Ejemplo n.º 1
0
void
wlc_view_ack_surface_attach(struct wlc_view *view, struct wlc_surface *surface)
{
   assert(view && surface);

   if (view->x11.id) {
      surface->pending.opaque.extents = (pixman_box32_t){ 0, 0, surface->size.w, surface->size.h };
      view->surface_pending.visible = (struct wlc_geometry){ wlc_origin_zero, surface->size };
   }

   const bool resizing = (view->pending.state & WLC_BIT_RESIZING || view->commit.state & WLC_BIT_RESIZING);
   if (!resizing && !wlc_geometry_equals(&view->surface_pending.visible, &view->surface_commit.visible)) {
      struct wlc_geometry g = (struct wlc_geometry){ view->pending.geometry.origin, view->surface_pending.visible.size };
      wlc_view_request_geometry(view, &g);
   }

   view->surface_commit = view->surface_pending;
   wlc_dlog(WLC_DBG_COMMIT, "=> surface view %" PRIuWLC, convert_to_wlc_handle(view));
}

static bool
should_be_transformed_by_parent(struct wlc_view *view)
{
   return !(view->type & WLC_BIT_OVERRIDE_REDIRECT) && !(view->type & WLC_BIT_UNMANAGED);
}

void
wlc_view_get_bounds(struct wlc_view *view, struct wlc_geometry *out_bounds, struct wlc_geometry *out_visible)
{
   assert(view && out_bounds && out_bounds != out_visible);
   memcpy(out_bounds, &view->commit.geometry, sizeof(struct wlc_geometry));

   struct wlc_surface *surface;
   if (!(surface = convert_from_wlc_resource(view->surface, "surface")))
      return;

   if (should_be_transformed_by_parent(view)) {
      for (struct wlc_view *parent = convert_from_wlc_handle(view->parent, "view"); parent; parent = convert_from_wlc_handle(parent->parent, "view")) {
         out_bounds->origin.x += parent->commit.geometry.origin.x;
         out_bounds->origin.y += parent->commit.geometry.origin.y;
      }
   }

   if (view->xdg_surface && view->surface_commit.visible.size.w > 0 && view->surface_commit.visible.size.h > 0) {
      // xdg-surface client that draws drop shadows or other stuff.
      out_bounds->origin.x -= view->surface_commit.visible.origin.x;
      out_bounds->origin.y -= view->surface_commit.visible.origin.y;
      out_bounds->size.w += surface->size.w - view->surface_commit.visible.size.w;
      out_bounds->size.h += surface->size.h - view->surface_commit.visible.size.h;
   }

   // Make sure bounds is never 0x0 w/h
   wlc_size_max(&out_bounds->size, &(struct wlc_size){ 1, 1 }, &out_bounds->size);
Ejemplo n.º 2
0
bool
wlc_view_request_geometry(struct wlc_view *view, const struct wlc_geometry *r)
{
   assert(view && r);
   wlc_dlog(WLC_DBG_REQUEST, "(%" PRIuWLC ") requested geometry %ux%u+%d,%d", convert_to_wlc_handle(view), r->size.w, r->size.h, r->origin.x, r->origin.y);

   if (view->state.created && wlc_interface()->view.request.geometry) {
      WLC_INTERFACE_EMIT(view.request.geometry, convert_to_wlc_handle(view), r);
   } else {
      memcpy(&view->pending.geometry, r, sizeof(view->pending.geometry));
   }

   configure_view(view, view->pending.edges, &view->pending.geometry);
   wlc_dlog(WLC_DBG_REQUEST, "(%" PRIuWLC ") applied geometry %ux%u+%d,%d", convert_to_wlc_handle(view), view->pending.geometry.size.w, view->pending.geometry.size.h, view->pending.geometry.origin.x, view->pending.geometry.origin.y);
   return wlc_geometry_equals(r, &view->pending.geometry);
}
Ejemplo n.º 3
0
static void
surface_paint_internal(struct ctx *context, struct wlc_surface *surface, const struct wlc_geometry *geometry, struct paint *settings)
{
   assert(context && surface && geometry && settings);

   const struct wlc_geometry *g = geometry;

   if (!wlc_size_equals(&surface->size, &geometry->size)) {
      if (wlc_geometry_equals(&settings->visible, geometry)) {
         settings->filter = true;
      } else {
         // black borders are requested
         struct paint settings2 = *settings;
         settings2.program = (settings2.program == PROGRAM_RGBA || settings2.program == PROGRAM_RGB ? settings2.program : PROGRAM_RGB);
         texture_paint(context, &context->textures[TEXTURE_BLACK], 1, geometry, &settings2);
         g = &settings->visible;
      }
   }

