Ejemplo n.º 1
0
/***********************************************************************//**
 * @brief Read GTIs from HDU.
 *
 * @param[in] hdu GTI table.
 *
 * Reads the Good Time Intervals from the GTI extension. Since the Fermi
 * LAT Science Tools do not set corrently the time reference for source
 * maps, the method automatically adds this missing information so that
 * the time reference is set correctly. The time reference that is assumed
 * for Fermi LAT is
 *
 *      MJDREFI 51910
 *      MJDREFF 0.00074287037037037
 * 
 ***************************************************************************/
void GLATEventCube::read_gti(const GFitsTable& hdu)
{
    // Work on a local copy of the HDU to make the kluge work
    GFitsTable* hdu_local = hdu.clone();

    // Kluge: modify HDU table in case that the MJDREF header keyword is
    // blank. This happens for Fermi LAT source maps since the Science
    // Tools do not properly write out the time reference. We hard-code
    // here the Fermi LAT time reference to circumvent the problem.
    if (hdu.has_card("MJDREF")) {
        if (gammalib::strip_whitespace(hdu.string("MJDREF")).empty()) {
            hdu_local->header().remove("MJDREF");
            hdu_local->card("MJDREFI", 51910,
                            "Integer part of MJD reference");
            hdu_local->card("MJDREFF", 0.00074287037037037,
                            "Fractional part of MJD reference");
        }
    }

    // Read Good Time Intervals
    m_gti.read(*hdu_local);

    // Set time
    set_times();

    // Return
    return;
}
Ejemplo n.º 2
0
/***********************************************************************//**
 * @brief Constructor
 *
 * @param[in] map Sky map.
 * @param[in] weights Event cube weights.
 * @param[in] ebds Energy boundaries.
 * @param[in] gti Good Time intervals.
 *
 * Constructs instance of events cube from a sky map, a map of weights,
 * energy boundaries and Good Time Intervals.
 ***************************************************************************/
GCTAEventCube::GCTAEventCube(const GSkyMap&  map,
                             const GSkyMap&  weights,
                             const GEbounds& ebds,
                             const GGti&     gti) : GEventCube()
{
    // Initialise members
    init_members();

    // Set sky map, energy boundaries and GTI
    m_map = map;
    this->ebounds(ebds);
    this->gti(gti);

    // Set weight map
    m_weights = weights;

    // Set sky directions
    set_directions();

    // Set energies
    set_energies();

    // Set times
    set_times();

    // Return
    return;
}
Ejemplo n.º 3
0
/***********************************************************************//**
 * @brief Read GTIs from HDU.
 *
 * @param[in] hdu GTI table.
 *
 * Reads the Good Time Intervals from the HDU.
 ***************************************************************************/
void GCTAEventCube::read_gti(const GFitsTable& hdu)
{
    // Read Good Time Intervals
    m_gti.read(hdu);

    // Set times
    set_times();

    // Return
    return;
}
Ejemplo n.º 4
0
/***********************************************************************//**
 * @brief Read GTIs from HDU.
 *
 * @param[in] hdu Pointer to GTI table.
 *
 * Reads the Good Time Intervals from the GTI extension.
 *
 * @todo GTI read method should take const GFitsTable* as argument
 ***************************************************************************/
void GCTAEventCube::read_gti(const GFitsTable* hdu)
{
    // Continue only if HDU is valid
    if (hdu != NULL) {

        // Read Good Time Intervals
        m_gti.read(const_cast<GFitsTable*>(hdu));

        // Set times
        set_times();

    } // endif: HDU was valid

    // Return
    return;
}
Ejemplo n.º 5
0
void dpsx(SRC_NODE *node)
{
     int  retVal;

     start_node = node;
     close_fds();
     if (start_node == NULL)
         return;
     set_times();
     retVal = outputSeq();
     close_fds();
     if (retVal) {
         write_info();
         sprintf(tmpStr, "%s/.dpsViewInfo", curexpdir);
         unixPathToWin(tmpStr, tmpPath, MAXPATH);
         writelineToVnmrJ("dps scopewindow ", tmpPath);
     }
}
Ejemplo n.º 6
0
void
Job_Touch(GNode *gn)
{
    if (gn->type & (OP_JOIN|OP_USE|OP_EXEC|OP_OPTIONAL|OP_PHONY)) {
        /*
         * .JOIN, .USE, and .OPTIONAL targets are "virtual" targets
         * and, as such, shouldn't really be created.
         * Likewise, .PHONY targets are not really files
         */
        return;
    }

