bool MyGLWidget::qt_invoke( int _id, QUObject* _o ) { switch ( _id - staticMetaObject()->slotOffset() ) { case 0: setBox(); break; case 1: setWire(); break; case 2: setHidden(); break; case 3: setFlat(); break; case 4: setFlatWire(); break; case 5: setSmooth(); break; case 6: setSmallTetra(); break; case 7: TrackMouseModality(); break; case 8: SectionMouseModality(); break; case 9: SwitchTextSimplex(); break; case 10: SwitchTextPhysics(); break; case 11: SwitchTextQuality(); break; default: return QGLWidget::qt_invoke( _id, _o ); } return TRUE; }
void OpenGL::toggleWire() { wire = !wire; setWire(wire); }