Ejemplo n.º 1
0
static Void_t*
pos_int_malloc(char *name, mstate av, size_t bytes)
{
	INTERNAL_SIZE_T nb;
	unsigned int idx;
	mbinptr bin;

	mchunkptr victim;
	INTERNAL_SIZE_T size;
	int victim_index;

	mchunkptr remainder;
	unsigned long remainder_size;

	unsigned int block;
	unsigned int bit;
	unsigned int map;

	mchunkptr fwd;
	mchunkptr bck;

	//const char *errstr = NULL;

	size_t pagemask  = PAGESIZE - 1;
	
	//16바이트 단위로 정렬
	checked_request2size(bytes, nb);
	#if MALLOC_DEBUG == 1 
	printf("before fastbin\n") ; 
	#endif
	// 1. fast bin (<=144)

	// 1. fast bin (<=144)
/*	if ((unsigned long)(nb) <= (unsigned long)(get_max_fast())) {
		idx = fastbin_index(nb);
	//	printf("idx = %d\n" , idx) ; 	
		mfastbinptr* fb = &fastbin(av, idx);
		victim = *fb;

		if (victim != 0) {

		if (fastbin_index (chunksize (victim)) != idx) {
			errstr = "malloc(): memory corruption (fast)";
errout:
			malloc_printerr (check_action, errstr, chunk2mem (victim));
		}

#if CONSISTENCY == 1
			POS_WRITE_VAUE(name, (unsigned long *)fb, (unsigned long)victim->fd);
#else
			*fb = victim->fd;
#endif

			void *p = chunk2mem(victim);
			return p;
		}
	}
*/
	// 2. small bin (<=1008)
	if (in_smallbin_range(nb)) {
	#if MALLOC_DEBUG == 1
	printf("inside smallbin if\n") ; 	
	#endif 	

		idx = smallbin_index(nb);
		bin = bin_at(av,idx);

		victim = last(bin);
		if ( victim != bin && victim != NULL ) {

			bck = victim->bk;

/*			if (bck->fd != victim) {
				errstr = "malloc(): smallbin double linked list corrupted";
				goto errout;
			}*/

#if CONSISTENCY == 1
			set_inuse_bit_at_offset_log(name, victim, nb);
			POS_WRITE_VAUE(name, (unsigned long *)&bin->bk, (unsigned long)bck);
			POS_WRITE_VAUE(name, (unsigned long *)&bin->fd, (unsigned long)bin);
#else
			set_inuse_bit_at_offset(victim, nb);
			bin->bk = bck;
			bck->fd = bin;
#endif

			void *p = chunk2mem(victim);
			return p;
		}
	}
	else {
		idx = largebin_index(nb);

		if (have_fastchunks(av)) {
			pos_malloc_consolidate(name, av);
		}
	}

	#if MALLOC_DEBUG==1
	printf("before unsorted bin\n") ; 	
	#endif 
	for(;;) {
		int iters = 0;
		// 3. unsorted bin
		while ((victim = unsorted_chunks(av)->bk) != unsorted_chunks(av)) {
			bck = victim->bk;
			
			/*if (victim->size <= 2 * SIZE_SZ || victim->size > av->system_mem)
				malloc_printerr (check_action, "malloc(): memory corruption", chunk2mem (victim));*/
			size = chunksize(victim);

			if (in_smallbin_range(nb) &&
			   bck == unsorted_chunks(av) &&
			   victim == av->last_remainder &&
			   (unsigned long)(size) > (unsigned long)(nb + MINSIZE)) {

				remainder_size = size - nb;
				remainder = chunk_at_offset(victim, nb);
#if CONSISTENCY == 1
				POS_WRITE_VAUE(name, (unsigned long *)&unsorted_chunks(av)->bk, (unsigned long)remainder);
				POS_WRITE_VAUE(name, (unsigned long *)&unsorted_chunks(av)->fd, (unsigned long)remainder);
				POS_WRITE_VAUE(name, (unsigned long *)&av->last_remainder, (unsigned long)remainder);
#else
				unsorted_chunks(av)->bk = unsorted_chunks(av)->fd = remainder;
				av->last_remainder = remainder;
#endif
				remainder->bk = remainder->fd = unsorted_chunks(av);
				if (!in_smallbin_range(remainder_size)) {
					remainder->fd_nextsize = NULL;
					remainder->bk_nextsize = NULL;
				}

