NColorString::NColorString(int attr, const char* fmt, ...) { va_list args; va_start(args, fmt); vappend(attr,fmt,args); va_end(args); }
/* * Replace a single character with the next input character. * A funny kind of insert. */ void vrep(register int cnt) { register int i, c; if (cnt > strlen(cursor)) { beep(); return; } showmode('r'); i = column(cursor + cnt - 1); vcursat(cursor); doomed = i - cindent(); if (!vglobp) { c = getesc(); if (c == 0) { showmode(0); vfixcurs(); return; } ungetkey(c); } CP(vutmp, linebuf); if (FIXUNDO) vundkind = VCHNG; wcursor = cursor; for (i = 0; i < cnt; i++) wcursor += skipright(cursor, wcursor); vUD1 = cursor; vUD2 = wcursor; CP(cursor, wcursor); prepapp(); vappend('r', cnt, 0); *lastcp++ = INS[0]; setLAST(); }
static char * vcarp_message (CarpFlags flags, int errnum, const char *fmt, va_list args) { char *mesg = NULL; if (fmt && *fmt) { mesg = vappend(mesg, fmt, args); if (errnum) mesg = append(mesg, ": %s", strerror(errnum)); } else if (errnum) mesg = append(mesg, "%s", strerror(errnum)); else if (flags & DIE) mesg = append(mesg, "Died"); else mesg = append(mesg, "Warning: something's wrong"); return mesg; }
DataSet *run_viewshed_terrain(DataSet *terrain, int nthread, unsigned int (*vcount) (DataSet *terrain, GridPoint p)) { static Rtimer rt; DataSet *vmap; Vector *thread_bands; ViewshedBand band; int i; float fNODATA; rt_start(rt); assert(nthread > 0); fNODATA = getNODATA(terrain); vmap = dInit(terrain->grid.nrow, terrain->grid.ncol, UINT); assert(vmap); vmap->grid.uiNODATA = 0; thread_bands = vinit2(sizeof(ViewshedBand), nthread); for (i = 0; i < nthread; i++) { band.nthread = nthread; band.index = i; band.terrain = terrain; band.vmap = vmap; band.fNODATA = fNODATA; band.vcount = vcount; vappend(thread_bands, &band); } run_threads(nthread, viewshed_terrain_sub, thread_bands); rt_stop(rt); static char buf[256]; rt_sprint(buf, rt); printf("run_viewshed_terrain('%s'):\t%s\n", terrain->path, buf); return vmap; }
void pvnaddcon( const SOCKET* cs, vncallback vcb ){ if( pvnconsSize >= pvnconsBSize ){ u32 i; SOCKET* ts = vsmalloc( sizeof( SOCKET ) * pvnconsBSize * 2 ); vncallback** tcbs = vsmalloc( sizeof( vncallback* ) * pvnconsBSize * 2 ); u32* tids = vsmalloc( sizeof( u32 ) * pvnconsBSize * 2 ); u32* fids = vsmalloc( sizeof( u32 ) * pvnconsBSize * 2 ); f32* times = vsmalloc( sizeof( f32 ) * pvnconsBSize * 2 ); pvnconsBSize *= 2; for( i = 0; i < pvnconsSize; ++i ){ ts[ i ] = pvncons[ i ]; tcbs[ i ] = pvnccbs[ i ]; tids[ i ] = pvncids[ i ]; fids[ i ] = pvnfids[ i ]; times[ i ] = pvntimes[ i ]; } vsfree( pvncons ); pvncons = ts; vsfree( pvnccbs ); pvnccbs = tcbs; vsfree( pvncids ); pvncids = tids; vsfree( pvnfids ); pvnfids = fids; vsfree( pvntimes ); pvntimes = times; } while( pvnnqs < pvnconsBSize ){ u32 nq = vmalloc( 0 ); vappend( pvnqs, &nq, sizeof( u32 ) ); ++pvnnqs; } pvnccbs[ pvnconsSize ] = vcb; verase( ( (u32*)vmem( pvnqs ) )[ pvnconsSize ] ); if( pvnfrees ) pvncids[ pvnconsSize ] = pvnfids[ --pvnfrees ]; else pvncids[ pvnconsSize ] = pvnconsSize; pvncons[ pvnconsSize ] = *cs; pvntimes[ pvnconsSize ] = vcurTime(); ++pvnconsSize; if( !vcb( NULL, 1, pvncids[ pvnconsSize - 1 ], vcurTime() ) ) pvnremcon( pvnconsSize - 1 ); }
HRESULT HostDnsServiceWin::updateInfo() { HostDnsInformation info; LONG lrc; int rc; std::string strDomain; std::string strSearchList; /* NB: comma separated, no spaces */ /* * We ignore "DhcpDomain" key here since it's not stable. If * there are two active interfaces that use DHCP (in particular * when host uses OpenVPN) then DHCP ACKs will take turns updating * that key. Instead we call GetAdaptersAddresses() below (which * is what ipconfig.exe seems to do). */ for (DWORD regIndex = 0; /**/; ++regIndex) { char keyName[256]; DWORD cbKeyName = sizeof(keyName); DWORD keyType = 0; char keyData[1024]; DWORD cbKeyData = sizeof(keyData); lrc = RegEnumValueA(m->hKeyTcpipParameters, regIndex, keyName, &cbKeyName, 0, &keyType, (LPBYTE)keyData, &cbKeyData); if (lrc == ERROR_NO_MORE_ITEMS) break; if (lrc == ERROR_MORE_DATA) /* buffer too small; handle? */ continue; if (lrc != ERROR_SUCCESS) { LogRel2(("HostDnsServiceWin: RegEnumValue error %d\n", (int)lrc)); return E_FAIL; } if (keyType != REG_SZ) continue; if (cbKeyData > 0 && keyData[cbKeyData - 1] == '\0') --cbKeyData; /* don't count trailing NUL if present */ if (RTStrICmp("Domain", keyName) == 0) { strDomain.assign(keyData, cbKeyData); LogRel2(("HostDnsServiceWin: Domain=\"%s\"\n", strDomain.c_str())); } else if (RTStrICmp("DhcpDomain", keyName) == 