void CSocketControl::setSocket(char* inputString) { if (inputString == 0) return; uint8_t len = strlen(inputString); if (len < 2 || len > 10) return; // interpret commands if (!strcmp(inputString, "alloff")) for (int i = 1; i <= 4; i++) setSocket(i, 1); else if (!strcmp(inputString, "allon")) for (int i = 1; i <= 4; i++) setSocket(i, 0); else if (!strcmp(inputString, "looptest")) test_loop(); else { uint8_t socket = 9; uint8_t state = 0; socket = inputString[0] - 48; state = inputString[1] - 49; setSocket(socket, state); } }
ClientSocket::ClientSocket( int sock, InfoData *i, QObject *parent, const char *name ) : QSocket( parent, name ), info( i ) { connect( this, SIGNAL(readyRead()), SLOT(readClient()) ); connect( this, SIGNAL(connectionClosed()), SLOT(connectionClosed()) ); setSocket( sock ); }
void ProtocolSocket::socketDisconnected() { if (!m_socket) return; setSocket(0); }
QXmppIncomingClient::QXmppIncomingClient (QSslSocket *socket, const QString &domain, QObject *parent) : QXmppStream (parent) { bool check; Q_UNUSED (check); d = new QXmppIncomingClientPrivate (this); d->domain = domain; if (socket) { check = connect (socket, SIGNAL (disconnected()), this, SLOT (onSocketDisconnected())); Q_ASSERT (check); setSocket (socket); } info (QString ("Incoming client connection from %1").arg (d->origin())); // create inactivity timer d->idleTimer = new QTimer (this); d->idleTimer->setSingleShot (true); check = connect (d->idleTimer, SIGNAL (timeout()), this, SLOT (onTimeout())); Q_ASSERT (check); }
MMulticastSocketDevice::MMulticastSocketDevice( QString sAddress, quint16 nPort, u_char ttl) : MSocketDevice(MSocketDevice::Datagram), m_address(sAddress), m_port(nPort) { #if 0 ttl = UPnp::GetConfiguration()->GetValue( "UPnP/TTL", 4 ); #endif if (ttl == 0) ttl = 4; setProtocol(IPv4); setSocket(createNewSocket(), MSocketDevice::Datagram); m_imr.imr_multiaddr.s_addr = inet_addr(sAddress.toLatin1().constData()); m_imr.imr_interface.s_addr = htonl(INADDR_ANY); if (setsockopt(socket(), IPPROTO_IP, IP_ADD_MEMBERSHIP, (const char *)&m_imr, sizeof( m_imr )) < 0) { LOG(VB_GENERAL, LOG_ERR, LOC + "setsockopt - IP_ADD_MEMBERSHIP " + ENO); } if (setsockopt(socket(), IPPROTO_IP, IP_MULTICAST_TTL, (const char *)&ttl, sizeof(ttl)) < 0) { LOG(VB_GENERAL, LOG_ERR, LOC + "setsockopt - IP_MULTICAST_TTL " + ENO); } setAddressReusable(true); if (!bind(m_address, m_port)) LOG(VB_GENERAL, LOG_ERR, LOC + "bind failed"); }
void createNode(clientNode ** head, int sock, int * size) { clientNode * node = NULL; if (*head == NULL) { node = NULL; } else { node = *head; } if (node == NULL) { node = malloc(sizeof(clientNode)); setSocket(&(node->client), sock); setActive(&(node->client), TRUE); node->client.name = NULL; node->next = NULL; node->prev = NULL; (*size)++; *head = node; } else { createNode(&((*head)->prev->next), sock, size); (*head)->prev->next->prev = (*head)->prev; (*head)->prev = node->prev->next; }//END IF }//END FUNCTION
bool MinosServerConnection::ioConnect ( const std::string &server, int port ) { int sock = -1; int tmp; struct hostent *host; struct sockaddr_in sin; host = gethostbyname ( server.c_str() ); if ( !host ) return false; memcpy ( &sin.sin_addr, host->h_addr, host->h_length ); sin.sin_family = host->h_addrtype; sin.sin_port = htons ( port ); sock = socket ( host->h_addrtype, SOCK_STREAM, 0 ); if ( sock == -1 ) return false; tmp = connect ( sock, ( struct sockaddr * ) & sin, sizeof ( struct sockaddr_in ) ); if ( tmp != 0 ) { closesocket( sock ); return false; } setSocket( sock ); txConnection = true; return true; }
