Ejemplo n.º 1
0
ENTRYPOINT void 
init_splitflap (ModeInfo *mi)
{
  splitflap_configuration *bp;
  int wire = MI_IS_WIREFRAME(mi);
  int i;
  MI_INIT (mi, bps);

  bp = &bps[MI_SCREEN(mi)];
  bp->glx_context = init_GL(mi);
  reshape_splitflap (mi, MI_WIDTH(mi), MI_HEIGHT(mi));

  bp->first_time_p = True;

  if (!mode_str || !*mode_str || !strcasecmp(mode_str, "text"))
    {
      bp->clock_p = 0;
    }
  else if (!strcasecmp (mode_str, "clock") ||
           !strcasecmp (mode_str, "clock12"))
    {
      bp->clock_p = 12;
      grid_width  = 8;
      grid_height = 1;
    }
  else if (!strcasecmp (mode_str, "clock24"))
    {
      bp->clock_p = 24;
      grid_width  = 6;
      grid_height = 1;
    }
  else
    {
      fprintf (stderr,
           "%s: `mode' must be text, clock12 or clock24: not `%s'\n",
               progname, mode_str);
      exit (1);
    }

  if (! bp->clock_p)
    {
      bp->tc = textclient_open (MI_DISPLAY (mi));
      bp->text[0] = 0;

      if (grid_width > 10)
        textclient_reshape (bp->tc, 
                            grid_width, grid_height,
                            grid_width, grid_height,
                            0);
    }

  if (bp->clock_p)
    speed /= 4;

  glShadeModel(GL_SMOOTH);

  glEnable(GL_DEPTH_TEST);
  glEnable(GL_NORMALIZE);
  glEnable(GL_CULL_FACE);

  if (!wire)
    {
      GLfloat pos[4] = {0.4, 0.2, 0.4, 0.0};
/*      GLfloat amb[4] = {0.0, 0.0, 0.0, 1.0};*/
      GLfloat amb[4] = {0.2, 0.2, 0.2, 1.0};
      GLfloat dif[4] = {1.0, 1.0, 1.0, 1.0};
      GLfloat spc[4] = {1.0, 1.0, 1.0, 1.0};

      glEnable(GL_LIGHTING);
      glEnable(GL_LIGHT0);
      glEnable(GL_DEPTH_TEST);
      glEnable(GL_CULL_FACE);

      glLightfv(GL_LIGHT0, GL_POSITION, pos);
      glLightfv(GL_LIGHT0, GL_AMBIENT,  amb);
      glLightfv(GL_LIGHT0, GL_DIFFUSE,  dif);
      glLightfv(GL_LIGHT0, GL_SPECULAR, spc);

      glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
    }


  {
    double spin_speed   = 0.5;
    double wander_speed = 0.005;
    double tilt_speed   = 0.001;
    double spin_accel   = 0.5;

    char *s = do_spin;
    while (*s)
      {
        if      (*s == 'x' || *s == 'X') bp->spinx = True;
        else if (*s == 'y' || *s == 'Y') bp->spiny = True;
        else if (*s == 'z' || *s == 'Z') bp->spinz = True;
        else if (*s == '0') ;
        else
          {
            fprintf (stderr,
         "%s: spin must contain only the characters X, Y, or Z (not \"%s\")\n",
                     progname, do_spin);
            exit (1);
          }
        s++;
      }

    bp->rot = make_rotator (bp->spinx ? spin_speed : 0,
                            bp->spiny ? spin_speed : 0,
                            bp->spinz ? spin_speed : 0,
                            spin_accel,
                            do_wander ? wander_speed : 0,
                            False);
    bp->rot2 = (face_front_p
                ? make_rotator (0, 0, 0, 0, tilt_speed, True)
                : 0);
    bp->trackball = gltrackball_init (False);
  }

  bp->dlists = (GLuint *) calloc (countof(all_objs)+1, sizeof(GLuint));
  for (i = 0; i < countof(all_objs); i++)
    bp->dlists[i] = glGenLists (1);

  parse_color (mi, "textColor", bp->text_color);
  for (i = 0; i < countof(all_objs); i++)
    {
      const struct gllist *gll = *all_objs[i];
      char *key = 0;
      GLfloat spec[4] = {0.4, 0.4, 0.4, 1.0};
      GLfloat shiny = 80; /* 0-128 */

      glNewList (bp->dlists[i], GL_COMPILE);

      glMatrixMode(GL_MODELVIEW);
      glPushMatrix();
      glMatrixMode(GL_TEXTURE);
      glPushMatrix();
      glMatrixMode(GL_MODELVIEW);

      glRotatef (-90, 1, 0, 0);

      glBindTexture (GL_TEXTURE_2D, 0);

      switch (i) {
      case SPLITFLAP_QUARTER_FRAME:
        key = "frameColor";
        break;
      case SPLITFLAP_OUTER_FRAME:
        key = "caseColor";
        break;
      case SPLITFLAP_DISC_QUARTER:
        key = (wire ? "frameColor" : "discColor");
        break;
      case SPLITFLAP_FIN_EDGE_HALF:
      case SPLITFLAP_FIN_FACE_HALF:
        key = "finColor";
        break;
      default:
        abort();
      }

      parse_color (mi, key, bp->component_colors[i]);

      if (wire && i == SPLITFLAP_FIN_EDGE_HALF)
        bp->component_colors[i][0] = 
        bp->component_colors[i][1] = 
        bp->component_colors[i][2] = 0.7;

