Ejemplo n.º 1
0
/** Create and initialise a spell menu, given an object and a validity hook */
static menu_type *spell_menu_new(const object_type * o_ptr,
								 bool(*is_valid) (int spell))
{
	menu_type *m = menu_new(MN_SKIN_SCROLL, &spell_menu_iter);
	struct spell_menu_data *d = mem_alloc(sizeof *d);

	region loc = { -65, 1, 65, -99 };

	/* collect spells from object */
	d->n_spells = spell_collect_from_book(o_ptr, d->spells);
	if (d->n_spells == 0
		|| !spell_okay_list(is_valid, d->spells, d->n_spells)) {
		mem_free(m);
		mem_free(d);
		return NULL;
	}

	/* copy across private data */
	d->is_valid = is_valid;
	d->selected_spell = -1;
	d->browse = FALSE;
	d->book_sval = o_ptr->sval;

	menu_setpriv(m, d->n_spells, d);

	/* set flags */
	m->header = "Name                             Lv Mana Fail Info";
	m->flags = MN_CASELESS_TAGS;
	m->selections = lower_case;
	m->browse_hook = spell_menu_browser;

	/* set size */
	loc.page_rows = d->n_spells + 1;
	menu_layout(m, &loc);

	return m;
}
Ejemplo n.º 2
0
/**
 * Create and initialise a spell menu, given an object and a validity hook
 */
static struct menu *spell_menu_new(const struct object *obj,
								   bool (*is_valid)(int spell_index))
{
	struct menu *m = menu_new(MN_SKIN_SCROLL, &spell_menu_iter);
	struct spell_menu_data *d = mem_alloc(sizeof *d);

	region loc = { -60, 1, 60, -99 };

	/* collect spells from object */
	d->n_spells = spell_collect_from_book(obj, &d->spells);
	if (d->n_spells == 0 || !spell_okay_list(is_valid, d->spells, d->n_spells)){
		mem_free(m);
		mem_free(d);
		return NULL;
	}

	/* Copy across private data */
	d->is_valid = is_valid;
	d->selected_spell = -1;
	d->browse = FALSE;
	d->show_description = FALSE;

	menu_setpriv(m, d->n_spells, d);

	/* Set flags */
	m->header = "Name                             Lv Mana Fail Info";
	m->flags = MN_CASELESS_TAGS;
	m->selections = lower_case;
	m->browse_hook = spell_menu_browser;
	m->cmd_keys = "?";

	/* Set size */
	loc.page_rows = d->n_spells + 1;
	menu_layout(m, &loc);

	return m;
}