Ejemplo n.º 1
0
static int virtio_gpu_crtc_cursor_set(struct drm_crtc *crtc,
				      struct drm_file *file_priv,
				      uint32_t handle,
				      uint32_t width,
				      uint32_t height,
				      int32_t hot_x, int32_t hot_y)
{
	struct virtio_gpu_device *vgdev = crtc->dev->dev_private;
	struct virtio_gpu_output *output =
		container_of(crtc, struct virtio_gpu_output, crtc);
	struct drm_gem_object *gobj = NULL;
	struct virtio_gpu_object *qobj = NULL;
	struct virtio_gpu_fence *fence = NULL;
	int ret = 0;

	if (handle == 0) {
		virtio_gpu_hide_cursor(vgdev, output);
		return 0;
	}

	/* lookup the cursor */
	gobj = drm_gem_object_lookup(crtc->dev, file_priv, handle);
	if (gobj == NULL)
		return -ENOENT;

	qobj = gem_to_virtio_gpu_obj(gobj);

	if (!qobj->hw_res_handle) {
		ret = -EINVAL;
		goto out;
	}

	virtio_gpu_cmd_transfer_to_host_2d(vgdev, qobj->hw_res_handle, 0,
					   cpu_to_le32(64),
					   cpu_to_le32(64),
					   0, 0, &fence);
	ret = virtio_gpu_object_reserve(qobj, false);
	if (!ret) {
		reservation_object_add_excl_fence(qobj->tbo.resv,
						  &fence->f);
		fence_put(&fence->f);
		virtio_gpu_object_unreserve(qobj);
		virtio_gpu_object_wait(qobj, false);
	}

	output->cursor.hdr.type = cpu_to_le32(VIRTIO_GPU_CMD_UPDATE_CURSOR);
	output->cursor.resource_id = cpu_to_le32(qobj->hw_res_handle);
	output->cursor.hot_x = cpu_to_le32(hot_x);
	output->cursor.hot_y = cpu_to_le32(hot_y);
	virtio_gpu_cursor_ping(vgdev, output);
	ret = 0;

out:
	drm_gem_object_unreference_unlocked(gobj);
	return ret;
}
Ejemplo n.º 2
0
static int virtio_gpu_page_flip(struct drm_crtc *crtc,
				struct drm_framebuffer *fb,
				struct drm_pending_vblank_event *event,
				uint32_t flags)
{
	struct virtio_gpu_device *vgdev = crtc->dev->dev_private;
	struct virtio_gpu_output *output =
		container_of(crtc, struct virtio_gpu_output, crtc);
	struct drm_plane *plane = crtc->primary;
	struct virtio_gpu_framebuffer *vgfb;
	struct virtio_gpu_object *bo;
	unsigned long irqflags;
	uint32_t handle;

	plane->fb = fb;
	vgfb = to_virtio_gpu_framebuffer(plane->fb);
	bo = gem_to_virtio_gpu_obj(vgfb->obj);
	handle = bo->hw_res_handle;

	DRM_DEBUG("handle 0x%x%s, crtc %dx%d\n", handle,
		  bo->dumb ? ", dumb" : "",
		  crtc->mode.hdisplay, crtc->mode.vdisplay);
	if (bo->dumb) {
		virtio_gpu_cmd_transfer_to_host_2d
			(vgdev, handle, 0,
			 cpu_to_le32(crtc->mode.hdisplay),
			 cpu_to_le32(crtc->mode.vdisplay),
			 0, 0, NULL);
	}
	virtio_gpu_cmd_set_scanout(vgdev, output->index, handle,
				   crtc->mode.hdisplay,
				   crtc->mode.vdisplay, 0, 0);
	virtio_gpu_cmd_resource_flush(vgdev, handle, 0, 0,
				      crtc->mode.hdisplay,
				      crtc->mode.vdisplay);

	if (event) {
		spin_lock_irqsave(&crtc->dev->event_lock, irqflags);
		drm_send_vblank_event(crtc->dev, -1, event);
		spin_unlock_irqrestore(&crtc->dev->event_lock, irqflags);
	}

	return 0;
}
Ejemplo n.º 3
0
static int virtio_gpu_dirty_update(struct virtio_gpu_framebuffer *fb,
				   bool store, int x, int y,
				   int width, int height)
{
	struct drm_device *dev = fb->base.dev;
	struct virtio_gpu_device *vgdev = dev->dev_private;
	bool store_for_later = false;
	int bpp = fb->base.format->cpp[0];
	int x2, y2;
	unsigned long flags;
	struct virtio_gpu_object *obj = gem_to_virtio_gpu_obj(fb->base.obj[0]);

	if ((width <= 0) ||
	    (x + width > fb->base.width) ||
	    (y + height > fb->base.height)) {
		DRM_DEBUG("values out of range %dx%d+%d+%d, fb %dx%d\n",
			  width, height, x, y,
			  fb->base.width, fb->base.height);
		return -EINVAL;
	}

	/*
	 * Can be called with pretty much any context (console output
	 * path).  If we are in atomic just store the dirty rect info
	 * to send out the update later.
	 *
	 * Can't test inside spin lock.
	 */
	if (in_atomic() || store)
		store_for_later = true;

	x2 = x + width - 1;
	y2 = y + height - 1;

	spin_lock_irqsave(&fb->dirty_lock, flags);

	if (fb->y1 < y)
		y = fb->y1;
	if (fb->y2 > y2)
		y2 = fb->y2;
	if (fb->x1 < x)
		x = fb->x1;
	if (fb->x2 > x2)
		x2 = fb->x2;

	if (store_for_later) {
		fb->x1 = x;
		fb->x2 = x2;
		fb->y1 = y;
		fb->y2 = y2;
		spin_unlock_irqrestore(&fb->dirty_lock, flags);
		return 0;
	}

	fb->x1 = fb->y1 = INT_MAX;
	fb->x2 = fb->y2 = 0;

	spin_unlock_irqrestore(&fb->dirty_lock, flags);

	{
		uint32_t offset;
		uint32_t w = x2 - x + 1;
		uint32_t h = y2 - y + 1;

		offset = (y * fb->base.pitches[0]) + x * bpp;

		virtio_gpu_cmd_transfer_to_host_2d(vgdev, obj->hw_res_handle,
						   offset,
						   cpu_to_le32(w),
						   cpu_to_le32(h),
						   cpu_to_le32(x),
						   cpu_to_le32(y),
						   NULL);

	}
	virtio_gpu_cmd_resource_flush(vgdev, obj->hw_res_handle,
				      x, y, x2 - x + 1, y2 - y + 1);
	return 0;
}