void SpyMini::connectToTank(){ WSADATA wsa; SOCKET s; struct sockaddr_in server; if (WSAStartup(MAKEWORD(2, 2), &wsa) != 0) { printf("Failed. Error Code : %d", WSAGetLastError()); return; } //Create a socket if ((s = socket(AF_INET, SOCK_STREAM, 0)) == INVALID_SOCKET) { printf("Could not create socket : %d", WSAGetLastError()); } printf("Socket created.\n"); server.sin_addr.s_addr = inet_addr("10.10.1.1"); server.sin_family = AF_INET; server.sin_port = htons(8150); //Connect to remote server if (connect(s, (struct sockaddr *)&server, sizeof(server)) < 0) { puts("connect error"); return; } puts("Connected"); setSocket(s); }
// Client constructor. secureHttpTransport::secureHttpTransport(LogWrapperType _logwrapper, btg::core::externalization::Externalization* _e, btg::core::os::gtlsClientData* _gcd, t_int const _bufferSize, DIRECTION const _direction, addressPort const & _addressPort, t_uint const _timeout) : httpTransport(_logwrapper, _e, _bufferSize, _direction, _addressPort, false, _timeout) { try { btg::core::os::SecureClientSocket* tempClient = new btg::core::os::SecureClientSocket(logWrapper(), _gcd, _addressPort.getIp(), _addressPort.getPort() ); // When calling the httpTransport initializer we // created a ClientSocket. This will be deleted in // this setSocket call. setSocket(tempClient); } catch (btg::core::os::socketException& _se) { initialized = false; #if BTG_TRANSPORT_DEBUG BTG_NOTICE(logWrapper(), "Failed to init client: " << _se.description()); #endif // BTG_TRANSPORT_DEBUG } }
ConfigInterface::ConfigInterface(const std::string &sockfile, const LogSink &logInstance) : ConnectionTCPServer(this, logInstance, "localhost", -1) { // Create UNIX socket int m_socket; socklen_t length; struct sockaddr_un local; m_loaded = false; m_socketId = 0; m_admin = new AdhocAdmin(); registerHandler(m_admin); if ((m_socket = getUnixSocket()) == -1) Log("ConfigInterface", "Could not create UNIX socket: " << strerror(errno)); local.sun_family = AF_UNIX; strcpy(local.sun_path, sockfile.c_str()); unlink(local.sun_path); length = offsetof(struct sockaddr_un, sun_path) + strlen(sockfile.c_str()); if (bind(m_socket, (struct sockaddr *) &local, length) == -1) { Log("ConfigInterface", "Could not bind to UNIX socket: " << sockfile << " " << strerror(errno)); return; } if (listen(m_socket, 5) == -1) { Log("ConfigInterface", "Could not listen to UNIX socket: " << sockfile << " " << strerror(errno)); return; } setSocket(m_socket); m_socketId = purple_input_add(m_socket, PURPLE_INPUT_READ, gotData, this); m_loaded = true; }
// Server constructor. secureHttpTransport::secureHttpTransport(LogWrapperType _logwrapper, btg::core::externalization::Externalization* _e, btg::core::os::gtlsGlobalServerData* _ggsd, t_int const _bufferSize, DIRECTION const _direction, addressPort const & _addressPort, t_uint const _timeout) : httpTransport(_logwrapper, _e, _bufferSize, _direction, _addressPort, false, _timeout) { try { btg::core::os::SecureServerSocket* tempServer = new btg::core::os::SecureServerSocket(logWrapper(), _ggsd, _addressPort.getIp(), _addressPort.getPort()); setSocket(tempServer); } catch (btg::core::os::socketException& _se) { initialized = false; #if BTG_TRANSPORT_DEBUG BTG_NOTICE(logWrapper(), "Failed to init server: " << _se.description() ); #endif // BTG_TRANSPORT_DEBUG } }
