Ejemplo n.º 1
0
void
piglit_init(int argc, char **argv)
{
	piglit_require_extension("GL_ARB_uniform_buffer_object");
	piglit_require_extension("GL_ARB_buffer_storage");
	piglit_require_extension("GL_ARB_map_buffer_range");

	prog = piglit_build_simple_program(vert_shader_text, frag_shader_text);
	assert(prog);
	glUseProgram(prog);

	setup_ubos();

	glClearColor(0.2, 0.2, 0.2, 0.2);
}
void
piglit_init(int argc, char **argv)
{
    piglit_require_extension("GL_ARB_direct_state_access");

    if (argc > 1 && strcmp(argv[1], "offset") == 0) {
        test_buffer_offset = true;
    }

    prog = piglit_build_simple_program(vert_shader_text, frag_shader_text);
    assert(prog);
    glUseProgram(prog);

    setup_ubos();

    glClearColor(0.2, 0.2, 0.2, 0.2);
}