Ejemplo n.º 1
0
void SRFlipFlop::updatePorts( ) {
  inputs( ).at( 0 )->setPos( topPosition( ), 13 ); /* S */
  inputs( ).at( 1 )->setPos( topPosition( ), 29 ); /* Clk */
  inputs( ).at( 2 )->setPos( topPosition( ), 45 ); /* R */

  output( 0 )->setPos( bottomPosition( ), 15 ); /* Q */
  output( 1 )->setPos( bottomPosition( ), 45 ); /* ~Q */
}
Ejemplo n.º 2
0
void TFlipFlop::updatePorts( ) {
  inputs( ).at( 0 )->setPos( topPosition( ), 13 ); /* T */
  inputs( ).at( 1 )->setPos( topPosition( ), 45 ); /* Clock */
  inputs( ).at( 2 )->setPos( 32, topPosition( ) ); /* Preset */
  inputs( ).at( 3 )->setPos( 32, bottomPosition( ) ); /* Clear */

  output( 0 )->setPos( bottomPosition( ), 15 ); /* Q */
  output( 1 )->setPos( bottomPosition( ), 45 ); /* ~Q */
}
// -----------------------------------------------------------------------------
// CAknPhysicsRestrictor::ViewTopPosition()
// -----------------------------------------------------------------------------
//
TInt CAknPhysicsRestrictor::ViewTopPosition() const
    {
    TInt topPosition( 0 );

    if ( iLandscape )
        {
        topPosition = iViewSize.iWidth/2;
        }
    else
        {
        topPosition = iViewSize.iHeight/2;
        }
    return topPosition;
    }