void ConfigWidget::makeConnections() { // networkPage Connections connect(networkPage, SIGNAL(ipChanged(QString)), udpClient, SLOT(setOtherNodeAddress(QString))); connect(networkPage, SIGNAL(portChanged(int)), udpClient, SLOT(setOtherNodePort(int))); // settingsPage Connections connect(settingsPage, SIGNAL(connectClicked()), udpClient, SLOT(startSocket())); connect(settingsPage, SIGNAL(sendClicked(QString)), udpClient, SLOT(sendUserCommand(QString))); connect(settingsPage, SIGNAL(disconnectClicked()), udpClient, SLOT(stopSocket())); connect(settingsPage, SIGNAL(configFileSelected(QString)), ConfigFileHandler::instance(), SLOT(handleFile(QString))); // consolePage Connections connect(consolePage, SIGNAL(startClicked()), this, SLOT(startConsoleStream())); connect(consolePage, SIGNAL(stopClicked()), this, SLOT(stopConsoleStream())); // ConfigFileHandler Connections connect(ConfigFileHandler::instance(), SIGNAL(commandFromFile(QString)), udpClient, SLOT(sendUserCommand(QString))); // udpClient Connection connect(udpClient, SIGNAL(dataReplyReceived(QString)), settingsPage, SLOT(addToViewer(QString))); connect(udpClient, SIGNAL(connectionChanged(bool)), networkPage, SLOT(adjustToConnection(bool))); connect(udpClient, SIGNAL(connectionChanged(bool)), settingsPage, SLOT(adjustToConnection(bool))); connect(udpClient, SIGNAL(connectionChanged(bool)), consolePage, SLOT(adjustToConnection(bool))); }
void PlayerController::setView(AbstractPlayerView *view) { if (m_view == view) return; if (m_view) { m_view->disconnect(this); } m_view = view; if (m_view) { connect(m_view, SIGNAL(playClicked()), SLOT(play())); connect(m_view, SIGNAL(pauseClicked()), SLOT(pause())); connect(m_view, SIGNAL(stopClicked()), SLOT(stop())); connect(m_view, SIGNAL(nextClicked()), SLOT(next())); connect(m_view, SIGNAL(previousClicked()), SLOT(previous())); connect(m_view, SIGNAL(shuffleClicked()), SLOT(toggleShuffle())); connect(m_view, SIGNAL(muteClicked()), SLOT(toggleMute())); connect(m_view, SIGNAL(repeatClicked()), SLOT(toggleRepeat())); connect(m_view, SIGNAL(volumeChanged(qreal)), SLOT(setVolume(qreal))); connect(m_view, SIGNAL(songSelected(int)), SLOT(play(int))); } initializeView(); }
PlayerWidget::PlayerWidget(QWidget *parent) : QWidget(parent), ui(new Ui::PlayerWidget()){ ui->setupUi(this); //load the designer form PLAYER = new QMediaPlayer(this); PLAYER->setVolume(100); PLAYER->setNotifyInterval(1000); //1 second interval (just needs to be a rough estimate) PLAYLIST = new QMediaPlaylist(this); PLAYLIST->setPlaybackMode(QMediaPlaylist::Sequential); PLAYER->setPlaylist(PLAYLIST); configMenu = new QMenu(this); ui->tool_config->setMenu(configMenu); addMenu = new QMenu(this); ui->tool_add->setMenu(addMenu); updatinglists = false; //start off as false LoadIcons(); playerStateChanged(); //update button visibility currentSongChanged(); //Connect all the signals/slots //connect(infoTimer, SIGNAL(timeout()), this, SLOT(rotateTrackInfo()) ); connect(PLAYER, SIGNAL(positionChanged(qint64)),this, SLOT(updateProgress(qint64)) ); connect(PLAYER, SIGNAL(durationChanged(qint64)), this, SLOT(updateMaxProgress(qint64)) ); connect(PLAYLIST, SIGNAL(mediaChanged(int, int)), this, SLOT(playlistChanged()) ); connect(PLAYER, SIGNAL(stateChanged(QMediaPlayer::State)), this, SLOT(playerStateChanged()) ); connect(PLAYLIST, SIGNAL(currentMediaChanged(const QMediaContent&)), this, SLOT(currentSongChanged()) ); connect(ui->combo_playlist, SIGNAL(currentIndexChanged(int)), this, SLOT(userlistSelectionChanged()) ); connect(ui->tool_play, SIGNAL(clicked()), this, SLOT(playClicked()) ); connect(ui->tool_pause, SIGNAL(clicked()), this, SLOT(pauseClicked()) ); connect(ui->tool_stop, SIGNAL(clicked()), this, SLOT(stopClicked()) ); connect(ui->tool_next, SIGNAL(clicked()), this, SLOT(nextClicked()) ); connect(ui->tool_prev, SIGNAL(clicked()), this, SLOT(prevClicked()) ); }
window::window() { widget.setupUi(this); connect(widget.startButton, SIGNAL(clicked()), this, SLOT(startClicked())); connect(widget.stopButton, SIGNAL(clicked()), this, SLOT(stopClicked())); setupGraph(); working = false; stoping = false; }
void StageControl::mouseReleaseEvent (QMouseEvent* e) { _startPressed = _stopPressed = false; update (); if (_startRect.contains (e->pos ()) && !_running) startClicked (); if (_stopRect.contains (e->pos ()) && _running) stopClicked (); }