    if (!(gn->type & OP_SILENT)) {
        (void)fprintf(stdout, "touch %s\n", gn->name);
        (void)fflush(stdout);
    }

    if (noExecute) {
        return;
    }

    if (gn->type & OP_ARCHV) {
        Arch_Touch(gn);
    } else if (gn->type & OP_LIB) {
        Arch_TouchLib(gn);
    } else {
        const char *file = gn->path != NULL ? gn->path : gn->name;

        if (set_times(file) == -1) {
            if (rewrite_time(file) == -1) {
                (void)fprintf(stdout,
                              "*** couldn't touch %s: %s", file,
                              strerror(errno));
                (void)fflush(stdout);
            }
        }
    }
}
Ejemplo n.º 7
0
int
smart_rename (const char *from, const char *to, int preserve_dates ATTRIBUTE_UNUSED)
{
    bfd_boolean exists;
    struct stat s;
    int ret = 0;

    exists = lstat (to, &s) == 0;

#if 1
    /* Win32, unlike unix, will not erase `to' in `rename(from, to)' but
       fail instead.  Also, chown is not present.  */

    if (exists)
        remove (to);

    ret = rename (from, to);
    if (ret != 0)
    {
        /* We have to clean up here.  */
        non_fatal (_("unable to rename '%s'; reason: %s"), to, strerror (errno));
        unlink (from);
    }
#else
    /* Use rename only if TO is not a symbolic link and has
       only one hard link, and we have permission to write to it.  */
    if (! exists
            || (!S_ISLNK (s.st_mode)
                && S_ISREG (s.st_mode)
                && (s.st_mode & S_IWUSR)
                && s.st_nlink == 1)
       )
    {
        ret = rename (from, to);
        if (ret == 0)
        {
            if (exists)
            {
                /* Try to preserve the permission bits and ownership of
                TO.  First get the mode right except for the setuid
                 bit.  Then change the ownership.  Then fix the setuid
                 bit.  We do the chmod before the chown because if the
                 chown succeeds, and we are a normal user, we won't be
                 able to do the chmod afterward.  We don't bother to
                 fix the setuid bit first because that might introduce
                 a fleeting security problem, and because the chown
                 will clear the setuid bit anyhow.  We only fix the
                 setuid bit if the chown succeeds, because we don't
                 want to introduce an unexpected setuid file owned by
                 the user running objcopy.  */
//         chmod (to, s.st_mode & 0777);
//         if (chown (to, s.st_uid, s.st_gid) >= 0)
//       chmod (to, s.st_mode & 07777);
            }
        }
        else
        {
            /* We have to clean up here.  */
            non_fatal (_("unable to rename '%s'; reason: %s"), to, strerror (errno));
            unlink (from);
        }
    }
    else
    {
        ret = simple_copy (from, to);
        if (ret != 0)
            non_fatal (_("unable to copy file '%s'; reason: %s"), to, strerror (errno));

        if (preserve_dates)
            set_times (to, &s);
        unlink (from);
    }
#endif /* _WIN32 && !__CYGWIN32__ */

    return ret;
}
Ejemplo n.º 8
0
/* Log the string given by the last two parameters.
 * Use the given generator.
 * Return 0 on success and -1 on failure.
*/
static int lprintfgen(LFILE *mf, char *gen, char *fmt, va_list ap) {

   int blen;                                          /* size of data buffer */
   char buf[LOGGING_BUFSIZE];
   char buftemp[LOGGING_BUFSIZE];
   char genbuf[LOGGING_GENMAX];
   int ret;
   unsigned long sec;
   char timebuf[13];
   char *timep;
   char timesbuf[20];                      /* holds seconds and microseconds */
   unsigned long usec;
   int written;
   
