var& var::operator+=(const string& rhs) { var v = rhs; if(type == STR) { if(!isbuf) // str + buf/str -> str { *this = str + v.to_string(); } else // buf + buf/str -> buf { *this = '#' + to_bytes() + v.to_bytes() + '#'; } } else if(type == DW) { if(v.isbuf) // rulong + buf -> buf { *this = '#' + rul2hexstr(::reverse(dw), sizeof(rulong)*2) + v.to_bytes() + '#'; } else // rulong + str -> str { *this = toupper(rul2hexstr(dw)) + v.str; } } return *this; }
int var::compare(const var& rhs) const { // less than zero this < rhs // zero this == rhs // greater than zero this > rhs if(type != rhs.type || type == EMP) return -2; switch(type) { case DW: if(dw < rhs.dw) return -1; if(dw == rhs.dw) return 0; if(dw > rhs.dw) return 1; break; case FLT: if(flt < rhs.flt) return -1; if(flt == rhs.flt) return 0; if(flt > rhs.flt) return 1; break; case STR: if(isbuf == rhs.isbuf) return str.compare(rhs.str); else return to_bytes().compare(rhs.to_bytes()); break; } return -2; }
int set_end(int s, int n, DatManip::End e) { char* temp = new char[n]; to_bytes(s, temp, n); s = to_int(temp, n, e); delete[] temp; return s; }
int main() { unsigned long long i = 0x123456789abc ; const auto bytes = to_bytes(i) ; std::cout << "bytes (host-endian): " << std::hex ; for( auto byte : bytes ) std::cout << std::setw(2) << std::setfill('0') << unsigned(byte) << ' ' ; std::cout << '\n' ; i = 0 ; set_bytes( bytes, i ) ; std::cout << i << '\n' ; }
/*----------------------------------------------------------------- * IO routines that accept a list of pages. *---------------------------------------------------------------*/ static void do_region(int rw, unsigned region, struct dm_io_region *where, struct dpages *dp, struct io *io) { struct bio *bio; struct page *page; unsigned long len; unsigned offset; unsigned num_bvecs; sector_t remaining = where->count; /* * where->count may be zero if rw holds a flush and we need to * send a zero-sized flush. */ do { /* * Allocate a suitably sized-bio. */ num_bvecs = dm_sector_div_up(remaining, (PAGE_SIZE >> SECTOR_SHIFT)); num_bvecs = min_t(int, bio_get_nr_vecs(where->bdev), num_bvecs); bio = bio_alloc_bioset(GFP_NOIO, num_bvecs, io->client->bios); if (!bio) { printk(KERN_WARNING "%s : %s() failed\n", __FILE__, __func__); BUG_ON(1); } bio->bi_sector = where->sector + (where->count - remaining); bio->bi_bdev = where->bdev; bio->bi_end_io = endio; bio->bi_destructor = dm_bio_destructor; store_io_and_region_in_bio(bio, io, region); /* * Try and add as many pages as possible. */ while (remaining) { dp->get_page(dp, &page, &len, &offset); len = min(len, to_bytes(remaining)); if (!bio_add_page(bio, page, len, offset)) break; offset = 0; remaining -= to_sector(len); dp->next_page(dp); } atomic_inc(&io->count); submit_bio(rw, bio); } while (remaining); }
string var::to_string() const { if(type != STR) return ""; if(isbuf) // #303132# to "012" { char* bytes = new char[size]; hexstr2bytes(to_bytes(), (byte*)bytes, size); string tmp(bytes, size); delete[] bytes; return tmp; } else return str; }
int main() { double d = 123.456789 ; const auto bytes = to_bytes(d) ; std::cout << std::hex << std::setfill('0') ; for( byte b : bytes ) std::cout << std::setw(2) << int(b) << ' ' ; std::cout << '\n' ; d = 0 ; from_bytes( bytes, d ) ; std::cout << std::fixed << d << '\n' ; int arr[] = { 1, 63, 256, 511, 1024 } ; const auto array_bytes = to_bytes(arr) ; for( byte b : array_bytes ) std::cout << std::setw(2) << int(b) << ' ' ; std::cout << '\n' ; for( int& v : arr ) v = -1 ; from_bytes( array_bytes, arr ) ; for( int v : arr ) std::cout << std::dec << v << ' ' ; std::cout << '\n' ; }
/* * Creates a bio that consists of range of complete bvecs. */ static struct bio *clone_bio(struct bio *bio, sector_t sector, unsigned short idx, unsigned short bv_count, unsigned int len) { struct bio *clone; clone = bio_clone(bio, GFP_NOIO); clone->bi_sector = sector; clone->bi_idx = idx; clone->bi_vcnt = idx + bv_count; clone->bi_size = to_bytes(len); clone->bi_flags &= ~(1 << BIO_SEG_VALID); return clone; }
/* * Creates a bio that consists of range of complete bvecs. */ static struct bio *clone_bio(struct bio *bio, sector_t sector, unsigned short idx, unsigned short bv_count, unsigned int len, struct bio_set *bs) { struct bio *clone; clone = bio_alloc_bioset(GFP_NOIO, bio->bi_max_vecs, bs); __bio_clone(clone, bio); clone->bi_destructor = dm_bio_destructor; clone->bi_sector = sector; clone->bi_idx = idx; clone->bi_vcnt = idx + bv_count; clone->bi_size = to_bytes(len); clone->bi_flags &= ~(1 << BIO_SEG_VALID); return clone; }