void AddressBarWidget::setStopIcon() { ui.GoStopPushButton->setIcon(iStopIcon); ui.GoStopPushButton->setIconSize(QSize(40, 40)); ui.GoStopPushButton->setFlat(false); // Put the proper Signal Connections in place: // when the GoStopPushButton is clicked, sent a "sopClicked" signal. disconnect(ui.GoStopPushButton, SIGNAL(clicked()), this, SIGNAL(goClicked())); connect(ui.GoStopPushButton, SIGNAL(clicked()), this, SIGNAL(stopClicked())); }
PlayerGUI::PlayerGUI(QWidget *parent) : QDialog(parent), ui(new Ui::PlayerGUI) { ui->setupUi(this); // ui->mainVLayout->addWidget( &ModelConsole::getInstance() ); resize(400, 20); // The simulation will be launched in pause mode, so // the GUI must be similar playPauseClicked(); connect(ui->btPlayPause, SIGNAL(clicked()), this, SLOT(playPauseClicked())); connect(ui->btStep, SIGNAL(clicked()), this, SLOT(stepClicked())); connect(ui->btStop, SIGNAL(clicked()), this, SLOT(stopClicked())); }
void PlaylistControl::mouseReleaseEvent(QMouseEvent *me) { QPoint pt = me->pos(); if(QRect(4*m_ratio,m_ratio,7*m_ratio,7*m_ratio).contains(pt)) emit previousClicked(); else if(QRect(12*m_ratio,m_ratio,7*m_ratio,7*m_ratio).contains(pt)) emit playClicked(); else if(QRect(21*m_ratio,m_ratio,7*m_ratio,7*m_ratio).contains(pt)) emit pauseClicked(); else if(QRect(31*m_ratio,m_ratio,7*m_ratio,7*m_ratio).contains(pt)) emit stopClicked(); else if(QRect(40*m_ratio,m_ratio,7*m_ratio,7*m_ratio).contains(pt)) emit nextClicked(); else if(QRect(49*m_ratio,m_ratio,7*m_ratio,7*m_ratio).contains(pt)) emit ejectClicked(); }
OsdWidget::OsdWidget(QWidget *parent) : StyledBar(parent), ui(new Ui::OsdWidget), _current(""), _file(new NetworkDownload()) { ui->setupUi(this); setLightColored(true); setSingleRow(false); setSizePolicy(QSizePolicy::Preferred, QSizePolicy::Maximum); _info = new InfoBarWidget(this); ui->controls->addWidget(_info); ui->logo->hide(); ui->teletext->hide(); ui->buttonBack->setProperty("extraframe", true); ui->buttonMute->setProperty("extraframe", true); ui->buttonNext->setProperty("extraframe", true); ui->buttonPlay->setProperty("extraframe", true); ui->buttonRecordNow->setProperty("extraframe", true); ui->buttonSnapshot->setProperty("extraframe", true); ui->buttonStop->setProperty("extraframe", true); ui->buttonTeletext->setProperty("extraframe", true); connect(_info, SIGNAL(open(QString)), this, SIGNAL(openLink(QString))); connect(ui->teletext, SIGNAL(valueChanged(int)), this, SIGNAL(teletextPage(int))); connect(ui->buttonBack, SIGNAL(clicked()), this, SIGNAL(backClicked())); connect(ui->buttonMute, SIGNAL(clicked()), this, SIGNAL(muteClicked())); connect(ui->buttonNext, SIGNAL(clicked()), this, SIGNAL(nextClicked())); connect(ui->buttonPlay, SIGNAL(clicked()), this, SIGNAL(playClicked())); connect(ui->buttonRecordNow, SIGNAL(clicked()), this, SIGNAL(recordNowClicked())); connect(ui->buttonSnapshot, SIGNAL(clicked()), this, SIGNAL(snapshotClicked())); connect(ui->buttonStop, SIGNAL(clicked()), this, SIGNAL(stopClicked())); connect(ui->buttonTeletext, SIGNAL(clicked()), this, SIGNAL(teletextClicked())); connect(_file, SIGNAL(file(QFile *)), this, SLOT(setLogo(QFile *))); }
void ProfileWidget::on_startStopButton_clicked() { if (startStopButton->text() == i18n("Start Sync")) { addButton->setEnabled(false); removeButton->setEnabled(false); configureButton->setEnabled(false); startStopButton->setText(i18n("Stop Sync")); startStopButton->setIcon(KIcon(QLatin1String("media-playback-stop"))); emit startClicked(); } else { addButton->setEnabled(true); //TODO: Check what to enable here removeButton->setEnabled(true); configureButton->setEnabled(true); startStopButton->setText(i18n("Start Sync")); startStopButton->setIcon(KIcon(QLatin1String("media-playback-start"))); emit stopClicked(); } }
PluginCreator::PluginCreator(QWidget* parent) : QMainWindow(parent) { state = S_INIT; item = 0; view = 0; dock = 0; manualDock = 0; helpBrowser = 0; setupUi(this); QToolBar* fileTools = addToolBar(tr("File Operations")); fileTools->setObjectName("FileOperations"); actionNew->setIcon(*icons[fileNew_ICON]); actionNew->setShortcut(QKeySequence(QKeySequence::New)); fileTools->addAction(actionNew); actionOpen->setIcon(*icons[fileOpen_ICON]); actionOpen->setShortcut(QKeySequence(QKeySequence::Open)); fileTools->addAction(actionOpen); actionSave->setIcon(*icons[fileSave_ICON]); actionSave->setShortcut(QKeySequence(QKeySequence::Save)); fileTools->addAction(actionSave); actionQuit->setShortcut(QKeySequence(QKeySequence::Quit)); actionManual->setIcon(QIcon(":/data/help.png")); actionManual->setShortcut(QKeySequence(QKeySequence::HelpContents)); fileTools->addAction(actionManual); QToolBar* editTools = addToolBar(tr("Edit Operations")); editTools->setObjectName("EditOperations"); actionUndo->setIcon(*icons[undo_ICON]); actionUndo->setShortcut(QKeySequence(QKeySequence::Undo)); editTools->addAction(actionUndo); actionRedo->setIcon(*icons[redo_ICON]); actionRedo->setShortcut(QKeySequence(QKeySequence::Redo)); editTools->addAction(actionRedo); actionUndo->setEnabled(false); actionRedo->setEnabled(false); log->setReadOnly(true); log->setMaximumBlockCount(1000); readSettings(); setState(S_EMPTY); connect(run, SIGNAL(clicked()), SLOT(runClicked())); connect(stop, SIGNAL(clicked()), SLOT(stopClicked())); connect(actionOpen, SIGNAL(triggered()), SLOT(loadPlugin())); connect(actionSave, SIGNAL(triggered()), SLOT(savePlugin())); connect(actionNew, SIGNAL(triggered()), SLOT(newPlugin())); connect(actionQuit, SIGNAL(triggered()), SLOT(close())); connect(actionManual, SIGNAL(triggered()), SLOT(showManual())); connect(actionUndo, SIGNAL(triggered()), textEdit, SLOT(undo())); connect(actionRedo, SIGNAL(triggered()), textEdit, SLOT(redo())); connect(textEdit, SIGNAL(undoAvailable(bool)), actionUndo, SLOT(setEnabled(bool))); connect(textEdit, SIGNAL(redoAvailable(bool)), actionRedo, SLOT(setEnabled(bool))); connect(textEdit, SIGNAL(textChanged()), SLOT(textChanged())); }
LTWindow::LTWindow(QWidget *parent) : QMainWindow(parent), ui(new Ui::LTWindow), eventData(EventData::getInstance()) { ui->setupUi(this); currDriver = -1; streamReader = new DataStreamReader(this); prefs = new PreferencesDialog(this); settings = new QSettings(F1LTCore::iniFile(), QSettings::IniFormat, this); loginDialog = new LoginDialog(this); ltFilesManagerDialog = new LTFilesManagerDialog(this); trackRecordsDialog = new TrackRecordsDialog(this); saw = new SessionAnalysisWidget(); stw = new SessionTimesWidget(); driverTrackerWidget = new DriverTrackerWidget(); aboutDialog = new AboutDialog(this); updatesCheckerDialog = new UpdatesCheckerDialog(this); // ui->trackStatusWidget->setupItems(); connect(streamReader, SIGNAL(tryAuthorize()), this, SLOT(tryAuthorize())); connect(streamReader, SIGNAL(authorized(QString)), this, SLOT(authorized(QString))); connect(streamReader, SIGNAL(eventDataChanged(const DataUpdates&)), this, SLOT(eventDataChanged(const DataUpdates&))); connect(streamReader, SIGNAL(driverDataChanged(int, const DataUpdates&)), this, SLOT(driverDataChanged(int, const DataUpdates&))); connect(streamReader, SIGNAL(dataChanged(const DataUpdates&)), this, SLOT(dataChanged(const DataUpdates&))); connect(streamReader, SIGNAL(sessionStarted()), this, SLOT(sessionStarted())); connect(streamReader, SIGNAL(authorizationError()), this, SLOT(authorizationError())); connect(streamReader, SIGNAL(error(QAbstractSocket::SocketError)), this, SLOT(error(QAbstractSocket::SocketError))); connect(streamReader, SIGNAL(error(QNetworkReply::NetworkError)), this, SLOT(error(QNetworkReply::NetworkError))); connect(streamReader, SIGNAL(noLiveSession(bool, QString)), this, SLOT(showNoSessionBoard(bool, QString))); connect(updatesCheckerDialog, SIGNAL(newVersionAvailable()), this, SLOT(onNewVersionAvailable())); sessionTimer = new SessionTimer(this); connect(sessionTimer, SIGNAL(updateWeather()), this, SLOT(updateWeather())); connect(&SeasonData::getInstance(), SIGNAL(seasonDataChanged()), &ImagesFactory::getInstance(), SLOT(reloadGraphics())); connect(&SeasonData::getInstance(), SIGNAL(seasonDataChanged()), &ColorsManager::getInstance(), SLOT(calculateDefaultDriverColors())); connect(&SeasonData::getInstance(), SIGNAL(seasonDataChanged()), saw, SLOT(setupColors())); connect(prefs, SIGNAL(driversColorsChanged()), saw, SLOT(setupColors())); eventRecorder = new EventRecorder(sessionTimer, this); eventPlayer = new EventPlayer(this); delayWidget = new DelayWidget(this); connect(delayWidget, SIGNAL(delayChanged(int, int)), streamReader, SLOT(setDelay(int, int))); connect(delayWidget, SIGNAL(delayChanged(int, int)), sessionTimer, SLOT(setDelay(int, int))); connect(sessionTimer, SIGNAL(synchronizingTimer(bool)), delayWidget, SLOT(synchronizingTimer(bool))); connect(sessionTimer, SIGNAL(synchronizingTimer(bool)), driverTrackerWidget, SLOT(pauseTimer(bool))); connect(ui->messageBoardWidget, SIGNAL(connectClicked()), this, SLOT(on_actionConnect_triggered())); connect(ui->messageBoardWidget, SIGNAL(playClicked()), this, SLOT(on_actionOpen_triggered())); connect(ui->messageBoardWidget, SIGNAL(loadClicked()), this, SLOT(on_actionLT_files_data_base_triggered())); loadSettings(); ColorsManager::getInstance().calculateDefaultDriverColors(); saw->setupColors(); delayWidgetAction = ui->mainToolBar->addWidget(delayWidget); delayWidgetAction->setVisible(true); eventPlayerAction = ui->mainToolBar->addWidget(eventPlayer); eventPlayerAction->setVisible(false); recording = false; playing = false; connectionProgress = new QProgressDialog(this); connect(sessionTimer, SIGNAL(timeout()), this, SLOT(timeout())); connect(eventRecorder, SIGNAL(recordingStopped()), this, SLOT(autoStopRecording())); connect(eventPlayer, SIGNAL(playClicked(int)), this, SLOT(eventPlayerPlayClicked(int))); connect(eventPlayer, SIGNAL(pauseClicked()), this, SLOT(eventPlayerPauseClicked())); connect(eventPlayer, SIGNAL(rewindToStartClicked()), this, SLOT(eventPlayerRewindToStartClicked())); connect(eventPlayer, SIGNAL(forwardToEndClicked()), this, SLOT(eventPlayerForwardToEndClicked())); connect(eventPlayer, SIGNAL(rewindClicked()), this, SLOT(eventPlayerRewindClicked())); connect(eventPlayer, SIGNAL(stopClicked()), this, SLOT(eventPlayerStopClicked())); connect(eventPlayer, SIGNAL(nextPackets(QVector<Packet>)), streamReader, SLOT(parsePackets(QVector<Packet>))); connect(ui->ltWidget, SIGNAL(driverSelected(int)), ui->driverDataWidget, SLOT(printDriverData(int))); connect(ui->ltWidget, SIGNAL(driverDoubleClicked(int)), this, SLOT(ltWidgetDriverSelected(int))); ui->messageBoardWidget->setVisible(false); QStringList args = qApp->arguments(); if (args.size() > 1) { if (eventPlayer->loadFromFile(args.at(1)) == false) { QMessageBox::critical(this, "Error opening file!", "Could not open specified file, or the file is corrupted."); connectToServer(); return; } setWindowTitle("FILT - " + args.at(1)); ui->actionRecord->setVisible(false); ui->actionStop_recording->setVisible(false); eventPlayerAction->setVisible(true); delayWidgetAction->setVisible(false); playing = true; eventPlayer->startPlaying(); } else { if (settings->value("ui/auto_connect").toBool()) connectToServer(); else { ui->messageBoardWidget->showStartupBoard(); showSessionBoard(true); } } }
void MainWindow::stopClicked_internal() { emit stopClicked(); }
#if defined(Q_OS_LINUX) if (_mediaPlayer->teletextEnabled()) { connect(ui->actionTeletext, SIGNAL(triggered(bool)), _mediaPlayer->osd(), SLOT(teletext(bool))); connect(ui->actionTeletext, SIGNAL(triggered(bool)), _mediaPlayer, SLOT(teletext(bool))); connect(_mediaPlayer->osd(), SIGNAL(teletextClicked()), ui->actionTeletext, SLOT(trigger())); } #endif connect(_mediaPlayer->osd(), SIGNAL(backClicked()), ui->actionBack, SLOT(trigger())); connect(_mediaPlayer->osd(), SIGNAL(muteClicked()), ui->actionMute, SLOT(toggle())); connect(_mediaPlayer->osd(), SIGNAL(nextClicked()), ui->actionNext, SLOT(trigger())); connect(_mediaPlayer->osd(), SIGNAL(playClicked()), ui->actionPlay, SLOT(trigger())); connect(_mediaPlayer->osd(), SIGNAL(recordNowClicked()), ui->actionRecordNow, SLOT(trigger())); connect(_mediaPlayer->osd(), SIGNAL(snapshotClicked()), ui->actionSnapshot, SLOT(trigger())); connect(_mediaPlayer->osd(), SIGNAL(stopClicked()), ui->actionStop, SLOT(trigger())); connect(_xmltv, SIGNAL(current(QStringList)), _mediaPlayer->osd(), SLOT(setEpg(QStringList))); connect(_xmltv, SIGNAL(schedule(QString, XmltvProgrammeModel *)), _scheduleTab, SLOT(setEpg(QString, XmltvProgrammeModel *))); connect(_scheduleTab, SIGNAL(requestEpg(QString)), _xmltv, SLOT(request(QString))); connect(_scheduleTab, SIGNAL(itemSelected(QString)), _xmltv, SLOT(requestProgramme(QString))); connect(_xmltv, SIGNAL(programme(XmltvProgramme *)), _showInfoTab, SLOT(display(XmltvProgramme *))); connect(_mediaPlayer->osd(), SIGNAL(openLink(QString)), _xmltv, SLOT(requestProgramme(QString))); connect(_showInfoTab, SIGNAL(requestNext(QString, QString)), _xmltv, SLOT(requestProgrammeNext(QString, QString))); connect(_showInfoTab, SIGNAL(requestPrevious(QString, QString)), _xmltv, SLOT(requestProgrammePrevious(QString, QString))); connect(_playlistTab->playlist(), SIGNAL(scheduleRequested(Channel *)), _scheduleTab, SLOT(channel(Channel *))); connect(_mediaPlayer, SIGNAL(stateChanged(Vlc::State)), this, SLOT(setState(Vlc::State))); connect(_mediaPlayer, SIGNAL(vout(int)), this, SLOT(showVideo(int))); connect(_mediaPlayer, SIGNAL(sessionChannel(int)), _playlistTab->playlist(), SLOT(channelSelected(int)));
