Ejemplo n.º 1
0
static void
key_handler(struct window *window, struct input *input, uint32_t time,
	    uint32_t key, uint32_t sym,
	    enum wl_keyboard_key_state state, void *data)
{
	struct demoapp *app = data;
	struct rectangle winrect;

	if (state == WL_KEYBOARD_KEY_STATE_RELEASED)
		return;

	switch (sym) {
	case XKB_KEY_space:
		app->animate = !app->animate;
		window_schedule_redraw(window);
		break;
	case XKB_KEY_Up:
		window_get_allocation(window, &winrect);
		winrect.height -= 100;
		if (winrect.height < 150)
			winrect.height = 150;
		window_schedule_resize(window, winrect.width, winrect.height);
		break;
	case XKB_KEY_Down:
		window_get_allocation(window, &winrect);
		winrect.height += 100;
		if (winrect.height > 600)
			winrect.height = 600;
		window_schedule_resize(window, winrect.width, winrect.height);
		break;
	case XKB_KEY_Escape:
		display_exit(app->display);
		break;
	}
}
Ejemplo n.º 2
0
static void
keyboard_create(struct output *output, struct virtual_keyboard *virtual_keyboard)
{
	struct keyboard *keyboard;

	keyboard = malloc(sizeof *keyboard);
	memset(keyboard, 0, sizeof *keyboard);

	keyboard->keyboard = virtual_keyboard;
	keyboard->window = window_create_custom(virtual_keyboard->display);
	keyboard->widget = window_add_widget(keyboard->window, keyboard);

	window_set_title(keyboard->window, "Virtual keyboard");
	window_set_user_data(keyboard->window, keyboard);

	widget_set_redraw_handler(keyboard->widget, redraw_handler);
	widget_set_resize_handler(keyboard->widget, resize_handler);
	widget_set_button_handler(keyboard->widget, button_handler);

	window_schedule_resize(keyboard->window,
			       columns * key_width,
			       rows * key_height);

	input_panel_set_surface(virtual_keyboard->input_panel,
				window_get_wl_surface(keyboard->window),
				output_get_wl_output(output));
}
Ejemplo n.º 3
0
static void
keyboard_create(struct output *output, struct virtual_keyboard *virtual_keyboard)
{
	struct keyboard *keyboard;
	const struct layout *layout;
	struct wl_input_panel_surface *ips;

	layout = get_current_layout(virtual_keyboard);

	keyboard = xzalloc(sizeof *keyboard);
	keyboard->keyboard = virtual_keyboard;
	keyboard->window = window_create_custom(virtual_keyboard->display);
	keyboard->widget = window_add_widget(keyboard->window, keyboard);

	virtual_keyboard->keyboard = keyboard;

	window_set_title(keyboard->window, "Virtual keyboard");
	window_set_user_data(keyboard->window, keyboard);

	widget_set_redraw_handler(keyboard->widget, redraw_handler);
	widget_set_resize_handler(keyboard->widget, resize_handler);
	widget_set_button_handler(keyboard->widget, button_handler);

	window_schedule_resize(keyboard->window,
			       layout->columns * key_width,
			       layout->rows * key_height);


	ips = wl_input_panel_get_input_panel_surface(virtual_keyboard->input_panel,
						     window_get_wl_surface(keyboard->window));

	wl_input_panel_surface_set_toplevel(ips,
					    output_get_wl_output(output),
					    WL_INPUT_PANEL_SURFACE_POSITION_CENTER_BOTTOM);
}
Ejemplo n.º 4
0
Archivo: editor.c Proyecto: Blei/weston
int
main(int argc, char *argv[])
{
	struct editor editor;

	editor.display = display_create(argc, argv);
	if (editor.display == NULL) {
		fprintf(stderr, "failed to create display: %m\n");
		return -1;
	}
	wl_display_add_global_listener(display_get_display(editor.display),
				       global_handler, &editor);


	editor.window = window_create(editor.display);
	editor.widget = frame_create(editor.window, &editor);

	editor.entry = text_entry_create(&editor, "Entry");
	editor.editor = text_entry_create(&editor, "Editor");

	window_set_title(editor.window, "Text Editor");