// Remainder dosen't need logging...
				if (chunk_is_last(victim))
					set_head(remainder, remainder_size | LAST_CHUNK | PREV_INUSE);
				else
					set_head(remainder, remainder_size | PREV_INUSE);

				// set PREV_INUSE flag..
#if CONSISTENCY == 1
				if (chunk_is_first(victim)) {
					set_head_log(name, victim, nb | FIRST_CHUNK | PREV_INUSE);
				} else {
					set_head_log(name, victim, nb | PREV_INUSE);
				}
				
				set_foot_log(name, remainder, remainder_size);
#else
				if (chunk_is_first(victim))
					set_head(victim, nb | FIRST_CHUNK | PREV_INUSE);
				else
					set_head(victim, nb | PREV_INUSE);

				set_foot(remainder, remainder_size);
#endif

				void *p = chunk2mem(victim);
				return p;
			}

#if CONSISTENCY == 1
			POS_WRITE_VAUE(name, (unsigned long *)&unsorted_chunks(av)->bk, (unsigned long)bck);
			POS_WRITE_VAUE(name, (unsigned long *)&bck->fd, (unsigned long)unsorted_chunks(av));
#else
			unsorted_chunks(av)->bk = bck;
			bck->fd = unsorted_chunks(av);
#endif

			if (size == nb) {
#if CONSISTENCY == 1
				set_inuse_bit_at_offset_log(name, victim, size);
#else
				set_inuse_bit_at_offset(victim, size);
#endif

				void *p = chunk2mem(victim);
				return p;
			}
			if (in_smallbin_range(size)) {
				victim_index = smallbin_index(size);
				bck = bin_at(av, victim_index);
				fwd = bck->fd;
			}
			else {
				victim_index = largebin_index(size);
				bck = bin_at(av, victim_index);
				fwd = bck->fd;

				if (fwd != bck) {
					size |= PREV_INUSE; //In order not to use chunksize()
					if ((unsigned long)(size) < (unsigned long)(bck->bk->size)) {
						fwd = bck;
						bck = bck->bk;

// Current victim was in the unsorted bin that fd_nextsize dosen't need.. so, we don't leave log.. (We don't leave log for fd_nextsize below..)
						victim->fd_nextsize = fwd->fd;
						victim->bk_nextsize = fwd->fd->bk_nextsize;
#if CONSISTENCY == 1
						POS_WRITE_VAUE(name, (unsigned long *)&fwd->fd->bk_nextsize, (unsigned long)victim);
						POS_WRITE_VAUE(name, (unsigned long *)&victim->bk_nextsize->fd_nextsize, (unsigned long)victim);
#else
						fwd->fd->bk_nextsize = victim->bk_nextsize->fd_nextsize = victim;
#endif
					}
					else {
						while ((unsigned long) size < fwd->size) {
							fwd = fwd->fd_nextsize;
						}

						if ((unsigned long) size == (unsigned long) fwd->size)
							fwd = fwd->fd;
						else {
							victim->fd_nextsize = fwd;
							victim->bk_nextsize = fwd->bk_nextsize;
#if CONSISTENCY == 1
							POS_WRITE_VAUE(name, (unsigned long *)&fwd->bk_nextsize, (unsigned long)victim);
							POS_WRITE_VAUE(name, (unsigned long *)&victim->bk_nextsize->fd_nextsize, (unsigned long)victim);
#else
							fwd->bk_nextsize = victim;
							victim->bk_nextsize->fd_nextsize = victim;
#endif
						}
						bck = fwd->bk;
					}
				} 
				else
					victim->fd_nextsize = victim->bk_nextsize = victim;
			}

#if CONSISTENCY == 1
			mark_bin_log(name, av, victim_index);
			POS_WRITE_VAUE(name, (unsigned long *)&victim->bk, (unsigned long)bck);
			POS_WRITE_VAUE(name, (unsigned long *)&victim->fd, (unsigned long)fwd);
			POS_WRITE_VAUE(name, (unsigned long *)&fwd->bk, (unsigned long)victim);
			POS_WRITE_VAUE(name, (unsigned long *)&bck->fd, (unsigned long)victim);
#else
			mark_bin(av, victim_index);
			victim->bk = bck;
			victim->fd = fwd;
			fwd->bk = victim;
			bck->fd = victim;
#endif
#define MAX_ITERS	10000
			if (++iters >= MAX_ITERS)
				break;
		}
		#if MALLOC_DEBUG == 1
		printf("before large bin\n") ;
		#endif 
		// 4. large bin (1024<=)
		if (!in_smallbin_range(nb)) {
			bin = bin_at(av, idx);
#if MALLOC_DEBUG
			printf(" bin = [%p]\n " ,bin ) ; 	
#endif
			if ((victim = first(bin)) != bin &&
			   (unsigned long)(victim->size) >= (unsigned long)(nb)) {

				victim = victim->bk_nextsize;
				while (((unsigned long)(size = chunksize(victim)) < (unsigned long)(nb)))
					victim = victim->bk_nextsize;