NavigationBar::NavigationBar(BrowserWindow* window) : QWidget(window) , m_window(window) { setObjectName(QSL("navigationbar")); m_layout = new QHBoxLayout(this); m_layout->setMargin(style()->pixelMetric(QStyle::PM_ToolBarItemMargin, 0, this)); m_layout->setSpacing(style()->pixelMetric(QStyle::PM_ToolBarItemSpacing, 0, this)); setLayout(m_layout); m_buttonBack = new ToolButton(this); m_buttonBack->setObjectName("navigation-button-back"); m_buttonBack->setToolTip(tr("Back")); m_buttonBack->setToolButtonStyle(Qt::ToolButtonIconOnly); m_buttonBack->setToolbarButtonLook(true); m_buttonBack->setAutoRaise(true); m_buttonBack->setEnabled(false); m_buttonBack->setFocusPolicy(Qt::NoFocus); m_buttonForward = new ToolButton(this); m_buttonForward->setObjectName("navigation-button-next"); m_buttonForward->setToolTip(tr("Forward")); m_buttonForward->setToolButtonStyle(Qt::ToolButtonIconOnly); m_buttonForward->setToolbarButtonLook(true); m_buttonForward->setAutoRaise(true); m_buttonForward->setEnabled(false); m_buttonForward->setFocusPolicy(Qt::NoFocus); QHBoxLayout* backNextLayout = new QHBoxLayout(); backNextLayout->setContentsMargins(0, 0, 0, 0); backNextLayout->setSpacing(0); backNextLayout->addWidget(m_buttonBack); backNextLayout->addWidget(m_buttonForward); m_reloadStop = new ReloadStopButton(this); m_buttonHome = new ToolButton(this); m_buttonHome->setObjectName("navigation-button-home"); m_buttonHome->setToolTip(tr("Home")); m_buttonHome->setToolButtonStyle(Qt::ToolButtonIconOnly); m_buttonHome->setToolbarButtonLook(true); m_buttonHome->setAutoRaise(true); m_buttonHome->setFocusPolicy(Qt::NoFocus); m_buttonAddTab = new ToolButton(this); m_buttonAddTab->setObjectName("navigation-button-addtab"); m_buttonAddTab->setToolTip(tr("New Tab")); m_buttonAddTab->setToolButtonStyle(Qt::ToolButtonIconOnly); m_buttonAddTab->setToolbarButtonLook(true); m_buttonAddTab->setAutoRaise(true); m_buttonAddTab->setFocusPolicy(Qt::NoFocus); m_menuBack = new Menu(this); m_menuBack->setCloseOnMiddleClick(true); m_buttonBack->setMenu(m_menuBack); connect(m_buttonBack, SIGNAL(aboutToShowMenu()), this, SLOT(aboutToShowHistoryBackMenu())); m_menuForward = new Menu(this); m_menuForward->setCloseOnMiddleClick(true); m_buttonForward->setMenu(m_menuForward); connect(m_buttonForward, SIGNAL(aboutToShowMenu()), this, SLOT(aboutToShowHistoryNextMenu())); m_supMenu = new ToolButton(this); m_supMenu->setObjectName("navigation-button-supermenu"); m_supMenu->setPopupMode(QToolButton::InstantPopup); m_supMenu->setToolbarButtonLook(true); m_supMenu->setToolTip(tr("Main Menu")); m_supMenu->setAutoRaise(true); m_supMenu->setFocusPolicy(Qt::NoFocus); m_supMenu->setMenu(m_window->superMenu()); m_supMenu->setShowMenuInside(true); m_searchLine = new WebSearchBar(m_window); m_navigationSplitter = new QSplitter(this); m_navigationSplitter->addWidget(m_window->tabWidget()->locationBars()); m_navigationSplitter->addWidget(m_searchLine); m_navigationSplitter->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Maximum); m_navigationSplitter->setCollapsible(0, false); m_exitFullscreen = new ToolButton(this); m_exitFullscreen->setObjectName("navigation-button-exitfullscreen"); m_exitFullscreen->setToolTip(tr("Exit Fullscreen")); m_exitFullscreen->setToolButtonStyle(Qt::ToolButtonIconOnly); m_exitFullscreen->setToolbarButtonLook(true); m_exitFullscreen->setFocusPolicy(Qt::NoFocus); m_exitFullscreen->setAutoRaise(true); m_exitFullscreen->setVisible(false); m_layout->addLayout(backNextLayout); m_layout->addWidget(m_reloadStop); m_layout->addWidget(m_buttonHome); m_layout->addWidget(m_buttonAddTab); m_layout->addWidget(m_navigationSplitter); m_layout->addWidget(m_supMenu); m_layout->addWidget(m_exitFullscreen); setContextMenuPolicy(Qt::CustomContextMenu); connect(this, SIGNAL(customContextMenuRequested(QPoint)), this, SLOT(contextMenuRequested(QPoint))); connect(m_buttonBack, SIGNAL(clicked()), this, SLOT(goBack())); connect(m_buttonBack, SIGNAL(middleMouseClicked()), this, SLOT(goBackInNewTab())); connect(m_buttonBack, SIGNAL(controlClicked()), this, SLOT(goBackInNewTab())); connect(m_buttonForward, SIGNAL(clicked()), this, SLOT(goForward())); connect(m_buttonForward, SIGNAL(middleMouseClicked()), this, SLOT(goForwardInNewTab())); connect(m_buttonForward, SIGNAL(controlClicked()), this, SLOT(goForwardInNewTab())); connect(m_reloadStop, SIGNAL(stopClicked()), this, SLOT(stop())); connect(m_reloadStop, SIGNAL(reloadClicked()), this, SLOT(reload())); connect(m_buttonHome, SIGNAL(clicked()), m_window, SLOT(goHome())); connect(m_buttonHome, SIGNAL(middleMouseClicked()), m_window, SLOT(goHomeInNewTab())); connect(m_buttonHome, SIGNAL(controlClicked()), m_window, SLOT(goHomeInNewTab())); connect(m_buttonAddTab, SIGNAL(clicked()), m_window, SLOT(addTab())); connect(m_buttonAddTab, SIGNAL(middleMouseClicked()), m_window->tabWidget(), SLOT(addTabFromClipboard())); connect(m_exitFullscreen, SIGNAL(clicked(bool)), m_window, SLOT(toggleFullScreen())); }