	widget_set_redraw_handler(editor.widget, redraw_handler);
	widget_set_resize_handler(editor.widget, resize_handler);
	widget_set_button_handler(editor.widget, button_handler);

	window_schedule_resize(editor.window, 500, 400);

	display_run(editor.display);

	text_entry_destroy(editor.entry);
	text_entry_destroy(editor.editor);

	return 0;
}
Ejemplo n.º 5
0
int main(int argc, char *argv[])
{
	struct flower flower;
	struct display *d;
	struct timeval tv;

	d = display_create(&argc, argv);
	if (d == NULL) {
		fprintf(stderr, "failed to create display: %m\n");
		return -1;
	}

	gettimeofday(&tv, NULL);
	srandom(tv.tv_usec);

	flower.width = 200;
	flower.height = 200;
	flower.display = d;
	flower.window = window_create(d);
	flower.widget = window_add_widget(flower.window, &flower);
	window_set_title(flower.window, "Flower");

	widget_set_resize_handler(flower.widget, resize_handler);
	widget_set_redraw_handler(flower.widget, redraw_handler);
	widget_set_button_handler(flower.widget, button_handler);
	widget_set_default_cursor(flower.widget, CURSOR_HAND1);
	widget_set_touch_down_handler(flower.widget, touch_down_handler);

	window_schedule_resize(flower.window, flower.width, flower.height);

	display_run(d);

	return 0;
}
Ejemplo n.º 6
0
static struct view *
view_create(struct display *display,
	    uint32_t key, const char *filename, int fullscreen, int *view_counter)
{
	struct view *view;
	gchar *basename;
	gchar *title;
	GFile *file = NULL;
	GError *error = NULL;

	view = malloc(sizeof *view);
	if (view == NULL)
		return view;
	memset(view, 0, sizeof *view);

	file = g_file_new_for_commandline_arg(filename);
	basename = g_file_get_basename(file);
	if(!basename) {
		title = g_strdup("Wayland View");
	} else {
	        title = g_strdup_printf("Wayland View - %s", basename);
	        g_free(basename);
	}

        view->document = poppler_document_new_from_file(g_file_get_uri(file),
                                                        NULL, &error);

        if(error) {
		title = g_strdup("File not found");
        }

	view->window = window_create(display);
	view->widget = frame_create(view->window, view);
	window_set_title(view->window, title);
	g_free(title);
	view->display = display;

	window_set_user_data(view->window, view);
	window_set_key_handler(view->window, key_handler);
	window_set_keyboard_focus_handler(view->window,
					  keyboard_focus_handler);
	window_set_fullscreen_handler(view->window, fullscreen_handler);
	window_set_close_handler(view->window, close_handler);

	widget_set_button_handler(view->widget, button_handler);
	widget_set_resize_handler(view->widget, resize_handler);
	widget_set_redraw_handler(view->widget, redraw_handler);

	view->page = 0;

	view->fullscreen = fullscreen;
	window_set_fullscreen(view->window, view->fullscreen);

	window_schedule_resize(view->window, 500, 400);
	view->view_counter = view_counter;
	*view_counter += 1;

	return view;
}
Ejemplo n.º 7
0
static void
input_method_activate(void *data,
		      struct wl_input_method *input_method,
		      struct wl_input_method_context *context)
{
	struct virtual_keyboard *keyboard = data;
	struct wl_array modifiers_map;
	const struct layout *layout;

	keyboard->keyboard->state = keyboardstate_default;

	if (keyboard->context)
		wl_input_method_context_destroy(keyboard->context);

	if (keyboard->preedit_string)
		free(keyboard->preedit_string);

	keyboard->preedit_string = strdup("");
	keyboard->content_hint = 0;
	keyboard->content_purpose = 0;
	free(keyboard->preferred_language);
	keyboard->preferred_language = NULL;
	free(keyboard->surrounding_text);
	keyboard->surrounding_text = NULL;

	keyboard->serial = 0;

	keyboard->context = context;
	wl_input_method_context_add_listener(context,
					     &input_method_context_listener,
					     keyboard);