				//if (victim != last(bin) && victim->size == victim->fd->size)
				if (victim != last(bin) && chunksize(victim) == chunksize(victim->fd))
					victim = victim->fd;

				remainder_size = size - nb;
#if CONSISTENCY == 1
				unlink_log(name, victim, bck, fwd);
#else
				unlink(victim, bck, fwd);
#endif

				if (remainder_size < MINSIZE)  {
#if CONSISTENCY == 1
					set_inuse_bit_at_offset_log(name, victim, size);
#else
					set_inuse_bit_at_offset(victim, size);
#endif
				}
				else {
					remainder = chunk_at_offset(victim, nb);

#if CONSISTENCY == 1
					insert_to_unsorted_log(name, av, remainder, bck, fwd, remainder_size);
#else
					insert_to_unsorted(av, remainder, bck, fwd, remainder_size);
#endif

// Remainder dosen't need logging...
					if (chunk_is_last(victim))
						set_head(remainder, remainder_size | LAST_CHUNK | PREV_INUSE);
					else
						set_head(remainder, remainder_size | PREV_INUSE);

					// set PREV_INUSE flag..
#if CONSISTENCY == 1
					if (chunk_is_first(victim)) {
						set_head_log(name, victim, nb | FIRST_CHUNK | PREV_INUSE);
					} else {
						set_head_log(name, victim, nb | PREV_INUSE);
					}
					
					set_foot_log(name, remainder, remainder_size);
#else
					if (chunk_is_first(victim))
						set_head(victim, nb | FIRST_CHUNK | PREV_INUSE);
					else
						set_head(victim, nb | PREV_INUSE);

					set_foot(remainder, remainder_size);
#endif
				}

				void *p = chunk2mem(victim);
				return p;
			}
			
		}
		++idx;
		bin = bin_at(av,idx);
		block = idx2block(idx);
		map = av->binmap[block];
	 	bit = idx2bit(idx);
#if MALLOC_DEBUG == 1
		printf("DDD\n") ;
#endif
		for (;;) {
			if (bit > map || bit == 0) {
				do {
					if (++block >= BINMAPSIZE){
						goto new_alloc;
					}
				} while ( (map = av->binmap[block]) == 0);

				bin = bin_at(av, (block << BINMAPSHIFT));
				bit = 1;
			}
			while ((bit & map) == 0) {
				bin = next_bin(bin);
				bit <<= 1;
			}
#if MALLOC_DEBUG == 1
			printf("before victim\n") ; 
#endif 
			victim = last(bin);

			if (victim == bin) {
#if MALLOC_DEBUG == 1
				printf("victim == bin\n") ; 
#endif 
#if CONSISTENCY == 1
				POS_WRITE_VAUE(name, (unsigned long *)&av->binmap[block], (unsigned long)(map &~bit));
#else
				av->binmap[block] = map &= ~bit;
#endif
				bin = next_bin(bin);
		        	bit <<= 1;
			}
			else {
#if MALLOC_DEBUG == 1
				printf("victim != bin\n") ; 
#endif
				size = chunksize(victim);

				remainder_size = size - nb;

#if CONSISTENCY == 1
				unlink_log(name, victim, bck, fwd);
#else
				unlink(victim, bck, fwd);
#endif
#if MALLOC_DEBUG == 1
				printf("unlink\n") ; 
#endif 

				if (remainder_size < MINSIZE) {
#if CONSISTENCY == 1
					set_inuse_bit_at_offset_log(name, victim, size);
#else
#if MALLOC_DEBUG == 1
					printf("D\n") ;
					printf("victim : %p\n", victim) ; 	
					printf("size: %d\n" ,size) ; 
#endif
					set_inuse_bit_at_offset(victim, size);
#endif
				}
				else {
#if MALLOC_DEBUG == 1
					printf("remainder\n") ; 	
#endif
					remainder = chunk_at_offset(victim, nb);