void TrackerControlWidget::initUi() { // ******************* rasterization tab ************************* primitiveBox->addItem("LinePrimitive" , wombat::LinePrimitive); primitiveBox->addItem("CylinderPrimitve" , wombat::CylinderPrimitve); primitiveBox->addItem("QuadricPrimitive" , wombat::QuadricPrimitive); primitiveBox->setCurrentIndex(1); labelBox->addItem("UniformLabeling", wombat::UniformLabeling); labelBox->addItem("DistanceLabeling", wombat::DistanceLabeling); labelBox->addItem("SquareDistanceLabeling", wombat::SquareDistanceLabeling); labelBox->setCurrentIndex(0); // ******************* weighting tab ************************* weightBox->addItem("default", WeightingSimple); comparisonBox->addItem("overlapping", CompareOverlapping); comparisonBox->addItem("overlapping with mask", CompareOverlappingWithMasking); comparisonBox->addItem("symmetric overlapping", CompareOverlappingWithSymmetry); // ******************* partitioning tab ************************* // ******************* filter tab ************************* diffusionStrategyComboBox->addItem("constant", ConstantDiffusion); diffusionStrategyComboBox->addItem("alpha values", AlphaDiffusion); diffusionStrategyComboBox->addItem("variance based", VarianceDiffusion); diffusionStrategyComboBox->addItem("covariance based", CovarianceDiffusion); particleGeneratorComboBox->addItem("gaussian w. ref. pose", GaussianDiffusion); particleGeneratorComboBox->addItem("iterative (last particle set)", IterativeDiffusion); particleGeneratorComboBox->addItem("random field", RandomFieldDiffusion); modeSelectorComboBox->addItem("peak", PeakMode); modeSelectorComboBox->addItem("average", AverargeMode); modeSelectorComboBox->addItem("weighted average", WeightedAverageMode); // ******************* misc tab ************************* connect(primitiveBox, SIGNAL(activated(int)), this, SLOT(updateProjectData())); connect(labelBox, SIGNAL(activated(int)), this, SLOT(updateProjectData())); connect(weightBox, SIGNAL(activated(int)), this, SLOT(updateProjectData())); connect(comparisonBox, SIGNAL(activated(int)), this, SLOT(updateProjectData())); connect(numVoxelsSlider, SIGNAL(valueChanged(int)), this, SLOT(updateProjectData())); connect(weightBox, SIGNAL(activated(int)), this, SLOT(updateProjectData())); connect(comparisonBox, SIGNAL(activated(int)), this, SLOT(updateProjectData())); connect(numberParticlesSpinBox, SIGNAL(valueChanged(int)), this, SLOT(updateProjectData())); connect(numberLayersSpinBox, SIGNAL(valueChanged(int)), this, SLOT(updateProjectData())); connect(annealingRateSpinBox, SIGNAL(valueChanged(double)), this, SLOT(updateProjectData())); connect(minAnnealingRateSpinBox, SIGNAL(valueChanged(double)), this, SLOT(updateProjectData())); connect(initialBetaSpinBox, SIGNAL(valueChanged(double)), this, SLOT(updateProjectData())); connect(showResultsCheckBox, SIGNAL(toggled(bool)), this, SLOT(updateProjectData())); connect(rasterizeButton, SIGNAL(clicked()), this, SIGNAL(rasterizeRequested())); connect(weightButton, SIGNAL(clicked()), this, SIGNAL(weightingRequested())); connect(runButton, SIGNAL(clicked()), this, SIGNAL(runClicked())); connect(runStepButton, SIGNAL(clicked()), this, SIGNAL(oneStepClicked())); connect(stopButton, SIGNAL(clicked()), this, SIGNAL(stopClicked())); connect(updateFilterButton, SIGNAL(clicked()), this, SIGNAL(updateParticleFilter())); connect(updateFilterButton, SIGNAL(clicked()), this, SLOT(printProjectMap())); }
MainWindow::MainWindow(QWidget *parent) : QMainWindow(parent), ui(new Ui::MainWindow), _has_unsaved_data(true), _current_file(""), _can_run(false), _is_running(false), _is_debug_input(false) { ui->setupUi(this); initStyles(); updateWindowTitle(); redoAvailable(false); undoAvailable(false); copyAvailable(false); _window = this; ui->debugRun->setVisible(false); ui->runWidget->setVisible(false); registerFileType(tr("Yad.Markov.File"), tr("Markov Algorithm File"), ".yad", 1); updateDebugMenu(); //Connect MainWindow menu