0) { std::string strDhcpDomain(keyData, cbKeyData); LogRel2(("HostDnsServiceWin: DhcpDomain=\"%s\"\n", strDhcpDomain.c_str())); } else if (RTStrICmp("SearchList", keyName) == 0) { strSearchList.assign(keyData, cbKeyData); LogRel2(("HostDnsServiceWin: SearchList=\"%s\"\n", strSearchList.c_str())); } } /* statically configured domain name */ if (!strDomain.empty()) { info.domain = strDomain; info.searchList.push_back(strDomain); } /* statically configured search list */ if (!strSearchList.empty()) { vappend(info.searchList, strSearchList, ','); } /* * When name servers are configured statically it seems that the * value of Tcpip\Parameters\NameServer is NOT set, inly interface * specific NameServer value is (which triggers notification for * us to pick up the change). Fortunately, DnsApi seems to do the * right thing there. */ DNS_STATUS status; PIP4_ARRAY pIp4Array = NULL; // NB: must be set on input it seems, despite docs' claim to the contrary. DWORD cbBuffer = sizeof(&pIp4Array); status = DnsQueryConfig(DnsConfigDnsServerList, DNS_CONFIG_FLAG_ALLOC, NULL, NULL, &pIp4Array, &cbBuffer); if (status == NO_ERROR && pIp4Array != NULL) { for (DWORD i = 0; i < pIp4Array->AddrCount; ++i) { char szAddrStr[16] = ""; RTStrPrintf(szAddrStr, sizeof(szAddrStr), "%RTnaipv4", pIp4Array->AddrArray[i]); LogRel2(("HostDnsServiceWin: server %d: %s\n", i+1, szAddrStr)); info.servers.push_back(szAddrStr); } LocalFree(pIp4Array); } /** * DnsQueryConfig(DnsConfigSearchList, ...) is not implemented. * Call GetAdaptersAddresses() that orders the returned list * appropriately and collect IP_ADAPTER_ADDRESSES::DnsSuffix. */ do { PIP_ADAPTER_ADDRESSES pAddrBuf = NULL; ULONG cbAddrBuf = 8 * 1024; bool fReallocated = false; ULONG err; pAddrBuf = (PIP_ADAPTER_ADDRESSES) malloc(cbAddrBuf); if (pAddrBuf == NULL) { LogRel2(("HostDnsServiceWin: failed to allocate %zu bytes" " of GetAdaptersAddresses buffer\n", (size_t)cbAddrBuf)); break; } while (pAddrBuf != NULL) { ULONG cbAddrBufProvided = cbAddrBuf; err = GetAdaptersAddresses(AF_UNSPEC, GAA_FLAG_SKIP_ANYCAST | GAA_FLAG_SKIP_MULTICAST, NULL, pAddrBuf, &cbAddrBuf); if (err == NO_ERROR) { break; } else if (err == ERROR_BUFFER_OVERFLOW) { LogRel2(("HostDnsServiceWin: provided GetAdaptersAddresses with %zu" " but asked again for %zu bytes\n", (size_t)cbAddrBufProvided, (size_t)cbAddrBuf)); if (RT_UNLIKELY(fReallocated)) /* what? again?! */ { LogRel2(("HostDnsServiceWin: ... not going to realloc again\n")); free(pAddrBuf); pAddrBuf = NULL; break; } PIP_ADAPTER_ADDRESSES pNewBuf = (PIP_ADAPTER_ADDRESSES) realloc(pAddrBuf, cbAddrBuf); if (pNewBuf == NULL) { LogRel2(("HostDnsServiceWin: failed to reallocate %zu bytes\n", (size_t)cbAddrBuf)); free(pAddrBuf); pAddrBuf = NULL; break; } /* try again */ pAddrBuf = pNewBuf; /* cbAddrBuf already updated */ fReallocated = true; } else { LogRel2(("HostDnsServiceWin: GetAdaptersAddresses error %d\n", err)); free(pAddrBuf); pAddrBuf = NULL; break; } } if (pAddrBuf == NULL) break; for (PIP_ADAPTER_ADDRESSES pAdp = pAddrBuf; pAdp != NULL; pAdp = pAdp->Next) { LogRel2(("HostDnsServiceWin: %ls (status %u) ...\n", pAdp->FriendlyName ? pAdp->FriendlyName : L"(null)", pAdp->OperStatus)); if (pAdp->OperStatus != IfOperStatusUp) continue; if (pAdp->DnsSuffix == NULL || *pAdp->DnsSuffix == L'\0') continue; char *pszDnsSuffix = NULL; rc = RTUtf16ToUtf8Ex(pAdp->DnsSuffix, RTSTR_MAX, &pszDnsSuffix, 0, /* allocate */ NULL); if (RT_FAILURE(rc)) { LogRel2(("HostDnsServiceWin: failed to convert DNS suffix \"%ls\": %Rrc\n", pAdp->DnsSuffix, rc)); continue; } AssertContinue(pszDnsSuffix != NULL); AssertContinue(*pszDnsSuffix != '\0'); LogRel2(("HostDnsServiceWin: ... suffix = \"%s\"\n", pszDnsSuffix)); vappend(info.searchList, pszDnsSuffix); RTStrFree(pszDnsSuffix); } free(pAddrBuf); } while (0); if (info.domain.empty() && !info.searchList.empty()) info.domain = info.searchList[0]; if (info.searchList.size() == 1) info.searchList.clear(); HostDnsMonitor::setInfo(info); return S_OK; }
