Ejemplo n.º 1
0
static int intelfb_alloc(struct drm_fb_helper *helper,
			 struct drm_fb_helper_surface_size *sizes)
{
	struct intel_fbdev *ifbdev =
		container_of(helper, struct intel_fbdev, helper);
	struct drm_framebuffer *fb;
	struct drm_device *dev = helper->dev;
	struct drm_i915_private *dev_priv = to_i915(dev);
	struct i915_ggtt *ggtt = &dev_priv->ggtt;
	struct drm_mode_fb_cmd2 mode_cmd = {};
	struct drm_i915_gem_object *obj = NULL;
	int size, ret;

	/* we don't do packed 24bpp */
	if (sizes->surface_bpp == 24)
		sizes->surface_bpp = 32;

	mode_cmd.width = sizes->surface_width;
	mode_cmd.height = sizes->surface_height;

	mode_cmd.pitches[0] = ALIGN(mode_cmd.width *
				    DIV_ROUND_UP(sizes->surface_bpp, 8), 64);
	mode_cmd.pixel_format = drm_mode_legacy_fb_format(sizes->surface_bpp,
							  sizes->surface_depth);

	mutex_lock(&dev->struct_mutex);

	size = mode_cmd.pitches[0] * mode_cmd.height;
	size = PAGE_ALIGN(size);

	/* If the FB is too big, just don't use it since fbdev is not very
	 * important and we should probably use that space with FBC or other
	 * features. */
	if (size * 2 < ggtt->stolen_usable_size)
		obj = i915_gem_object_create_stolen(dev_priv, size);
	if (obj == NULL)
		obj = i915_gem_object_create(dev_priv, size);
	if (IS_ERR(obj)) {
		DRM_ERROR("failed to allocate framebuffer\n");
		ret = PTR_ERR(obj);
		goto out;
	}

	fb = __intel_framebuffer_create(dev, &mode_cmd, obj);
	if (IS_ERR(fb)) {
		i915_gem_object_put(obj);
		ret = PTR_ERR(fb);
		goto out;
	}

	mutex_unlock(&dev->struct_mutex);

	ifbdev->fb = to_intel_framebuffer(fb);

	return 0;

out:
	mutex_unlock(&dev->struct_mutex);
	return ret;
}
Ejemplo n.º 2
0
static int intelfb_alloc(struct drm_fb_helper *helper,
			 struct drm_fb_helper_surface_size *sizes)
{
	struct intel_fbdev *ifbdev =
		container_of(helper, struct intel_fbdev, helper);
	struct drm_framebuffer *fb;
	struct drm_device *dev = helper->dev;
	struct drm_mode_fb_cmd2 mode_cmd = {};
	struct drm_i915_gem_object *obj;
	int size, ret;

	/* we don't do packed 24bpp */
	if (sizes->surface_bpp == 24)
		sizes->surface_bpp = 32;

	mode_cmd.width = sizes->surface_width;
	mode_cmd.height = sizes->surface_height;

	mode_cmd.pitches[0] = ALIGN(mode_cmd.width *
				    DIV_ROUND_UP(sizes->surface_bpp, 8), 64);
	mode_cmd.pixel_format = drm_mode_legacy_fb_format(sizes->surface_bpp,
							  sizes->surface_depth);

	size = mode_cmd.pitches[0] * mode_cmd.height;
	size = ALIGN(size, PAGE_SIZE);
	obj = i915_gem_object_create_stolen(dev, size);
	if (obj == NULL)
		obj = i915_gem_alloc_object(dev, size);
	if (!obj) {
		DRM_ERROR("failed to allocate framebuffer\n");
		ret = -ENOMEM;
		goto out;
	}

	/* Flush everything out, we'll be doing GTT only from now on */
	ret = intel_pin_and_fence_fb_obj(dev, obj, NULL);
	if (ret) {
		DRM_ERROR("failed to pin obj: %d\n", ret);
		goto out_unref;
	}

	fb = __intel_framebuffer_create(dev, &mode_cmd, obj);
	if (IS_ERR(fb)) {
		ret = PTR_ERR(fb);
		goto out_unpin;
	}

	ifbdev->fb = to_intel_framebuffer(fb);

	return 0;