connect(ui->actionExit, SIGNAL(triggered()), this, SLOT(close())); connect(ui->actionUndo, SIGNAL(triggered()), this, SIGNAL(undo())); connect(ui->actionRedo, SIGNAL(triggered()), this, SIGNAL(redo())); connect(ui->actionSelect_All, SIGNAL(triggered()), this, SIGNAL(selectAll())); connect(ui->actionCopy, SIGNAL(triggered()), this, SIGNAL(copy())); connect(ui->actionPaste, SIGNAL(triggered()), this, SIGNAL(paste())); connect(ui->actionCut, SIGNAL(triggered()), this, SIGNAL(cut())); connect(ui->actionDelete, SIGNAL(triggered()), this, SIGNAL(deleteSelection())); connect(ui->actionNew, SIGNAL(triggered()), this, SIGNAL(newFile())); connect(ui->actionOpen, SIGNAL(triggered()), this, SIGNAL(open())); connect(ui->actionSave, SIGNAL(triggered()), this, SIGNAL(save())); connect(ui->actionSave_As, SIGNAL(triggered()), this, SIGNAL(saveAs())); connect(ui->actionTutorial, SIGNAL(triggered()), this, SLOT(tutorial())); connect(ui->actionAbout, SIGNAL(triggered()), this, SLOT(about())); //Connect InputWidget and HistoryManager HistoryManager* history_manager = HistoryManager::getInstance(); connect(ui->input, SIGNAL(addToHistory(QString)), history_manager, SLOT(addToHistory(QString))); connect(history_manager, SIGNAL(wordSelected(QString)), ui->input, SLOT(setInput(QString))); //Connect HistoryWidget and HistoryManager connect(ui->history, SIGNAL(inputWordSelected(QString)), history_manager, SIGNAL(wordSelected(QString))); connect(ui->history, SIGNAL(removeFromHistory(QString)), history_manager, SLOT(removeFromHistory(QString))); connect(history_manager, SIGNAL(historyChanged(QVector<QString>)), ui->history, SLOT(historyChanged(QVector<QString>))); //Connect MainWindows and FileManager FileManager* file_manager = FileManager::getInstance(); connect(this, SIGNAL(newFile()), file_manager, SLOT(newFile())); connect(this, SIGNAL(open()), file_manager, SLOT(open())); connect(this, SIGNAL(save()), file_manager, SLOT(save())); connect(this, SIGNAL(saveAs()), file_manager, SLOT(saveAs())); connect(file_manager, SIGNAL(hasUnsavedData(bool)), this, SLOT(hasUnsavedData(bool))); connect(file_manager, SIGNAL(fileNameChanged(QString)), this, SLOT(fileNameChanged(QString))); //Connect MainWindows and EditorWindowWidget connect(this, SIGNAL(undo()), ui->editorWindow, SLOT(undo())); connect(this, SIGNAL(redo()), ui->editorWindow, SLOT(redo())); connect(this, SIGNAL(selectAll()), ui->editorWindow, SLOT(selectAll())); connect(this, SIGNAL(copy()), ui->editorWindow, SLOT(copy())); connect(this, SIGNAL(paste()), ui->editorWindow, SLOT(paste())); connect(this, SIGNAL(cut()), ui->editorWindow, SLOT(cut())); connect(this, SIGNAL(deleteSelection()), ui->editorWindow, SLOT(deleteSelection())); connect(ui->editorWindow, SIGNAL(redoAvailable(bool)), this, SLOT(redoAvailable(bool))); connect(ui->editorWindow, SIGNAL(undoAvailable(bool)), this, SLOT(undoAvailable(bool))); connect(ui->editorWindow, SIGNAL(copyAvailable(bool)), this, SLOT(copyAvailable(bool))); //Connect InputWidget and MarkovRunManager MarkovRunManager* run_manager = MarkovRunManager::getInstance(); connect(ui->input, SIGNAL(run(QString)), run_manager, SLOT(runWithoutDebug(QString))); connect(ui->input, SIGNAL(runWithDebug(QString)), run_manager, SLOT(runWithDebug(QString))); connect(run_manager, SIGNAL(runWithoutDebugStarted(QString)), ui->input, SLOT(runStarted())); connect(ui->input, SIGNAL(runWithDebugStepByStep(QString)), run_manager, SLOT(runWithDebugStepByStep(QString))); connect(run_manager, SIGNAL(debugStarted(QString)), ui->input, SLOT(runStarted())); connect(run_manager, SIGNAL(runWithoutDebugFinishFail(QString,RunError,int)), ui->input, SLOT(runFinished())); connect(run_manager, SIGNAL(runWithoutDebugFinishSuccess(QString,QString,int)), ui->input, SLOT(runFinished())); connect(run_manager, SIGNAL(debugFinishFail(QString,RunError,int)), ui->input, SLOT(runFinished())); connect(run_manager, SIGNAL(debugFinishSuccess(QString,QString,int)), ui->input, SLOT(runFinished())); connect(run_manager, SIGNAL(canRunSourceCode(bool)), ui->input, SLOT(canRunAlgorithm(bool))); //Connect SourceCodeManager and EditorWindowWidget SourceCodeManager* source_manager = SourceCodeManager::getInstance(); connect(source_manager, SIGNAL(newSourceCodeWasLoaded(QString)), ui->editorWindow, SLOT(newSourceCode(QString))); connect(ui->editorWindow, SIGNAL(sourceCodeChanged(QString)), source_manager, SLOT(setSourceCode(QString))); //Connect InputWidget and FileManager connect(ui->input, SIGNAL(save()), file_manager, SLOT(save())); //Connect MarkovRunManager and EditorWindowWidget connect(ui->editorWindow, SIGNAL(canRun(bool)), run_manager, SLOT(setCanRunSourceCode(bool))); connect(ui->editorWindow, SIGNAL(markovAlgorithmChanged(MarkovAlgorithm)), run_manager, SLOT(setAlgorithm(MarkovAlgorithm))); //Connect SourceCodeManager