static void do_region(int rw, unsigned region, struct dm_io_region *where, struct dpages *dp, struct io *io) { struct bio *bio; struct page *page; unsigned long len; unsigned offset; unsigned num_bvecs; sector_t remaining = where->count; struct request_queue *q = bdev_get_queue(where->bdev); sector_t discard_sectors; do { if (rw & REQ_DISCARD) num_bvecs = 1; else num_bvecs = min_t(int, bio_get_nr_vecs(where->bdev), dm_sector_div_up(remaining, (PAGE_SIZE >> SECTOR_SHIFT))); bio = bio_alloc_bioset(GFP_NOIO, num_bvecs, io->client->bios); bio->bi_sector = where->sector + (where->count - remaining); bio->bi_bdev = where->bdev; bio->bi_end_io = endio; bio->bi_destructor = dm_bio_destructor; store_io_and_region_in_bio(bio, io, region); if (rw & REQ_DISCARD) { discard_sectors = min_t(sector_t, q->limits.max_discard_sectors, remaining); bio->bi_size = discard_sectors << SECTOR_SHIFT; remaining -= discard_sectors; } else while (remaining) { dp->get_page(dp, &page, &len, &offset); len = min(len, to_bytes(remaining)); if (!bio_add_page(bio, page, len, offset)) break; offset = 0; remaining -= to_sector(len); dp->next_page(dp); } atomic_inc(&io->count); submit_bio(rw, bio); } while (remaining); }
var& var::operator+=(const rulong& rhs) { switch(type) { case DW: dw += rhs; break; case FLT: flt += rhs; break; case STR: if(isbuf) // buf + rulong -> buf { *this = '#' + to_bytes() + rul2hexstr(::reverse(rhs), sizeof(rulong)*2) + '#'; } else // str + rulong -> str { *this = str + toupper(rul2hexstr(rhs)); } break; } return *this; }
/* * Creates a little bio that is just does part of a bvec. */ static struct bio *split_bvec(struct bio *bio, sector_t sector, unsigned short idx, unsigned int offset, unsigned int len) { struct bio *clone; struct bio_vec *bv = bio->bi_io_vec + idx; clone = bio_alloc(GFP_NOIO, 1); memcpy(clone->bi_io_vec, bv, sizeof(*bv)); clone->bi_sector = sector; clone->bi_bdev = bio->bi_bdev; clone->bi_rw = bio->bi_rw; clone->bi_vcnt = 1; clone->bi_size = to_bytes(len); clone->bi_io_vec->bv_offset = offset; clone->bi_io_vec->bv_len = clone->bi_size; return clone; }
void var::resize(size_t newsize) { switch(type) { case DW: dw = ::resize(dw, newsize); size = newsize; break; case STR: if(newsize < size) { if(isbuf) str = '#' + to_bytes().substr(0, newsize*2) + '#'; else str.resize(newsize); size = newsize; } break; } }
/* * Creates a little bio that is just does part of a bvec. */ static struct bio *split_bvec(struct bio *bio, sector_t sector, unsigned short idx, unsigned int offset, unsigned int len, struct bio_set *bs) { struct bio *clone; struct bio_vec *bv = bio->bi_io_vec + idx; clone = bio_alloc_bioset(GFP_NOIO, 1, bs); clone->bi_destructor = dm_bio_destructor; *clone->bi_io_vec = *bv; clone->bi_sector = sector; clone->bi_bdev = bio->bi_bdev; clone->bi_rw = bio->bi_rw; clone->bi_vcnt = 1; clone->bi_size = to_bytes(len); clone->bi_io_vec->bv_offset = offset; clone->bi_io_vec->bv_len = clone->bi_size; return clone; }
static void set_register(uint8_t i2c_interface, uint8_t reg_addr, float_t value) { bool status = false; uint8_t tx_buff[2]; switch (reg_addr) { case LM75A_OVER_TEMP_REG: case LM75A_THYST_REG: to_bytes(value, tx_buff); status = i2c_write(i2c_interface, LM75A_ADDR, reg_addr, tx_buff, 2); break; case LM75A_CONFIG_REG: tx_buff[0] = (uint8_t) value; status = i2c_write(i2c_interface, LM75A_ADDR, reg_addr, tx_buff, 1); } if (!status) { puts( "[lm75a_tempSensorI2C/lm75A_setRegister]: Slave is not ready !!\n"); } }
void Init() { CIniReader iniReader(""); Screen.Width = iniReader.ReadInteger("MAIN", "ResX", 0); Screen.Height = iniReader.ReadInteger("MAIN", "ResY", 0); bool bFixHUD = iniReader.ReadInteger("MAIN", "FixHUD", 1) != 0; bool bFixFOV = iniReader.ReadInteger("MAIN", "FixFOV", 1) != 0; bool bRandomSongOrderFix = iniReader.ReadInteger("MAIN", "RandomSongOrderFix", 1) != 0; if (!Screen.Width || !Screen.Height) std::tie(Screen.Width, Screen.Height) = GetDesktopRes(); Screen.fWidth = static_cast<float>(Screen.Width); Screen.fHeight = static_cast<float>(Screen.Height); Screen.Width43 = static_cast<int32_t>(Screen.fHeight * (4.0f / 3.0f)); Screen.fAspectRatio = (Screen.fWidth / Screen.fHeight); Screen.fAspectRatioDiff = 1.0f / (Screen.fAspectRatio / (4.0f / 3.0f)); Screen.fHUDScaleX = 1.0f / Screen.fWidth * (Screen.fHeight / 480.0f); Screen.fHudOffset = ((480.0f * Screen.fAspectRatio) - 640.0f) / 2.0f; Screen.fHudOffsetReal = (Screen.fWidth - Screen.fHeight * (4.0f / 3.0f)) / 2.0f; //Resolution auto pattern = hook::pattern("89 0D ? ? ? ? 89 15 ? ? ? ? 89 0D ? ? ? ? 89 15 ? ? ? ? 74"); static int32_t* dword_67FBCC = *pattern.get_first<int32_t*>(2); static int32_t* dword_67FBD0 = *pattern.get_first<int32_t*>(8); static int32_t* dword_787A7C = *pattern.get_first<int32_t*>(12 + 2); static int32_t* dword_787A80 = *pattern.get_first<int32_t*>(12 + 8); struct SetResHook { void operator()(injector::reg_pack& regs) { *dword_67FBCC = Screen.Width; *dword_67FBD0 = Screen.Height; *dword_787A7C = Screen.Width; *dword_787A80 = Screen.Height; } }; pattern = hook::pattern(pattern_str(0x89, '?', to_bytes(dword_67FBCC))); injector::MakeInline<SetResHook>(pattern.get_first(0), pattern.get_first(6)); pattern = hook::pattern(pattern_str(0xA3, to_bytes(dword_67FBCC))); injector::MakeInline<SetResHook>(pattern.get_first(0)); pattern = hook::pattern(pattern_str(0x89, '?', to_bytes(dword_67FBD0))); injector::MakeInline<SetResHook>(pattern.count(2).get(0).get<void*>(0), pattern.count(2).get(0).get<void*>(6)); injector::MakeInline<SetResHook>(pattern.count(2).get(1).get<void*>(0), pattern.count(2).get(1).get<void*>(6)); pattern = hook::pattern(pattern_str(0x89, '?', to_bytes(dword_787A7C))); injector::MakeNOP(pattern.count(2).get(0).get<void*>(0), 6, true); //injector::MakeInline<SetResHook>(pattern.count(2).get(0).get<void*>(0), pattern.count(2).get(0).get<void*>(6)); injector::MakeNOP(pattern.count(2).get(1).get<void*>(0), 6, true); //injector::MakeInline<SetResHook>(pattern.count(2).get(1).get<void*>(0), pattern.count(2).get(1).get<void*>(6)); pattern = hook::pattern(pattern_str(0x89, '?', to_bytes(dword_787A80))); injector::MakeNOP(pattern.count(2).get(0).get<void*>(0), 6, true); //injector::MakeInline<SetResHook>(pattern.count(2).get(0).get<void*>(0), pattern.count(2).get(0).get<void*>(6)); injector::MakeNOP(pattern.count(2).get(1).get<void*>(0), 6, true); //injector::MakeInline<SetResHook>(pattern.count(2).get(1).get<void*>(0), pattern.count(2).get(1).get<void*>(6)); //Aspect Ratio pattern = hook::pattern("68 ? ? ? ? E8 ? ? ? ? 6A 00 68 ? ? ? ? E8 ? ? ? ? D9"); injector::WriteMemory<float>(pattern.get_first(1), Screen.fAspectRatio, true); pattern = hook::pattern("E8 ? ? ? ? D9 04 24 D8 74 24 04 DE C9"); injector::WriteMemory(injector::GetBranchDestination(pattern.get_first()).as_int() + 2, &Screen.fAspectRatio, true); //FOV if (bFixFOV) { pattern = hook::pattern("D9 96 B0 00 00 00 D8 0D ? ? ? ? D9 F2 DD D8"); //0x485B57 struct FovHook { void operator()(injector::reg_pack& regs) { float fov = 0.0f; _asm {fst dword ptr[fov]} *(float*)(regs.esi + 0xB0) = AdjustFOV(fov, Screen.fAspectRatio); } }; injector::MakeInline<FovHook>(pattern.get_first(), pattern.get_first(6)); } //HUD if (bFixHUD) { static int32_t nHudOffset = static_cast<int32_t>(Screen.fHudOffsetReal); static int32_t* dword_787D88; struct SetOffsetHook { void operator()(injector::reg_pack& regs) { *dword_787D88 = nHudOffset; } }; pattern = hook::pattern("D8 0D ? ? ? ? 89 0D ? ? ? ? 89 15 ? ? ? ? 0F B6 C8"); injector::WriteMemory<float>(*pattern.get_first<float*>(2), Screen.fHUDScaleX, true); dword_787D88 = *hook::get_pattern<int32_t*>("DB 05 ? ? ? ? 57 D9 05 ? ? ? ? 8B F9", 2); pattern = hook::pattern(pattern_str(0x89, '?', to_bytes(dword_787D88))); for (size_t i = 0; i < pattern.size(); ++i) injector::MakeInline<SetOffsetHook>(pattern.get(i).get<uint32_t>(0), pattern.get(i).get<uint32_t>(6)); } if (bRandomSongOrderFix) { pattern = hook::pattern("83 C4 08 ? D0 07 00 00"); auto rpattern = hook::range_pattern((uintptr_t)pattern.get_first(3), (uintptr_t)pattern.get_first(110), "75 ? A1"); static auto dword_69B718 = *rpattern.get_first<int32_t*>(3); static auto dword_681D14 = *hook::range_pattern((uintptr_t)pattern.get_first(3), (uintptr_t)pattern.get_first(60), "A1 ? ? ? ?").get_first<int32_t*>(1); struct RandomHook { void operator()(injector::reg_pack& regs) { auto num_songs = *dword_681D14; int32_t* sp_xbox_randomized_songs = dword_69B718; std::vector<int32_t> songs; songs.assign(std::addressof(sp_xbox_randomized_songs[0]), std::addressof(sp_xbox_randomized_songs[num_songs])); std::mt19937 r{ std::random_device{}() }; std::shuffle(std::begin(songs), std::end(songs), r); std::copy(songs.begin(), songs.end(), sp_xbox_randomized_songs); } }; injector::MakeInline<RandomHook>(pattern.get_first(3), rpattern.get_first(2)); } }
void Init() { CIniReader iniReader(""); Screen.Width = iniReader.ReadInteger("MAIN", "ResX", 0); Screen.Height = iniReader.ReadInteger("MAIN", "ResY", 0); bool bFixHUD = iniReader.ReadInteger("MAIN", "FixHUD", 1) != 0; if (!Screen.Width || !Screen.Height) std::tie(Screen.Width, Screen.Height) = GetDesktopRes(); Screen.fWidth = static_cast<float>(Screen.Width); Screen.fHeight = static_cast<float>(Screen.Height); Screen.Width43 = static_cast<int32_t>(Screen.fHeight * (4.0f / 3.0f)); Screen.fAspectRatio = (Screen.fWidth / Screen.fHeight); Screen.fHudOffset = ((480.0f * Screen.fAspectRatio) - 640.0f) / 2.0f; Screen.fHudOffsetReal = (Screen.fWidth - Screen.fHeight * (4.0f / 3.0f)) / 2.0f; auto pattern = hook::pattern("A3 ? ? ? ? E8 ? ? ? ? 8B 15 ? ? ? ? A1 ? ? ? ? 6A 10"); //4F3FEE static int32_t* dword_29D6FE8 = *pattern.get_first<int32_t*>(1); static int32_t* dword_29D6FE4 = *pattern.get_first<int32_t*>(17); struct SetResHook1 { void operator()(injector::reg_pack& regs) { *dword_29D6FE4 = Screen.Width; *dword_29D6FE8 = Screen.Height; } }; injector::MakeInline<SetResHook1>(pattern.get_first(0)); pattern = hook::pattern("A3 ? ? ? ? 8B 0D ? ? ? ? 6A 10 51 50"); //4F54A4 struct SetResHook2 { void operator()(injector::reg_pack& regs) { *dword_29D6FE4 = Screen.Width; *dword_29D6FE8 = Screen.Height; } }; injector::MakeInline<SetResHook2>(pattern.get_first(0)); pattern = hook::pattern("89 0D ? ? ? ? 8D 34 49"); //46463F static int32_t* dword_55ED00 = *pattern.get_first<int32_t*>(2); pattern = hook::pattern("A3 ? ? ? ? ? ? 8D 04 49 33 D2"); static int32_t* dword_55ED18 = *pattern.get_first<int32_t*>(1); pattern = hook::pattern("C7 05 ? ? ? ? 