Ejemplo n.º 1
0
int CCApplication::run()
{
	struct timespec time_struct;
	long current_time, update_time;

	// Initialize instance and cocos2d.
	if (!applicationDidFinishLaunching())
	{
		return 0;
	}

	clock_gettime(CLOCK_REALTIME, &time_struct);
	update_time = time2millis(&time_struct);


	while (1) // or device wants to quit
	{
		CCEGLView::sharedOpenGLView()->handleEvents();

		clock_gettime(CLOCK_REALTIME, &time_struct);
		current_time = time2millis(&time_struct);

		if ((current_time - update_time) > m_animationInterval)
		{
			update_time = current_time;
			CCDirector::sharedDirector()->mainLoop();
		}
		else
		{
//			sleep(0);
		}
	}
	
	return -1;
}
Ejemplo n.º 2
0
int CCApplication::run()
{
	struct timespec time_struct;
	long update_time;

	// Initialize instance and cocos2d.
	if (!applicationDidFinishLaunching())
	{
		return 0;
	}

	clock_gettime(CLOCK_REALTIME, &time_struct);
	update_time = time2millis(&time_struct);

    // XXX: Set to 1FPS while debugging
    emscripten_set_main_loop(&mainLoopIter, 0, 1);
	
	return -1;
}
Ejemplo n.º 3
0
bool CCEGLView::handleEvents()
{
	bps_event_t*    event = NULL;
	mtouch_event_t  mtouch_event;
	int				touch_id = 0;
	int				val = 0;
	int				rc = 0;
	int 			domain = 0;
	char 			buf[4] = {0};

	for (;;)
	{
		rc = bps_get_event(&event, 1);
		assert(rc == BPS_SUCCESS);

		// break if no more events
		if (event == NULL)
			break;

		domain = bps_event_get_domain(event);

		if (domain == navigator_get_domain())
		{
			switch (bps_event_get_code(event))
			{
				case NAVIGATOR_SWIPE_DOWN:
					CCDirector::sharedDirector()->getKeypadDispatcher()->dispatchKeypadMSG(kTypeMenuClicked);
					break;

				case NAVIGATOR_EXIT:
					// exit the application
				//	release();
					end();
					break;

				case NAVIGATOR_WINDOW_INACTIVE:
					if (m_isWindowActive)
					{
						CCApplication::sharedApplication()->applicationDidEnterBackground();
						m_isWindowActive = false;
					}
					break;

				case NAVIGATOR_WINDOW_ACTIVE:
					if (!m_isWindowActive)
					{
						CCApplication::sharedApplication()->applicationWillEnterForeground();
						m_isWindowActive = true;
					}
					break;

				case NAVIGATOR_WINDOW_STATE:
				{
					switch(navigator_event_get_window_state(event))
					{
						case NAVIGATOR_WINDOW_FULLSCREEN:
							if (!m_isWindowActive)
							{
								CCApplication::sharedApplication()->applicationWillEnterForeground();
								m_isWindowActive = true;
							}
							break;
						case NAVIGATOR_WINDOW_THUMBNAIL:
							if (m_isWindowActive)
							{
								CCApplication::sharedApplication()->applicationDidEnterBackground();
								m_isWindowActive = false;
							}
							break;
					}
					break;
				}

				default:
					break;
			}
		}
		else if (domain == screen_get_domain())
		{
			m_screenEvent = screen_event_get_event(event);
			rc = screen_get_event_property_iv(m_screenEvent, SCREEN_PROPERTY_TYPE, &val);
			if (rc || val == SCREEN_EVENT_NONE)
				break;

			float x, y;

			switch (val)
			{
				case SCREEN_EVENT_CLOSE:
					fprintf(stderr, "SCREEN CLOSE EVENT!\n");
					break;

				case SCREEN_EVENT_MTOUCH_RELEASE:
					screen_get_mtouch_event(m_screenEvent, &mtouch_event, 0);
					touch_id = mtouch_event.contact_id;
					x = mtouch_event.x;
					y = mtouch_event.y;

					handleTouchesEnd(1, &touch_id, &x, &y);

					break;

				case SCREEN_EVENT_MTOUCH_TOUCH:
					screen_get_mtouch_event(m_screenEvent, &mtouch_event, 0);
					touch_id = mtouch_event.contact_id;
					x = mtouch_event.x;
					y = mtouch_event.y;

					handleTouchesBegin(1, &touch_id, &x, &y);

					break;

				case SCREEN_EVENT_MTOUCH_MOVE:
					screen_get_mtouch_event(m_screenEvent, &mtouch_event, 0);
					touch_id = mtouch_event.contact_id;
					x = mtouch_event.x;
					y = mtouch_event.y;

					handleTouchesMove(1, &touch_id, &x, &y);

					break;

				case SCREEN_EVENT_POINTER:
					{
						int buttons = 0;
						int pair_[2] = {0};
						float pair[2] = {0.0f};
						static bool mouse_pressed = false;