vmain() { register int c, cnt, i; char esave[TUBECOLS]; char *oglobp; char d; line *addr; int ind, nlput; int shouldpo = 0; int onumber, olist, (*OPline)(), (*OPutchar)(); vch_mac = VC_NOTINMAC; /* * If we started as a vi command (on the command line) * then go process initial commands (recover, next or tag). */ if (initev) { oglobp = globp; globp = initev; hadcnt = cnt = 0; i = tchng; addr = dot; goto doinit; } /* * NB: * * The current line is always in the line buffer linebuf, * and the cursor at the position cursor. You should do * a vsave() before moving off the line to make sure the disk * copy is updated if it has changed, and a getDOT() to get * the line back if you mung linebuf. The motion * routines in ex_vwind.c handle most of this. */ for (;;) { /* * Decode a visual command. * First sync the temp file if there has been a reasonable * amount of change. Clear state for decoding of next * command. */ TSYNC(); vglobp = 0; vreg = 0; hold = 0; seenprompt = 1; wcursor = 0; Xhadcnt = hadcnt = 0; Xcnt = cnt = 1; splitw = 0; if (i = holdupd) { if (state == VISUAL) ignore(peekkey()); holdupd = 0; /* if (LINE(0) < ZERO) { vclear(); vcnt = 0; i = 3; } */ if (state != VISUAL) { vcnt = 0; vsave(); vrepaint(cursor); } else if (i == 3) vredraw(WTOP); else vsync(WTOP); vfixcurs(); } /* * Gobble up counts and named buffer specifications. */ for (;;) { looptop: #ifdef MDEBUG if (trace) fprintf(trace, "pc=%c",peekkey()); #endif if (isdigit(peekkey()) && peekkey() != '0') { hadcnt = 1; cnt = vgetcnt(); forbid (cnt <= 0); } if (peekkey() != '"') break; ignore(getkey()), c = getkey(); /* * Buffer names be letters or digits. * But not '0' as that is the source of * an 'empty' named buffer spec in the routine * kshift (see ex_temp.c). */ forbid (c == '0' || !isalpha(c) && !isdigit(c)); vreg = c; } reread: /* * Come to reread from below after some macro expansions. * The call to map allows use of function key pads * by performing a terminal dependent mapping of inputs. */ #ifdef MDEBUG if (trace) fprintf(trace,"pcb=%c,",peekkey()); #endif op = getkey(); maphopcnt = 0; do { /* * Keep mapping the char as long as it changes. * This allows for double mappings, e.g., q to #, * #1 to something else. */ c = op; op = map(c,arrows); #ifdef MDEBUG if (trace) fprintf(trace,"pca=%c,",c); #endif /* * Maybe the mapped to char is a count. If so, we have * to go back to the "for" to interpret it. Likewise * for a buffer name. */ if ((isdigit(c) && c!='0') || c == '"') { ungetkey(c); goto looptop; } if (!value(REMAP)) { c = op; break; } if (++maphopcnt > 256) error("Infinite macro loop"); } while (c != op); /* * Begin to build an image of this command for possible * later repeat in the buffer workcmd. It will be copied * to lastcmd by the routine setLAST * if/when completely specified. */ lastcp = workcmd; if (!vglobp) *lastcp++ = c; /* * First level command decode. */ switch (c) { /* * ^L Clear screen e.g. after transmission error. */ /* * ^R Retype screen, getting rid of @ lines. * If in open, equivalent to ^L. * On terminals where the right arrow key sends * ^L we make ^R act like ^L, since there is no * way to get ^L. These terminals (adm31, tvi) * are intelligent so ^R is useless. Soroc * will probably foul this up, but nobody has * one of them. */ case CTRL(l): case CTRL(r): if (c == CTRL(l) || (KR && *KR==CTRL(l))) { vclear(); vdirty(0, vcnt); } if (state != VISUAL) { /* * Get a clean line, throw away the * memory of what is displayed now, * and move back onto the current line. */ vclean(); vcnt = 0; vmoveto(dot, cursor, 0); continue; } vredraw(WTOP); /* * Weird glitch -- when we enter visual * in a very small window we may end up with * no lines on the screen because the line * at the top is too long. This forces the screen * to be expanded to make room for it (after * we have printed @'s ick showing we goofed). */ if (vcnt == 0) vrepaint(cursor); vfixcurs(); continue; /* * $ Escape just cancels the current command * with a little feedback. */ case ESCAPE: beep(); continue; /* * @ Macros. Bring in the macro and put it * in vmacbuf, point vglobp there and punt. */ case '@': c = getesc(); if (c == 0) continue; if (c == '@') c = lastmac; if (isupper(c)) c = tolower(c); forbid(!islower(c)); lastmac = c; vsave(); CATCH char tmpbuf[BUFSIZ]; regbuf(c,tmpbuf,sizeof(vmacbuf)); macpush(tmpbuf, 1); ONERR lastmac = 0; splitw = 0; getDOT(); vrepaint(cursor); continue; ENDCATCH vmacp = vmacbuf; goto reread; /* * . Repeat the last (modifying) open/visual command. */ case '.': /* * Check that there was a last command, and * take its count and named buffer unless they * were given anew. Special case if last command * referenced a numeric named buffer -- increment * the number and go to a named buffer again. * This allows a sequence like "1pu.u.u... * to successively look for stuff in the kill chain * much as one does in EMACS with C-Y and M-Y. */ forbid (lastcmd[0] == 0); if (hadcnt) lastcnt = cnt; if (vreg) lastreg = vreg; else if (isdigit(lastreg) && lastreg < '9') lastreg++; vreg = lastreg; cnt = lastcnt; hadcnt = lasthad; vglobp = lastcmd; goto reread; /* * ^U Scroll up. A count sticks around for * future scrolls as the scroll amount. * Attempt to hold the indentation from the * top of the screen (in logical lines). * * BUG: A ^U near the bottom of the screen * on a dumb terminal (which can't roll back) * causes the screen to be cleared and then * redrawn almost as it was. In this case * one should simply move the cursor. */ case CTRL(u): if (hadcnt) vSCROLL = cnt; cnt = vSCROLL; if (state == VISUAL) ind = vcline, cnt += ind; else ind = 0; vmoving = 0; vup(cnt, ind, 1); vnline(NOSTR); continue; /* * ^D Scroll down. Like scroll up. */ case CTRL(d): #ifdef TRACE if (trace) fprintf(trace, "before vdown in ^D, dot=%d, wdot=%d, dol=%d\n", lineno(dot), lineno(wdot), lineno(dol)); #endif if (hadcnt) vSCROLL = cnt; cnt = vSCROLL; if (state == VISUAL) ind = vcnt - vcline - 1, cnt += ind; else ind = 0; vmoving = 0; vdown(cnt, ind, 1); #ifdef TRACE if (trace) fprintf(trace, "before vnline in ^D, dot=%d, wdot=%d, dol=%d\n", lineno(dot), lineno(wdot), lineno(dol)); #endif vnline(NOSTR); #ifdef TRACE if (trace) fprintf(trace, "after vnline in ^D, dot=%d, wdot=%d, dol=%d\n", lineno(dot), lineno(wdot), lineno(dol)); #endif continue; /* * ^E Glitch the screen down (one) line. * Cursor left on same line in file. */ case CTRL(e): if (state != VISUAL) continue; if (!hadcnt) cnt = 1; /* Bottom line of file already on screen */ forbid(lineDOL()-lineDOT() <= vcnt-1-vcline); ind = vcnt - vcline - 1 + cnt; vdown(ind, ind, 1); vnline(cursor); continue; /* * ^Y Like ^E but up */ case CTRL(y): if (state != VISUAL) continue; if (!hadcnt) cnt = 1; forbid(lineDOT()-1<=vcline); /* line 1 already there */ ind = vcline + cnt; vup(ind, ind, 1); vnline(cursor); continue; /* * m Mark position in mark register given * by following letter. Return is * accomplished via ' or `; former * to beginning of line where mark * was set, latter to column where marked. */ case 'm': /* * Getesc is generally used when a character * is read as a latter part of a command * to allow one to hit rubout/escape to cancel * what you have typed so far. These characters * are mapped to 0 by the subroutine. */ c = getesc(); if (c == 0) continue; /* * Markreg checks that argument is a letter * and also maps ' and ` to the end of the range * to allow '' or `` to reference the previous * context mark. */ c = markreg(c); forbid (c == 0); vsave(); names[c - 'a'] = (*dot &~ 01); ncols[c - 'a'] = cursor; anymarks = 1; continue; /* * ^F Window forwards, with 2 lines of continuity. * Count repeats. */ case CTRL(f): vsave(); if (vcnt > 2) { addr = dot + (vcnt - vcline) - 2 + (cnt-1)*basWLINES; forbid(addr > dol); dot = addr; vcnt = vcline = 0; } vzop(0, 0, '+'); continue; /* * ^B Window backwards, with 2 lines of continuity. * Inverse of ^F. */ case CTRL(b): vsave(); if (one + vcline != dot && vcnt > 2) { addr = dot - vcline - 2 + (cnt-1)*basWLINES; forbid (addr <= zero); dot = addr; vcnt = vcline = 0; } vzop(0, 0, '^'); continue; /* * z Screen adjustment, taking a following character: * z<CR> current line to top * z<NL> like z<CR> * z- current line to bottom * also z+, z^ like ^F and ^B. * A preceding count is line to use rather * than current line. A count between z and * specifier character changes the screen size * for the redraw. * */ case 'z': if (state == VISUAL) { i = vgetcnt(); if (i > 0) vsetsiz(i); c = getesc(); if (c == 0) continue; } vsave(); vzop(hadcnt, cnt, c); continue; /* * Y Yank lines, abbreviation for y_ or yy. * Yanked lines can be put later if no * changes intervene, or can be put in named * buffers and put anytime in this session. */ case 'Y': ungetkey('_'); c = 'y'; break; /* * J Join lines, 2 by default. Count is number * of lines to join (no join operator sorry.) */ case 'J': forbid (dot == dol); if (cnt == 1) cnt = 2; if (cnt > (i = dol - dot + 1)) cnt = i; vsave(); vmacchng(1); setLAST(); cursor = strend(linebuf); vremote(cnt, join, 0); notenam = "join"; vmoving = 0; killU(); vreplace(vcline, cnt, 1); if (!*cursor && cursor > linebuf) cursor--; if (notecnt == 2) notecnt = 0; vrepaint(cursor); continue; /* * S Substitute text for whole lines, abbrev for c_. * Count is number of lines to change. */ case 'S': ungetkey('_'); c = 'c'; break; /* * O Create a new line above current and accept new * input text, to an escape, there. * A count specifies, for dumb terminals when * slowopen is not set, the number of physical * line space to open on the screen. * * o Like O, but opens lines below. */ case 'O': case 'o': vmacchng(1); voOpen(c, cnt); continue; /* * C Change text to end of line, short for c$. */ case 'C': if (*cursor) { ungetkey('$'), c = 'c'; break; } goto appnd; /* * ~ Switch case of letter under cursor */ case '~': { char mbuf[4]; setLAST(); mbuf[0] = 'r'; mbuf[1] = *cursor; mbuf[2] = cursor[1]==0 ? 