	wl_array_init(&modifiers_map);
	keysym_modifiers_add(&modifiers_map, "Shift");
	keysym_modifiers_add(&modifiers_map, "Control");
	keysym_modifiers_add(&modifiers_map, "Mod1");
	wl_input_method_context_modifiers_map(context, &modifiers_map);
	keyboard->keysym.shift_mask = keysym_modifiers_get_mask(&modifiers_map, "Shift");
	wl_array_release(&modifiers_map);

	layout = get_current_layout(keyboard);

	window_schedule_resize(keyboard->keyboard->window,
			       layout->columns * key_width,
			       layout->rows * key_height);

	wl_input_method_context_language(context, keyboard->serial, layout->language);
	wl_input_method_context_text_direction(context, keyboard->serial, layout->text_direction);

	widget_schedule_redraw(keyboard->keyboard->widget);
}
Ejemplo n.º 8
0
static struct ModeInfo *
create_wscreensaver_instance(struct wscreensaver *screensaver,
			     struct wl_output *output, int width, int height)
{
	static int instance;
	struct ModeInfo *mi;
	struct rectangle drawarea;

	mi = calloc(1, sizeof *mi);
	if (!mi)
		return NULL;

	if (demo_mode)
		mi->window = window_create(screensaver->display);
	else
		mi->window = window_create_custom(screensaver->display);

	if (!mi->window) {
		fprintf(stderr, "%s: creating a window failed.\n", progname);
		free(mi);
		return NULL;
	}

	window_set_title(mi->window, progname);

	if (screensaver->interface && !demo_mode) {
		mi->widget = window_add_widget(mi->window, mi);
		screensaver_set_surface(screensaver->interface,
					window_get_wl_surface(mi->window),
					output);
	} else {
		mi->widget = frame_create(mi->window, mi);
	}
	widget_set_redraw_handler(mi->widget, redraw_handler);

	mi->priv = screensaver;
	mi->eglctx = EGL_NO_CONTEXT;
	mi->instance_number = instance++; /* XXX */

	widget_get_allocation(mi->widget, &drawarea);
	mi->width = drawarea.width;
	mi->height = drawarea.height;

	screensaver->plugin->init(mi);

	window_schedule_resize(mi->window, width, height);
	return mi;
}
Ejemplo n.º 9
0
int
main(int argc, char *argv[])
{
	struct editor editor;

	memset(&editor, 0, sizeof editor);

	editor.display = display_create(argc, argv);
	if (editor.display == NULL) {
		fprintf(stderr, "failed to create display: %m\n");
		return -1;
	}

	display_set_user_data(editor.display, &editor);
	display_set_global_handler(editor.display, global_handler);

	editor.window = window_create(editor.display);
	editor.widget = frame_create(editor.window, &editor);

	editor.entry = text_entry_create(&editor, "Entry");
	editor.editor = text_entry_create(&editor, "Editor");

	window_set_title(editor.window, "Text Editor");
	window_set_key_handler(editor.window, key_handler);
	window_set_user_data(editor.window, &editor);

	widget_set_redraw_handler(editor.widget, redraw_handler);
	widget_set_resize_handler(editor.widget, resize_handler);
	widget_set_button_handler(editor.widget, editor_button_handler);

	window_schedule_resize(editor.window, 500, 400);

	display_run(editor.display);

	text_entry_destroy(editor.entry);
	text_entry_destroy(editor.editor);

	return 0;
}
Ejemplo n.º 10
0
/* Iff parent_window is set, the new window will be transient. */
static struct window *
new_window(struct stacking *stacking, struct window *parent_window)
{
	struct window *new_window;
	struct widget *new_widget;

	new_window = window_create(stacking->display);
	window_set_parent(new_window, parent_window);

	new_widget = window_frame_create(new_window, new_window);

	window_set_title(new_window, "Stacking Test");
	window_set_key_handler(new_window, key_handler);
	window_set_keyboard_focus_handler(new_window, keyboard_focus_handler);
	window_set_fullscreen_handler(new_window, fullscreen_handler);
	widget_set_button_handler(new_widget, button_handler);
	widget_set_redraw_handler(new_widget, redraw_handler);
	window_set_user_data(new_window, stacking);

	window_schedule_resize(new_window, 300, 300);