#if CONSISTENCY == 1
					insert_to_unsorted_log(name, av, remainder, bck, fwd, remainder_size);
#else
#if MALLOC_DEBUG == 1
					printf("av=%p\n",av) ; 	
					printf("%p %p %p\n", remainder , bck , fwd);
					printf("%d\n" , remainder_size) ;
#endif 
					insert_to_unsorted(av, remainder, bck, fwd, remainder_size);
#endif

#if MALLOC_DEBUG == 1
					printf("%p %p %p\n", remainder , bck , fwd);

					printf("s\n") ; 
#endif
					if (in_smallbin_range(nb)) {
#if CONSISTENCY == 1
						POS_WRITE_VAUE(name, (unsigned long *)&av->last_remainder, (unsigned long)remainder);
#else
						av->last_remainder = remainder;
#endif
					}
#if MALLOC_DEBUG == 1
				printf("s\n") ; 
#endif 
					if (chunk_is_last(victim))
						set_head(remainder, remainder_size | LAST_CHUNK | PREV_INUSE);
					else
						set_head(remainder, remainder_size | PREV_INUSE);

					// set PREV_INUSE flag..
#if CONSISTENCY == 1
					if (chunk_is_first(victim)) {
						set_head_log(name, victim, nb | FIRST_CHUNK | PREV_INUSE);
					} else {
						set_head_log(name, victim, nb | PREV_INUSE);
					}
					
#if MALLOC_DEBUG == 1
				printf("s\n") ; 
#endif 
					set_foot_log(name, remainder, remainder_size);
#else
					if (chunk_is_first(victim))
						set_head(victim, nb | FIRST_CHUNK | PREV_INUSE);
					else
						set_head(victim, nb | PREV_INUSE);

					set_foot(remainder, remainder_size);
#endif
				}
#if MALLOC_DEBUG == 1 
				printf("s\n") ; 
#endif
				void *p = chunk2mem(victim);
				return p;
			}
		}
new_alloc:
		#if MALLOC_DEBUG == 1
		printf("before newallocation\n");
		#endif 
		// 6. new allocation
		size = (nb + MINSIZE +2*SIZE_SZ + pagemask) & ~pagemask;
		size += DEFAULT_PAD;
		//char* mm = (char*)(SEG_ALLOC(0, size, PROT_READ|PROT_WRITE, MAP_PRIVATE));
		char *mm = (char *)pos_seg_alloc(name, size);
		
		memset(mm , 0 , size);
		#if MALLOC_DEBUG == 1
		printf(" mm = %p\n" , mm) ; 	
		#endif 
	
#if CONSISTENCY == 1
		pos_log_insert_malloc_free(name, (unsigned long)mm, size);
#endif
		//if (mm != MAP_FAILED) {
		if (mm != (char *)0) {
#if CONSISTENCY == 1
			POS_WRITE_VAUE(name, (unsigned long *)&av->system_mem, (unsigned long)(av->system_mem+size));
#else
			av->system_mem += size;
#endif

		
//			printf("D!\n") ;
			mchunkptr p;

			p = (mchunkptr)mm;

			remainder_size = size - nb - 2*SIZE_SZ;
			remainder = chunk_at_offset(p, nb);

#if CONSISTENCY == 1
			insert_to_unsorted_log(name, av, remainder, bck, fwd, remainder_size);
#else
			insert_to_unsorted(av, remainder, bck, fwd, remainder_size);
#endif

			/*if (in_smallbin_range(nb))
				av->last_remainder = remainder;*/

			// set PREV_INUSE flag..
//#if CONSISTENCY == 1
//#elseif
			set_head(p, nb | FIRST_CHUNK | PREV_INUSE);
			set_head(remainder, remainder_size | LAST_CHUNK | PREV_INUSE);

			set_foot(remainder, remainder_size);
			clear_inuse_bit_at_offset(remainder, remainder_size);
//#endif

			//return p;
			return chunk2mem(p);
		} 
		else
			return 0;
  