   texture_paint(context, surface->textures, 3, g, settings);
}
Ejemplo n.º 4
0
void
wlc_view_ack_surface_attach(struct wlc_view *view, struct wlc_surface *surface)
{
   assert(view && surface);

   if (is_x11_view(view)) {
      surface->pending.opaque.extents = (pixman_box32_t){ 0, 0, surface->size.w, surface->size.h };
      view->surface_pending.visible = (struct wlc_geometry){ wlc_point_zero, surface->size };
   }

   const bool resizing = (view->pending.state & WLC_BIT_RESIZING || view->commit.state & WLC_BIT_RESIZING);
   if (!resizing && !wlc_geometry_equals(&view->surface_pending.visible, &view->surface_commit.visible)) {
      struct wlc_geometry g = (struct wlc_geometry){ view->pending.geometry.origin, view->surface_pending.visible.size };
      wlc_view_request_geometry(view, &g);
   }

   view->surface_commit = view->surface_pending;
}

void
wlc_view_get_bounds(struct wlc_view *view, struct wlc_geometry *out_bounds, struct wlc_geometry *out_visible)
{
   assert(view && out_bounds && out_bounds != out_visible);
   memcpy(out_bounds, &view->commit.geometry, sizeof(struct wlc_geometry));

   struct wlc_surface *surface;
   if (!(surface = convert_from_wlc_resource(view->surface, "surface")))
      return;

   if (view->xdg_surface && !wlc_size_equals(&view->surface_commit.visible.size, &wlc_size_zero)) {
      // xdg-surface client that draws drop shadows or other stuff.
      struct wlc_geometry v = view->surface_commit.visible;
      v.origin.x = chck_clamp32(v.origin.x, 0, surface->size.w);
      v.origin.y = chck_clamp32(v.origin.y, 0, surface->size.h);
      v.size.w = chck_clampu32(surface->size.w - v.size.w, 0, surface->size.w);
      v.size.h = chck_clampu32(surface->size.h - v.size.h, 0, surface->size.h);

      assert(surface->size.w > 0 && surface->size.h > 0);
      const float wa = (float)out_bounds->size.w / surface->size.w, ha = (float)out_bounds->size.h / surface->size.h;

      out_bounds->origin.x -= v.origin.x * wa;
      out_bounds->origin.y -= v.origin.y * ha;
      out_bounds->size.w += v.size.w * wa;
      out_bounds->size.h += v.size.h * ha;
   }

   // Make sure bounds is never 0x0 w/h
   wlc_size_max(&out_bounds->size, &(struct wlc_size){ 1, 1 }, &out_bounds->size);

   if (!out_visible)
      return;

   // Actual visible area of the view
   // The idea is to draw black borders to the bounds area, while centering the visible area.
   if ((is_x11_view(view) || view->shell_surface) && !wlc_size_equals(&surface->size, &out_bounds->size)) {
      out_visible->size = surface->size;

      // Scale visible area retaining aspect
      assert(surface->size.w > 0 && surface->size.h > 0);
      const float ba = (float)out_bounds->size.w / (float)out_bounds->size.h;
      const float sa = (float)surface->size.w / (float)surface->size.h;
      if (ba < sa) {
         out_visible->size.w *= (float)out_bounds->size.w / surface->size.w;
         out_visible->size.h *= (float)out_bounds->size.w / surface->size.w;
      } else {
         out_visible->size.w *= (float)out_bounds->size.h / surface->size.h;
         out_visible->size.h *= (float)out_bounds->size.h / surface->size.h;
      }

      // Center visible area
      out_visible->origin.x = out_bounds->origin.x + out_bounds->size.w * 0.5 - out_visible->size.w * 0.5;
      out_visible->origin.y = out_bounds->origin.y + out_bounds->size.h * 0.5 - out_visible->size.h * 0.5;

      // Make sure visible is never 0x0 w/h
      out_visible->size.w = chck_maxu32(out_visible->size.w, 1);
      out_visible->size.h = chck_maxu32(out_visible->size.h, 1);
   } else {
      // For non wl_shell or x11 surfaces, just memcpy
      memcpy(out_visible, out_bounds, sizeof(struct wlc_geometry));
   }
}