      glMaterialfv (GL_FRONT_AND_BACK, GL_SPECULAR,  spec);
      glMaterialf  (GL_FRONT_AND_BACK, GL_SHININESS, shiny);

      switch (i) {
      case SPLITFLAP_OUTER_FRAME:
        if (! splitflap_obj_outer_frame)
          splitflap_obj_outer_frame =
            (struct gllist *) calloc (1, sizeof(*splitflap_obj_outer_frame));
        splitflap_obj_outer_frame->points = draw_outer_frame(mi);
        break;
      default:
        renderList (gll, wire);
        break;
      }

      glMatrixMode(GL_TEXTURE);
      glPopMatrix();
      glMatrixMode(GL_MODELVIEW);
      glPopMatrix();

      glEndList ();
    }

  if (grid_width < 1)  grid_width  = 1;
  if (grid_height < 1) grid_height = 1;
  bp->flappers = (flapper *) calloc (grid_width * grid_height,
                                     sizeof (flapper));

  for (i = 0; i < grid_width * grid_height; i++)
    {
      flapper *f = &bp->flappers[i];

      if (!bp->clock_p)
        {
          f->spool = ascii_spool;
          f->spool_size = countof (ascii_spool);
        }
      else
        {
          switch (i) {
          case 0:
            if (bp->clock_p == 12)
              {
                f->spool = digit_s1_spool;
                f->spool_size = countof (digit_s1_spool);
              }
            else
              {
                f->spool = digit_01_spool;
                f->spool_size = countof (digit_01_spool);
              }
            break;
          case 1: case 3: case 5:
            f->spool = digit_spool;
            f->spool_size = countof (digit_spool);
            break;
          case 2: case 4:
            f->spool = digit_05_spool;
            f->spool_size = countof (digit_05_spool);
            break;
          case 6:
            f->spool = ap_spool;
            f->spool_size = countof (ap_spool);
            break;
          case 7:
            f->spool = m_spool;
            f->spool_size = countof (m_spool);
            break;
          default:
            abort();
          }
        }

      f->target_index = random() % f->spool_size;
      /* f->target_index = 0; */
      f->current_index = f->target_index;
      f->missing = (((random() % 10) == 0)
                    ? (random() % f->spool_size)
                    : -1);
    }

  bp->font_data = load_texture_font (mi->dpy, "flapFont");
  init_textures (mi);

  reshape_splitflap (mi, MI_WIDTH(mi), MI_HEIGHT(mi));
}
Ejemplo n.º 2
0
static void *
noseguy_init (Display *d, Window w)
{
  struct state *st = (struct state *) calloc (1, sizeof(*st));
  unsigned long fg, bg, text_fg, text_bg;
  XWindowAttributes xgwa;
  Colormap cmap;
  char *fontname;
  XGCValues gcvalues;
  st->dpy = d;
  st->window = w;
  st->first_time = 1;

  fontname = get_string_resource (st->dpy, "font", "Font");
  XGetWindowAttributes (st->dpy, st->window, &xgwa);
  st->Width = xgwa.width + 2;
  st->Height = xgwa.height + 2;
  cmap = xgwa.colormap;

  st->tc = textclient_open (st->dpy);
  {
    int w = 40;
    int h = 15;
    textclient_reshape (st->tc, w, h, w, h,
                        /* Passing MAXLINES isn't actually necessary */
                        0);
  }

  init_images(st);

  st->xftfont = XftFontOpenXlfd (st->dpy, screen_number (xgwa.screen),
                                 fontname);
  XftColorAllocName (st->dpy, xgwa.visual, xgwa.colormap,
                     get_string_resource (st->dpy,
                                          "textForeground", "Foreground"),
                     &st->xftcolor);
  st->xftdraw = XftDrawCreate (st->dpy, st->window, xgwa.visual,
                               xgwa.colormap);


  fg = get_pixel_resource (st->dpy, cmap, "foreground", "Foreground");
  bg = get_pixel_resource (st->dpy, cmap, "background", "Background");
  text_fg = get_pixel_resource (st->dpy, cmap, "textForeground", "Foreground");
  text_bg = get_pixel_resource (st->dpy, cmap, "textBackground", "Background");
  /* notice when unspecified */
  if (! get_string_resource (st->dpy, "textForeground", "Foreground"))
    text_fg = bg;
  if (! get_string_resource (st->dpy, "textBackground", "Background"))
    text_bg = fg;

  gcvalues.foreground = fg;
  gcvalues.background = bg;
  st->fg_gc = XCreateGC (st->dpy, st->window,
                         GCForeground|GCBackground,
		     &gcvalues);
  gcvalues.foreground = bg;
  gcvalues.background = fg;
  st->bg_gc = XCreateGC (st->dpy, st->window,
                         GCForeground|GCBackground,
		     &gcvalues);
  gcvalues.foreground = text_fg;
  gcvalues.background = text_bg;
  st->text_fg_gc = XCreateGC (st->dpy, st->window,
                              GCForeground|GCBackground,
			  &gcvalues);
  gcvalues.foreground = text_bg;
  gcvalues.background = text_fg;
  st->text_bg_gc = XCreateGC (st->dpy, st->window, 
                              GCForeground|GCBackground,
			  &gcvalues);
  st->x = st->Width / 2;
  st->y = st->Height / 2;
  st->state = IS_MOVING;
  st->next_fn = move;
  st->walk_up = 1;
  return st;
}