	return new_window;
}
Ejemplo n.º 11
0
static void
handle_commit_state(void *data,
		    struct wl_input_method_context *context,
		    uint32_t serial)
{
	struct virtual_keyboard *keyboard = data;
	const struct layout *layout;

	keyboard->serial = serial;

	layout = get_current_layout(keyboard);

	if (keyboard->surrounding_text)
		fprintf(stderr, "Surrounding text updated: %s\n", keyboard->surrounding_text);

	window_schedule_resize(keyboard->keyboard->window,
			       layout->columns * key_width,
			       layout->rows * key_height);

	wl_input_method_context_language(context, keyboard->serial, layout->language);
	wl_input_method_context_text_direction(context, keyboard->serial, layout->text_direction);

	widget_schedule_redraw(keyboard->keyboard->widget);
}
Ejemplo n.º 12
0
static void
key_handler(struct window *window, struct input *input, uint32_t time,
	    uint32_t key, uint32_t sym, enum wl_keyboard_key_state state,
	    void *data)
{
	struct fullscreen *fullscreen = data;
	int transform, scale;
	static int current_size = 0;
	struct fs_output *fsout;
	struct wl_output *wl_output;
	int widths[] = { 640, 320, 800, 400 };
	int heights[] = { 480, 240, 600, 300 };

	if (state == WL_KEYBOARD_KEY_STATE_RELEASED)
		return;

	switch (sym) {
	case XKB_KEY_t:
		transform = window_get_buffer_transform (window);
		transform = (transform + 1) % 8;
		window_set_buffer_transform(window, transform);
		window_schedule_redraw(window);
		break;

	case XKB_KEY_s:
		scale = window_get_buffer_scale (window);
		if (scale == 1)
			scale = 2;
		else
			scale = 1;
		window_set_buffer_scale(window, scale);
		window_schedule_redraw(window);
		break;

	case XKB_KEY_z:
		current_size = (current_size + 1) % 4;
		fullscreen->width = widths[current_size];
		fullscreen->height = heights[current_size];
		window_schedule_resize(fullscreen->window,
				       fullscreen->width, fullscreen->height);
		break;

	case XKB_KEY_m:
		if (!fullscreen->fshell)
			break;

		wl_output = NULL;
		if (fullscreen->current_output)
			wl_output = output_get_wl_output(fullscreen->current_output->output);
		fullscreen->present_method = (fullscreen->present_method + 1) % 5;
		_wl_fullscreen_shell_present_surface(fullscreen->fshell,
						     window_get_wl_surface(fullscreen->window),
						     fullscreen->present_method,
						     wl_output);
		window_schedule_redraw(window);
		break;

	case XKB_KEY_o:
		if (!fullscreen->fshell)
			break;

		fsout = fullscreen->current_output;
		wl_output = fsout ? output_get_wl_output(fsout->output) : NULL;

		/* Clear the current presentation */
		_wl_fullscreen_shell_present_surface(fullscreen->fshell, NULL,
						     0, wl_output);

		if (fullscreen->current_output) {
			if (fullscreen->current_output->link.next == &fullscreen->output_list)
				fsout = NULL;
			else
				fsout = wl_container_of(fullscreen->current_output->link.next,
							fsout, link);
		} else {
			fsout = wl_container_of(fullscreen->output_list.next,
						fsout, link);
		}

		fullscreen->current_output = fsout;
		wl_output = fsout ? output_get_wl_output(fsout->output) : NULL;
		_wl_fullscreen_shell_present_surface(fullscreen->fshell,
						     window_get_wl_surface(fullscreen->window),
						     fullscreen->present_method,
						     wl_output);
		window_schedule_redraw(window);
		break;

	case XKB_KEY_w:
		if (!fullscreen->fshell || !fullscreen->current_output)
			break;

		wl_output = NULL;
		if (fullscreen->current_output)
			wl_output = output_get_wl_output(fullscreen->current_output->output);
		_wl_fullscreen_shell_mode_feedback_destroy(
			_wl_fullscreen_shell_present_surface_for_mode(fullscreen->fshell,
								      window_get_wl_surface(fullscreen->window),
								      wl_output, 0));
		window_schedule_redraw(window);
		break;