void CommunicationTcpSocketServer::newConnection() { QTcpSocket *newSocket = serverSocket.nextPendingConnection(); if (newSocket) { if (newSocket->isOpen()) { connect(newSocket, SIGNAL(disconnected()), this, SLOT(disconnected())); } setSocket(newSocket); qWarning() << "Új kapcsolat létesült.\n"; QByteArray ba; ba[0]=0x00; ba[1]=0x55; ba[2]=100; ba[3]=122; send(ba); ba[0]=0x00; ba[1]=0xAA; ba[2]=128; ba[3]=14; send(ba); ba[0]=0x00; ba[1]=0xCB; ba[2]=15; ba[3]=192; send(ba); } }
int eServerSocket::startListening(struct addrinfo *addr) { struct addrinfo *ptr = addr; for (ptr = addr; ptr != NULL; ptr = ptr->ai_next) { if (setSocket(socket(ptr->ai_family, ptr->ai_socktype, ptr->ai_protocol), 1) < 0) { continue; } int val = 1; setsockopt(getDescriptor(), SOL_SOCKET, SO_REUSEADDR, &val, sizeof(val)); if (bind(getDescriptor(), ptr->ai_addr, ptr->ai_addrlen) < 0) { eDebug("[eServerSocket] ERROR on bind: %m"); close(); continue; } } if (getDescriptor() < 0) { return -1; } if (listen(getDescriptor(), 0) < 0) { close(); return -1; } return 0; }
//! \brief Creates a Connecting Peer Peer::Peer(PeerWireSocket *socket) : address(socket->getPeerAddress()), port(socket->getPeerPort()), socket(0), state(UnconnectedState), suspended(false) { setSocket(socket); setState(ConnectingState); }
NetworkLink::NetworkLink(QTcpSocket *socket) : QObject(NULL),m_mainWindow(NULL) { m_mainWindow = MainWindow::getInstance(); m_networkManager = m_mainWindow->getNetWorkManager(); m_socketTcp = socket; receptionEnCours = false; ReceiveEvent::registerNetworkReceiver(NetMsg::PictureCategory,m_mainWindow); ReceiveEvent::registerNetworkReceiver(NetMsg::MapCategory,m_mainWindow); ReceiveEvent::registerNetworkReceiver(NetMsg::NPCCategory,m_mainWindow); ReceiveEvent::registerNetworkReceiver(NetMsg::DrawCategory,m_mainWindow); ReceiveEvent::registerNetworkReceiver(NetMsg::CharacterCategory,m_mainWindow); ReceiveEvent::registerNetworkReceiver(NetMsg::ConnectionCategory,m_mainWindow); ReceiveEvent::registerNetworkReceiver(NetMsg::CharacterPlayerCategory,m_mainWindow); #ifndef NULL_PLAYER m_audioPlayer = AudioPlayer::getInstance(); ReceiveEvent::registerNetworkReceiver(NetMsg::MusicCategory,m_audioPlayer); #endif setSocket(socket); if (PreferencesManager::getInstance()->value("isClient",true).toBool()) { m_networkManager->ajouterNetworkLink(this); } }
Socket::Socket(const Socket &orig) : ucommon::Socket() { setSocket(); so = dupSocket(orig.so,orig.state); if(so == INVALID_SOCKET) error(errCopyFailed,(char *)"Could not duplicate socket handle",socket_errno); state = orig.state; }
eSocket::eSocket(eMainloop *ml, int domain): readbuffer(32768), writebuffer(32768), rsn(0), mainloop(ml) { int s=socket(domain, SOCK_STREAM, 0); #if 0 eDebug("[SOCKET]: initalized socket %d", socketdesc); #endif mystate=Idle; setSocket(s, 1, ml); }
QtTelnetPrivate::QtTelnetPrivate(QtTelnet *parent) : q(parent), socket(0), notifier(0), connected(false), nocheckp(false), triedlogin(false), triedpass(false), firsttry(true), curauth(0), nullauth(false), loginp("ogin:\\s*$"), passp("assword:\\s*$") { setSocket(new QTcpSocket(this)); }
