void ssd_confirm_dialog_custom (const char *title, const char *text, BOOL default_yes, ConfirmDialogCallback callback, void *context,const char *textYes, const char *textNo) { SsdWidget dialog; confirm_dialog_context *data = (confirm_dialog_context *)calloc (1, sizeof(*data)); data->default_yes = default_yes; dialog = ssd_dialog_activate ("confirm_dialog", NULL); title = roadmap_lang_get (title); text = roadmap_lang_get (text); if (!dialog) { create_confirm_dialog (default_yes,textYes,textNo); dialog = ssd_dialog_activate ("confirm_dialog", NULL); } else{ #ifdef TOUCH_SCREEN //set button text & softkeys SsdWidget buttonYes; SsdWidget buttonNo; buttonYes = ssd_widget_get(dialog, roadmap_lang_get ("Yes")); // change the buttons to custom text ssd_button_change_text(buttonYes, textYes); buttonNo = ssd_widget_get(dialog, roadmap_lang_get ("No")); ssd_button_change_text(buttonNo, textNo); #else //Non touch set_soft_keys(dialog, textYes, textNo); // change softkeys text to custom text ssd_dialog_refresh_current_softkeys(); #endif } if (title[0] == 0){ ssd_widget_hide(ssd_widget_get(dialog, "title_bar")); } else{ ssd_widget_show(ssd_widget_get(dialog, "title_bar")); } data->callback = callback; data->context = context; dialog->set_value (dialog, title); ssd_widget_set_value (dialog, "text", text); dialog->context = data; ssd_dialog_draw (); }
static void update_button(void){ char button_txt[20]; SsdWidget button = ssd_widget_get(dialog, "Hide"); if (g_seconds != -1) sprintf(button_txt, "%s (%d)", roadmap_lang_get ("Hide"), g_seconds); else sprintf(button_txt, "%s", roadmap_lang_get ("Hide")); #ifdef TOUCH_SCREEN if (button) ssd_button_change_text(button,button_txt ); #else ssd_widget_set_right_softkey_text(dialog->parent, button_txt); ssd_dialog_refresh_current_softkeys(); #endif if (!roadmap_screen_refresh()) roadmap_screen_redraw(); }