Ejemplo n.º 1
0
void actionCasInsert() {
    char* filename;

    emulatorSuspend();
    filename = archFilenameGetOpenCas(state.properties);
    if (filename != NULL) {
        if (state.properties->cassette.rewindAfterInsert) tapeRewindNextInsert();
        insertCassette(state.properties, 0, filename, NULL, 0);
    }
    emulatorResume();
    archUpdateMenu(0);
}
Ejemplo n.º 2
0
static int emuStartWithArguments(Properties* properties, char* commandLine, char *gamedir) {
    int i;
    char    cmdLine[512] = "";
    char*   argument;
    char    rom1[512] = "";
    char    rom2[512] = "";
    char    rom1zip[256] = "";
    char    rom2zip[256] = "";
    RomType romType1  = ROM_UNKNOWN;
    RomType romType2  = ROM_UNKNOWN;
    char    machineName[64] = "";
    char    diskA[512] = "";
    char    diskB[512] = "";
    char    diskAzip[256] = "";
    char    diskBzip[256] = "";
    char    ide1p[256] = "";
    char    ide1s[256] = "";
    char    cas[512] = "";
    char    caszip[256] = "";
    int     fullscreen = 0;
#ifdef WII
    int     startEmu = 1; // always start
#else
    int     startEmu = 0;
#endif

    if (commandLine[0] != '/' && commandLine[1] == ':') {
        char* ptr;
        strcat(cmdLine, "\"");
        strcat(cmdLine, commandLine);
        ptr = cmdLine + strlen(commandLine);
        while (ptr > cmdLine && *ptr == ' ') {
            *ptr-- = '\0';
        }
        strcat(cmdLine, "\"");
    }
    else {
        strcat(cmdLine, commandLine);
    }

    // If one argument, assume it is a rom or disk to run
    if (!extractToken(cmdLine, 1)) {
        argument = extractToken(cmdLine, 0);

        // AK: if (argument && *argument != '/') {
        if (argument) {
            if (*argument == '\"') argument++;

            if (*argument) {
                int i;

                for (i = 0; i < PROP_MAX_CARTS; i++) {
                    properties->media.carts[i].fileName[0] = 0;
                    properties->media.carts[i].fileNameInZip[0] = 0;
                    properties->media.carts[i].type = ROM_UNKNOWN;
                    updateExtendedRomName(i, properties->media.carts[i].fileName, properties->media.carts[i].fileNameInZip);
                }

                for (i = 0; i < PROP_MAX_DISKS; i++) {
                    properties->media.disks[i].fileName[0] = 0;
                    properties->media.disks[i].fileNameInZip[0] = 0;
                    updateExtendedDiskName(i, properties->media.disks[i].fileName, properties->media.disks[i].fileNameInZip);
                }

                return tryLaunchUnknownFile(properties, argument, 1);
            }
            return 0;
        }
    }

    // If more than one argument, check arguments,
    // set configuration and then run