0 : ' '; mbuf[3] = 0; if (isalpha(mbuf[1])) mbuf[1] ^= ' '; /* toggle the case */ macpush(mbuf, 1); } continue; /* * A Append at end of line, short for $a. */ case 'A': operate('$', 1); appnd: c = 'a'; /* fall into ... */ /* * a Appends text after cursor. Text can continue * through arbitrary number of lines. */ case 'a': if (*cursor) { if (state == HARDOPEN) putchar(*cursor); cursor++; } goto insrt; /* * I Insert at beginning of whitespace of line, * short for ^i. */ case 'I': operate('^', 1); c = 'i'; /* fall into ... */ /* * R Replace characters, one for one, by input * (logically), like repeated r commands. * * BUG: This is like the typeover mode of many other * editors, and is only rarely useful. Its * implementation is a hack in a low level * routine and it doesn't work very well, e.g. * you can't move around within a R, etc. */ case 'R': /* fall into... */ /* * i Insert text to an escape in the buffer. * Text is arbitrary. This command reminds of * the i command in bare teco. */ case 'i': insrt: /* * Common code for all the insertion commands. * Save for redo, position cursor, prepare for append * at command and in visual undo. Note that nothing * is doomed, unless R when all is, and save the * current line in a the undo temporary buffer. */ vmacchng(1); setLAST(); vcursat(cursor); prepapp(); vnoapp(); doomed = c == 'R' ? 10000 : 0; if(FIXUNDO) vundkind = VCHNG; vmoving = 0; CP(vutmp, linebuf); /* * If this is a repeated command, then suppress * fake insert mode on dumb terminals which looks * ridiculous and wastes lots of time even at 9600B. */ if (vglobp) hold = HOLDQIK; vappend(c, cnt, 0); continue; /* * ^? An attention, normally a ^?, just beeps. * If you are a vi command within ex, then * two ATTN's will drop you back to command mode. */ case ATTN: beep(); if (initev || peekkey() != ATTN) continue; /* fall into... */ /* * ^\ A quit always gets command mode. */ case QUIT: /* * Have to be careful if we were called * g/xxx/vi * since a return will just start up again. * So we simulate an interrupt. */ if (inglobal) onintr(); /* fall into... */ #ifdef notdef /* * q Quit back to command mode, unless called as * vi on command line in which case dont do it */ case 'q': /* quit */ if (initev) { vsave(); CATCH error("Q gets ex command mode, :q leaves vi"); ENDCATCH splitw = 0; getDOT(); vrepaint(cursor); continue; } #endif /* fall into... */ /* * Q Is like q, but always gets to command mode * even if command line invocation was as vi. */ case 'Q': vsave(); /* * If we are in the middle of a macro, throw away * the rest and fix up undo. * This code copied from getbr(). */ if (vmacp) { vmacp = 0; if (inopen == -1) /* don't screw up undo for esc esc */ vundkind = VMANY; inopen = 1; /* restore old setting now that macro done */ } return; /* * ZZ Like :x */ case 'Z': forbid(getkey() != 'Z'); oglobp = globp; globp = "x"; vclrech(0); goto gogo; /* * P Put back text before cursor or before current * line. If text was whole lines goes back * as whole lines. If part of a single line * or parts of whole lines splits up current * line to form many new lines. * May specify a named buffer, or the delete * saving buffers 1-9. * * p Like P but after rather than before. */ case 'P': case 'p': vmoving = 0; #ifdef notdef forbid (!vreg && value(UNDOMACRO) && inopen < 0); #endif /* * If previous delete was partial line, use an * append or insert to put it back so as to * use insert mode on intelligent terminals. */ if (!vreg && DEL[0]) { forbid ((DEL[0] & (QUOTE|TRIM)) == OVERBUF); vglobp = DEL; ungetkey(c == 'p' ? 