						// this is a mouse move event, it is applicable to a device with a usb mouse or simulator
						screen_get_event_property_iv(m_screenEvent, SCREEN_PROPERTY_BUTTONS, &buttons);
						screen_get_event_property_iv(m_screenEvent, SCREEN_PROPERTY_SOURCE_POSITION, pair_);
						pair[0] = (float)pair_[0];
						pair[1] = (float)pair_[1];
						if (buttons & SCREEN_LEFT_MOUSE_BUTTON)
						{
							if (mouse_pressed)
							{
								handleTouchesMove(1, &touch_id, &pair[0], &pair[1]);
							}
							else
							{
								// Left mouse button is pressed
								mouse_pressed = true;

								handleTouchesBegin(1, &touch_id, &pair[0], &pair[1]);
							}
						}
						else
						{
							if (mouse_pressed)
							{
								mouse_pressed = false;
								handleTouchesEnd(1, &touch_id, &pair[0], &pair[1]);
							}
						}
					}
					break;

				case SCREEN_EVENT_KEYBOARD:
					screen_get_event_property_iv(m_screenEvent, SCREEN_PROPERTY_KEY_FLAGS, &val);
					if (val & KEY_DOWN)
					{
						screen_get_event_property_iv(m_screenEvent, SCREEN_PROPERTY_KEY_SYM, &val);

						if (val >= ' ' && val < '~')
						{
							buf[0] = val;
							buf[1]=  '\0';
							CCIMEDispatcher::sharedDispatcher()->dispatchInsertText(buf, 1);
						}
						else
						{
							val = val - 0xf000;
							buf[0] = val;
							buf[1]=  '\0';

							switch (val)
							{
								case 8: // backspace
									//		CCKeypadDispatcher::sharedDispatcher()->dispatchKeypadMSG(kTypeBackClicked);
									CCIMEDispatcher::sharedDispatcher()->dispatchDeleteBackward();
									break;

								default:
									CCIMEDispatcher::sharedDispatcher()->dispatchInsertText(buf, 1);
									break;
							}
						}
					}

					break;

				default:
					break;
			}
		}
        else if (domain == sensor_get_domain())
        {
            if (bps_event_get_code(event) == SENSOR_ACCELEROMETER_READING)
            {
            	struct timespec time_struct;
            	long current_time;
                float x, y, z;

                clock_gettime(CLOCK_REALTIME, &time_struct);
                current_time = time2millis(&time_struct);

                sensor_event_get_xyz(event, &x, &y, &z);
                CCDirector::sharedDirector()->getAccelerometer()->update(current_time, -x, -y, z);
            }
        }
	}

	return true;
}
Ejemplo n.º 4
0
int main(int argc, char *argv[])
{
    int exit_application = 0;
    int rc;

    //Create a screen context that will be used to create an EGL surface to to receive libscreen events
    screen_create_context(&screen_cxt, 0);

    initGestures();

    //Initialize BPS library
	bps_initialize();

	//Use utility code to initialize EGL for 2D rendering with GL ES 1.1
	if (EXIT_SUCCESS != bbutil_init_egl(screen_cxt, GL_ES_1, AUTO))
	{
		fprintf(stderr, "bbutil_init_egl failed\n");
		bbutil_terminate();
		screen_destroy_context(screen_cxt);
		return 0;
	}

	//Initialize application logic
	if (EXIT_SUCCESS != initialize())
	{
		fprintf(stderr, "initialize failed\n");
		bbutil_terminate();
		screen_destroy_context(screen_cxt);
		return 0;
	}

	//Signal BPS library that navigator and screen events will be requested
	if (BPS_SUCCESS != screen_request_events(screen_cxt))
	{
		fprintf(stderr, "screen_request_events failed\n");
		bbutil_terminate();
		screen_destroy_context(screen_cxt);
		return 0;
	}

	if (BPS_SUCCESS != navigator_request_events(0))
	{
		fprintf(stderr, "navigator_request_events failed\n");
		bbutil_terminate();
		screen_destroy_context(screen_cxt);
		return 0;
	}

	//Signal BPS library that navigator orientation is not to be locked
	if (BPS_SUCCESS != navigator_rotation_lock(false))
	{
		fprintf(stderr, "navigator_rotation_lock failed\n");
		bbutil_terminate();
		screen_destroy_context(screen_cxt);
		return 0;
	}

	// set up our box2D tests
	fprintf(stderr, "Box2D Version %d.%d.%d\n", b2_version.major, b2_version.minor, b2_version.revision);

	testCount = 0;
	while (g_testEntries[testCount].createFcn != NULL)
	{
		++testCount;
	}

	testIndex = b2Clamp(testIndex, 0, testCount-1);
	testSelection = testIndex;

	entry = g_testEntries + testIndex;
	test = entry->createFcn();
	test->m_debugDraw.SetFont(font);
	test->m_debugDraw.SetScreenSize(width, height);

	struct timespec time_struct;

	clock_gettime(CLOCK_REALTIME, &time_struct);
	long update_time = time2millis(&time_struct);
	long current_time, last_time;

#ifdef FPS
	int frames = 0;
	last_time = update_time;
#endif

    for (;;)
    {
    	//Request and process BPS next available event
        bps_event_t *event = NULL;
        rc = bps_get_event(&event, 1);
        assert(rc == BPS_SUCCESS);

        if (event)
        {
            int domain = bps_event_get_domain(event);

            if (domain == screen_get_domain())
            {
                handleScreenEvent(event);
            }
            else if ((domain == navigator_get_domain()) && (NAVIGATOR_EXIT == bps_event_get_code(event)))
            {
            	exit_application = 1;
            }
        }

		clock_gettime(CLOCK_REALTIME, &time_struct);
		current_time = time2millis(&time_struct);

		if ((current_time - update_time) > framePeriod)
		{
			update_time = current_time;
			render();
#ifdef FPS
			frames++;
#endif
		}
		else
		{
			sleep(0);
		}

#ifdef FPS
		if (current_time - last_time > 1000)
		{
			fprintf(stderr, "fps: %d\n", frames);
			frames = 0;
			last_time = current_time;
		}
#endif

        if (exit_application)
        	break;
    }

    // clean up gestures
    gesturesCleanup();

    //Stop requesting events from libscreen
    screen_stop_events(screen_cxt);

    //Shut down BPS library for this process
    bps_shutdown();

	//Destroy the font
	bbutil_destroy_font(font);

    //Use utility code to terminate EGL setup
    bbutil_terminate();

    //Destroy libscreen context
    screen_destroy_context(screen_cxt);
    return 0;
}