	}
}
Ejemplo n.º 2
0
int
__malloc_set_state(void* msptr)
{
  struct malloc_save_state* ms = (struct malloc_save_state*)msptr;
  size_t i;
  mbinptr b;

  disallow_malloc_check = 1;
  ptmalloc_init();
  if(ms->magic != MALLOC_STATE_MAGIC) return -1;
  /* Must fail if the major version is too high. */
  if((ms->version & ~0xffl) > (MALLOC_STATE_VERSION & ~0xffl)) return -2;
  (void)mutex_lock(&main_arena.mutex);
  /* There are no fastchunks.  */
  clear_fastchunks(&main_arena);
  if (ms->version >= 4)
    set_max_fast(ms->max_fast);
  else
    set_max_fast(64);	/* 64 used to be the value we always used.  */
  for (i=0; i<NFASTBINS; ++i)
    fastbin (&main_arena, i) = 0;
  for (i=0; i<BINMAPSIZE; ++i)
    main_arena.binmap[i] = 0;
  top(&main_arena) = ms->av[2];
  main_arena.last_remainder = 0;
  for(i=1; i<NBINS; i++) {
    b = bin_at(&main_arena, i);
    if(ms->av[2*i+2] == 0) {
      assert(ms->av[2*i+3] == 0);
      first(b) = last(b) = b;
    } else {
      if(ms->version >= 3 &&
	 (i<NSMALLBINS || (largebin_index(chunksize(ms->av[2*i+2]))==i &&
			   largebin_index(chunksize(ms->av[2*i+3]))==i))) {
	first(b) = ms->av[2*i+2];
	last(b) = ms->av[2*i+3];
	/* Make sure the links to the bins within the heap are correct.  */
	first(b)->bk = b;
	last(b)->fd = b;
	/* Set bit in binblocks.  */
	mark_bin(&main_arena, i);
      } else {
	/* Oops, index computation from chunksize must have changed.
	   Link the whole list into unsorted_chunks.  */
	first(b) = last(b) = b;
	b = unsorted_chunks(&main_arena);
	ms->av[2*i+2]->bk = b;
	ms->av[2*i+3]->fd = b->fd;
	b->fd->bk = ms->av[2*i+3];
	b->fd = ms->av[2*i+2];
      }
    }
  }
  if (ms->version < 3) {
    /* Clear fd_nextsize and bk_nextsize fields.  */
    b = unsorted_chunks(&main_arena)->fd;
    while (b != unsorted_chunks(&main_arena)) {
      if (!in_smallbin_range(chunksize(b))) {
	b->fd_nextsize = NULL;
	b->bk_nextsize = NULL;
      }
      b = b->fd;
    }
  }
  mp_.sbrk_base = ms->sbrk_base;
  main_arena.system_mem = ms->sbrked_mem_bytes;
  mp_.trim_threshold = ms->trim_threshold;
  mp_.top_pad = ms->top_pad;
  mp_.n_mmaps_max = ms->n_mmaps_max;
  mp_.mmap_threshold = ms->mmap_threshold;
  check_action = ms->check_action;
  main_arena.max_system_mem = ms->max_sbrked_mem;
  mp_.n_mmaps = ms->n_mmaps;
  mp_.max_n_mmaps = ms->max_n_mmaps;
  mp_.mmapped_mem = ms->mmapped_mem;
  mp_.max_mmapped_mem = ms->max_mmapped_mem;
  /* add version-dependent code here */
  if (ms->version >= 1) {
    /* Check whether it is safe to enable malloc checking, or whether
       it is necessary to disable it.  */
    if (ms->using_malloc_checking && !using_malloc_checking &&
	!disallow_malloc_check)
      __malloc_check_init ();
    else if (!ms->using_malloc_checking && using_malloc_checking) {
      __malloc_hook = NULL;
      __free_hook = NULL;
      __realloc_hook = NULL;
      __memalign_hook = NULL;
      using_malloc_checking = 0;
    }
  }
  if (ms->version >= 4) {
#ifdef PER_THREAD
    mp_.arena_test = ms->arena_test;
    mp_.arena_max = ms->arena_max;
    narenas = ms->narenas;
#endif
  }
  check_malloc_state(&main_arena);

  (void)mutex_unlock(&main_arena.mutex);
  return 0;
}
Ejemplo n.º 3
0
/* ------------------------------ free ------------------------------ */
void free(void* mem)
{
    mstate av;

    mchunkptr       p;           /* chunk corresponding to mem */
    size_t size;        /* its size */
    mfastbinptr*    fb;          /* associated fastbin */
    mchunkptr       nextchunk;   /* next contiguous chunk */
    size_t nextsize;    /* its size */
    int             nextinuse;   /* true if nextchunk is used */
    size_t prevsize;    /* size of previous contiguous chunk */
    mchunkptr       bck;         /* misc temp for linking */
    mchunkptr       fwd;         /* misc temp for linking */