   if (mf==NULL) {
      if (ldebug_flag)
         fprintf(stderr, "lprintf called with NULL first parameter\n");
      return -1;
   }
   if ( (mf->tmode) || (strstr(fmt, "%t") != NULL) )
      if (set_times(&sec, &usec) != 0) {
         if (ldebug_flag)
            fprintf(stderr, "Error getting current time\n");
         return -1;
      }
   if (mf->tmode)
      sprintf(timesbuf, "%lu;%lu;", sec, usec);
   else
      timesbuf[0] = 0;
   timep = strstr(fmt, "%t");
   if (timep != NULL) {
      if (make_time_string(timebuf, sec, usec) != 0) {
         if (ldebug_flag)
            fprintf(stderr, "Error making time string in lprintf\n");
         return -1;
      }
      if (strlen(fmt) + 13 >= LOGGING_BUFSIZE) {
            fprintf(stderr, "Format string is too long\n");
         return -1;
      }
      sprintf(buf, "%.*s%s%s", (int)(timep-fmt), fmt, timebuf, timep+2);
      ret = vsnprintf(buftemp, LOGGING_BUFSIZE, buf, ap);
   }
   else
      ret = vsnprintf(buftemp, LOGGING_BUFSIZE, fmt, ap);
   if ((ret < 0) || (ret >= LOGGING_BUFSIZE)) {
       if (ldebug_flag)
          fprintf(stderr, "Error in lprintf format string\n");
       return -1;
   }
   if (expand_gen(gen, genbuf, LOGGING_GENMAX) != 0) {
       if (ldebug_flag)
          fprintf(stderr, "Generator info does not fit\n");
   }
   blen = strlen(buftemp) + strlen(genbuf) + strlen(timesbuf);
   ret = snprintf(buf, LOGGING_BUFSIZE, "%d:%s%s;%s", blen+1,
                  timesbuf, genbuf, buftemp);
   if (ret >= LOGGING_BUFSIZE) {
       if (ldebug_flag)
          fprintf(stderr, "Error in lprintf: size too large to fit\n");
       return -1;
   }
   while (written = write(mf->fd, buf, ret), written == -1 && errno == EINTR) ;
   if (written != ret) {
      if (ldebug_flag)
         fprintf(stderr, "lprintf error writing to pipe\n");
      return -1;
   }
   return 0;
}
Ejemplo n.º 9
0
JNIEXPORT void
JNIFn(zebra, ZebraEngine, zePlay)(JNIEnv *env, jobject thiz, jint providedMoveCount,
                                  jbyteArray providedMoves) {
    EvaluationType eval_info;
    const char *black_name;
    const char *white_name;
    const char *opening_name;
    const char *op;
    double move_start, move_stop;
    int i;
    int side_to_move;
    int curr_move;
    int timed_search;
    int black_hash1, black_hash2, white_hash1, white_hash2;
    ui_event_t evt;
    int provided_move_count;
    int provided_move_index;
    int provided_move[65];
    int silent = FALSE;
    int use_book = s_use_book;

    DROIDZEBRA_JNI_SETUP;

    force_exit = 0;

    if (skill[BLACKSQ] < 0 || skill[WHITESQ] < 0) {
        fatal_error("Set Player Info first");
    }

    /* copy provided moves */
    provided_move_index = 0;
    provided_move_count = 0;
    if (providedMoveCount > 0 && providedMoves) {
        jbyte *providedMovesJNI;
        provided_move_count = providedMoveCount;
        i = (*env)->GetArrayLength(env, providedMoves);
        if (provided_move_count > i)
            fatal_error("Provided move count is greater than array size %d>%d", provided_move_count,
                        i);
        if (provided_move_count > 64)
            fatal_error("Provided move count is greater that 64: %d", provided_move_count);
        providedMovesJNI = (*env)->GetByteArrayElements(env, providedMoves, 0);
        if (!providedMovesJNI)
            fatal_error("failed to get provide moves (jni)");
        for (i = 0; i < provided_move_count; i++) {
            provided_move[i] = providedMovesJNI[i];
        }
        (*env)->ReleaseByteArrayElements(env, providedMoves, providedMovesJNI, 0);
    }

    /* Set up the position and the search engine */
    game_init(NULL, &side_to_move);
    setup_hash(TRUE);
    clear_stored_game();
    set_slack(floor(s_slack * 128.0));
    set_perturbation(floor(s_perturbation * 128.0));
    toggle_human_openings(s_human_opening);
    set_forced_opening(s_forced_opening_seq);
    opening_name = NULL;

    reset_book_search();
    set_deviation_value(0, 0, 0.0);

    if (skill[BLACKSQ] == 0)
        black_name = "Player";
    else
        black_name = "Zebra";

    if (skill[WHITESQ] == 0)
        white_name = "Player";
    else
        white_name = "Zebra";

    set_names(black_name, white_name);
    set_move_list(black_moves, white_moves, score_sheet_row);
    set_evals(0.0, 0.0);

    for (i = 0; i < 60; i++) {
        black_moves[i] = PASS;
        white_moves[i] = PASS;
    }

    black_hash1 = my_random();
    black_hash2 = my_random();
    white_hash1 = my_random();
    white_hash2 = my_random();

    droidzebra_msg_game_start();

