float Math::Abs(float x) { __n64 input; input.n64_f32[0] = x; __n64 result = vabs_f32(input); return result.n64_f32[0]; }
float32x2_t f_sub_abs_to_vabd_32() { float32x2_t val1 = vdup_n_f32 (10); float32x2_t val2 = vdup_n_f32 (30); float32x2_t sres = vsub_f32(val1, val2); float32x2_t res = vabs_f32 (sres); return res; }