    for (i = 0; (argument = extractToken(cmdLine, i)) != NULL; i++) {
        if (checkArg(argument, "rom1")) {
            argument = extractTokenEx(cmdLine, ++i, gamedir);
            if (argument == NULL || !isRomFileType(argument, rom1zip)) return 0; // Invaid argument
            strcpy(rom1, argument);
            startEmu = 1;
        }
        if (checkArg(argument, "rom1zip")) {
            argument = extractToken(cmdLine, ++i);
            if (argument == NULL) return 0;
            strcpy(rom1zip, argument);
        }
        if (checkArg(argument, "romtype1")) {
            argument = extractToken(cmdLine, ++i);
            if (argument == NULL) return 0; // Invaid argument
            romType1 = romNameToType(argument);
            startEmu = 1;
        }
        if (checkArg(argument, "rom2")) {
            argument = extractTokenEx(cmdLine, ++i, gamedir);
            if (argument == NULL || !isRomFileType(argument, rom2zip)) return 0; // Invaid argument
            strcpy(rom2, argument);
            startEmu = 1;
        }
        if (checkArg(argument, "rom2zip")) {
            argument = extractToken(cmdLine, ++i);
            if (argument == NULL) return 0;
            strcpy(rom2zip, argument);
        }
        if (checkArg(argument, "romtype2")) {
            argument = extractToken(cmdLine, ++i);
            if (argument == NULL) return 0; // Invaid argument
            romType2 = romNameToType(argument);
            startEmu = 1;
        }
        if (checkArg(argument, "diskA")) {
            argument = extractTokenEx(cmdLine, ++i, gamedir);
            if (argument == NULL || !isDskFileType(argument, diskAzip)) return 0; // Invaid argument
            strcpy(diskA, argument);
            startEmu = 1;
        }
        if (checkArg(argument, "diskAzip")) {
            argument = extractToken(cmdLine, ++i);
            if (argument == NULL) return 0;
            strcpy(diskAzip, argument);
        }
        if (checkArg(argument, "diskB")) {
            argument = extractTokenEx(cmdLine, ++i, gamedir);
            if (argument == NULL || !isDskFileType(argument, diskBzip)) return 0; // Invaid argument
            strcpy(diskB, argument);
            startEmu = 1;
        }
        if (checkArg(argument, "diskBzip")) {
            argument = extractToken(cmdLine, ++i);
            if (argument == NULL) return 0;
            strcpy(diskBzip, argument);
        }
        if (checkArg(argument, "cas")) {
            argument = extractTokenEx(cmdLine, ++i, gamedir);
            if (argument == NULL || !isCasFileType(argument, caszip)) return 0; // Invaid argument
            strcpy(cas, argument);
            startEmu = 1;
        }
        if (checkArg(argument, "ide1primary")) {
            argument = extractToken(cmdLine, ++i);
            if (argument == NULL) return 0; // Invaid argument
            strcpy(ide1p, argument);
            startEmu = 1;
        }
        if (checkArg(argument, "ide1secondary")) {
            argument = extractToken(cmdLine, ++i);
            if (argument == NULL) return 0; // Invaid argument
            strcpy(ide1s, argument);
            startEmu = 1;
        }
        if (checkArg(argument, "caszip")) {
            argument = extractToken(cmdLine, ++i);
            if (argument == NULL) return 0;
            strcpy(caszip, argument);
        }
        if (checkArg(argument, "machine")) {
            argument = extractToken(cmdLine, ++i);
            if (argument == NULL) return 0; // Invaid argument
            strcpy(machineName, argument);
            if (!machineIsValid(machineName, 1)) return 0;
            startEmu = 1;
        }
        if (checkArg(argument, "fullscreen")) {
            fullscreen = 1;
        }
    }

    if (!startEmu) {
        return 1;
    }

    for (i = 0; i < PROP_MAX_CARTS; i++) {
        properties->media.carts[i].fileName[0] = 0;
        properties->media.carts[i].fileNameInZip[0] = 0;
        properties->media.carts[i].type = ROM_UNKNOWN;
        updateExtendedRomName(i, properties->media.carts[i].fileName, properties->media.carts[i].fileNameInZip);
    }

    for (i = 0; i < PROP_MAX_DISKS; i++) {
        properties->media.disks[i].fileName[0] = 0;
        properties->media.disks[i].fileNameInZip[0] = 0;
        updateExtendedDiskName(i, properties->media.disks[i].fileName, properties->media.disks[i].fileNameInZip);
    }

    for (i = 0; i < PROP_MAX_TAPES; i++) {
        properties->media.tapes[i].fileName[0] = 0;
        properties->media.tapes[i].fileNameInZip[0] = 0;
        updateExtendedCasName(i, properties->media.tapes[i].fileName, properties->media.tapes[i].fileNameInZip);
    }

