); m_webMediaPlayer->setPoster(poster); setPreload(mediaElement().effectivePreloadType()); m_webMediaPlayer->load(loadType, kurl, corsMode); if (mediaElement().isFullscreen()) m_webMediaPlayer->enterFullscreen(); }
void MediaPlayerPrivateAVFoundation::load(const String& url) { LOG(Media, "MediaPlayerPrivateAVFoundation::load(%p)", this); setNetworkState(m_preload == MediaPlayer::None ? MediaPlayer::Idle : MediaPlayer::Loading); setReadyState(MediaPlayer::HaveNothing); m_assetURL = url; // Don't do any more work if the url is empty. if (!url.length()) return; setPreload(m_preload); }
void MediaPlayerPrivateAVFoundation::load(const String& url) { LOG(Media, "MediaPlayerPrivateAVFoundation::load(%p)", this); if (m_networkState != MediaPlayer::Loading) { m_networkState = MediaPlayer::Loading; m_player->networkStateChanged(); } if (m_readyState != MediaPlayer::HaveNothing) { m_readyState = MediaPlayer::HaveNothing; m_player->readyStateChanged(); } m_assetURL = url; // Don't do any more work if the url is empty. if (!url.length()) return; setPreload(m_preload); }
void MediaPlayerPrivateAVFoundation::prepareToPlay() { LOG(Media, "MediaPlayerPrivateAVFoundation::prepareToPlay(%p)", this); setPreload(MediaPlayer::Auto); }