and FileManager connect(file_manager, SIGNAL(newSourceCodeLoaded(QString)), source_manager, SLOT(setNewSourceCodeFromFile(QString))); connect(source_manager, SIGNAL(sourceCodeChanged(QString)), file_manager, SLOT(sourceCodeChanged())); //Connect FileManager and HistoryManager connect(file_manager, SIGNAL(newHistoryLoaded(QVector<QString>)), this, SLOT(newHistoryLoaded(QVector<QString>))); connect(history_manager, SIGNAL(historyChanged(QVector<QString>)), file_manager, SLOT(historyChanged())); //Connect RunWidget and MarkovRunManager connect(run_manager, SIGNAL(runWithoutDebugStarted(QString)), ui->runWidget, SLOT(runStarted(QString))); connect(run_manager, SIGNAL(runStepsMade(int)), ui->runWidget, SLOT(runStepsMade(int))); connect(run_manager, SIGNAL(runWithoutDebugFinishFail(QString,RunError,int)), ui->runWidget, SLOT(runFailed(QString,RunError,int))); connect(run_manager, SIGNAL(runWithoutDebugFinishSuccess(QString,QString,int)), ui->runWidget, SLOT(runSuccess(QString,QString,int))); connect(run_manager, SIGNAL(debugStarted(QString)), ui->runWidget, SLOT(hide())); //Connect DebugRunWidget and MarkovRunManager connect(ui->debugRun, SIGNAL(nextStepClicked()), run_manager, SLOT(debugNextStep())); connect(ui->debugRun, SIGNAL(continueClicked()), run_manager, SLOT(debugContinue())); connect(ui->debugRun, SIGNAL(stopClicked()), run_manager, SLOT(debugStop())); connect(run_manager, SIGNAL(debugStarted(QString)), ui->debugRun, SLOT(debugStarted(QString))); connect(run_manager, SIGNAL(debugFinishSuccess(QString,QString,int)), ui->debugRun, SLOT(debugSuccess(QString,QString,int))); connect(run_manager, SIGNAL(debugFinishFail(QString,RunError,int)), ui->debugRun, SLOT(debugFailed(QString,RunError,int))); connect(run_manager, SIGNAL(debugStepFinished(int,QString,QString,MarkovRule)), ui->debugRun, SLOT(debugStepFinished(int,QString,QString,MarkovRule))); connect(run_manager, SIGNAL(debugBreakPointReached(int)), ui->debugRun, SLOT(breakPointReached(int))); connect(run_manager, SIGNAL(runWithoutDebugStarted(QString)), ui->debugRun, SLOT(hide())); connect(run_manager, SIGNAL(debugFinishFail(QString,RunError,int)), ui->runWidget, SLOT(hide())); connect(run_manager, SIGNAL(runWithoutDebugFinishFail(QString,RunError,int)), ui->debugRun, SLOT(hide())); //Connect DebugRunWidget and EditorWindowWidget connect(ui->debugRun, SIGNAL(removeBreakPoint()), ui->editorWindow, SLOT(removeLineHighlight())); connect(ui->debugRun, SIGNAL(showBreakPoint(int)), ui->editorWindow, SLOT(showLineHighlight(int))); //Connect MarkovRunManager and EditorWindowWidget connect(ui->editorWindow, SIGNAL(breakPointAdded(int)), run_manager, SLOT(addBreakPoint(int))); connect(ui->editorWindow, SIGNAL(breakPointRemoved(int)), run_manager, SLOT(removeBreakPoint(int))); //Connect top menu connect(run_manager, SIGNAL(runWithoutDebugStarted(QString)), this, SLOT(runStarted())); connect(run_manager, SIGNAL(debugStarted(QString)), this, SLOT(runStarted())); connect(run_manager, SIGNAL(runWithoutDebugFinishFail(QString,RunError,int)), this, SLOT(runFinished())); connect(run_manager, SIGNAL(runWithoutDebugFinishSuccess(QString,QString,int)), this, SLOT(runFinished())); connect(run_manager, SIGNAL(debugFinishFail(QString,RunError,int)), this, SLOT(runFinished())); connect(run_manager, SIGNAL(debugFinishSuccess(QString,QString,int)), this, SLOT(runFinished())); connect(run_manager, SIGNAL(canRunSourceCode(bool)), this, SLOT(canRunAlgorithm(bool))); connect(run_manager, SIGNAL(debugBreakPointReached(int)), this, SLOT(debugInputStarted())); connect(run_manager, SIGNAL(debugStepFinished(int,QString,QString,MarkovRule)), this, SLOT(debugInputFinished())); connect(ui->actionRun, SIGNAL(triggered()), ui->input, SLOT(runCliked())); connect(ui->actionDebug, SIGNAL(triggered()), ui->input, SLOT(runWithDebugClicked())); connect(ui->actionNext_Step, SIGNAL(triggered()), run_manager, SLOT(debugNextStep())); connect(ui->actionContinue, SIGNAL(triggered()), run_manager, SLOT(debugContinue())); connect(ui->actionStop_Debug, SIGNAL(triggered()), run_manager, SLOT(debugStop())); connect(ui->actionDebug_Step_By_Step, SIGNAL(triggered()), ui->input, SLOT(runWithDebugStepByStepClicked())); //Read file to open from command line QStringList arguments = QCoreApplication::arguments(); if(arguments.size() >= 2) { QString file_name = arguments.at(1); FileManager::getInstance()->openFile(file_name); } else { source_manager->setNewSourceCodeFromFile(tr("//Alphabet\nT = {a, b}\n\n//Rules\nab -> a\na ->. b")); } }