EnterVacationDialog::EnterVacationDialog( QWidget* parent ) : QDialog( parent ) , m_ui( new Ui::EnterVacationDialog ) , m_selectedTaskId( -1 ) { setWindowTitle( tr( "Enter Vacation" ) ); m_ui->setupUi( this ); m_ui->startDate->calendarWidget()->setFirstDayOfWeek( Qt::Monday ); m_ui->startDate->calendarWidget()->setVerticalHeaderFormat( QCalendarWidget::ISOWeekNumbers ); m_ui->endDate->calendarWidget()->setFirstDayOfWeek( Qt::Monday ); m_ui->endDate->calendarWidget()->setVerticalHeaderFormat( QCalendarWidget::ISOWeekNumbers ); //set next week as default range const QDate referenceDate = QDate::currentDate().addDays( 7 ); m_ui->startDate->setDate( Charm::weekDayInWeekOf( Qt::Monday, referenceDate ) ); m_ui->endDate->setDate( Charm::weekDayInWeekOf( Qt::Friday, referenceDate ) ); connect( m_ui->startDate, SIGNAL(dateChanged(QDate)), this, SLOT(updateButtonStates()) ); connect( m_ui->endDate, SIGNAL(dateChanged(QDate)), this, SLOT(updateButtonStates()) ); connect( m_ui->buttonBox, SIGNAL(accepted()), this, SLOT(okClicked()) ); connect( m_ui->buttonBox, SIGNAL(rejected()), this, SLOT(reject()) ); connect( m_ui->selectTaskButton, SIGNAL(clicked()), this, SLOT(selectTask()) ); QSettings settings; settings.beginGroup( QLatin1String("EnterVacation") ); m_ui->hoursSpinBox->setValue( settings.value( QLatin1String("workHours"), 8 ).toInt() ); m_ui->minutesSpinBox->setValue( settings.value( QLatin1String("workMinutes"), 0 ).toInt() ); m_selectedTaskId = settings.value( QLatin1String("selectedTaskId"), -1 ).toInt(); //reset stored ID if task does not exist anymore: if ( !DATAMODEL->taskExists( m_selectedTaskId ) ) m_selectedTaskId = -1; updateButtonStates(); updateTaskLabel(); }
void MainWindow::initializeUi() { setWindowTitle(QString("%1 - V%2").arg(QApplication::applicationDisplayName()).arg(QApplication::applicationVersion())); // Seit item delegate to prevent editing the second and last column. ui->fileList->setItemDelegateForColumn(1, new NoEditDelegate()); ui->fileList->setItemDelegateForColumn(2, new NoEditDelegate()); // Styles #ifdef Q_OS_MAC ui->fileList->setAttribute(Qt::WA_MacShowFocusRect, false); #endif // Connect the buttons with the actions. connect(ui->addFileButton, &QPushButton::clicked, this, &MainWindow::on_actionAddFile_triggered); connect(ui->removeFileButton, &QPushButton::clicked, this, &MainWindow::on_actionRemoveFile_triggered); connect(ui->generateButton, &QPushButton::clicked, this, &MainWindow::on_actionGenerate_triggered); // Make sure the remove action/button is correctly set/ connect(ui->fileList, &QTreeWidget::currentItemChanged, [=]{ updateButtonStates(); }); // Update the initial button states. updateButtonStates(); }
TDriverExecuteDialog::TDriverExecuteDialog(const QString &cmd, const QStringList &args, QWidget *parent, Qt::WindowFlags f) : QDialog(parent, f), ui(new Ui::TDriverExecuteDialog), process(new QProcess(this)), cmdStr(cmd), argList(args), startOnShow(true), terminateFlag(false) { ui->setupUi(this); ui->outputView->setOpenLinks(false); updateButtonStates(); connect(process, SIGNAL(error(QProcess::ProcessError)), this, SLOT(error(QProcess::ProcessError))); connect(process, SIGNAL(finished(int,QProcess::ExitStatus)), this, SLOT(finished(int,QProcess::ExitStatus))); connect(process, SIGNAL(readyReadStandardError()), this, SLOT(readyReadStandardError())); connect(process, SIGNAL(readyReadStandardOutput()), this, SLOT(readyReadStandardOutput())); connect(process, SIGNAL(started()), this, SLOT(started())); connect(process, SIGNAL(stateChanged(QProcess::ProcessState)), this, SLOT(stateChanged(QProcess::ProcessState))); connect(ui->buttonBox->button(QDialogButtonBox::Abort), SIGNAL(clicked()), this, SLOT(terminate())); connect(ui->buttonBox->button(QDialogButtonBox::Close), SIGNAL(clicked()), this, SLOT(close())); connect(ui->outputView, SIGNAL(anchorClicked(QUrl)), this, SIGNAL(anchorClicked(QUrl))); }