    /* free(0) has no effect */
    if (mem == NULL)
	return;

    __MALLOC_LOCK;
    av = get_malloc_state();
    p = mem2chunk(mem);
    size = chunksize(p);

    check_inuse_chunk(p);

    /*
       If eligible, place chunk on a fastbin so it can be found
       and used quickly in malloc.
       */

    if ((unsigned long)(size) <= (unsigned long)(av->max_fast)

#if TRIM_FASTBINS
	    /* If TRIM_FASTBINS set, don't place chunks
	       bordering top into fastbins */
	    && (chunk_at_offset(p, size) != av->top)
#endif
       ) {

	set_fastchunks(av);
	fb = &(av->fastbins[fastbin_index(size)]);
	p->fd = *fb;
	*fb = p;
    }

    /*
       Consolidate other non-mmapped chunks as they arrive.
       */

    else if (!chunk_is_mmapped(p)) {
	set_anychunks(av);

	nextchunk = chunk_at_offset(p, size);
	nextsize = chunksize(nextchunk);

	/* consolidate backward */
	if (!prev_inuse(p)) {
	    prevsize = p->prev_size;
	    size += prevsize;
	    p = chunk_at_offset(p, -((long) prevsize));
	    unlink(p, bck, fwd);
	}

	if (nextchunk != av->top) {
	    /* get and clear inuse bit */
	    nextinuse = inuse_bit_at_offset(nextchunk, nextsize);
	    set_head(nextchunk, nextsize);

	    /* consolidate forward */
	    if (!nextinuse) {
		unlink(nextchunk, bck, fwd);
		size += nextsize;
	    }

	    /*
	       Place the chunk in unsorted chunk list. Chunks are
	       not placed into regular bins until after they have
	       been given one chance to be used in malloc.
	       */

	    bck = unsorted_chunks(av);
	    fwd = bck->fd;
	    p->bk = bck;
	    p->fd = fwd;
	    bck->fd = p;
	    fwd->bk = p;

	    set_head(p, size | PREV_INUSE);
	    set_foot(p, size);

	    check_free_chunk(p);
	}

	/*
	   If the chunk borders the current high end of memory,
	   consolidate into top
	   */

	else {
	    size += nextsize;
	    set_head(p, size | PREV_INUSE);
	    av->top = p;
	    check_chunk(p);
	}

	/*
	   If freeing a large space, consolidate possibly-surrounding
	   chunks. Then, if the total unused topmost memory exceeds trim
	   threshold, ask malloc_trim to reduce top.

	   Unless max_fast is 0, we don't know if there are fastbins
	   bordering top, so we cannot tell for sure whether threshold
	   has been reached unless fastbins are consolidated.  But we
	   don't want to consolidate on each free.  As a compromise,
	   consolidation is performed if FASTBIN_CONSOLIDATION_THRESHOLD
	   is reached.
	   */

	if ((unsigned long)(size) >= FASTBIN_CONSOLIDATION_THRESHOLD) {
	    if (have_fastchunks(av))
		__malloc_consolidate(av);

	    if ((unsigned long)(chunksize(av->top)) >=
		    (unsigned long)(av->trim_threshold))
		__malloc_trim(av->top_pad, av);
	}

    }
    /*
       If the chunk was allocated via mmap, release via munmap()
       Note that if HAVE_MMAP is false but chunk_is_mmapped is
       true, then user must have overwritten memory. There's nothing
       we can do to catch this error unless DEBUG is set, in which case
       check_inuse_chunk (above) will have triggered error.
       */

    else {
	size_t offset = p->prev_size;
	av->n_mmaps--;
	av->mmapped_mem -= (size + offset);
	munmap((char*)p - offset, size + offset);
    }
    __MALLOC_UNLOCK;
}
Ejemplo n.º 4
0
/* ------------------------- __malloc_consolidate -------------------------

  __malloc_consolidate is a specialized version of free() that tears
  down chunks held in fastbins.  Free itself cannot be used for this
  purpose since, among other things, it might place chunks back onto
  fastbins.  So, instead, we need to use a minor variant of the same
  code.

