void silhouette_ksearch::process(const dataset & p_data, silhouette_ksearch_data & p_result) { if (m_kmax > p_data.size()) { throw std::invalid_argument("K max value '" + std::to_string(m_kmax) + "' should be bigger than amount of objects '" + std::to_string(p_data.size()) + "' in input data."); } p_result.scores().reserve(m_kmax - m_kmin); for (std::size_t k = m_kmin; k < m_kmax; k++) { cluster_sequence clusters; m_allocator->allocate(k, p_data, clusters); if (clusters.size() != k) { p_result.scores().push_back(std::nan("1")); continue; } silhouette_data result; silhouette().process(p_data, clusters, result); const double score = std::accumulate(result.get_score().begin(), result.get_score().end(), (double) 0.0) / result.get_score().size(); p_result.scores().push_back(score); if (score > p_result.get_score()) { p_result.set_amount(k); p_result.set_score(score); } } }
OCL_PERF_TEST_P(UpdateMotionHistoryFixture, UpdateMotionHistory, OCL_TEST_SIZES) { const Size size = GetParam(); checkDeviceMaxMemoryAllocSize(size, CV_32FC1); UMat silhouette(size, CV_8UC1), mhi(size, CV_32FC1); randu(silhouette, -5, 5); declare.in(mhi, WARMUP_RNG); OCL_TEST_CYCLE() cv::updateMotionHistory(silhouette, mhi, 1, 0.5); SANITY_CHECK(mhi); }
/* * Calculates the Silhouette index for a graph. Returns a vector * with the SI for the whole graph in position 0 and for each cluster * in the position of it's identifier. */ std::vector<double> ClusterEvaluator::getSilhouetteIndex() { hmap_i_i::iterator it; hmap_i_i spaths; hmap::iterator node; //int ccount; double an = 0.0; int bn = MAXIMUM; hmap_i_i ccount; hmap_i_i acc; std::vector<double> silhouette(clusters->size()+1); std::vector<int> node_count(clusters->size()+1); // Initializing average counters for (int i = 0; i < clusters->size()+1; ++i) { silhouette[i] = 0.0; node_count[i] = 0; } // For each node n in the graph unsigned int mycluster; std::set<uint>* ctmp; std::set<uint>::iterator itcl; for (node = graph->graph_map.begin(); node != graph->graph_map.end(); ++node){ // We will not calculate the Silhouette index for the // cluster 0, as it is not really a cluster std::set<uint>::iterator sit; for (sit = node_cluster->find(node->first)->second->begin(); sit != node_cluster->find(node->first)->second->end(); ++sit) { //mycluster = (node_cluster->find(node->first)->second); mycluster = *sit; if (mycluster != 0) { // Calculate the shortest paths for all nodes spaths = graph->dijkstra(node->first); acc.clear(); ccount.clear(); for (it = spaths.begin(); it != spaths.end(); ++it) { if (it->first != node->first){ ctmp = node_cluster->find(it->first)->second; // Iterate through all of its clusters for (itcl = ctmp->begin(); itcl != ctmp->end(); ++itcl) { if (acc.find(*itcl) == acc.end()) { // New cluster! acc[*itcl] = it->second; ccount[*itcl] = 1; } else { // Already exists. Accumulate acc[*itcl] = acc[*itcl] + it->second; ccount[*itcl] = ccount[*itcl] + 1; } } } } // Calculate average cluster distances an = 0.0; bn = MAXIMUM; for (it = acc.begin(); it != acc.end(); ++it) { if (it->first == mycluster) { // Average distance to own cluster an = it->second/(double)ccount[it->first]; } else { // Minimum average distance to other clusters double btmp = it->second/ (double)ccount[it->first]; if (btmp < bn) bn = btmp; } } //an = an/(double)ccount; // His Silhouette index is Sn = (bn - an)/max(an, bn) silhouette[mycluster] += (bn - an)/ ((an > (double) bn)? an:(double)bn); node_count[mycluster] += 1; } } } for (int i = 1; i < silhouette.size(); ++i) { // Average Silhouette index for cluster i silhouette[i] = silhouette[i]/(double)node_count[i]; // Average silhouete index for the whole graph silhouette[0] += silhouette[i]/(double)(silhouette.size()-1); } return silhouette; }
void Extruder::extrude(){ if (silhouette().empty()) { Log::error("Extrusion::extrude(): no silhouette defined.\n"); this->errFlag = true; return ; } if (positionPath().empty()) { Log::error("Extrusion::extrude() needs at least a non empty positionPath().\n"); this->errFlag = true; return ; } if (!scalingPath().empty() && scalingPath().size() != positionPath().size()-2) { Log::error("Extrusion::extrude(): scalingPath() must have the same number of control points as positionPath().\n"); this->errFlag = true; return ; } if (!rotationPath().empty() && rotationPath().size() != positionPath().size()-2) { Log::error("Extrusion::extrude(): rotationPath() must have the same number of control points as positionPath().\n"); this->errFlag = true; return ; } if (!colorPath().empty() && colorPath().size() != positionPath().size()-2) { Log::error("Extrusion::extrude(): colorPath() must have the same number of control points as positionPath().