CARIBOU::CUdpSocket& CUdpSession::takeSocket() { lock(); if ( socketQueue().count() ) { setSocket(socketQueue().takeFirst()); } unlock(); return mSocket; }
Socket::Socket(socket_t fd) : ucommon::Socket() { setSocket(); if (fd == INVALID_SOCKET) { error(errCreateFailed,(char *)"Invalid socket handle passed",0); return; } so = fd; state = AVAILABLE; }
void Session::setSecure(bool secure) { #ifdef QT_NO_OPENSSL Q_UNUSED(secure) #else QSslSocket* sslSocket = qobject_cast<QSslSocket*>(socket()); if (secure && !sslSocket) { sslSocket = new QSslSocket(this); sslSocket->setPeerVerifyMode(QSslSocket::VerifyNone); sslSocket->ignoreSslErrors(); setSocket(sslSocket); } else if (!secure && sslSocket) { setSocket(new QTcpSocket(this)); } #endif // QT_NO_OPENSSL }
ClientSocket::ClientSocket( int sock, QObject *parent, const char *name ) : Q3Socket( parent, name ) { connect( this, SIGNAL(readyRead()), SLOT(readClient()) ); connect( this, SIGNAL(connectionClosed()), SLOT(connectionClosed()) ); connect(graspItGUI->getIVmgr(), SIGNAL( processWorldPlanner(int) ), this, SLOT( outputPlannerResults(int))); connect(graspItGUI->getIVmgr(), SIGNAL( runObjectRecognition() ), this, SLOT( runObjectRecognition() )); connect(graspItGUI->getIVmgr(), SIGNAL( sendString(const QString &) ), this, SLOT( sendString(const QString &) )); setSocket( sock ); }
LocalSocketConnection::LocalSocketConnection(QObject *parentObject, const QString &serverName) : Connection(parentObject), m_connectionString(serverName), m_socket(NULL), m_dataStream(new QDataStream), m_holdRequests(true) { setSocket(new QLocalSocket); }
LocalSocketConnection::LocalSocketConnection(QObject *parentObject, QLocalSocket *socket) : Connection(parentObject), m_connectionString(socket->serverName()), m_socket(NULL), m_dataStream(new QDataStream), m_holdRequests(true) { setSocket(socket); }
/*! Creates a QSocketDevice object for a stream or datagram socket. The \a type argument must be either \c QSocketDevice::Stream for a reliable, connection-oriented TCP socket, or \c QSocketDevice::Datagram for an unreliable UDP socket. The \a protocol indicates whether the socket should be of type IPv4 or IPv6. Passing \c Unknown is not meaningful in this context and you should avoid using (it creates an IPv4 socket, but your code is not easily readable). The argument \a dummy is necessary for compatibility with some compilers. \sa blocking() protocol() */ QSocketDevice::QSocketDevice( Type type, Protocol protocol, int ) : fd( -1 ), t( type ), p( 0 ), pp( 0 ), e( NoError ), d(new QSocketDevicePrivate(protocol)) { #if defined(QSOCKETDEVICE_DEBUG) qDebug( "QSocketDevice: Created QSocketDevice object %p, type %d", this, type ); #endif init(); setSocket( createNewSocket(), type ); }
/*! Creates a Q3SocketDevice object for a stream or datagram socket. The \a type argument must be either Q3SocketDevice::Stream for a reliable, connection-oriented TCP socket, or \c Q3SocketDevice::Datagram for an unreliable UDP socket. The socket is created as an IPv4 socket. \sa blocking() protocol() */ Q3SocketDevice::Q3SocketDevice( Type type ) : fd( -1 ), t( type ), p( 0 ), pp( 0 ), e( NoError ), d(new Q3SocketDevicePrivate(IPv4)) { #if defined(Q3SOCKETDEVICE_DEBUG) qDebug( "Q3SocketDevice: Created Q3SocketDevice object %p, type %d", this, type ); #endif init(); setSocket( createNewSocket(), type ); }