'a' : 'i'); goto reread; } /* * If a register wasn't specified, then make * sure there is something to put back. */ forbid (!vreg && unddol == dol); /* * If we just did a macro the whole buffer is in * the undo save area. We don't want to put THAT. */ forbid (vundkind == VMANY && undkind==UNDALL); vsave(); vmacchng(1); setLAST(); i = 0; if (vreg && partreg(vreg) || !vreg && pkill[0]) { /* * Restoring multiple lines which were partial * lines; will leave cursor in middle * of line after shoving restored text in to * split the current line. */ i++; if (c == 'p' && *cursor) cursor++; } else { /* * In whole line case, have to back up dot * for P; also want to clear cursor so * cursor will eventually be positioned * at the beginning of the first put line. */ cursor = 0; if (c == 'P') { dot--, vcline--; c = 'p'; } } killU(); /* * The call to putreg can potentially * bomb since there may be nothing in a named buffer. * We thus put a catch in here. If we didn't and * there was an error we would end up in command mode. */ addr = dol; /* old dol */ CATCH vremote(1, vreg ? putreg : put, vreg); ONERR if (vreg == -1) { splitw = 0; if (op == 'P') dot++, vcline++; goto pfixup; } ENDCATCH splitw = 0; nlput = dol - addr + 1; if (!i) { /* * Increment undap1, undap2 to make up * for their incorrect initialization in the * routine vremote before calling put/putreg. */ if (FIXUNDO) undap1++, undap2++; vcline++; nlput--; /* * After a put want current line first line, * and dot was made the last line put in code * run so far. This is why we increment vcline * above and decrease dot here. */ dot -= nlput - 1; } #ifdef TRACE if (trace) fprintf(trace, "vreplace(%d, %d, %d), undap1=%d, undap2=%d, dot=%d\n", vcline, i, nlput, lineno(undap1), lineno(undap2), lineno(dot)); #endif vreplace(vcline, i, nlput); if (state != VISUAL) { /* * Special case in open mode. * Force action on the screen when a single * line is put even if it is identical to * the current line, e.g. on YP; otherwise * you can't tell anything happened. */ vjumpto(dot, cursor, '.'); continue; } pfixup: vrepaint(cursor); vfixcurs(); continue; /* * ^^ Return to previous file. * Like a :e #, and thus can be used after a * "No Write" diagnostic. */ case CTRL(^): forbid (hadcnt); vsave(); ckaw(); oglobp = globp; if (value(AUTOWRITE)) globp = "e! #"; else globp = "e #"; goto gogo; /* * ^] Takes word after cursor as tag, and then does * tag command. Read ``go right to''. */ case CTRL(]): grabtag(); oglobp = globp; globp = "tag"; goto gogo; /* * & Like :& */ case '&': oglobp = globp; globp = "&"; goto gogo; /* * ^G Bring up a status line at the bottom of * the screen, like a :file command. * * BUG: Was ^S but doesn't work in cbreak mode */ case CTRL(g): oglobp = globp; globp = "file"; gogo: addr = dot; vsave(); goto doinit; #ifdef SIGTSTP /* * ^Z: suspend editor session and temporarily return * to shell. Only works with Berkeley/IIASA process * control in kernel. */ case CTRL(z): forbid(dosusp == 0 || !ldisc); vsave(); oglobp = globp; globp = "stop"; goto gogo; #endif /* * : Read a command from the echo area and * execute it in command mode. */ case ':': forbid (hadcnt); vsave(); i = tchng; addr = dot; if (readecho(c)) { esave[0] = 0; goto fixup; } getDOT(); /* * Use the visual undo buffer to store the global * string for command mode, since it is idle right now. */ oglobp = globp; strcpy(vutmp, genbuf+1); globp = vutmp; doinit: esave[0] = 0; fixech(); /* * Have to finagle around not to lose last * character after this command (when run from ex * command mode). This is clumsy. */ d = peekc; ungetchar(0); if (shouldpo) { /* * So after a "Hit return..." ":", we do * another "Hit return..." the next time */ pofix(); shouldpo = 0; } CATCH /* * Save old values of options so we can * notice when they change; switch into * cooked mode so we are interruptible. */ onumber = value(NUMBER); olist = value(LIST); OPline = Pline; OPutchar = Putchar; #ifndef CBREAK vcook(); #endif commands(1, 1); if (dot == zero && dol > zero) dot = one; #ifndef CBREAK vraw(); #endif ONERR #ifndef CBREAK vraw(); #endif copy(esave, vtube[WECHO], TUBECOLS); ENDCATCH fixol(); Pline = OPline; Putchar = OPutchar; ungetchar(d); globp = oglobp; /* * If we ended up with no lines in the buffer, make * a line, and don't consider the buffer changed. */ if (dot == zero) { fixzero(); sync(); } splitw = 0; /* * Special case: did list/number options change? */ if (onumber != value(NUMBER)) setnumb(value(NUMBER)); if (olist != value(LIST)) setlist(value(LIST)); fixup: /* * If a change occurred, other than * a write which clears changes, then * we should allow an undo even if . * didn't move. * * BUG: You can make this wrong by * tricking around with multiple commands * on one line of : escape, and including * a write command there, but its not * worth worrying about. */ if (FIXUNDO && tchng && tchng != i) vundkind = VMANY, cursor = 0; /* * If we are about to do another :, hold off * updating of screen. */ if (vcnt < 0 && Peekkey == ':') { getDOT(); shouldpo = 1; continue; } shouldpo = 0; /* * In the case where the file being edited is * new; e.g. if