    if (!strlen(rom1)) {
        switch (romType1) {
        case ROM_SCC:         strcat(rom1, CARTNAME_SCC); romType1 = ROM_SCC; break;
        case ROM_SCCPLUS:     strcat(rom1, CARTNAME_SCCPLUS); romType1 = ROM_SCCPLUS; break;
        case ROM_SNATCHER:    strcat(rom1, CARTNAME_SNATCHER); break;
        case ROM_SDSNATCHER:  strcat(rom1, CARTNAME_SDSNATCHER); break;
        case ROM_SCCMIRRORED: strcat(rom1, CARTNAME_SCCMIRRORED); break;
        case ROM_SCCEXTENDED: strcat(rom1, CARTNAME_SCCEXPANDED); break;
        case ROM_FMPAC:       strcat(rom1, CARTNAME_FMPAC); break;
        case ROM_PAC:         strcat(rom1, CARTNAME_PAC); break;
        case ROM_GAMEREADER:  strcat(rom1, CARTNAME_GAMEREADER); break;
        case ROM_SUNRISEIDE:  strcat(rom1, CARTNAME_SUNRISEIDE); break;
        case ROM_NOWIND:      strcat(rom1, CARTNAME_NOWINDDOS1); break;
        case ROM_BEERIDE:     strcat(rom1, CARTNAME_BEERIDE); break;
        case ROM_GIDE:        strcat(rom1, CARTNAME_GIDE); break;
        case ROM_GOUDASCSI:   strcat(rom1, CARTNAME_GOUDASCSI); break;
        case ROM_NMS1210:     strcat(rom1, CARTNAME_NMS1210); break;
        case ROM_SONYHBI55:   strcat(rom1, CARTNAME_SONYHBI55); break;
        }
    }

    if (!strlen(rom2)) {
        switch (romType2) {
        case ROM_SCC:         strcat(rom2, CARTNAME_SCC); romType2 = ROM_SCC; break;
        case ROM_SCCPLUS:     strcat(rom2, CARTNAME_SCCPLUS); romType2 = ROM_SCCPLUS; break;
        case ROM_SNATCHER:    strcat(rom2, CARTNAME_SNATCHER); break;
        case ROM_SDSNATCHER:  strcat(rom2, CARTNAME_SDSNATCHER); break;
        case ROM_SCCMIRRORED: strcat(rom2, CARTNAME_SCCMIRRORED); break;
        case ROM_SCCEXTENDED: strcat(rom2, CARTNAME_SCCEXPANDED); break;
        case ROM_FMPAC:       strcat(rom2, CARTNAME_FMPAC); break;
        case ROM_PAC:         strcat(rom2, CARTNAME_PAC); break;
        case ROM_GAMEREADER:  strcat(rom2, CARTNAME_GAMEREADER); break;
        case ROM_SUNRISEIDE:  strcat(rom2, CARTNAME_SUNRISEIDE); break;
        case ROM_NOWIND:      strcat(rom2, CARTNAME_NOWINDDOS1); break;
        case ROM_BEERIDE:     strcat(rom2, CARTNAME_BEERIDE); break;
        case ROM_GIDE:        strcat(rom2, CARTNAME_GIDE); break;
        case ROM_GOUDASCSI:   strcat(rom2, CARTNAME_GOUDASCSI); break;
        case ROM_NMS1210:     strcat(rom2, CARTNAME_NMS1210); break;
        case ROM_SONYHBI55:   strcat(rom2, CARTNAME_SONYHBI55); break;
        }
    }

    if (properties->cassette.rewindAfterInsert) tapeRewindNextInsert();

    if (strlen(rom1)  && !insertCartridge(properties, 0, rom1, *rom1zip ? rom1zip : NULL, romType1, -1)) return 0;
    if (strlen(rom2)  && !insertCartridge(properties, 1, rom2, *rom2zip ? rom2zip : NULL, romType2, -1)) return 0;
    if (strlen(diskA) && !insertDiskette(properties, 0, diskA, *diskAzip ? diskAzip : NULL, -1)) return 0;
    if (strlen(diskB) && !insertDiskette(properties, 1, diskB, *diskBzip ? diskBzip : NULL, -1)) return 0;
    if (strlen(ide1p) && !insertDiskette(properties, diskGetHdDriveId(0, 0), ide1p, NULL, -1)) return 0;
    if (strlen(ide1s) && !insertDiskette(properties, diskGetHdDriveId(0, 1), ide1s, NULL, -1)) return 0;
    if (strlen(cas)   && !insertCassette(properties, 0, cas, *caszip ? caszip : NULL, -1)) return 0;

    if (strlen(machineName)) strcpy(properties->emulation.machineName, machineName);
#ifdef WII
    else strcpy(properties->emulation.machineName, "MSX2 - No Moonsound"); /* If not specified, use MSX2 without moonsound as default */
#endif

    emulatorStop();
    emulatorStart(NULL);

    return 1;
}