Ejemplo n.º 1
0
/**
 * Release all storage held in the timers subsystem.  Does not fire timers.
 */
void
timers_shutdown(void)
{
  if (global_timer_event) {
    tor_event_free(global_timer_event);
    global_timer_event = NULL;
  }
  if (global_timeouts) {
    timeouts_close(global_timeouts);
    global_timeouts = NULL;
  }
}
Ejemplo n.º 2
0
static int check_open_close(timeout_t hz_set, timeout_t hz_expect) {
	int err=0;
	struct timeouts *tos = timeouts_open(hz_set, &err);
	if (!tos)
		return 1;
	if (err)
		return 1;
	if (hz_expect != timeouts_hz(tos))
		return 1;
	timeouts_close(tos);
	return 0;
}
Ejemplo n.º 3
0
static int check_randomized(const struct rand_cfg *cfg)
{
#define FAIL() do {					\
		printf("Failure on line %d\n", __LINE__);	\
		goto done;					\
	} while (0)

	int i, err;
	int rv = 1;
	struct timeout *t = calloc(cfg->n_timeouts, sizeof(struct timeout));
	timeout_t *timeouts = calloc(cfg->n_timeouts, sizeof(timeout_t));
	uint8_t *fired = calloc(cfg->n_timeouts, sizeof(uint8_t));
        uint8_t *found = calloc(cfg->n_timeouts, sizeof(uint8_t));
	uint8_t *deleted = calloc(cfg->n_timeouts, sizeof(uint8_t));
	struct timeouts *tos = timeouts_open(0, &err);
	timeout_t now = cfg->start_at;
	int n_added_pending = 0, cnt_added_pending = 0;
	int n_added_expired = 0, cnt_added_expired = 0;
        struct timeouts_it it_p, it_e, it_all;
        int p_done = 0, e_done = 0, all_done = 0;
	struct timeout *to = NULL;
	const int rel = cfg->relative;

	if (!t || !timeouts || !tos || !fired || !found || !deleted)
		FAIL();
	timeouts_update(tos, cfg->start_at);

	for (i = 0; i < cfg->n_timeouts; ++i) {
		if (&t[i] != timeout_init(&t[i], rel ? 0 : TIMEOUT_ABS))
			FAIL();
		if (timeout_pending(&t[i]))
			FAIL();
		if (timeout_expired(&t[i]))
			FAIL();

		timeouts[i] = random_to(cfg->min_timeout, cfg->max_timeout);

		timeouts_add(tos, &t[i], timeouts[i] - (rel ? now : 0));
		if (timeouts[i] <= cfg->start_at) {
			if (timeout_pending(&t[i]))
				FAIL();
			if (! timeout_expired(&t[i]))
				FAIL();
			++n_added_expired;
		} else {
			if (! timeout_pending(&t[i]))
				FAIL();
			if (timeout_expired(&t[i]))
				FAIL();
			++n_added_pending;
		}
	}

	if (!!n_added_pending != timeouts_pending(tos))
		FAIL();
	if (!!n_added_expired != timeouts_expired(tos))
		FAIL();

        /* Test foreach, interleaving a few iterators. */
        TIMEOUTS_IT_INIT(&it_p, TIMEOUTS_PENDING);
        TIMEOUTS_IT_INIT(&it_e, TIMEOUTS_EXPIRED);
        TIMEOUTS_IT_INIT(&it_all, TIMEOUTS_ALL);
        while (! (p_done && e_done && all_done)) {
		if (!p_done) {
			to = timeouts_next(tos, &it_p);
			if (to) {
				i = to - &t[0];
				++found[i];
				++cnt_added_pending;
			} else {
				p_done = 1;
			}
		}
		if (!e_done) {
			to = timeouts_next(tos, &it_e);
			if (to) {
				i = to - &t[0];
				++found[i];
				++cnt_added_expired;
			} else {
				e_done = 1;
			}
		}
		if (!all_done) {
			to = timeouts_next(tos, &it_all);
			if (to) {
				i = to - &t[0];
				++found[i];
			} else {
				all_done = 1;
			}
		}
        }

	for (i = 0; i < cfg->n_timeouts; ++i) {
		if (found[i] != 2)
			FAIL();
	}
	if (cnt_added_expired != n_added_expired)
		FAIL();
	if (cnt_added_pending != n_added_pending)
		FAIL();

	while (NULL != (to = timeouts_get(tos))) {
		i = to - &t[0];
		assert(&t[i] == to);
		if (timeouts[i] > cfg->start_at)
			FAIL(); /* shouldn't have happened yet */

		--n_added_expired; /* drop expired timeouts. */
		++fired[i];
	}

	if (n_added_expired != 0)
		FAIL();

	while (now < cfg->end_at) {
		int n_fired_this_time = 0;
		timeout_t first_at = timeouts_timeout(tos) + now;

		timeout_t oldtime = now;
		timeout_t step = random_to(1, cfg->max_step);
		int another;
		now += step;
		if (rel)
			timeouts_step(tos, step);
		else
			timeouts_update(tos, now);

		for (i = 0; i < cfg->try_removing; ++i) {
			int idx = random() % cfg->n_timeouts;
			if (! fired[idx]) {
				timeout_del(&t[idx]);
				++deleted[idx];
			}
		}

		another = (timeouts_timeout(tos) == 0);

		while (NULL != (to = timeouts_get(tos))) {
			if (! another)
				FAIL(); /* Thought we saw the last one! */
			i = to - &t[0];
			assert(&t[i] == to);
			if (timeouts[i] > now)
				FAIL(); /* shouldn't have happened yet */
			if (timeouts[i] <= oldtime)
				FAIL(); /* should have happened already */
			if (timeouts[i] < first_at)
				FAIL(); /* first_at should've been earlier */
			fired[i]++;
			n_fired_this_time++;
			another = (timeouts_timeout(tos) == 0);
		}
		if (n_fired_this_time && first_at > now)
			FAIL(); /* first_at should've been earlier */
		if (another)
			FAIL(); /* Huh? We think there are more? */
		if (!timeouts_check(tos, stderr))
			FAIL();
	}

	for (i = 0; i < cfg->n_timeouts; ++i) {
		if (fired[i] > 1)
			FAIL(); /* Nothing fired twice. */
		if (timeouts[i] <= now) {
			if (!(fired[i] || deleted[i]))
				FAIL();
		} else {
			if (fired[i])
				FAIL();
		}
		if (fired[i] && deleted[i])
			FAIL();
		if (cfg->finalize > 1) {
			if (!fired[i])
				timeout_del(&t[i]);
		}
	}

	/* Now nothing more should fire between now and the end of time. */
	if (cfg->finalize) {
		timeouts_update(tos, THE_END_OF_TIME);
		if (cfg->finalize > 1) {
			if (timeouts_get(tos))
				FAIL();
			TIMEOUTS_FOREACH(to, tos, TIMEOUTS_ALL)
				FAIL();
		}
	}
	rv = 0;

 done:
	if (tos) timeouts_close(tos);
	if (t) free(t);
	if (timeouts) free(timeouts);
	if (fired) free(fired);
	if (found) free(found);
	if (deleted) free(deleted);
	return rv;
}