	case XKB_KEY_f:
		if (fullscreen->fshell)
			break;
		fullscreen->fullscreen ^= 1;
		window_set_fullscreen(window, fullscreen->fullscreen);
		break;

	case XKB_KEY_q:
		exit (0);
		break;
	}
}
Ejemplo n.º 13
0
/**
 * \brief Create and initialise a new eventdemo window.
 * The returned eventdemo instance should be destroyed using \c eventdemo_destroy().
 * \param d associated display
 */
static struct eventdemo *
eventdemo_create(struct display *d)
{
	struct eventdemo *e;

	e = zalloc(sizeof (struct eventdemo));
	if (e == NULL)
		return NULL;

	e->window = window_create(d);

	if (noborder) {
		/* Demonstrate how to create a borderless window.
		 * Move windows with META + left mouse button.
		 */
		e->widget = window_add_widget(e->window, e);
	} else {
		e->widget = window_frame_create(e->window, e);
		window_set_title(e->window, title);
	}
	e->display = d;

	/* The eventdemo window draws a red rectangle as a demonstration
	 * of per-window data. The dimensions of that rectangle are set
	 * here.
	 */
	e->x = width * 1.0 / 4.0;
	e->w = width * 2.0 / 4.0;
	e->y = height * 1.0 / 4.0;
	e->h = height * 2.0 / 4.0;

	/* Connect the user data to the window */
	window_set_user_data(e->window, e);

	/* Set the callback redraw handler for the window */
	widget_set_redraw_handler(e->widget, redraw_handler);

	/* Set the callback resize handler for the window */
	widget_set_resize_handler(e->widget, resize_handler);

	/* Set the callback focus handler for the window */
	window_set_keyboard_focus_handler(e->window,
					  keyboard_focus_handler);

	/* Set the callback key handler for the window */
	window_set_key_handler(e->window, key_handler);

	/* Set the callback button handler for the window */
	widget_set_button_handler(e->widget, button_handler);

	/* Set the callback motion handler for the window */
	widget_set_motion_handler(e->widget, motion_handler);

	/* Set the callback pointer frame handler for the window */
	widget_set_pointer_frame_handler(e->widget, pointer_frame_handler);

	/* Set the callback axis handler for the window */
	widget_set_axis_handlers(e->widget,
				 axis_handler,
				 axis_source_handler,
				 axis_stop_handler,
				 axis_discrete_handler);

	/* Initial drawing of the window */
	window_schedule_resize(e->window, width, height);

	return e;
}
Ejemplo n.º 14
0
int
main(int argc, char *argv[])
{
	struct editor editor;
	int i;
	uint32_t click_to_show = 0;
	const char *preferred_language = NULL;

	for (i = 1; i < argc; i++) {
		if (strcmp("--click-to-show", argv[i]) == 0)
			click_to_show = 1;
		else if (strcmp("--preferred-language", argv[i]) == 0) {
			if (i + 1 < argc) {
				preferred_language = argv[i + 1];
				i++;
			}
		}
	}

	memset(&editor, 0, sizeof editor);

#ifdef HAVE_PANGO
	g_type_init();
#endif

	editor.display = display_create(&argc, argv);
	if (editor.display == NULL) {
		fprintf(stderr, "failed to create display: %m\n");
		return -1;
	}

	display_set_user_data(editor.display, &editor);
	display_set_global_handler(editor.display, global_handler);

	editor.window = window_create(editor.display);
	editor.widget = frame_create(editor.window, &editor);

	editor.entry = text_entry_create(&editor, "Entry");
	editor.entry->click_to_show = click_to_show;
	if (preferred_language)
		editor.entry->preferred_language = strdup(preferred_language);
	editor.editor = text_entry_create(&editor, "Numeric");
	editor.editor->content_purpose = WL_TEXT_INPUT_CONTENT_PURPOSE_NUMBER;
	editor.editor->click_to_show = click_to_show;

	window_set_title(editor.window, "Text Editor");
	window_set_key_handler(editor.window, key_handler);
	window_set_user_data(editor.window, &editor);

