Ejemplo n.º 1
0
int t_butlp(sp_test *tst, sp_data *sp, const char *hash) 
{
    uint32_t n;
    int fail = 0;

    SPFLOAT in = 0;
    SPFLOAT out = 0;
    
    udata ud;
    ud.counter = 0;
    sp_noise_create(&ud.ns);
    sp_butlp_create(&ud.butlp);
    sp_noise_init(sp, ud.ns);
    sp_butlp_init(sp, ud.butlp);

    for(n = 0; n < tst->size; n++) {
        in = 0;
        out = 0;
        if(ud.counter == 0) {
            ud.butlp->freq= 500 + sp_rand(sp) % 4000;
        }
        sp_noise_compute(sp, ud.ns, NULL, &in);
        sp_butlp_compute(sp, ud.butlp, &in, &out); 
        ud.counter = (ud.counter + 1) % 5000;
        sp_test_add_sample(tst, out);
    }

    if(sp_test_compare(tst, hash) == SP_NOT_OK) {
        printf("Generated hash %s does not match reference hash %s\n", 
                tst->md5string, hash);
        fail = 1;
    }
    
    sp_noise_destroy(&ud.ns);
    sp_butlp_destroy(&ud.butlp);
     
    if(fail) return SP_NOT_OK;
    else return SP_OK;
}
    void process(AUAudioFrameCount frameCount, AUAudioFrameCount bufferOffset) override {
        // For each sample.
        for (int frameIndex = 0; frameIndex < frameCount; ++frameIndex) {
            double cutoffFrequency = double(cutoffFrequencyRamper.getStep());

            int frameOffset = int(frameIndex + bufferOffset);

            butlp->freq = (float)cutoffFrequency;

            if (!started) {
                outBufferListPtr->mBuffers[0] = inBufferListPtr->mBuffers[0];
                outBufferListPtr->mBuffers[1] = inBufferListPtr->mBuffers[1];
                return;
            }
            for (int channel = 0; channel < channels; ++channel) {
                float *in  = (float *)inBufferListPtr->mBuffers[channel].mData  + frameOffset;
                float *out = (float *)outBufferListPtr->mBuffers[channel].mData + frameOffset;

                sp_butlp_compute(sp, butlp, in, out);
            }
        }
    }