void Hook::setHookType(int i) { _hookType = i; switch(i) { case 0: break; case 1: setSym(eighthflagSym); break; case 2: setSym(sixteenthflagSym); break; case 3: setSym(thirtysecondflagSym); break; case 4: setSym(sixtyfourthflagSym); break; case 5: setSym(flag128Sym); break; case -1: setSym(deighthflagSym); break; case -2: setSym(dsixteenthflagSym); break; case -3: setSym(dthirtysecondflagSym); break; case -4: setSym(dsixtyfourthflagSym); break; case -5: setSym(dflag128Sym); break; default: qDebug("no hook for subtype %d\n", i); break; } }
void Symbol::read(XmlReader& e) { QPointF pos; while (e.readNextStartElement()) { const QStringRef& tag(e.name()); if (tag == "name") { QString val(e.readElementText()); SymId symId = Sym::name2id(val); if (val != "noSym") { if (symId == SymId::noSym) { // if symbol name not found, fall back to user names // TODO : does it make sense? user names are probably localized symId = Sym::userName2id(val); // if not found, look into old names if (symId == SymId::noSym) symId = Sym::oldName2id(val); if (symId == SymId::noSym) { qDebug("unknown symbol <%s>, falling back to no symbol", qPrintable(val)); // set a default symbol, or layout() will crash symId = SymId::noSym; } } } setSym(symId); } else if (tag == "font") _scoreFont = ScoreFont::fontFactory(e.readElementText()); else if (tag == "Symbol") { Symbol* s = new Symbol(score()); s->read(e); s->adjustReadPos(); add(s); } else if (tag == "Image") { if (MScore::noImages) e.skipCurrentElement(); else { Image* image = new Image(score()); image->read(e); add(image); } } else if (tag == "small" || tag == "subtype") // obsolete e.skipCurrentElement(); else if (!BSymbol::readProperties(e)) e.unknown(); } setPos(pos); }
void Symbol::read(XmlReader& e) { QPointF pos; SymId s = noSym; while (e.readNextStartElement()) { const QStringRef& tag(e.name()); if (tag == "name") { QString val(e.readElementText()); if (val == "acc dot") // compatibility hack val = "accordion.accDot"; else if (val == "acc old ee") val = "accordion.accOldEE"; s = Sym::name2id(val); if (s == noSym) { // if symbol name not found, fall back to mnames s = Sym::userName2id(val); if (s == noSym) { qDebug("unknown symbol <%s> (%d symbols), falling back to default symbol", qPrintable(val), symbols[0].size()); // set a default symbol, or layout() will crash s = s1miHeadSym; } } } else if (tag == "Symbol") { Symbol* s = new Symbol(score()); s->read(e); s->adjustReadPos(); add(s); } else if (tag == "Image") { Image* image = new Image(score()); QString path; image->read(e); add(image); } else if (tag == "small" || tag == "subtype") ; else if (!BSymbol::readProperties(e)) e.unknown(); } if (s == noSym) qDebug("unknown symbol"); setPos(pos); setSym(s); }
Scrolls::Scrolls(string name, point2D position):GameObjects(name,position){setSym('?');setDescription("A scroll called "+ name);}
void Hook::setHookType(int i) { _hookType = i; switch(i) { case 0: break; case 1: setSym(SymId::flag8thUp); break; case 2: setSym(SymId::flag16thUp); break; case 3: setSym(SymId::flag32ndUp); break; case 4: setSym(SymId::flag64thUp); break; case 5: setSym(SymId::flag128thUp); break; case 6: setSym(SymId::flag256thUp); break; case 7: setSym(SymId::flag512thUp); break; case -1: setSym(SymId::flag8thDown); break; case -2: setSym(SymId::flag16thDown); break; case -3: setSym(SymId::flag32ndDown); break; case -4: setSym(SymId::flag64thDown); break; case -5: setSym(SymId::flag128thDown); break; case -6: setSym(SymId::flag256thDown); break; case -7: setSym(SymId::flag512thDown); break; default: qDebug("no hook for subtype %d", i); break; } }