00 10 00 00 5E A3"); static int32_t* dword_5606CC = *pattern.get_first<int32_t*>(2); static int32_t* dword_5606D0 = *pattern.get_first<int32_t*>(12); struct AspectRatioHook { void operator()(injector::reg_pack& regs) { *dword_55ED00 = Screen.Width; *dword_55ED18 = Screen.Height; *dword_5606D0 = 4096; *dword_5606CC = 4096; } }; pattern = hook::pattern("E8 ? ? ? ? 83 C4 08 E8 ? ? ? ? 5E 5B 83 C4 08 C3"); //0x430466 injector::MakeInline<AspectRatioHook>(pattern.get_first(0)); pattern = hook::pattern("E8 ? ? ? ? 83 C4 08 53 56"); //0x4645B8 injector::MakeInline<AspectRatioHook>(pattern.get_first(0)); //FOV Screen.FOV = static_cast<int32_t>(4096.0f / (Screen.fAspectRatio / (4.0f / 3.0f))); pattern = hook::pattern("F7 3D ? ? ? ? 33 C9 66 8B 4E"); //45E9E9 injector::WriteMemory(pattern.get_first(2), &Screen.FOV, true); //Main menu wheel fix auto sub_4F0A70 = [](int16_t a1) -> int32_t { return (int32_t)(cos((float)(a1 & 0xFFF) * 0.00024414062f * 6.2831855f) * (4096.0f / (Screen.fHeight / 480.0f))); }; pattern = hook::pattern("E8 ? ? ? ? 53 89 44 24 1C 89"); injector::MakeCALL(pattern.get_first(0), static_cast<int32_t(*)(int16_t)>(sub_4F0A70), true); //0x457939 pattern = hook::pattern("E8 ? ? ? ? 0F AF 44 24 20 C1"); injector::MakeCALL(pattern.get_first(0), static_cast<int32_t(*)(int16_t)>(sub_4F0A70), true); //0x457992 auto sub_4F0AA0 = [](int16_t a1) -> int32_t { return (int32_t)(sin((float)(a1 & 0xFFF) * 0.00024414062f * 6.2831855f) * (4096.0f / (Screen.fHeight / 480.0f))); }; pattern = hook::pattern("E8 ? ? ? ? 8B F0 53 0F AF"); injector::MakeCALL(pattern.get_first(0), static_cast<int32_t(*)(int16_t)>(sub_4F0AA0), true); //0x457947 pattern = hook::pattern("E8 ? ? ? ? 8B 5D 0C 89 44"); injector::MakeCALL(pattern.get_first(0), static_cast<int32_t(*)(int16_t)>(sub_4F0AA0), true); //0x45795D if (bFixHUD) { //menu backgrounds pattern = hook::pattern("A1 ? ? ? ? 81 EC 98"); //4D4BA0 auto sub_4D4BA0 = pattern.get_first(0); static auto dword_29D6FF0 = *pattern.get_first<uint32_t*>(1); struct MenuHook1 { void operator()(injector::reg_pack& regs) { regs.eax = *dword_29D6FF0; *(float*)(regs.esp + 0x8) += Screen.fHudOffset; } }; injector::MakeInline<MenuHook1>(sub_4D4BA0); auto rpattern = hook::range_pattern((uintptr_t)sub_4D4BA0, (uintptr_t)sub_4D4BA0 + 0x414, pattern_str(0xA1, to_bytes(dword_29D6FE4))); //mov eax, dword_29D6FE4 for (size_t i = 0; i < rpattern.size(); ++i) { //0x4D4CEF, 0x4D4D51, 0x4D4D8A, 0x4D4DBD, 0x4D4E4F, 0x4D4E82, 0x4D4EBB injector::WriteMemory(rpattern.get(i).get<uint32_t>(1), &Screen.Width43, true); } //some menu things pattern = hook::pattern("C7 41 28 00 00 80 BF"); //457C0E struct MenuHook2 { void operator()(injector::reg_pack& regs) { *(int16_t*)(regs.ecx + 0x08) += (int16_t)Screen.fHudOffsetReal; *(int16_t*)(regs.ecx + 0x10) += (int16_t)Screen.fHudOffsetReal; *(int16_t*)(regs.ecx + 0x18) += (int16_t)Screen.fHudOffsetReal; *(int16_t*)(regs.ecx + 0x20) += (int16_t)Screen.fHudOffsetReal; *(float*)(regs.ecx + 0x28) = -1.0f; } }; for (size_t i = 0; i < pattern.size(); ++i) { injector::MakeInline<MenuHook2>(pattern.get(i).get<uint32_t>(0), pattern.get(i).get<uint32_t>(7)); rpattern = hook::range_pattern((uintptr_t)pattern.get(i).get<uint32_t>(-0x170), (uintptr_t)pattern.get(i).get<uint32_t>(0), pattern_str(0x0F, 0xAF, '?', to_bytes(dword_29D6FE4))); //imul e?x, dword_29D6FE4 for (size_t i = 0; i < rpattern.size(); ++i) { injector::WriteMemory(rpattern.get(i).get<uint32_t>(3), &Screen.Width43, true); } } } }
/**ltl * 功能: 将bio请求分割成多个bio,并分发到多个目标设备中 * 参数: * 返回值: * 说明: 此 */ static void __clone_and_map(struct clone_info *ci) { struct bio *clone, *bio = ci->bio; /* 根据请求的起始扇区获取目标设备 */ struct dm_target *ti = dm_table_find_target(ci->map, ci->sector); sector_t len = 0, max = max_io_len(ci->md, ci->sector, ti); /* 可以请求的最大数据长度 */ struct target_io *tio; /* * Allocate a target io object. */ tio = alloc_tio(ci->md); tio->io = ci->io; tio->ti = ti; memset(&tio->info, 0, sizeof(tio->info)); /* [step1]请求的数据长度没有超出目标设备的剩下的数据长度,则一次操作就可以完成 */ if (ci->sector_count <= max) { /* * Optimise for the simple case where we can do all of * the remaining io with a single clone. */ /* 拷贝bio对象 */ clone = clone_bio(bio, ci->sector, ci->idx, bio->bi_vcnt - ci->idx, ci->sector_count); /* 将新的bio请求映射为目标设备的请求 */ __map_bio(ti, clone, tio); ci->sector_count = 0; }/*[step2]请求的数据长度已经超过目标设备空间,但是idx下标所指的数组项在目标设备空间范围之内 */ else if (to_sector(bio->bi_io_vec[ci->idx].bv_len) <= max) { /* * There are some bvecs that don't span targets. * Do as many of these as possible. */ int i; sector_t remaining = max; sector_t bv_len; /* 求出在此目标设备可以传输的最大数据长度 */ for (i = ci->idx; remaining && (i < bio->bi_vcnt); i++) { bv_len = to_sector(bio->bi_io_vec[i].bv_len); /* 此bio_vec的数据长度已经超出目标设备的空间 * 表明bio->bi_io_vec[i]中的数据跨越两个目标设备,因此剩余数据要走[step3]中的流程 */ if (bv_len > remaining) break; remaining -= bv_len; len += bv_len; } /* 克隆bio对象 */ clone = clone_bio(bio, ci->sector, ci->idx, i - ci->idx, len); /* 将bio对象映射到目标设备 */ __map_bio(ti, clone, tio); /* 剩下请求的起始扇区 */ ci->sector += len; /* 剩下的扇区数,若此字段不为0,则会转到[step3]执行 */ ci->sector_count -= len; /* 数据下标 */ ci->idx = i; } else {/* [step3]表示bio->bi_io_vec[i]请求数据跨越了两个目标设备,因此要对其分割 */ /* * Handle a bvec that must be split between two or more targets. */ /* 跨越两个目标设备的bio_vec对象 */ struct bio_vec *bv = bio->bi_io_vec + ci->idx; /* 数据长度 */ sector_t remaining = to_sector(bv->bv_len); unsigned int offset = 0; /* 将bio_vec分割成多份,分发到目标设备中 */ do { if (offset) { ti = dm_table_find_target(ci->map, ci->sector); /* 在btree中查找 */ max = max_io_len(ci->md, ci->sector, ti); tio = alloc_tio(ci->md); tio->io = ci->io; tio->ti = ti; memset(&tio->info, 0, sizeof(tio->info)); } len = min(remaining, max); /* 数据长度 */ /* 分割bio_vec请求 */ clone = split_bvec(bio, ci->sector, ci->idx, bv->bv_offset + offset, len); /* 将请求映射到目标设备 */ __map_bio(ti, clone, tio); ci->sector += len; /* dm的起始扇区号 */ ci->sector_count -= len; /* 剩下的扇区数 */ offset += to_bytes(len); /* bio_vec的数据偏移量 */ } while (remaining -= len); /* 将下标指向下了个bio_vec数组项 */ ci->idx++; } }
/*----------------------------------------------------------------- * IO routines that accept a list of pages. *---------------------------------------------------------------*/ static void do_region(int rw, unsigned region, struct dm_io_region *where, struct dpages *dp, struct io *io) { struct bio *bio; struct page *page; unsigned long len; unsigned offset; unsigned num_bvecs; sector_t remaining = where->count; struct request_queue *q = bdev_get_queue(where->bdev); unsigned short logical_block_size = queue_logical_block_size(q); sector_t num_sectors; unsigned int uninitialized_var(special_cmd_max_sectors); /* * Reject unsupported discard and write same requests. */ if (rw & REQ_DISCARD) special_cmd_max_sectors = q->limits.max_discard_sectors; else if (rw & REQ_WRITE_SAME) special_cmd_max_sectors = q->limits.max_write_same_sectors; if ((rw & (REQ_DISCARD | REQ_WRITE_SAME)) && special_cmd_max_sectors == 0) { dec_count(io, region, -EOPNOTSUPP); return; } /* * where->count may be zero if rw holds a flush and we need to * send a zero-sized flush. */ do { /* * Allocate a suitably sized-bio. */ if ((rw & REQ_DISCARD) || (rw & REQ_WRITE_SAME)) num_bvecs = 1; else num_bvecs = min_t(int, BIO_MAX_PAGES, dm_sector_div_up(remaining, (PAGE_SIZE >> SECTOR_SHIFT))); bio = bio_alloc_bioset(GFP_NOIO, num_bvecs, io->client->bios); bio->bi_iter.bi_sector = where->sector + (where->count - remaining); bio->bi_bdev = where->bdev; bio->bi_end_io = endio; store_io_and_region_in_bio(bio, io, region); if (rw & REQ_DISCARD) { num_sectors = min_t(sector_t, special_cmd_max_sectors, remaining); bio->bi_iter.bi_size = num_sectors << SECTOR_SHIFT; remaining -= num_sectors; } else if (rw & REQ_WRITE_SAME) { /* * WRITE SAME only uses a single page. */ dp->get_page(dp, &page, &len, &offset); bio_add_page(bio, page, logical_block_size, offset); num_sectors = min_t(sector_t, special_cmd_max_sectors, remaining); bio->bi_iter.bi_size = num_sectors << SECTOR_SHIFT; offset = 0; remaining -= num_sectors; dp->next_page(dp); } else while (remaining) { /* * Try and add as many pages as possible. */ dp->get_page(dp, &page, &len, &offset); len = min(len, to_bytes(remaining)); if (!bio_add_page(bio, page, len, offset)) break; offset = 0; remaining -= to_sector(len); dp->next_page(dp); } atomic_inc(&io->count); submit_bio(rw, bio); } while (remaining); }
APacket::operator std::string() const { return to_bytes(); }
void* to_bytes_helper(const T &t, void* v){ to_bytes(t,(char*)v); return v; }
static void __clone_and_map(struct clone_info *ci) { struct bio *clone, *bio = ci->bio; struct dm_target *ti = dm_table_find_target(ci->map, ci->sector); sector_t len = 0, max = max_io_len(ci->md, ci->sector, ti); struct target_io *tio; /* * Allocate a target io object. */ tio = alloc_tio(ci->md); tio->io = ci->io; tio->ti = ti; memset(&tio->info, 0, sizeof(tio->info)); if (ci->sector_count <= max) { /* * Optimise for the simple case where we can do all of * the remaining io with a single clone. */ clone = clone_bio(bio, ci->sector, ci->idx, bio->bi_vcnt - ci->idx, ci->sector_count, ci->md->bs); __map_bio(ti, clone, tio); ci->sector_count = 0; } else if (to_sector(bio->bi_io_vec[ci->idx].bv_len) <= max) { /* * There are some bvecs that don't span targets. * Do as many of these as possible. */ int i; sector_t remaining = max; sector_t bv_len; for (i = ci->idx; remaining && (i < bio->bi_vcnt); i++) { bv_len = to_sector(bio->bi_io_vec[i].bv_len); if (bv_len > remaining) break; remaining -= bv_len; len += bv_len; } clone = clone_bio(bio, ci->sector, ci->idx, i - ci->idx, len, ci->md->bs); __map_bio(ti, clone, tio); ci->sector += len; ci->sector_count -= len; ci->idx = i; } else { /* * Handle a bvec that must be split between two or more targets. */ struct bio_vec *bv = bio->bi_io_vec + ci->idx; sector_t remaining = to_sector(bv->bv_len); unsigned int offset = 0; do { if (offset) { ti = dm_table_find_target(ci->map, ci->sector); max = max_io_len(ci->md, ci->sector, ti); tio = alloc_tio(ci->md); tio->io = ci->io; tio->ti = ti; memset(&tio->info, 0, sizeof(tio->info)); } len = min(remaining, max); clone = split_bvec(bio, ci->sector, ci->idx, bv->bv_offset + offset, len, ci->md->bs); __map_bio(ti, clone, tio); ci->sector += len; ci->sector_count -= len; offset += to_bytes(len); } while (remaining -= len); ci->idx++; } }