    AGAIN:
    curr_move = PASS;
    while (game_in_progress() && !force_exit) {
        force_return = 0;
        silent = (provided_move_index < provided_move_count);

        droidzebra_enable_messaging(!silent);

        droidzebra_msg_move_start(side_to_move);

        remove_coeffs(disks_played);
        clear_evaluated();

        if (SEPARATE_TABLES) {  /* Computer players won't share hash tables */
            if (side_to_move == BLACKSQ) {
                hash1 ^= black_hash1;
                hash2 ^= black_hash2;
            } else {
                hash1 ^= white_hash1;
                hash2 ^= white_hash2;
            }
        }

        generate_all(side_to_move);

        if (side_to_move == BLACKSQ)
            score_sheet_row++;

        // echo
        droidzebra_msg_candidate_moves();
        set_move_list(black_moves, white_moves, score_sheet_row);
        set_times(floor(player_time[BLACKSQ]),
                  floor(player_time[WHITESQ]));
        op = find_opening_name();
        if (op != NULL && (!opening_name || strcmp(op, opening_name))) {
            opening_name = op;
        }
        droidzebra_msg_opening_name(opening_name);
        droidzebra_msg_last_move(disks_played > 0 ? get_stored_move(disks_played - 1) : PASS);
        display_board(stdout, board, side_to_move, TRUE, TRUE, TRUE);
        // echo

        if (move_count[disks_played] != 0) {
            move_start = get_real_timer();
            clear_panic_abort();

            if (provided_move_index >= provided_move_count) {
                if (skill[side_to_move] == 0) {
                    curr_move = -1;

                    if (auto_make_forced_moves && move_count[disks_played] == 1) {
                        curr_move = move_list[disks_played][0];
                    } else {
                        // compute evaluations
                        if (s_practice_mode) {
                            _droidzebra_compute_evals(side_to_move);
                            if (force_exit) break;
                            if (force_return) force_return = 0; // interrupted by user input
                        }

                        // wait for user event
                        droidzebra_msg_get_user_input(side_to_move, &evt);
                        if (evt.type == UI_EVENT_EXIT) {
                            force_exit = 1;
                            break;
                        } else if (evt.type == UI_EVENT_MOVE) {
                            curr_move = evt.evt_move.move;
                            _droidzebra_undo_stack_clear(); // once player makes the move undo info is stale
                        } else if (evt.type == UI_EVENT_UNDO) {
                            _droidzebra_undo_turn(&side_to_move);
                            // adjust for increment at the beginning of the game loop
                            if (side_to_move == BLACKSQ)
                                score_sheet_row--;
                            continue;
                        } else if (evt.type == UI_EVENT_REDO) {
                            _droidzebra_redo_turn(&side_to_move);
                            // adjust for increment at the beginning of the game loop
                            if (side_to_move == BLACKSQ)
                                score_sheet_row--;
                            continue;
                        } else if (evt.type == UI_EVENT_SETTINGS_CHANGE) {
                            _droidzebra_on_settings_change();
                            // repeat move on settings change
                            if (side_to_move == BLACKSQ)
                                score_sheet_row--; // adjust for increment at the beginning of the game loop
                            continue;
                        } else {
                            fatal_error("Unsupported UI event: %d", evt.type);
                        }
                    }
                    assert(curr_move >= 0);
                } else {
                    start_move(player_time[side_to_move],
                               player_increment[side_to_move],
                               disks_played + 4);
                    determine_move_time(player_time[side_to_move],
                                        player_increment[side_to_move],
                                        disks_played + 4);
                    timed_search = (skill[side_to_move] >= 60);
                    toggle_experimental(FALSE);

                    curr_move =
                            compute_move(side_to_move, TRUE, player_time[side_to_move],
                                         player_increment[side_to_move], timed_search,
                                         use_book, skill[side_to_move],
                                         exact_skill[side_to_move], wld_skill[side_to_move],
                                         FALSE, &eval_info);
                    if (side_to_move == BLACKSQ)
                        set_evals(produce_compact_eval(eval_info), 0.0);
                    else
                        set_evals(0.0, produce_compact_eval(eval_info));
                }
            } else {
                curr_move = provided_move[provided_move_index];
                if (!valid_move(curr_move, side_to_move))
                    fatal_error("Invalid move %c%c in move sequence", TO_SQUARE(curr_move));
            }

            move_stop = get_real_timer();
            if (player_time[side_to_move] != INFINIT_TIME)
                player_time[side_to_move] -= (move_stop - move_start);

            store_move(disks_played, curr_move);

