int
main (int argc, char *argv[])
{
  ClutterActor *stage         = NULL;

  g_set_application_name ("AtkEditableText");

  if (clutter_init (&argc, &argv) != CLUTTER_INIT_SUCCESS)
    return 1;

  cally_util_a11y_init (&argc, &argv);

  stage = clutter_stage_new ();
  g_signal_connect (stage, "destroy", G_CALLBACK (clutter_main_quit), NULL);

  make_ui (stage);

  clutter_actor_show_all (stage);

  test_atk_text (text_actor);
  test_atk_text (text_editable_actor);

  clutter_main ();

  return 0;
}
Ejemplo n.º 2
0
int
main (int argc, char *argv[])
{
  ClutterActor *stage         = NULL;

  g_set_application_name ("AtkEditableText");

  clutter_init (&argc, &argv);

  cally_util_a11y_init (&argc, &argv);

  stage = clutter_stage_get_default ();

  make_ui (stage);

  clutter_actor_show_all (stage);

  test_atk_text (text_actor);
  test_atk_text (text_editable_actor);

  clutter_main ();

  return 0;
}