  Also, because this routine needs to be called the first time through
  malloc anyway, it turns out to be the perfect place to trigger
  initialization code.
*/
void attribute_hidden __malloc_consolidate(mstate av)
{
    mfastbinptr*    fb;                 /* current fastbin being consolidated */
    mfastbinptr*    maxfb;              /* last fastbin (for loop control) */
    mchunkptr       p;                  /* current chunk being consolidated */
    mchunkptr       nextp;              /* next chunk to consolidate */
    mchunkptr       unsorted_bin;       /* bin header */
    mchunkptr       first_unsorted;     /* chunk to link to */

    /* These have same use as in free() */
    mchunkptr       nextchunk;
    size_t size;
    size_t nextsize;
    size_t prevsize;
    int             nextinuse;
    mchunkptr       bck;
    mchunkptr       fwd;

    /*
       If max_fast is 0, we know that av hasn't
       yet been initialized, in which case do so below
       */

    if (av->max_fast != 0) {
	clear_fastchunks(av);

	unsorted_bin = unsorted_chunks(av);

	/*
	   Remove each chunk from fast bin and consolidate it, placing it
	   then in unsorted bin. Among other reasons for doing this,
	   placing in unsorted bin avoids needing to calculate actual bins
	   until malloc is sure that chunks aren't immediately going to be
	   reused anyway.
	   */

	maxfb = &(av->fastbins[fastbin_index(av->max_fast)]);
	fb = &(av->fastbins[0]);
	do {
	    if ( (p = *fb) != 0) {
		*fb = 0;

		do {
		    check_inuse_chunk(p);
		    nextp = p->fd;

		    /* Slightly streamlined version of consolidation code in free() */
		    size = p->size & ~PREV_INUSE;
		    nextchunk = chunk_at_offset(p, size);
		    nextsize = chunksize(nextchunk);

		    if (!prev_inuse(p)) {
			prevsize = p->prev_size;
			size += prevsize;
			p = chunk_at_offset(p, -((long) prevsize));
			unlink(p, bck, fwd);
		    }

		    if (nextchunk != av->top) {
			nextinuse = inuse_bit_at_offset(nextchunk, nextsize);
			set_head(nextchunk, nextsize);

			if (!nextinuse) {
			    size += nextsize;
			    unlink(nextchunk, bck, fwd);
			}

			first_unsorted = unsorted_bin->fd;
			unsorted_bin->fd = p;
			first_unsorted->bk = p;

			set_head(p, size | PREV_INUSE);
			p->bk = unsorted_bin;
			p->fd = first_unsorted;
			set_foot(p, size);
		    }

		    else {
			size += nextsize;
			set_head(p, size | PREV_INUSE);
			av->top = p;
		    }

		} while ( (p = nextp) != 0);

	    }
	} while (fb++ != maxfb);
    }
    else {
	malloc_init_state(av);
	check_malloc_state();
    }
}
Ejemplo n.º 5
0
/* ------------------------- __malloc_consolidate -------------------------

  __malloc_consolidate is a specialized version of free() that tears
  down chunks held in fastbins.  Free itself cannot be used for this
  purpose since, among other things, it might place chunks back onto
  fastbins.  So, instead, we need to use a minor variant of the same
  code.

  Also, because this routine needs to be called the first time through
  malloc anyway, it turns out to be the perfect place to trigger
  initialization code.
*/
void attribute_hidden __malloc_consolidate(mstate av)
{
    mfastbinptr*    fb;                 /* current fastbin being consolidated */
    mfastbinptr*    maxfb;              /* last fastbin (for loop control) */
    mchunkptr       p;                  /* current chunk being consolidated */
    mchunkptr       nextp;              /* next chunk to consolidate */
    mchunkptr       unsorted_bin;       /* bin header */
    mchunkptr       first_unsorted;     /* chunk to link to */
    ustate	    unit;		/*  */

    /* These have same use as in free() */
    mchunkptr       nextchunk;
    size_t size;
    size_t nextsize;
    size_t prevsize;
    int             nextinuse;
    mchunkptr       bck;
    mchunkptr       fwd;

    /*
       If max_fast is 0, we know that av hasn't
       yet been initialized, in which case do so below
       */

    if (av->max_fast != 0) {
	clear_fastchunks(av);

	unsorted_bin = unsorted_chunks(av);

