void initplayers() { loopv(clients) initplayer(clients[i]); vector<clientinfo*> activeplayers = getactiveplayers(); if(activeplayers.length() < 2) return; int seeker = rnd(activeplayers.length()); setseeker(activeplayers[seeker]); }
void connected(clientinfo *ci) override { setseeker(ci); }
void initclient(clientinfo *ci, packetbuf &p, bool connecting) override { setseeker(ci); }
void connected(clientinfo *ci) { setseeker(ci); }