the initial state hasn't been * saved yet, then do so now. */ if (unddol == truedol) { vundkind = VNONE; Vlines = lineDOL(); if (!inglobal) savevis(); addr = zero; vcnt = 0; if (esave[0] == 0) copy(esave, vtube[WECHO], TUBECOLS); } /* * If the current line moved reset the cursor position. */ if (dot != addr) { vmoving = 0; cursor = 0; } /* * If current line is not on screen or if we are * in open mode and . moved, then redraw. */ i = vcline + (dot - addr); if (i < 0 || i >= vcnt && i >= -vcnt || state != VISUAL && dot != addr) { if (state == CRTOPEN) vup1(); if (vcnt > 0) vcnt = 0; vjumpto(dot, (char *) 0, '.'); } else { /* * Current line IS on screen. * If we did a [Hit return...] then * restore vcnt and clear screen if in visual */ vcline = i; if (vcnt < 0) { vcnt = -vcnt; if (state == VISUAL) vclear(); else if (state == CRTOPEN) { vcnt = 0; } } /* * Limit max value of vcnt based on $ */ i = vcline + lineDOL() - lineDOT() + 1; if (i < vcnt) vcnt = i; /* * Dirty and repaint. */ vdirty(0, LINES); vrepaint(cursor); } /* * If in visual, put back the echo area * if it was clobberred. */ if (state == VISUAL) { int sdc = destcol, sdl = destline; splitw++; vigoto(WECHO, 0); for (i = 0; i < TUBECOLS - 1; i++) { if (esave[i] == 0) break; vputchar(esave[i]); } splitw = 0; vgoto(sdl, sdc); } continue; /* * u undo the last changing command. */ case 'u': vundo(1); continue; /* * U restore current line to initial state. */ case 'U': vUndo(); continue; fonfon: beep(); vmacp = 0; inopen = 1; /* might have been -1 */ continue; } /* * Rest of commands are decoded by the operate * routine. */ operate(c, cnt); } }
void vntick(){ if( pvnscks != NULL ){ static fd_set rds, wts; u32 i, mfd = 0; struct timeval tv = { 0, 0 }; f32 curt = vcurTime(); mfd = 0; for( i = 0; i < pvnconsSize; ++i ){ if( curt - pvntimes[ i ] > vn_timeout ) pvnremcon( i ); } FD_ZERO( &rds ); for( i = 0; i < pvnscksSize; ++i ){ if( pvnscks[ i ] > mfd ) mfd = pvnscks[ i ]; #pragma warning( push ) #pragma warning( disable: 4127 ) FD_SET( pvnscks[ i ], &rds ); #pragma warning( pop ) } if( mfd ){ pvncheck( "select failed!", select( mfd + 1, &rds, NULL, NULL, &tv ), NULL, NULL ); for( i = 0; i < pvnscksSize; ++i ){ if( FD_ISSET( pvnscks[ i ], &rds ) ){ SOCKET as = accept( pvnscks[ i ], NULL, NULL ); pvncheck( "accept failed", as, NULL, NULL ); pvnaddcon( &as, pvncbs[ i ] ); } } } FD_ZERO( &rds ); FD_ZERO( &wts ); mfd = 0; for( i = 0; i < pvnconsSize; ++i ){ if( pvncons[ i ] > mfd ) mfd = pvncons[ i ]; #pragma warning( push ) #pragma warning( disable: 4127 ) FD_SET( pvncons[ i ], &rds ); FD_SET( pvncons[ i ], &wts ); #pragma warning( pop ) } if( mfd ){ pvncheck( "select failed!", select( mfd + 1, &rds, NULL, NULL, &tv ), NULL, NULL ); for( i = 0; i < pvnconsSize; ++i ){ u32 qn = ( (u32*)vmem( pvnqs ) )[ i ]; if( FD_ISSET( pvncons[ i ], &rds ) ){ static u8 buf[ vnbufsize ]; int ans = recv( pvncons[ i ], buf, vnbufsize - 1, 0 ); pvncheck( "recv failed!", ans, NULL, NULL ); if( ans == SOCKET_ERROR ) ans = 0; if( !ans ){ pvnremcon( i ); } else{ ans = pvnccbs[ i ]( buf, ans, pvncids[ i ], vcurTime() ); if( !ans ) pvnremcon( i ); else if( vsize( ans ) ){ vappend( qn, vmem( ans ), vsize( ans ) ); } } } if( FD_ISSET( pvncons[ i ], &wts ) && vsize( qn ) ){ int ans = send( pvncons[ i ], vmem( qn ), vsize( qn ), 0 ); pvncheck( "send failed!", ans, NULL, NULL ); if( ans == SOCKET_ERROR ) ans = 0; if( (u32)ans != vsize( qn ) ){ u32 ns = vsize( qn ) - (u32)ans; u8* tb = vsmalloc( ns ); vmemcpy( tb, ((u8*)vmem( qn )) + ans, ns ); verase( qn ); vappend( qn, tb, ns ); vsfree( tb ); }else verase( qn ); } } } } }
/* * Open new lines. * * Tricky thing here is slowopen. This causes display updating * to be held off so that 300 baud dumb terminals don't lose badly. * This also suppressed counts, which otherwise say how many blank * space to open up. Counts are also suppressed on intelligent terminals. * Actually counts are obsoleted, since if your terminal is slow * you are better off with slowopen. */ void voOpen ( int c, /* mjm: char --> int */ register int cnt ) { register int ind = 0, i; short oldhold = hold; #ifdef SIGWINCH sigset_t set, oset; #endif if (value(SLOWOPEN) || value(REDRAW) && AL && DL) cnt = 1; #ifdef SIGWINCH sigemptyset(&set); sigaddset(&set, SIGWINCH); sigprocmask(SIG_BLOCK, &set, &oset); #endif vsave(); setLAST(); if (value(AUTOINDENT)) ind = whitecnt(linebuf); if (c == 'O') { vcline--; dot--; if (dot > zero) getDOT(); } if (value(AUTOINDENT)) { #ifdef LISPCODE if (value(LISP)) ind = lindent(dot + 1); #endif } killU(); prepapp(); if (FIXUNDO) vundkind = VMANY; if (state != VISUAL) c = WBOT + 1; else { c = vcline < 0 ? WTOP - cnt : LINE(vcline) + DEPTH(vcline); if (c < ZERO) c = ZERO; i = LINE(vcline + 1) - c; if (i < cnt && c <= WBOT && (!AL || !DL)) vinslin(c, cnt - i, vcline); } *genindent(ind) = 0; vdoappend(genbuf); vcline++; oldhold = hold; hold |= HOLDROL; vopen(dot, c); hold = oldhold; if (value(SLOWOPEN)) /* * Oh, so lazy! */ vscrap(); else vsync1(LINE(vcline)); cursor = linebuf; linebuf[0] = 0; vappend('o', 1, ind); #ifdef SIGWINCH sigprocmask(SIG_SETMASK, &oset, NULL); #endif }