	/*
	   Remove each chunk from fast bin and consolidate it, placing it
	   then in unsorted bin. Among other reasons for doing this,
	   placing in unsorted bin avoids needing to calculate actual bins
	   until malloc is sure that chunks aren't immediately going to be
	   reused anyway.
	   */

	maxfb = &(av->fastbins[fastbin_index(av->max_fast)]);
	fb = &(av->fastbins[0]);
	do {
	    if ( (p = *fb) != 0) {
		*fb = 0;

		do {
		    check_inuse_chunk(p);
		    nextp = p->fd;

		    /* Slightly streamlined version of consolidation code in free() */
		    size = p->size & ~PREV_INUSE;
		    nextchunk = chunk_at_offset(p, size);
		    nextsize = chunksize(nextchunk);

		    if (!prev_inuse(p)) {
			prevsize = p->prev_size;
			size += prevsize;
			p = chunk_at_offset(p, -((long) prevsize));
			unlink(p, bck, fwd);
		    }
		    
		    unit = lookup_ustate_by_mem((void*)p);
		    if (nextchunk != unit->unit_top) {
			nextinuse = inuse_bit_at_offset(nextchunk, nextsize);
			set_head(nextchunk, nextsize);

			if (!nextinuse) {
			    size += nextsize;
			    unlink(nextchunk, bck, fwd);
			}

			first_unsorted = unsorted_bin->fd;
			unsorted_bin->fd = p;
			first_unsorted->bk = p;

			set_head(p, size | PREV_INUSE);
			p->bk = unsorted_bin;
			p->fd = first_unsorted;
			set_foot(p, size);
		    }

		    else {
			size += nextsize;
			set_head(p, size | PREV_INUSE);
			unit->unit_top = p;
		    }

		} while ( (p = nextp) != 0);

	    }
	} while (fb++ != maxfb);
    }
    else {
    	if (get_abstate()->mstate_list.num == 0) {
    		//initialize abheap state
    		init_linked_list(&(get_abstate()->mstate_list));
		init_linked_list(&(get_abstate()->ustate_list));
		init_linked_list(&(get_abstate()->mmapped_ustate_list));
		get_abstate()->ab_top = (mchunkptr)(CHANNEL_ADDR);
		//allocate channel heap space
		mmap((void *) CHANNEL_ADDR, CHANNEL_SIZE, PROT_READ|PROT_WRITE, 
			MAP_ANONYMOUS|MAP_FIXED|MAP_SHARED, -1, 0);	
		touch_mem((void *)CHANNEL_ADDR, CHANNEL_SIZE);
    	}
	malloc_init_state(av);
	check_malloc_state();
    }
}
Ejemplo n.º 6
0
static void
_int_free (mstate av, mchunkptr p, int have_lock)
{
  ...
  else if (!chunk_is_mmapped(p)) {
    ...
    nextchunk = chunk_at_offset(p, size);
    ...
    nextsize = chunksize(nextchunk);
    ...
    /* consolidate backward */
    if (!prev_inuse(p)) {
      prevsize = p->prev_size;
      size += prevsize;
      p = chunk_at_offset(p, -((long) prevsize));
      unlink(p, bck, fwd);
    }

    if (nextchunk != av->top) {
      /* get and clear inuse bit */
      nextinuse = inuse_bit_at_offset(nextchunk, nextsize);

      /* consolidate forward */
      if (!nextinuse) {
	unlink(nextchunk, bck, fwd);
	size += nextsize;
      } else
	clear_inuse_bit_at_offset(nextchunk, 0);

      /*
	Place the chunk in unsorted chunk list. Chunks are
	not placed into regular bins until after they have
	been given one chance to be used in malloc.
      */

      bck = unsorted_chunks(av);
      fwd = bck->fd;
      if (__glibc_unlikely (fwd->bk != bck))
	{
	  errstr = "free(): corrupted unsorted chunks";
	  goto errout;
	}
      p->fd = fwd;
      p->bk = bck;
      if (!in_smallbin_range(size))
	{
	  p->fd_nextsize = NULL;
	  p->bk_nextsize = NULL;
	}
      bck->fd = p;
      fwd->bk = p;

      set_head(p, size | PREV_INUSE);
      set_foot(p, size);

      check_free_chunk(av, p);
    }

    /*
      If the chunk borders the current high end of memory,
      consolidate into top
    */

    else {
      size += nextsize;
      set_head(p, size | PREV_INUSE);
      av->top = p;
      check_chunk(av, p);
    }
    ...
}