PyObject * Signature_raw_name__get__(Signature *self) { return to_bytes(self->signature->name); }
PyObject * Signature_raw_email__get__(Signature *self) { return to_bytes(self->signature->email); }
static void __clone_and_map(struct clone_info *ci) { struct bio *clone, *bio = ci->bio; struct dm_target *ti = dm_table_find_target(ci->map, ci->sector); sector_t len = 0, max = max_io_len(ci->md, ci->sector, ti); struct target_io *tio; /* * Allocate a target io object. */ tio = alloc_tio(ci->md); tio->io = ci->io; tio->ti = ti; memset(&tio->info, 0, sizeof(tio->info)); if (ci->sector_count <= max) { /* * Optimise for the simple case where we can do all of * the remaining io with a single clone. */ clone = clone_bio(bio, ci->sector, ci->idx, bio->bi_vcnt - ci->idx, ci->sector_count); __map_bio(ti, clone, tio); ci->sector_count = 0; } else if (to_sector(bio->bi_io_vec[ci->idx].bv_len) <= max) { /* * There are some bvecs that don't span targets. * Do as many of these as possible. */ int i; sector_t remaining = max; sector_t bv_len; for (i = ci->idx; remaining && (i < bio->bi_vcnt); i++) { bv_len = to_sector(bio->bi_io_vec[i].bv_len); if (bv_len > remaining) break; remaining -= bv_len; len += bv_len; } clone = clone_bio(bio, ci->sector, ci->idx, i - ci->idx, len); __map_bio(ti, clone, tio); ci->sector += len; ci->sector_count -= len; ci->idx = i; } else { /* * Create two copy bios to deal with io that has * been split across a target. */ struct bio_vec *bv = bio->bi_io_vec + ci->idx; clone = split_bvec(bio, ci->sector, ci->idx, bv->bv_offset, max); __map_bio(ti, clone, tio); ci->sector += max; ci->sector_count -= max; ti = dm_table_find_target(ci->map, ci->sector); len = to_sector(bv->bv_len) - max; clone = split_bvec(bio, ci->sector, ci->idx, bv->bv_offset + to_bytes(max), len); tio = alloc_tio(ci->md); tio->io = ci->io; tio->ti = ti; memset(&tio->info, 0, sizeof(tio->info)); __map_bio(ti, clone, tio); ci->sector += len; ci->sector_count -= len; ci->idx++; } }
void Init() { CIniReader iniReader(""); Screen.Width = iniReader.ReadInteger("MAIN", "ResX", 0); Screen.Height = iniReader.ReadInteger("MAIN", "ResY", 0); bool bFix2D = iniReader.ReadInteger("MAIN", "Fix2D", 1) != 0; bool bFixFOV = iniReader.ReadInteger("MAIN", "FixFOV", 1) != 0; bool bDisableCutsceneBorders = iniReader.ReadInteger("MAIN", "DisableCutsceneBorders", 1) != 0; bool bIncreaseBackgroundRes = iniReader.ReadInteger("MAIN", "IncreaseBackgroundRes", 1) != 0; bool bCutsceneFrameRateFix = iniReader.ReadInteger("MAIN", "CutsceneFrameRateFix", 1) != 0; bool bDisableCheckSpec = iniReader.ReadInteger("MAIN", "DisableCheckSpec", 1) != 0; bool bDisableRegistryDependency = iniReader.ReadInteger("MISC", "DisableRegistryDependency", 1) != 0; bool bDisableSafeMode = iniReader.ReadInteger("MISC", "DisableSafeMode", 1) != 0; bool bSkipIntro = iniReader.ReadInteger("MISC", "SkipIntro", 1) != 0; bool bBrightnessFix = iniReader.ReadInteger("MISC", "BrightnessFix", 1) != 0; if (!Screen.Width || !Screen.Height) std::tie(Screen.Width, Screen.Height) = GetDesktopRes(); Screen.fWidth = static_cast<float>(Screen.Width); Screen.fHeight = static_cast<float>(Screen.Height); Screen.fAspectRatio = (Screen.fWidth / Screen.fHeight); Screen.fFieldOfView = ((1.0f / Screen.fAspectRatio) * (4.0f / 3.0f)); Screen.fHudScale = ((1.0f / Screen.fAspectRatio) * (4.0f / 3.0f)); Screen.fHudOffset = ((480.0f * Screen.fAspectRatio) - 640.0f) / 2.0f; Screen.fHudOffsetReal = (Screen.fWidth - Screen.fHeight * (4.0f / 3.0f)) / 2.0f; //Resolution static auto nWidthPtr = *hook::pattern("8B 0D ? ? ? ? 6A 00 50 51").count(1).get(0).get<uint32_t*>(2); auto pattern = hook::pattern(pattern_str(0xC7, 0x05, to_bytes(nWidthPtr))); //0x4141E3 for (size_t i = 0; i < pattern.size(); i++) { injector::WriteMemory(pattern.get(i).get<uint32_t>(6), Screen.Width, true); } static auto nHeightPtr = *hook::pattern("8B 0D ? ? ? ? 89 44 24 1C 39").count(1).get(0).get<uint32_t*>(2); pattern = hook::pattern(pattern_str(0xC7, 0x05, to_bytes(nHeightPtr))); //0x4141ED for (size_t i = 0; i < pattern.size(); i++) { injector::WriteMemory(pattern.get(i).get<uint32_t>(6), Screen.Height, true); } pattern = hook::pattern("89 35 ? ? ? ? 33 C0 5E C3"); //0x414A38 struct SetResHook { void operator()(injector::reg_pack&) { *nWidthPtr = Screen.Width; *nHeightPtr = Screen.Height; } }; injector::MakeInline<SetResHook>(pattern.count(1).get(0).get<uintptr_t>(0), pattern.count(1).get(0).get<uintptr_t>(6)); if (bFixFOV) { pattern = hook::pattern("83 C4 14 68 ? ? ? ? E8 ? ? ? ? 