/* * Change operator. * * In a single line we mark the end of the changed area with '$'. * On multiple whole lines, we clear the lines first. * Across lines with both wcursor and wdot given, we delete * and sync then append (but one operation for undo). */ void vchange(int c) { register char *cp; register int i, ind, cnt; line *addr; if (wdot) { /* * Change/delete of lines or across line boundaries. */ if ((cnt = xdw()) < 0) return; getDOT(); if (wcursor && cnt == 1) { /* * Not really. */ wdot = 0; if (c == EOF) { vdelete(c); return; } goto smallchange; } if (cursor && wcursor) { /* * Across line boundaries, but not * necessarily whole lines. * Construct what will be left. */ *cursor = 0; strcpy(genbuf, linebuf); getline(*wdot); if (strlen(genbuf) + strlen(wcursor) > LBSIZE - 2) { getDOT(); beep(); return; } strcat(genbuf, wcursor); if (c == EOF && *vpastwh(genbuf) == 0) { /* * Although this is a delete * spanning line boundaries, what * would be left is all white space, * so take it all away. */ wcursor = 0; getDOT(); op = 0; notpart(lastreg); notpart('1'); vdelete(c); return; } ind = -1; } else if (c == EOF && wcursor == 0) { vdelete(c); return; } else #ifdef LISPCODE /* * We are just substituting text for whole lines, * so determine the first autoindent. */ if (value(LISP) && value(AUTOINDENT)) ind = lindent(dot); else #endif ind = whitecnt(linebuf); i = vcline >= 0 ? LINE(vcline) : WTOP; /* * Delete the lines from the buffer, * and remember how the partial stuff came about in * case we are told to put. */ addr = dot; vremote(cnt, delete, 0); setpk(); notenam = "delete"; if (c != EOF) notenam = "change"; /* * If DEL[0] were nonzero, put would put it back * rather than the deleted lines. */ DEL[0] = 0; if (cnt > 1) killU(); /* * Now hack the screen image coordination. */ vreplace(vcline, cnt, 0); wdot = NOLINE; noteit(0); vcline--; if (addr <= dol) dot--; /* * If this is a across line delete/change, * cursor stays where it is; just splice together the pieces * of the new line. Otherwise generate a autoindent * after a S command. */ if (ind >= 0) { *genindent(ind) = 0; vdoappend(genbuf); } else { vmcurs = cursor; strcLIN(genbuf); vdoappend(linebuf); } /* * Indicate a change on hardcopies by * erasing the current line. */ if (c != EOF && state != VISUAL && state != HARDOPEN) { int oldhold = hold; hold |= HOLDAT, vclrlin(i, dot), hold = oldhold; } /* * Open the line (logically) on the screen, and * update the screen tail. Unless we are really a delete * go off and gather up inserted characters. */ vcline++; if (vcline < 0) vcline = 0; vopen(dot, i); vsyncCL(); noteit(1); if (c != EOF) { if (ind >= 0) { cursor = linebuf; linebuf[0] = 0; vfixcurs(); } else { ind = 0; vcursat(cursor); } vappend('x', 1, ind); return; } if (*cursor == 0 && cursor > linebuf) cursor += skipleft(linebuf, cursor); vrepaint(cursor); return; } smallchange: /* * The rest of this is just low level hacking on changes * of small numbers of characters. */ if (wcursor < linebuf) wcursor = linebuf; if (cursor == wcursor) { beep(); return; } i = vdcMID(); cp = cursor; if (state != HARDOPEN) vfixcurs(); /* * Put out the \\'s indicating changed text in hardcopy, * or mark the end of the change with $ if not hardcopy. */ if (state == HARDOPEN) bleep(i, cp); else { int c, d, n; vcursbef(wcursor); d = skipleft(linebuf, wcursor); nextc(c, &wcursor[d], n); if (colsc(c) > 1) putchar(' '); putchar('$'); i = cindent(); } /* * Remember the deleted text for possible put, * and then prepare and execute the input portion of the change. */ cursor = cp; setDEL(); CP(cursor, wcursor); if (state != HARDOPEN) { vcursaft(cursor - 1); doomed = i - cindent(); } else { /* sethard(); wcursor = cursor; cursor = linebuf; vgoto(outline, value(NUMBER) << 3); vmove(); */ doomed = 0; } prepapp(); vappend('c', 1, 0); }
NColorString::NColorString(int attr, const char* fmt, va_list vl) { vappend(attr,fmt,vl); }