\n"); this->errFlag = true; return ; } size_t segments = positionPath().size()-2; currPos = vertices.size(); vertices.resize( currPos + silhouette().size() * segments ); vl::fmat4 m = fmat4::getRotation(fvec3(0,1,0),positionPath()[1]-positionPath()[0]); // initialize silhouette on the x/z plane std::vector<vl::fvec3> projected_sil; projected_sil.resize(silhouette().size()); for(unsigned i=0; i<silhouette().size(); ++i) { projected_sil[i] = m * vl::fvec3(silhouette()[i].x(),0,silhouette()[i].y()) + positionPath()[0]; } // initialize plane normals from 1 to n-1 (end points are excluded) std::vector<fvec3> plane_normals; plane_normals.resize(positionPath().size()); for(unsigned i=1; i<plane_normals.size()-1; ++i) { fvec3 p0 = positionPath()[i-1] - positionPath()[i]; fvec3 p1 = positionPath()[i+1] - positionPath()[i]; p0.normalize(); p1.normalize(); plane_normals[i] = (p1-p0).normalize(); } for(unsigned i=1; i<positionPath().size()-1; ++i) { for(int j=0; j<(int)silhouette().size(); ++j) { fvec3 V = (positionPath()[i] - positionPath()[i-1]).normalize(); const fvec3& P = projected_sil[j]; const fvec3& orig = positionPath()[i]; const fvec3& N = plane_normals [i]; float d = dot(N,orig); float t = dot(V,N) ? (d-dot(P,N))/dot(V,N) : 0; // project current projected_sil on next plane along p0->p1 vector vertices.at(currPos+j+silhouette().size()*(i-1)) = projected_sil[j] = P + V*t; } } // rotation if(!rotationPath().empty()) { for(unsigned i=1; i<positionPath().size()-1; ++i) { fvec3 r = (positionPath()[i+1] - positionPath()[i]).normalize(); fmat4 mat = vl::fmat4::getRotation(rotationPath()[i-1],r); fvec3 c; for(int j=0; j<(int)silhouette().size(); ++j) c += vertices.at(currPos+j+silhouette().size()*(i-1)); c /= (float)silhouette().size(); for(int j=0; j<(int)silhouette().size(); ++j) vertices.at(currPos+j+silhouette().size()*(i-1)) = (mat*(vertices.at(currPos+j+silhouette().size()*(i-1))-c))+c; } } // scaling if(!scalingPath().empty()) { for(unsigned i=1; i<positionPath().size()-1; ++i) { float s = scalingPath()[i-1]; fvec3 c; for(int j=0; j<(int)silhouette().size(); ++j) c += vertices.at(currPos+j+silhouette().size()*(i-1)); c /= (float)silhouette().size(); for(int j=0; j<(int)silhouette().size(); ++j) vertices.at(currPos+j+silhouette().size()*(i-1)) = (s*(vertices.at(currPos+j+silhouette().size()*(i-1))-c))+c; } } int prof_count = silhouetteMode() == SilhouetteClosed ? (int)silhouette().size() : (int)silhouette().size()-1; currDE = de->indexBuffer()->size(); de->indexBuffer()->resize(currDE + 4 * prof_count * (segments-1)); for(size_t iseg=0; iseg<segments-1; ++iseg) { for(int iquad=0; iquad<prof_count; ++iquad) { de->indexBuffer()->at(currDE + iquad*4+iseg*4*prof_count + 3) = currPos + (iseg + 0) * (GLuint)silhouette().size() + iquad; de->indexBuffer()->at(currDE + iquad*4+iseg*4*prof_count + 2) = currPos +(iseg + 0) * (GLuint)silhouette().size() + (iquad+1)%silhouette().size(); de->indexBuffer()->at(currDE + iquad*4+iseg*4*prof_count + 1) = currPos +(iseg + 1) * (GLuint)silhouette().size() + (iquad+1)%silhouette().size(); de->indexBuffer()->at(currDE + iquad*4+iseg*4*prof_count + 0) = currPos +(iseg + 1) * (GLuint)silhouette().size() + iquad; } } // bottom/top caps size_t tess_bottom_count = 0; size_t tess_top_count = 0; if(fillBottom()) { size_t start = vertices.size(); Tessellator tessellator; tessellator.contours().push_back((int)silhouette().size()); for(unsigned i=0; i<silhouette().size(); ++i){ tessellator.contourVerts().push_back((dvec3)vertices[currPos+i]); } tessellator.setWindingRule(vl::TW_TESS_WINDING_NONZERO); tessellator.tessellate(); for(unsigned i=0; i<tessellator.tessellatedTris().size(); ++i){ vertices.push_back(tessellator.tessellatedTris()[i]); } if (tessellator.tessellatedTris().size()){ geom->drawCalls()->push_back( new DrawArrays(PT_TRIANGLES, start, tessellator.tessellatedTris().size()) ); }tess_bottom_count = tessellator.tessellatedTris().size(); } if(fillTop()) { size_t start = vertices.size(); Tessellator tessellator; tessellator.contours().push_back(silhouette().size()); for(unsigned i=0; i<silhouette().size(); ++i){ tessellator.contourVerts().push_back((dvec3)vertices[vertices.size()-i-1-tess_bottom_count]); } tessellator.setWindingRule(vl::TW_TESS_WINDING_NONZERO); tessellator.tessellate(); for(unsigned i=0; i<tessellator.tessellatedTris().size(); ++i){ vertices.push_back(tessellator.tessellatedTris()[i]); } if (tessellator.tessellatedTris().size()){ geom->drawCalls()->push_back( new DrawArrays(PT_TRIANGLES, start, tessellator.tessellatedTris().size()) ); } tess_top_count = tessellator.tessellatedTris().size(); } }