	widget_set_redraw_handler(editor.widget, redraw_handler);
	widget_set_resize_handler(editor.widget, resize_handler);
	widget_set_button_handler(editor.widget, editor_button_handler);

	window_schedule_resize(editor.window, 500, 400);

	display_run(editor.display);

	text_entry_destroy(editor.entry);
	text_entry_destroy(editor.editor);

	return 0;
}
Ejemplo n.º 15
0
int main(int argc, char *argv[])
{
	struct transformed transformed;
	struct display *d;
	int i;

	transformed.width = 500;
	transformed.height = 250;
	transformed.fullscreen = 0;
	transformed.fullscreen_method =
		WL_SHELL_SURFACE_FULLSCREEN_METHOD_DEFAULT;

	for (i = 1; i < argc; i++) {
		if (strcmp(argv[i], "-d") == 0) {
			transformed.fullscreen_method =
				WL_SHELL_SURFACE_FULLSCREEN_METHOD_DRIVER;
		} else if (strcmp(argv[i], "-w") == 0) {
			if (++i >= argc)
				usage(EXIT_FAILURE);

			transformed.width = atol(argv[i]);
		} else if (strcmp(argv[i], "-h") == 0) {
			if (++i >= argc)
				usage(EXIT_FAILURE);

			transformed.height = atol(argv[i]);
		} else if (strcmp(argv[i], "--help") == 0)
			usage(EXIT_SUCCESS);
		else
			usage(EXIT_FAILURE);
	}

	d = display_create(&argc, argv);
	if (d == NULL) {
		fprintf(stderr, "failed to create display: %m\n");
		return -1;
	}

	transformed.display = d;
	transformed.window = window_create(d);
	transformed.widget =
		window_add_widget(transformed.window, &transformed);

	window_set_title(transformed.window, "Transformed");
	window_set_fullscreen_method(transformed.window,
				     transformed.fullscreen_method);

	widget_set_transparent(transformed.widget, 0);
	widget_set_default_cursor(transformed.widget, CURSOR_BLANK);

	widget_set_resize_handler(transformed.widget, resize_handler);
	widget_set_redraw_handler(transformed.widget, redraw_handler);
	widget_set_button_handler(transformed.widget, button_handler);

	widget_set_touch_down_handler(transformed.widget, touch_handler);

	window_set_key_handler(transformed.window, key_handler);
	window_set_fullscreen_handler(transformed.window, fullscreen_handler);
	window_set_output_handler(transformed.window, output_handler);

	window_set_user_data(transformed.window, &transformed);
	window_schedule_resize(transformed.window,
			       transformed.width, transformed.height);

	display_run(d);

	return 0;
}
Ejemplo n.º 16
0
int
main(int argc, char *argv[])
{
	struct box box;
	struct display *d;
	struct timeval tv;
	int i;

	d = display_create(&argc, argv);
	if (d == NULL) {
		fprintf(stderr, "failed to create display: %m\n");
		return -1;
	}

	box.mode = MODE_SRC_DST;

	for (i = 1; i < argc; i++) {
		if (strcmp("-s", argv[i]) == 0)
			box.mode = MODE_SRC_ONLY;
		else if (strcmp("-d", argv[i]) == 0)
			box.mode = MODE_DST_ONLY;
		else if (strcmp("-b", argv[i]) == 0)
			box.mode = MODE_SRC_DST;
		else if (strcmp("-n", argv[i]) == 0)
			box.mode = MODE_NO_VIEWPORT;
		else {
			usage(argv[0]);
			exit(1);
		}
	}

	gettimeofday(&tv, NULL);
	srandom(tv.tv_usec);

	box.width = BUFFER_WIDTH / BUFFER_SCALE;
	box.height = BUFFER_HEIGHT / BUFFER_SCALE;
	box.display = d;
	box.window = window_create(d);
	box.widget = window_add_widget(box.window, &box);
	window_set_title(box.window, "Scaler Test Box");
	window_set_buffer_scale(box.window, BUFFER_SCALE);

	widget_set_resize_handler(box.widget, resize_handler);
	widget_set_redraw_handler(box.widget, redraw_handler);
	widget_set_button_handler(box.widget, button_handler);
	widget_set_default_cursor(box.widget, CURSOR_HAND1);
	widget_set_touch_down_handler(box.widget, touch_down_handler);