            (void) make_move(side_to_move, curr_move, TRUE);
            if (side_to_move == BLACKSQ)
                black_moves[score_sheet_row] = curr_move;
            else {
                white_moves[score_sheet_row] = curr_move;
            }
        } else {
            // this is where we pass
            if (side_to_move == BLACKSQ)
                black_moves[score_sheet_row] = PASS;
            else
                white_moves[score_sheet_row] = PASS;
            if (!auto_make_forced_moves && skill[side_to_move] == 0) {
                droidzebra_msg_pass();
            }
        }

        droidzebra_msg_move_end(side_to_move);

        side_to_move = OPP(side_to_move);

        provided_move_index++;
    }

    droidzebra_enable_messaging(TRUE);

    if (side_to_move == BLACKSQ)
        score_sheet_row++;

    set_move_list(black_moves, white_moves, score_sheet_row);
    set_times(floor(player_time[BLACKSQ]), floor(player_time[WHITESQ]));
    droidzebra_msg_opening_name(opening_name);
    display_board(stdout, board, side_to_move, TRUE, TRUE, TRUE);

    /*
    double node_val, eval_val;
    adjust_counter( &total_nodes );
    node_val = counter_value( &total_nodes );
    adjust_counter( &total_evaluations );
    eval_val = counter_value( &total_evaluations );
    printf( "\nBlack: %d   White: %d\n", disc_count( BLACKSQ ),
            disc_count( WHITESQ ) );
    printf( "Nodes searched:        %-10.0f\n", node_val );

    printf( "Positions evaluated:   %-10.0f\n", eval_val );

    printf( "Total time: %.1f s\n", total_time );
    */

    if (!force_exit)
        droidzebra_msg_game_over();

    // loop here until we are told to exit so the user has a chance to undo
    while (!force_exit) {
        droidzebra_msg_get_user_input(side_to_move, &evt);
        if (evt.type == UI_EVENT_EXIT) {
            force_exit = 1;
            break;
        } else if (evt.type == UI_EVENT_UNDO) {
            _droidzebra_undo_turn(&side_to_move);
            // adjust for increment at the beginning of the game loop
            if (side_to_move == BLACKSQ)
                score_sheet_row--;
            goto AGAIN;
        } else if (evt.type == UI_EVENT_SETTINGS_CHANGE) {
            _droidzebra_on_settings_change();
        }
    }

    DROIDZEBRA_JNI_CLEAN;
}
Ejemplo n.º 10
0
int
smart_rename (const char *from, const char *to, int preserve_dates)
{
  bfd_boolean exists;
  struct stat s;
  int ret = 0;

  exists = lstat (to, &s) == 0;

#if defined (_WIN32) && !defined (__CYGWIN32__)
  /* Win32, unlike unix, will not erase `to' in `rename(from, to)' but
     fail instead.  Also, chown is not present.  */

  if (exists)
    remove (to);

  ret = rename (from, to);
  if (ret != 0)
    {
      /* We have to clean up here.  */
      non_fatal (_("unable to rename '%s' reason: %s"), to, strerror (errno));
      unlink (from);
    }
#else
  /* Use rename only if TO is not a symbolic link and has
     only one hard link, and we have permission to write to it.  */
  if (! exists
      || (!S_ISLNK (s.st_mode)
	  && S_ISREG (s.st_mode)
	  && (s.st_mode & S_IWUSR)
	  && s.st_nlink == 1)
      )
    {
      ret = rename (from, to);
      if (ret == 0)
	{
	  if (exists)
	    {
	      /* Try to preserve the permission bits of TO. Don't
	       * restore special bits. */
	      chmod (to, s.st_mode & 0777);
	    }
	}
      else
	{
	  /* We have to clean up here.  */
	  non_fatal (_("unable to rename '%s' reason: %s"), to, strerror (errno));
	  unlink (from);
	}
    }
  else
    {
      ret = simple_copy (from, to);
      if (ret != 0)
	non_fatal (_("unable to copy file '%s' reason: %s"), to, strerror (errno));

      if (preserve_dates)
	set_times (to, &s);
      unlink (from);
    }
#endif /* _WIN32 && !__CYGWIN32__ */

  return ret;
}