/* * Split obj so that it gets size gets reduced by num. The quantity num is * put in the object structure delivered by this call. The returned object * has its wornmask cleared and is positioned just following the original * in the nobj chain (and nexthere chain when on the floor). */ struct obj * splitobj(struct obj *obj, long int num) { struct obj *otmp; if (obj->cobj || num <= 0L || obj->quan <= num) panic("splitobj"); /* can't split containers */ otmp = newobj(obj->oxlth + obj->onamelth); *otmp = *obj; /* copies whole structure */ otmp->o_id = flags.ident++; if (!otmp->o_id) otmp->o_id = flags.ident++; /* ident overflowed */ otmp->timed = 0; /* not timed, yet */ otmp->lamplit = 0; /* ditto */ otmp->owornmask = 0L; /* new object isn't worn */ obj->quan -= num; obj->owt = weight(obj); otmp->quan = num; otmp->owt = weight(otmp); /* -= obj->owt ? */ obj->nobj = otmp; /* Only set nexthere when on the floor, nexthere is also used */ /* as a back pointer to the container object when contained. */ if (obj->where == OBJ_FLOOR) obj->nexthere = otmp; if (obj->oxlth) (void)memcpy((genericptr_t)otmp->oextra, (genericptr_t)obj->oextra, obj->oxlth); if (obj->onamelth) (void)strncpy(ONAME(otmp), ONAME(obj), (int)obj->onamelth); if (obj->unpaid) splitbill(obj,otmp); if (obj->timed) obj_split_timers(obj, otmp); if (obj_sheds_light(obj)) obj_split_light_source(obj, otmp); return otmp; }
/* remainder is put in the object structure delivered by this call */ struct obj * splitobj(struct obj *obj, int num) { struct obj *otmp; otmp = newobj(0); *otmp = *obj; /* copies whole structure */ otmp->o_id = flags.ident++; otmp->onamelth = 0; obj->quan = num; obj->owt = weight(obj); otmp->quan -= num; otmp->owt = weight(otmp); /* -= obj->owt ? */ obj->nobj = otmp; if(obj->unpaid) splitbill(obj,otmp); return(otmp); }