68"); //0x55BC74 injector::MakeNOP(pattern.count(1).get(0).get<uint32_t>(8), 5, true); injector::WriteMemory<float>(pattern.count(1).get(0).get<uint32_t>(14), Screen.fFieldOfView, true); pattern = hook::pattern("C7 46 48 ? ? ? ? C7 46 44"); //0x41D295 injector::WriteMemory<float>(pattern.count(1).get(0).get<uint32_t>(3), 0.78125f * Screen.fHudScale, true); } if (bFix2D) { //Menu scale and disabling of some overlays static float fMenuScale = 0.00390625f * Screen.fHudScale; pattern = hook::pattern("D8 0D ? ? ? ? 6A 01 8D 54 24 1C 52 D9 5C 24 10 6A 5E"); //0x404E4C + 2 injector::WriteMemory(pattern.count(1).get(0).get<uint32_t>(2), &fMenuScale, true); // Menu Width //in game overlay auto ret_512 = []() -> int32_t { return static_cast<int32_t>(512.0f * Screen.fHudScale); }; pattern = hook::pattern("E8 ? ? ? ? 8B 4C 24 1C 99 2B C2 8B 51 10 D1 F8"); //433C4D injector::MakeCALL(pattern.get_first(0), static_cast<int32_t(*)()>(ret_512), true); pattern = hook::pattern("E8 ? ? ? ? 8B 7C 24 50 99 2B C2 8B 57 10 D1 F8"); //433CCF injector::MakeCALL(pattern.get_first(0), static_cast<int32_t(*)()>(ret_512), true); pattern = hook::pattern("DB 44 24 20 D9 5C 24 20 E8 ? ? ? ? 8B 4C 24 1C 99 2B C2 8B 51 14 D1 F8"); //433C69 struct OverlayWidthHook1 { void operator()(injector::reg_pack& regs) { float f = 0.0f; int32_t n = *(int32_t*)(regs.esp + 0x20); _asm {fild dword ptr[n]} _asm {fdiv dword ptr[Screen.fHudScale]} _asm {fstp dword ptr[f]} *(float*)(regs.esp + 0x20) = f; } }; injector::MakeInline<OverlayWidthHook1>(pattern.get_first(0), pattern.get_first(8)); pattern = hook::pattern("DB 44 24 50 D9 5C 24 38 E8 ? ? ? ? 8B 4F 14 99 2B C2 D1 F8"); //433CEB struct OverlayWidthHook2 { void operator()(injector::reg_pack& regs) { float f = 0.0f; int32_t n = *(int32_t*)(regs.esp + 0x50); _asm {fild dword ptr[n]} _asm {fdiv dword ptr[Screen.fHudScale]} _asm {fstp dword ptr[f]} *(float*)(regs.esp + 0x38) = f; } }; injector::MakeInline<OverlayWidthHook2>(pattern.get_first(0), pattern.get_first(8)); pattern = hook::pattern("55 8B EC 83 E4 F0 83 EC 64 D9 45 18"); //0x42EAC0 injector::MakeRET(pattern.get_first()); pattern = hook::pattern("E8 ? ? ? ? 83 C4 5C C6 05 ? ? ? ? 00 B8"); //0x42E719 injector::MakeNOP(pattern.get_first(), 5, true); // Cutscene Wall Darkness Effect pattern = hook::pattern("E8 ? ? ? ? 83 C4 5C C6 05 ? ? ? ? 00 A1"); //0x45EBD2 injector::MakeNOP(pattern.get_first(), 5, true); //Cutscene Wall Grunge Effect // Text fix pattern = hook::pattern("C7 44 24 34 00 00 80 BF D9 5C"); //0x404EBB injector::WriteMemory<float>(pattern.count(1).get(0).get<uint32_t>(4), -1.0f * Screen.fHudScale, true); // Text X Pos pattern = hook::pattern("C7 44 24 24 CD CC 4C 3B D9 44 24 14"); //0x404E91 injector::WriteMemory<float>(pattern.count(1).get(0).get<uint32_t>(4), 0.003125f * Screen.fHudScale, true); // Text Width //FMV pattern = hook::pattern("E8 ? ? ? ? 8B 14 B5 ? ? ? ? A1"); //0x412EAF hb_563BF0.fun = injector::MakeCALL(pattern.count(1).get(0).get<uint32_t>(0), FMVHook, true).get(); //Width //sub_563BF0 auto sub_563BF0 = (uint32_t)hook::pattern("8B 44 24 04 53 8B 5C 24 18 55 8B").count(1).get(0).get<uint32_t>(0); pattern = hook::pattern("E8 ? ? ? ?"); for (size_t i = 0, j = 1; i < pattern.size(); ++i) { auto addr = pattern.get(i).get<uint32_t>(0); auto dest = injector::GetBranchDestination(addr, true).as_int(); if (dest == sub_563BF0) { j++; if (j == 33 || j == 71 || j == 66 || j == 70) //menu and save menu backgrounds, 1 -> 0x4053C8... http://pastebin.com/Hv6TdTLh continue; if ( (j >= 44 && j <= 49) || //intro overlay (j >= 56 && j <= 65 && j != 64) //DOF/blur overlay ) { hb_563BF0.fun = injector::MakeCALL(pattern.get(i).get<uint32_t>(0), sub_563BF0_hook, true).get(); continue; } if (j >= 64) //blur { hb_563BF0.fun = injector::MakeCALL(pattern.get(i).get<uint32_t>(0), sub_563BF0_hook2, true).get(); continue; } hbOverlays.fun = injector::MakeCALL(pattern.get(i).get<uint32_t>(0), OverlaysHook, true).get(); } } //Cutscene Borders static float fBorderWidth = 4096.0f; pattern = hook::pattern("DB 05 ? ? ? ? D9 5C 24 08 DB 05 ? ? ? ? D9 5C 24 04 DB 05 ? ? ? ? D9 1C 24"); //0x4F4926 injector::WriteMemory(pattern.count(2).get(0).get<uint32_t>(2), &fBorderWidth, true); injector::WriteMemory(pattern.count(2).get(1).get<uint32_t>(2), &fBorderWidth, true); static float fBorderPosX = -2048.0f; injector::WriteMemory(pattern.count(2).get(0).get<uint32_t>(22), &fBorderPosX, true); injector::WriteMemory(pattern.count(2).get(1).get<uint32_t>(22), &fBorderPosX, true); //Map Zoom static float fMapZoom = (0.5f / ((4.0f / 3.0f) / (Screen.fAspectRatio))); pattern = hook::pattern("D8 0D ? ? ? ? 51 52 6A 00 D9 5C"); //0x0051D6DB injector::WriteMemory(pattern.count(1).get(0).get<uint32_t>(2), &fMapZoom, true); //Film Effect (loading animation & bathroom hole) static float fFilmEffectWidth = 0.1f * ((4.0f / 3.0f) / (Screen.fAspectRatio)); pattern = hook::pattern("D8 0D ? ? ? ? D8 44 24 14 D9 1C 24 E8 ? ? ? ? 89 44 24 30"); //0x0056807F injector::WriteMemory(pattern.count(1).get(0).get<uint32_t>(2), &fFilmEffectWidth, true); pattern = hook::pattern("D8 0D ? ? ? ? 