out_unpin:
	i915_gem_object_ggtt_unpin(obj);
out_unref:
	drm_gem_object_unreference(&obj->base);
out:
	return ret;
}
Ejemplo n.º 3
0
static int
intel_update_plane(struct drm_plane *plane, struct drm_crtc *crtc,
		   struct drm_framebuffer *fb, int crtc_x, int crtc_y,
		   unsigned int crtc_w, unsigned int crtc_h,
		   uint32_t src_x, uint32_t src_y,
		   uint32_t src_w, uint32_t src_h)
{
	struct drm_device *dev = plane->dev;
	struct drm_i915_private *dev_priv = dev->dev_private;
	struct intel_crtc *intel_crtc = to_intel_crtc(crtc);
	struct intel_plane *intel_plane = to_intel_plane(plane);
	struct intel_framebuffer *intel_fb;
	struct drm_i915_gem_object *obj, *old_obj;
	int pipe = intel_plane->pipe;
	int ret = 0;
	int x = src_x >> 16, y = src_y >> 16;
	int primary_w = crtc->mode.hdisplay, primary_h = crtc->mode.vdisplay;
	bool disable_primary = false;

	intel_fb = to_intel_framebuffer(fb);
	obj = intel_fb->obj;

	old_obj = intel_plane->obj;

	src_w = src_w >> 16;
	src_h = src_h >> 16;

	/* Pipe must be running... */
	if (!(I915_READ(PIPECONF(pipe)) & PIPECONF_ENABLE))
		return -EINVAL;

	if (crtc_x >= primary_w || crtc_y >= primary_h)
		return -EINVAL;

	/* Don't modify another pipe's plane */
	if (intel_plane->pipe != intel_crtc->pipe)
		return -EINVAL;

	/*
	 * Clamp the width & height into the visible area.  Note we don't
	 * try to scale the source if part of the visible region is offscreen.
	 * The caller must handle that by adjusting source offset and size.
	 */
	if ((crtc_x < 0) && ((crtc_x + crtc_w) > 0)) {
		crtc_w += crtc_x;
		crtc_x = 0;
	}
	if ((crtc_x + crtc_w) <= 0) /* Nothing to display */
		goto out;
	if ((crtc_x + crtc_w) > primary_w)
		crtc_w = primary_w - crtc_x;

	if ((crtc_y < 0) && ((crtc_y + crtc_h) > 0)) {
		crtc_h += crtc_y;
		crtc_y = 0;
	}
	if ((crtc_y + crtc_h) <= 0) /* Nothing to display */
		goto out;
	if (crtc_y + crtc_h > primary_h)
		crtc_h = primary_h - crtc_y;

	if (!crtc_w || !crtc_h) /* Again, nothing to display */
		goto out;

	/*
	 * We can take a larger source and scale it down, but
	 * only so much...  16x is the max on SNB.
	 */
	if (((src_w * src_h) / (crtc_w * crtc_h)) > intel_plane->max_downscale)
		return -EINVAL;

	/*
	 * If the sprite is completely covering the primary plane,
	 * we can disable the primary and save power.
	 */
	if ((crtc_x == 0) && (crtc_y == 0) &&
	    (crtc_w == primary_w) && (crtc_h == primary_h))
		disable_primary = true;

	DRM_LOCK(dev);

	ret = intel_pin_and_fence_fb_obj(dev, obj, NULL);
	if (ret)
		goto out_unlock;

	intel_plane->obj = obj;

	/*
	 * Be sure to re-enable the primary before the sprite is no longer
	 * covering it fully.
	 */
	if (!disable_primary && intel_plane->primary_disabled) {
		intel_enable_primary(crtc);
		intel_plane->primary_disabled = false;
	}

	intel_plane->update_plane(plane, fb, obj, crtc_x, crtc_y,
				  crtc_w, crtc_h, x, y, src_w, src_h);

	if (disable_primary) {
		intel_disable_primary(crtc);
		intel_plane->primary_disabled = true;
	}

	/* Unpin old obj after new one is active to avoid ugliness */
	if (old_obj) {
		/*
		 * It's fairly common to simply update the position of
		 * an existing object.  In that case, we don't need to
		 * wait for vblank to avoid ugliness, we only need to
		 * do the pin & ref bookkeeping.
		 */
		if (old_obj != obj) {
			DRM_UNLOCK(dev);
			intel_wait_for_vblank(dev, to_intel_crtc(crtc)->pipe);
			DRM_LOCK(dev);
		}
		intel_unpin_fb_obj(old_obj);
	}

out_unlock:
	DRM_UNLOCK(dev);
out:
	return ret;
}