	window_schedule_resize(box.window, box.width, box.height);

	display_set_user_data(box.display, &box);
	display_set_global_handler(box.display, global_handler);

	display_run(d);

	widget_destroy(box.widget);
	window_destroy(box.window);
	display_destroy(d);

	return 0;
}
Ejemplo n.º 17
0
Archivo: gears.c Proyecto: N8Fear/adwc
static struct gears *
gears_create(struct display *display)
{
	const int width = 450, height = 500;
	struct gears *gears;
	int i;

	gears = malloc(sizeof *gears);
	memset(gears, 0, sizeof *gears);
	gears->d = display;
	gears->window = window_create(display);
	gears->widget = frame_create(gears->window, gears);
	window_set_title(gears->window, "Wayland Gears");

	gears->display = display_get_egl_display(gears->d);
	if (gears->display == NULL)
		die("failed to create egl display\n");

	eglBindAPI(EGL_OPENGL_API);

	gears->config = display_get_argb_egl_config(gears->d);

	gears->context = eglCreateContext(gears->display, gears->config,
					  EGL_NO_CONTEXT, NULL);
	if (gears->context == NULL)
		die("failed to create context\n");

	if (!eglMakeCurrent(gears->display, NULL, NULL, gears->context))
		die("failed to make context current\n");

	for (i = 0; i < 3; i++) {
		gears->gear_list[i] = glGenLists(1);
		glNewList(gears->gear_list[i], GL_COMPILE);
		make_gear(&gear_templates[i]);
		glEndList();
	}

	glEnable(GL_NORMALIZE);

	glMatrixMode(GL_PROJECTION);
	glLoadIdentity();
	glFrustum(-1.0, 1.0, -1.0, 1.0, 5.0, 200.0);
	glMatrixMode(GL_MODELVIEW);

	glLightfv(GL_LIGHT0, GL_POSITION, light_pos);
	glEnable(GL_CULL_FACE);
	glEnable(GL_LIGHTING);
	glEnable(GL_LIGHT0);
	glEnable(GL_DEPTH_TEST);
	glClearColor(0, 0, 0, 0.92);

	window_set_user_data(gears->window, gears);
	widget_set_resize_handler(gears->widget, resize_handler);
	widget_set_redraw_handler(gears->widget, redraw_handler);
	window_set_keyboard_focus_handler(gears->window,
					  keyboard_focus_handler);

	window_schedule_resize(gears->window, width, height);

	return gears;
}
Ejemplo n.º 18
0
static struct gears *
gears_create(struct display *display)
{
	const int width = 450, height = 500;
	struct gears *gears;
	struct timeval tv;
	int i;

	gears = zalloc(sizeof *gears);
	gears->d = display;
	gears->window = window_create(display);
	gears->widget = window_frame_create(gears->window, gears);
	window_set_title(gears->window, "Wayland Gears");

	gears->display = display_get_egl_display(gears->d);
	if (gears->display == NULL)
		die("failed to create egl display\n");

	eglBindAPI(EGL_OPENGL_API);

	gears->config = display_get_argb_egl_config(gears->d);

	gears->context = eglCreateContext(gears->display, gears->config,
					  EGL_NO_CONTEXT, NULL);
	if (gears->context == NULL)
		die("failed to create context\n");

	if (!eglMakeCurrent(gears->display, NULL, NULL, gears->context))
		die("failed to make context current\n");

	for (i = 0; i < 3; i++) {
		gears->gear_list[i] = glGenLists(1);
		glNewList(gears->gear_list[i], GL_COMPILE);
		make_gear(&gear_templates[i]);
		glEndList();
	}

	gears->button_down = 0;
	gears->last_x = 0;
	gears->last_y = 0;

	gears->view.rotx = 20.0;
	gears->view.roty = 30.0;

	gettimeofday(&tv, NULL);
	gears->last_fps = tv.tv_sec * 1000 + tv.tv_usec / 1000;
	printf("Warning: FPS count is limited by the wayland compositor or monitor refresh rate\n");