/*! Creates a QSocketDevice object for the existing socket \a socket. The \a type argument must match the actual socket type; use \c QSocketDevice::Stream for a reliable, connection-oriented TCP socket, or \c QSocketDevice::Datagram for an unreliable, connectionless UDP socket. */ QSocketDevice::QSocketDevice( int socket, Type type ) : fd( socket ), t( type ), p( 0 ), pp( 0 ), e( NoError ), d(new QSocketDevicePrivate(Unknown)) { #if defined(QSOCKETDEVICE_DEBUG) qDebug( "QSocketDevice: Created QSocketDevice %p (socket %x, type %d)", this, socket, type ); #endif init(); setSocket( socket, type ); }
/*! Creates a MSocketDevice object for a stream or datagram socket. The \a type argument must be either MSocketDevice::Stream for a reliable, connection-oriented TCP socket, or \c MSocketDevice::Datagram for an unreliable UDP socket. The socket protocol type is defaulting to unknown leaving it to connect() to determine if an IPv6 or IPv4 type is required. \sa blocking() protocol() */ MSocketDevice::MSocketDevice(Type type) : fd(-1), t(type), p(0), pp(0), e(NoError), d(new MSocketDevicePrivate(Unknown)) { #if defined(MSOCKETDEVICE_DEBUG) qDebug("MSocketDevice: Created MSocketDevice object %p, type %d", this, type); #endif init(); setSocket(createNewSocket(), type); }
QXmppOutgoingClient::QXmppOutgoingClient(QObject *parent) : QXmppStream(parent), d(new QXmppOutgoingClientPrivate(this)) { bool check; Q_UNUSED(check); // initialise socket QSslSocket *socket = new QSslSocket(this); setSocket(socket); check = connect(socket, SIGNAL(disconnected()), this, SLOT(_q_socketDisconnected())); Q_ASSERT(check); check = connect(socket, SIGNAL(sslErrors(QList<QSslError>)), this, SLOT(socketSslErrors(QList<QSslError>))); Q_ASSERT(check); check = connect(socket, SIGNAL(error(QAbstractSocket::SocketError)), this, SLOT(socketError(QAbstractSocket::SocketError))); Q_ASSERT(check); // DNS lookups check = connect(&d->dns, SIGNAL(finished()), this, SLOT(_q_dnsLookupFinished())); Q_ASSERT(check); // XEP-0199: XMPP Ping d->pingTimer = new QTimer(this); check = connect(d->pingTimer, SIGNAL(timeout()), this, SLOT(pingSend())); Q_ASSERT(check); // ping timeout timer d->pingTimeoutTimer = new QTimer(this); d->pingTimeoutTimer->setSingleShot(true); check = connect(d->pingTimeoutTimer, SIGNAL(timeout()), this, SLOT(connectTimeout())); Q_ASSERT(check); // connect timeout timer d->connectTimeoutTimer = new QTimer(this); d->connectTimeoutTimer->setSingleShot(true); check = connect(d->connectTimeoutTimer, SIGNAL(timeout()), this, SLOT(pingTimeout())); check = connect(this, SIGNAL(disconnected()), this, SLOT(pingStop())); Q_ASSERT(check); }
void BufferedSocket::connect(const string& aAddress, uint16_t aPort, bool secure, bool allowUntrusted, bool proxy) throw(SocketException) { dcdebug("BufferedSocket::connect() %p\n", (void*)this); std::auto_ptr<Socket> s(secure ? CryptoManager::getInstance()->getClientSocket(allowUntrusted) : new Socket); s->create(); s->bind(0, SETTING(BIND_ADDRESS)); setSocket(s); Lock l(cs); addTask(CONNECT, new ConnectInfo(aAddress, aPort, proxy && (SETTING(OUTGOING_CONNECTIONS) == SettingsManager::OUTGOING_SOCKS5))); }