8B 44 24 38 89 44 24 34 83 C4 28"); //0x005680F3 injector::WriteMemory(pattern.count(1).get(0).get<uint32_t>(2), &fFilmEffectWidth, true); pattern = hook::pattern("D8 0D ? ? ? ? D8 44 24 14 D9 1C 24 E8 ? ? ? ? 89 44 24 38"); //0x00568193 injector::WriteMemory(pattern.count(1).get(0).get<uint32_t>(2), &fFilmEffectWidth, true); pattern = hook::pattern("D8 0D ? ? ? ? 8B 4C 24 38 83 C4 28 89 4C 24 0C D8 44 24 04"); //0x00568207 injector::WriteMemory(pattern.count(1).get(0).get<uint32_t>(2), &fFilmEffectWidth, true); static float fFilmEffectPos = 0.0f - ((480.0f * Screen.fAspectRatio) - 640.0f) / 2.0f; pattern = hook::pattern("C7 44 24 0C 00 00 00 00 C7 44 24 04 00 00 00 00 DF E0"); //0x00567FF8 injector::WriteMemory(pattern.count(1).get(0).get<uint32_t>(4), &fFilmEffectPos, true); //injector::WriteMemory(pattern.count(1).get(0).get<uint32_t>(12), &fFilmEffectPos, true); //blood stains pattern = hook::pattern("50 51 52 C6 05 ? ? ? ? 01 E8"); //0x565AEC injector::MakeNOP(pattern.get_first(10), 5, true); //Blur Restoration static int32_t n640 = static_cast<int32_t>(round(((640.0f - (640.0f / Screen.fHudScale)) * 8.0f) + (640.0f / Screen.fHudScale))); pattern = hook::pattern("B8 80 02 00 00 DB 44 24 34 99 F7 FE"); //0x566A79 injector::WriteMemory(pattern.get_first(1), n640, true); } if (bDisableCutsceneBorders) { static uint32_t nOff = 0; pattern = hook::pattern("A1 ? ? ? ? 85 C0 74 ? 6A 02 68"); //0x4F4A0A injector::WriteMemory(pattern.count(2).get(0).get<uint32_t>(1), &nOff, true); injector::WriteMemory(pattern.count(2).get(1).get<uint32_t>(1), &nOff, true); //injector::WriteMemory(0x565053+1, 2048 - 48, true); //borders pos } if (bIncreaseBackgroundRes) { pattern = hook::pattern("B8 ? ? ? ? 89 4C 24 28 8B 0D ? ? ? ? 89 44 24 2C"); //0x403320 injector::WriteMemory(pattern.count(1).get(0).get<uint32_t>(1), Screen.Width, true); pattern = hook::pattern("68 ? ? ? ? 68 ? ? ? ? 51 E8 ? ? ? ? 8B 15 ? ? ? ? 83 C4 50"); //0x40362E injector::WriteMemory(pattern.count(1).get(0).get<uint32_t>(1), Screen.Width, true); injector::WriteMemory(pattern.count(1).get(0).get<uint32_t>(6), Screen.Width, true); pattern = hook::pattern("C7 05 ? ? ? ? ? ? ? ? C7 05 ? ? ? ? ? ? ? ? C7 05 ? ? ? ? ? ? ? ? C7 05 ? ? ? ? ? ? ? ? 89 35"); //0055A699 injector::WriteMemory<float>(pattern.count(6).get(3).get<uint32_t>(0x06), Screen.fWidth - 0.5f, true); injector::WriteMemory<float>(pattern.count(6).get(3).get<uint32_t>(0x52), Screen.fWidth - 0.5f, true); injector::WriteMemory<float>(pattern.count(6).get(3).get<uint32_t>(0x8A), Screen.fWidth - 0.5f, true); injector::WriteMemory<float>(pattern.count(6).get(3).get<uint32_t>(0x94), Screen.fWidth - 0.5f, true); } if (bCutsceneFrameRateFix) { pattern = hook::pattern("0F 94 C0 A3 ? ? ? ? EB ? C3"); //0x004EFA85 injector::WriteMemory<uint8_t>(pattern.count(1).get(0).get<uint32_t>(1), 0x95, true); } if (bDisableCheckSpec) { pattern = hook::pattern("8B 15 ? ? ? ? A1 ? ? ? ? 8B 0D ? ? ? ? 89 17 66"); //0x00414688 injector::MakeNOP(pattern.count(1).get(0).get<uint32_t>(0), 6, true); } if (bDisableRegistryDependency) { auto RegIATpat = hook::pattern("FF 15 ? ? ? ? 8B 44 24 00 50"); if (RegIATpat.size() > 0) { RegistryWrapper("KONAMI", ""); RegistryWrapper::AddPathWriter("Install Path", "Movie Install"); uintptr_t* RegIAT = *RegIATpat.count(1).get(0).get<uintptr_t*>(2); //0x413D67 injector::WriteMemory(&RegIAT[0], RegQueryValueExA, true); injector::WriteMemory(&RegIAT[1], RegOpenKeyA, true); injector::WriteMemory(&RegIAT[2], RegSetValueExA, true); injector::WriteMemory(&RegIAT[3], RegDeleteValueA, true); injector::WriteMemory(&RegIAT[4], RegCloseKey, true); } } if (bDisableSafeMode) { pattern = hook::pattern("83 C8 FF 83 C4 10 C3"); //00413E53 injector::MakeNOP(pattern.get_first(-2), 2, true); } if (bSkipIntro) { pattern = hook::pattern("A1 ? ? ? ? 3B C6 0F 84 ? ? ? ? 83 F8 01"); //415180 static auto dword_107BFE0 = *pattern.get_first<uint32_t*>(1); struct GameStateHook { void operator()(injector::reg_pack& regs) { static bool once = false; if (!once) *dword_107BFE0 = 3; regs.eax = *dword_107BFE0; once = true; } }; injector::MakeInline<GameStateHook>(pattern.get_first(0)); } if (bBrightnessFix) { static constexpr auto fContrastScale = 0.0075f; static constexpr auto fBrightnessScale = 0.003875f; static constexpr auto gamma = 0x000A0A0A; pattern = hook::pattern("D8 0D ? ? ? ? DB 05 ? ? ? ? D8 0D ? ? ? ? 74 10 DD D8 DD D8"); injector::WriteMemory(pattern.get_first(2), &fContrastScale, true); // 55A17E injector::WriteMemory(pattern.get_first(14), &fBrightnessScale, true); // 55A18A pattern = hook::pattern("68 ? ? ? ? C7 05 ? ? ? ? ? ? ? ? E8 ? ? ? ? 8B 44 24 1C"); injector::WriteMemory(pattern.get_first(1), gamma, true); // 5226A9 injector::WriteMemory(pattern.get_first(11), gamma, true); // 5226AE pattern = hook::pattern("BE ? ? ? ? 8D 7C 24 0C F3 A5"); injector::WriteMemory(*pattern.get_first<uint32_t>(1) + 0x1C, gamma, true); // 5C5B10 pattern = hook::pattern("83 FF 08 7D 2A 47 EB 1A"); injector::WriteMemory<uint8_t>(pattern.get_first<uint32_t>(2), 0x05, true); // 5222D2 } }