	glEnable(GL_NORMALIZE);

	glMatrixMode(GL_PROJECTION);
	glLoadIdentity();
	glFrustum(-1.0, 1.0, -1.0, 1.0, 5.0, 200.0);
	glMatrixMode(GL_MODELVIEW);

	glLightfv(GL_LIGHT0, GL_POSITION, light_pos);
	glEnable(GL_CULL_FACE);
	glEnable(GL_LIGHTING);
	glEnable(GL_LIGHT0);
	glEnable(GL_DEPTH_TEST);
	glClearColor(0, 0, 0, 0.92);

	window_set_user_data(gears->window, gears);
	widget_set_resize_handler(gears->widget, resize_handler);
	widget_set_redraw_handler(gears->widget, redraw_handler);
	widget_set_button_handler(gears->widget, button_handler);
	widget_set_motion_handler(gears->widget, motion_handler);
	window_set_keyboard_focus_handler(gears->window,
					  keyboard_focus_handler);
	window_set_fullscreen_handler(gears->window, fullscreen_handler);

	window_schedule_resize(gears->window, width, height);

	return gears;
}
Ejemplo n.º 19
0
int main(int argc, char *argv[])
{
	struct fullscreen fullscreen;
	struct display *d;
	int i;

	fullscreen.width = 640;
	fullscreen.height = 480;
	fullscreen.fullscreen = 0;
	fullscreen.present_method = _WL_FULLSCREEN_SHELL_PRESENT_METHOD_DEFAULT;
	wl_list_init(&fullscreen.output_list);
	fullscreen.current_output = NULL;

	for (i = 1; i < argc; i++) {
		if (strcmp(argv[i], "-w") == 0) {
			if (++i >= argc)
				usage(EXIT_FAILURE);

			fullscreen.width = atol(argv[i]);
		} else if (strcmp(argv[i], "-h") == 0) {
			if (++i >= argc)
				usage(EXIT_FAILURE);

			fullscreen.height = atol(argv[i]);
		} else if (strcmp(argv[i], "--help") == 0)
			usage(EXIT_SUCCESS);
		else
			usage(EXIT_FAILURE);
	}

	d = display_create(&argc, argv);
	if (d == NULL) {
		fprintf(stderr, "failed to create display: %m\n");
		return -1;
	}

	fullscreen.display = d;
	fullscreen.fshell = NULL;
	display_set_user_data(fullscreen.display, &fullscreen);
	display_set_global_handler(fullscreen.display, global_handler);
	display_set_output_configure_handler(fullscreen.display, output_handler);

	if (fullscreen.fshell) {
		fullscreen.window = window_create_custom(d);
		_wl_fullscreen_shell_present_surface(fullscreen.fshell,
						     window_get_wl_surface(fullscreen.window),
						     fullscreen.present_method,
						     NULL);
		/* If we get the CURSOR_PLANE capability, we'll change this */
		fullscreen.draw_cursor = 1;
	} else {
		fullscreen.window = window_create(d);
		fullscreen.draw_cursor = 0;
	}

	fullscreen.widget =
		window_add_widget(fullscreen.window, &fullscreen);

	window_set_title(fullscreen.window, "Fullscreen");

	widget_set_transparent(fullscreen.widget, 0);

	widget_set_default_cursor(fullscreen.widget, CURSOR_LEFT_PTR);
	widget_set_redraw_handler(fullscreen.widget, redraw_handler);
	widget_set_button_handler(fullscreen.widget, button_handler);
	widget_set_motion_handler(fullscreen.widget, motion_handler);
	widget_set_enter_handler(fullscreen.widget, enter_handler);

	widget_set_touch_down_handler(fullscreen.widget, touch_handler);

	window_set_key_handler(fullscreen.window, key_handler);
	window_set_fullscreen_handler(fullscreen.window, fullscreen_handler);

	window_set_user_data(fullscreen.window, &fullscreen);
	/* Hack to set minimum allocation so we can shrink later */
	window_schedule_resize(fullscreen.window,
			       1, 1);
	window_schedule_resize(fullscreen.window,
			       fullscreen.width, fullscreen.height);

	display_run(d);

	return 0;
}