Ejemplo n.º 1
0
/*
 *----------------------------------------------------------------------------
 * Main loop (when paused)
 * Return value: 0 = continue, not 0 = finish
 *----------------------------------------------------------------------------
 */
int vgs2_pause()
{
	static struct InputInf pi;
	struct InputInf ci;
	int push_flag=0;
	int push=0;
	int i;

	vgs2_touch(&ci.s,&ci.cx,&ci.cy,&ci.dx,&ci.dy);
	if(0==ci.s && 0!=pi.s) {
		push_flag=1;
		ci.s=1;
		ci.cx=pi.cx;
		ci.cy=pi.cy;
	}
	memcpy(&pi,&ci,sizeof(pi));

	vgs2_boxfSP(0,0,XSIZE,YSIZE,5);

	vgs2_boxfSP(30,40,130,160,12);
	vgs2_boxSP(28,38,132,162,105);
	myprint(45,46,"- PAUSE -");
	for(i=0;i<3;i++) {
		if(ci.s && HITCHK(40,60+i*33,80,25,ci.cx-4,ci.cy-4,8,8)) {
			vgs2_boxfSP(40,60+i*33,120,85+i*33,60);
			vgs2_boxSP(40,60+i*33,120,85+i*33,111);
			if(push_flag) {
				push=i+1;
			}
		} else {
			vgs2_boxfSP(40,60+i*33,120,85+i*33,8);
			vgs2_boxSP(40,60+i*33,120,85+i*33,107);
		}
	}
	myprint(57,70,"RESUME");
	myprint(61,103,"RESET");
	myprint(65,136,"EXIT");
	if(push) {
		memset(&pi,0,sizeof(pi));
		switch(push) {
			case 1:
				break;
			case 2:
				/* TODO: implement reset proceure */
				break;
			case 3:
				return 1;
		}
		vgs2_setPause(0);
	}
	return 0;
}
Ejemplo n.º 2
0
/*
 *----------------------------------------------------------------------------
 * Main loop
 * Return value: 0 = continue, not 0 = finish
 *----------------------------------------------------------------------------
 */
int vgs2_loop()
{
	static int x,y;
	static struct InputInf pi;
	struct InputInf ci;
	vgs2_touch(&ci.s,&ci.cx,&ci.cy,&ci.dx,&ci.dy);
	if(pi.s==0 && ci.s!=0) vgs2_eff(0);
	memcpy(&pi,&ci,sizeof(ci));
	x+=ci.dx;
	y+=ci.dy;
	myprint(x,y,"Hello,World!");
	return 0;
}