void MainWindow::on_actionRemoveFile_triggered() { auto item = ui->fileList->currentItem(); if (item != nullptr) { delete item; } updateButtonStates(); }
void TDriverExecuteDialog::showEvent(QShowEvent *) { if (startOnShow && process->state() == QProcess::NotRunning) { process->start(cmdStr, argList); startOnShow = false; } updateButtonStates(); }
void EnterVacationDialog::selectTask() { SelectTaskDialog dialog( this ); if ( dialog.exec() != QDialog::Accepted ) return; m_selectedTaskId = dialog.selectedTask(); updateTaskLabel(); updateButtonStates(); }
void UICloudProfileDetailsWidget::sltNameChanged(const QString &strName) { /* Push changes back: */ m_newData.m_strName = strName; /* Revalidate: */ revalidate(m_pEditorName); /* Update button states: */ updateButtonStates(); }
void UICloudProfileDetailsWidget::prepare() { /* Prepare widgets: */ prepareWidgets(); /* Apply language settings: */ retranslateUi(); /* Update button states finally: */ updateButtonStates(); }
AccountListDialog::AccountListDialog(QWidget *parent) : QDialog(parent), ui(new Ui::AccountListDialog) { ui->setupUi(this); m_accounts = MMC->accounts(); // TODO: Make the "Active?" column show checkboxes or radio buttons. ui->listView->setModel(m_accounts.get()); QItemSelectionModel* selectionModel = ui->listView->selectionModel(); connect(selectionModel, &QItemSelectionModel::selectionChanged, [this] (const QItemSelection& sel, const QItemSelection& dsel) { updateButtonStates(); }); connect(m_accounts.get(), SIGNAL(listChanged), SLOT(listChanged)); connect(m_accounts.get(), SIGNAL(activeAccountChanged), SLOT(listChanged)); updateButtonStates(); }
void AddAction::updateForPageChange() { if(indexOf(currentPage()) == 1) requestNextPress(); else cancelRequest(); switch(indexOf(currentPage())) { case 0: break; case 1: break; case 2: break; case 3: break; case 4: break; } updateButtonStates(); }
void MainWindow::on_actionAddFile_triggered() { QSettings settings; auto files = QFileDialog::getOpenFileNames(this, tr("Select files to add"), settings.value(cSettingsAddFileDirectory, QString()).toString()); if (files.size() > 0) { QFileInfo fileInfo(files.first()); if (fileInfo.exists()) { settings.setValue(cSettingsAddFileDirectory, fileInfo.absolutePath()); } } for (auto file : files) { addFileToList(file); } updateButtonStates(); }
// Play the color and sound for a pressed button until the button is released void playPressedButtonColorAndSound() { // Grab first color pressed by the user int pressedColor = getPressedColor(); // Light corresponding light lightUpColor(pressedColor); // Loop until the user releases that button while (isPressed(pressedColor)) { playSoundForColor(pressedColor); updateButtonStates(); } noTone(SPEAKER_PIN); clearLights(); }
void UICloudProfileDetailsWidget::sltTableChanged(QTableWidgetItem *pItem) { /* Make sure item is valid: */ AssertPtrReturnVoid(pItem); const int iRow = pItem->row(); AssertReturnVoid(iRow >= 0); /* Skip if one of items isn't yet created. * This can happen when 1st is already while 2nd isn't yet. */ QTableWidgetItem *pItemK = m_pTableWidget->item(iRow, 0); QTableWidgetItem *pItemV = m_pTableWidget->item(iRow, 1); if (!pItemK || !pItemV) return; /* Push changes back: */ const QString strKey = pItemK->text(); const QString strValue = pItemV->text(); m_newData.m_data[strKey] = qMakePair(strValue, m_newData.m_data.value(strKey).second); /* Revalidate: */ revalidate(m_pTableWidget); /* Update button states: */ updateButtonStates(); }
void AccountListDialog::listChanged() { updateButtonStates(); }
void EclipsesBrowserDialog::updateEclipsesForYear( int year ) { m_eclModel->setYear( year ); updateButtonStates(); }
int main(void) { // status_t status; // Declaration of return variable for DAVE3 APIs (toggle comment if required) PORT0 ->HWSEL &= ~0x0000c000UL; //Faz pin 0.7 funcionar PORT0 ->HWSEL |= 0 << 14; DAVE_Init(); // Initialization of DAVE Apps //PORT0->HWSEL &= ~0x0000c000UL; //Faz pin 0.7 funcionar //PORT0->HWSEL |= 0 << 14; /*Etapa de inicializacao*/ configure_E(); //Configura transceptor como emissor //IO004_SetPin(LED1); //Leds para debug //IO004_SetPin(LED2); //VER COMOFAS pra ligar analog do controle aqui ja psxHandShake(); psxConfiguraControle(); ADC001_GenerateLoadEvent(&ADC001_Handle0); ADC001_GetResult(&ADC001_Handle0, &result); Software_Timers_Init(); /*Loop do controle*/ while (1) { ADC001_GetResult(&ADC001_Handle0, &result); pwm_max = PWM_LIM; /*Inicializa o que sera mandado*/ BOOLType blah2 = 1; BOOLType buzina = 1; BOOLType enable = 0; BOOLType albh2 = 1; BOOLType blah1 = 1; BOOLType albh1 = 1; int16_t pow1, pow2; /*Le controle*/ psxLeControle(); if (psx_status != 140) //Nao ta analogico { psxHandShake(); psxConfiguraControle(); continue; } /*Com dados do controle atribui valores e chama callbacks*/ if (START && start) { start_state = 1; start(); } if (SELECT && select) { select_state = 1; select(); } if (L_DOIS && l_dois) { l_dois_state = 1; l_dois(); } if (L_UM && l_um) { l_um_state = 1; l_um(); }else if(!R_UM){ acceleration_ticks=0; } if (L_TRES && l_tres) { l_tres_state = 1; l_tres(); } if (R_UM && r_um) { r_um_state = 1; r_um(); }else if(!L_UM){ acceleration_ticks = 0; } if (R_DOIS && r_dois) { r_dois_state = 1; r_dois(); } if (R_TRES && r_tres) { r_tres_state = 1; r_tres(); } if (SQR && sqr) { sqr_state = 1; sqr(DEGRAU); // changeMode(DEGRAU); } if (TRIANGLE && triangle) { triangle_state = 1; triangle(LINEAR); // changeMode(LINEAR); } if (CIRCLE && circle) { circle_state = 1; circle(EXP); // changeMode(EXP); } if (CROSS && cross) { cross_state = 1; cross(); } if (LEFT && left) { left_state = 1; left(); } if (RIGHT && right) { right_state = 1; right(); } if (UP && up) { up_state = 1; up(); } if (DOWN && down) { down_state = 1; down(); } // data_E[0] = pwm_max; //if (psxDado[5] == 0 && psxDado[3] == 0) continue; //Enquanto for zero nao faz nada -> tirar quando ligar o analogico pow1 = (psxDado[5] - 127); //<<1; //Analog esq //Subtrai 127 para saber o sentido pow2 = (psxDado[3] - 127); //<<1; data_E[3] = 0; int16_t temp; //Variavel para armazenamento temporario dos calculos if (!flipped) //Robo virado, variavel atribuida pelo clique de um botao { if (pow1 < -30) albh2 = 0; //ok else if (pow1 > 30) blah2 = 0; //ok else { albh2 = 1; blah2 = 0; } if (pow2 < -30) albh1 = 0; else if (pow2 > 30) blah1 = 0; else { albh1 = 1; blah1 = 0; } temp = pow1 > 0 ? pow1 * 2 : (-pow1) * 2; if (temp > 255) temp = 255; data_E[1] = temp * pwm_max / 100; temp = pow2 > 0 ? pow2 * 2 : (-pow2) * 2; if (temp > 255) temp = 255; data_E[2] = temp * pwm_max / 100; } else { if (pow2 > 30) albh2 = 0; //ok else if (pow2 < -30) blah2 = 0; //ok else { albh2 = 1; blah2 = 0; } if (pow1 > 30) albh1 = 0; else if (pow1 < -30) blah1 = 0; else { albh1 = 1; blah1 = 0; } temp = pow1 > 0 ? pow1 * 2 : (-pow1) * 2; if (temp > 255) temp = 255; data_E[2] = temp * pwm_max / 100; temp = pow2 > 0 ? pow2 * 2 : (-pow2) * 2; if (temp > 255) temp = 255; data_E[1] = temp * pwm_max / 100; } //if (data_E[1] > 20 || data_E[2] > 20) enable = 1; char data_0 = (mode & 1); char data_1 = ((mode >> 1) & 1); // data_E[3] = data_E[3] | (blah1 << BLAH1) | (blah2 << BLAH2) // | (albh1 << ALBH1) | (albh2 << ALBH2) | (enable << ENABLE) // | (buzina << BUZINA); data_E[3] = data_E[3] | (blah1 << BLAH1) | (blah2 << BLAH2) | (albh1 << ALBH1) | (albh2 << ALBH2) | (data_1 << ENABLE) | (data_0 << BUZINA); data_E[4] = result.Result >> 4; //Resultado tem precisao de 12bits, divide por 16 para obter 8 bits = 1 byte last_value_left = data_E[1]; last_value_right = data_E[2]; write_E(); updateButtonStates(); } return 0; }
//it might not be a great idea to hard code the order of the button array into their actions but..... // whatever void GUI::doButtonStuff(int buttonNum){ switch(buttonNum){ case -1: if(gesture==4) weShouldGoHomeNow(); break; case 0: isHeadOn=true;isLeftArmOn=true;isRightArmOn=true;isChestOn=true;isPelvisOn=true; std::cout<<"ALL ON"<<buttonNum<<std::endl; break; case 1: isOcculusOn=false;isHeadOn=false;isLeftArmOn=false;isRightArmOn=false;isChestOn=false;isPelvisOn=false; break; case 3: isOcculusOn=false; break; case 4: isHeadOn=!isHeadOn; break; case 5: isLeftArmOn=!isLeftArmOn; break; case 6: isRightArmOn=!isRightArmOn; break; case 7: isChestOn=!isChestOn; break; case 8: isPelvisOn=!isPelvisOn; break; case 9: areWeRecording=!areWeRecording; if(areWeRecording){ struct timeval tp; gettimeofday(&tp, NULL); startTime=tp.tv_sec * 1000 + tp.tv_usec / 1000; std::ostringstream concat; concat<<"/home/hoenir/valkrieCommandRecords/records"<<startTime; latestName=concat.str(); std::ofstream fileCreator(latestName.c_str()); fileCreator.close(); recordFile.open(latestName.c_str()); weShouldGoHomeNow(); } else{ recordFile.close(); } break; case 10: { std::ostringstream concat2; concat2<<"python ~/numl_catkin_ws/src/numl_val_mirror/src/publishSaveFile.py"<<latestName; system(concat2.str().c_str()); } break; case 11: weShouldGoHomeNow(); break; } updateButtonStates(); }
void TDriverExecuteDialog::stateChanged(QProcess::ProcessState /*newState*/) { //ui->outputView->setTextColor(Qt::lightGray); //ui->outputView->append(tr("<i>PROCESS STATE changed to: %1</i>").arg(newState)); updateButtonStates(); }
void PanelRadar::updateRadarDisplay() { if (visibleItemsSelected()) { mSelectedAvatar = mRadarList->getFirstSelected()->getUUID(); //TODO: as we expand columns, make these numbers enums mSelectedDistance = mRadarList->getFirstSelected()->getColumn(1)->getValue().asReal(); } else { mSelectedAvatar.setNull(); mSelectedDistance = -1.0f; } S32 scroll_pos = mRadarList->getScrollPos(); LLSD element; // Zap all the avie names. Zap zap zap! mRadarList->deleteAllItems(); U32 chat_distance = gSavedSettings.getU32("ChatDistance"); F32 range = gSavedSettings.getF32("NearMeRange"); bool notify_chat = gSavedSettings.getBOOL("MiniMapNotifyChatRange"); bool notify_sim = gSavedSettings.getBOOL("MiniMapNotifySimRange"); // [RLVa:KB] - Alternate: Imprudence-1.2.0 if (gRlvHandler.hasBehaviour(RLV_BHVR_SHOWNAMES)) { notify_chat = false; notify_sim = false; } // [/RLVa:KB] std::map<LLUUID, PanelRadarEntry>::iterator mIt; for (mIt = mAvatars.begin(); mIt != mAvatars.end(); ++mIt) { PanelRadarEntry* entry = &mIt->second; LL_DEBUGS("Radar") << "Avatar :" << entry->getName() << " Position: " << entry->getPosition() << " Your Position: " << gAgent.getPositionGlobal() << " Distance: " << entry->getDistance() << " Status: " << entry->getStatus() << " Notified: " << entry->getNotified() << " Timer Seconds: " << entry->getStatusTimer().getElapsedTimeF32() << LL_ENDL; // Check if they're in certain ranges and notify user if we've enabled that, starting with chat range // We round for accuracy when avs tp in std::string dist_string = llformat("%.1f", llround(entry->getDistance(), 0.1f)); // Don't notify if we don't know their name. It takes a few seconds for names to load on OpenSim, anyway if (entry->getName() != getString("unknown_avatar")) { if (notify_sim && (entry->getNotified() < RADAR_NOTIFIED_SIM)) { LLViewerObject *av_obj = gObjectList.findObject(entry->getID()); if (av_obj != NULL && av_obj->isAvatar()) { LLVOAvatar* avatarp = (LLVOAvatar*)av_obj; if (avatarp != NULL) { if (avatarp->getRegion() == gAgent.getRegion()) { LLChat chat; LLUIString notify = getString("entering_sim_range"); notify.setArg("[NAME]", entry->getName()); notify.setArg("[DISTANCE]", dist_string); chat.mText = notify; chat.mSourceType = CHAT_SOURCE_SYSTEM; LLFloaterChat::addChat(chat, FALSE, FALSE); entry->setNotified(RADAR_NOTIFIED_SIM); } } } } else if (notify_chat && (entry->getDistance() < chat_distance) && (entry->getNotified() < RADAR_NOTIFIED_CHAT)) { LLChat chat; LLUIString notify = getString("entering_chat_range"); notify.setArg("[NAME]", entry->getName()); notify.setArg("[DISTANCE]", dist_string); chat.mText = notify; chat.mSourceType = CHAT_SOURCE_SYSTEM; LLFloaterChat::addChat(chat, FALSE, FALSE); entry->setNotified(RADAR_NOTIFIED_CHAT); } } // Only display avatars in range if (entry->getDistance() <= range) { // Append typing string std::string typing = ""; if (entry->getStatus() == RADAR_STATUS_TYPING) { typing = getString("is_typing")+ " "; } std::string mute_text = LLMuteList::getInstance()->isMuted(entry->getID()) ? getString("is_muted") : ""; element["id"] = entry->getID(); element["columns"][0]["column"] = "avatar_name"; element["columns"][0]["type"] = "text"; // element["columns"][0]["value"] = typing + entry->getName() + " " + mute_text; // [RLVa:KB] - Alternate: Imprudence-1.2.0 element["columns"][0]["value"] = (gRlvHandler.hasBehaviour(RLV_BHVR_SHOWNAMES)) ? gRlvHandler.getAnonym(entry->getName()) : typing + entry->getName() + " " + mute_text; // [/RLVa:KB] element["columns"][1]["column"] = "avatar_distance"; element["columns"][1]["type"] = "text"; element["columns"][1]["value"] = dist_string+"m"; mRadarList->addElement(element, ADD_BOTTOM); } } mRadarList->sortItems(); mRadarList->setScrollPos(scroll_pos); if (mSelectedAvatar.notNull()) { mRadarList->selectByID(mSelectedAvatar); } LLUIString av_count_string = (mRadarList->getItemCount() == 1) ? getString("avatars_in_singular") : getString("avatars_in_plural"); av_count_string.setArg("[COUNT]", llformat("%d", mRadarList->getItemCount())); childSetText("avatar_count", av_count_string.getString()); updateButtonStates(); LL_DEBUGS("Radar") << "mSelectedAvatar: " << mSelectedAvatar.asString() << LL_ENDL; }